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-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index f48bf60..bb24292 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -259,13 +259,15 @@ namespace OpenSim.Services.InventoryService
259 259
260 public virtual List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID) 260 public virtual List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
261 { 261 {
262// m_log.DebugFormat("[XINVENTORY]: Fetch items for folder {0}", folderID);
263
262 // Since we probably don't get a valid principal here, either ... 264 // Since we probably don't get a valid principal here, either ...
263 // 265 //
264 List<InventoryItemBase> invItems = new List<InventoryItemBase>(); 266 List<InventoryItemBase> invItems = new List<InventoryItemBase>();
265 267
266 XInventoryItem[] items = m_Database.GetItems( 268 XInventoryItem[] items = m_Database.GetItems(
267 new string[] { "parentFolderID"}, 269 new string[] { "parentFolderID" },
268 new string[] { UUID.Zero.ToString() }); 270 new string[] { folderID.ToString() });
269 271
270 foreach (XInventoryItem i in items) 272 foreach (XInventoryItem i in items)
271 invItems.Add(ConvertToOpenSim(i)); 273 invItems.Add(ConvertToOpenSim(i));