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-rw-r--r--OpenSim/Services/InventoryService/HGInventoryService.cs4
-rw-r--r--OpenSim/Services/InventoryService/XInventoryService.cs9
2 files changed, 10 insertions, 3 deletions
diff --git a/OpenSim/Services/InventoryService/HGInventoryService.cs b/OpenSim/Services/InventoryService/HGInventoryService.cs
index 061effe..6e6b019 100644
--- a/OpenSim/Services/InventoryService/HGInventoryService.cs
+++ b/OpenSim/Services/InventoryService/HGInventoryService.cs
@@ -108,13 +108,13 @@ namespace OpenSim.Services.InventoryService
108 // Warp! Root folder for travelers 108 // Warp! Root folder for travelers
109 XInventoryFolder[] folders = m_Database.GetFolders( 109 XInventoryFolder[] folders = m_Database.GetFolders(
110 new string[] { "agentID", "folderName"}, 110 new string[] { "agentID", "folderName"},
111 new string[] { principalID.ToString(), "Suitcase" }); 111 new string[] { principalID.ToString(), "My Suitcase" });
112 112
113 if (folders.Length > 0) 113 if (folders.Length > 0)
114 return ConvertToOpenSim(folders[0]); 114 return ConvertToOpenSim(folders[0]);
115 115
116 // make one 116 // make one
117 XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "Suitcase"); 117 XInventoryFolder suitcase = CreateFolder(principalID, UUID.Zero, (int)AssetType.Folder, "My Suitcase");
118 return ConvertToOpenSim(suitcase); 118 return ConvertToOpenSim(suitcase);
119 } 119 }
120 120
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs
index af831fd..f48bf60 100644
--- a/OpenSim/Services/InventoryService/XInventoryService.cs
+++ b/OpenSim/Services/InventoryService/XInventoryService.cs
@@ -200,7 +200,14 @@ namespace OpenSim.Services.InventoryService
200 if (folders.Length == 0) 200 if (folders.Length == 0)
201 return null; 201 return null;
202 202
203 return ConvertToOpenSim(folders[0]); 203 XInventoryFolder root = null;
204 foreach (XInventoryFolder folder in folders)
205 if (folder.folderName == "My Inventory")
206 root = folder;
207 if (folders == null) // oops
208 root = folders[0];
209
210 return ConvertToOpenSim(root);
204 } 211 }
205 212
206 public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type) 213 public virtual InventoryFolderBase GetFolderForType(UUID principalID, AssetType type)