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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using OpenMetaverse;
30
31namespace OpenSim.Services.Interfaces
32{
33 public class UserAccount
34 {
35 public UserAccount()
36 {
37 }
38
39 public UserAccount(UUID userID, UUID homeRegionID, float homePositionX,
40 float homePositionY, float homePositionZ, float homeLookAtX,
41 float homeLookAtY, float homeLookAtZ)
42 {
43 UserID = userID;
44 HomeRegionID = homeRegionID;
45 HomePositionX = homePositionX;
46 HomePositionY = homePositionY;
47 HomePositionZ = homePositionZ;
48 HomeLookAtX = homeLookAtX;
49 HomeLookAtY = homeLookAtY;
50 HomeLookAtZ = homeLookAtZ;
51 }
52
53 public string FirstName;
54 public string LastName;
55 public UUID UserID;
56 public UUID ScopeID;
57
58 // For informational purposes only!
59 //
60 public string HomeRegionName;
61
62 public UUID HomeRegionID;
63 public float HomePositionX;
64 public float HomePositionY;
65 public float HomePositionZ;
66 public float HomeLookAtX;
67 public float HomeLookAtY;
68 public float HomeLookAtZ;
69
70 // These are here because they
71 // concern the account rather than
72 // the profile. They just happen to
73 // be used in the Linden profile as well
74 //
75 public int GodLevel;
76 public int UserFlags;
77 public string AccountType;
78
79 };
80
81 public interface IUserAccountService
82 {
83 UserAccount GetUserAccount(UUID scopeID, UUID userID);
84 UserAccount GetUserAccount(UUID scopeID, string FirstName, string LastName);
85 // Returns the list of avatars that matches both the search
86 // criterion and the scope ID passed
87 //
88 List<UserAccount> GetUserAccount(UUID scopeID, string query);
89
90
91 // This will set only the home region portion of the data!
92 // Can't be used to set god level, flags, type or change the name!
93 //
94 bool SetHomePosition(UserAccount data, UUID RegionID, UUID RegionSecret);
95
96 // Update all updatable fields
97 //
98 bool SetUserAccount(UserAccount data, UUID PrincipalID, string token);
99
100 // Creates a user data record
101 bool CreateUserAccount(UserAccount data, UUID PrincipalID, string token);
102 }
103}