diff options
Diffstat (limited to 'OpenSim/Services/Interfaces/IEstateDataService.cs')
-rw-r--r-- | OpenSim/Services/Interfaces/IEstateDataService.cs | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenSim/Services/Interfaces/IEstateDataService.cs b/OpenSim/Services/Interfaces/IEstateDataService.cs index 719563d..9b64a39 100644 --- a/OpenSim/Services/Interfaces/IEstateDataService.cs +++ b/OpenSim/Services/Interfaces/IEstateDataService.cs | |||
@@ -39,14 +39,14 @@ namespace OpenSim.Services.Interfaces | |||
39 | /// </summary> | 39 | /// </summary> |
40 | /// <param name="regionID"></param> | 40 | /// <param name="regionID"></param> |
41 | /// <param name="create">If true, then an estate is created if one is not found.</param> | 41 | /// <param name="create">If true, then an estate is created if one is not found.</param> |
42 | /// <returns></returns> | 42 | /// <returns></returns> |
43 | EstateSettings LoadEstateSettings(UUID regionID, bool create); | 43 | EstateSettings LoadEstateSettings(UUID regionID, bool create); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Load estate settings for an estate ID. | 46 | /// Load estate settings for an estate ID. |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="estateID"></param> | 48 | /// <param name="estateID"></param> |
49 | /// <returns></returns> | 49 | /// <returns></returns> |
50 | EstateSettings LoadEstateSettings(int estateID); | 50 | EstateSettings LoadEstateSettings(int estateID); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
@@ -56,60 +56,60 @@ namespace OpenSim.Services.Interfaces | |||
56 | /// A <see cref="EstateSettings"/> | 56 | /// A <see cref="EstateSettings"/> |
57 | /// </returns> | 57 | /// </returns> |
58 | EstateSettings CreateNewEstate(); | 58 | EstateSettings CreateNewEstate(); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Load/Get all estate settings. | 61 | /// Load/Get all estate settings. |
62 | /// </summary> | 62 | /// </summary> |
63 | /// <returns>An empty list if no estates were found.</returns> | 63 | /// <returns>An empty list if no estates were found.</returns> |
64 | List<EstateSettings> LoadEstateSettingsAll(); | 64 | List<EstateSettings> LoadEstateSettingsAll(); |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Store estate settings. | 67 | /// Store estate settings. |
68 | /// </summary> | 68 | /// </summary> |
69 | /// <remarks> | 69 | /// <remarks> |
70 | /// This is also called by EstateSettings.Save()</remarks> | 70 | /// This is also called by EstateSettings.Save()</remarks> |
71 | /// <param name="es"></param> | 71 | /// <param name="es"></param> |
72 | void StoreEstateSettings(EstateSettings es); | 72 | void StoreEstateSettings(EstateSettings es); |
73 | 73 | ||
74 | /// <summary> | 74 | /// <summary> |
75 | /// Get estate IDs. | 75 | /// Get estate IDs. |
76 | /// </summary> | 76 | /// </summary> |
77 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> | 77 | /// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param> |
78 | /// <returns></returns> | 78 | /// <returns></returns> |
79 | List<int> GetEstates(string search); | 79 | List<int> GetEstates(string search); |
80 | 80 | ||
81 | /// <summary> | 81 | /// <summary> |
82 | /// Get the IDs of all estates owned by the given user. | 82 | /// Get the IDs of all estates owned by the given user. |
83 | /// </summary> | 83 | /// </summary> |
84 | /// <returns>An empty list if no estates were found.</returns> | 84 | /// <returns>An empty list if no estates were found.</returns> |
85 | List<int> GetEstatesByOwner(UUID ownerID); | 85 | List<int> GetEstatesByOwner(UUID ownerID); |
86 | 86 | ||
87 | /// <summary> | 87 | /// <summary> |
88 | /// Get the IDs of all estates. | 88 | /// Get the IDs of all estates. |
89 | /// </summary> | 89 | /// </summary> |
90 | /// <returns>An empty list if no estates were found.</returns> | 90 | /// <returns>An empty list if no estates were found.</returns> |
91 | List<int> GetEstatesAll(); | 91 | List<int> GetEstatesAll(); |
92 | 92 | ||
93 | /// <summary> | 93 | /// <summary> |
94 | /// Link a region to an estate. | 94 | /// Link a region to an estate. |
95 | /// </summary> | 95 | /// </summary> |
96 | /// <param name="regionID"></param> | 96 | /// <param name="regionID"></param> |
97 | /// <param name="estateID"></param> | 97 | /// <param name="estateID"></param> |
98 | /// <returns>true if the link succeeded, false otherwise</returns> | 98 | /// <returns>true if the link succeeded, false otherwise</returns> |
99 | bool LinkRegion(UUID regionID, int estateID); | 99 | bool LinkRegion(UUID regionID, int estateID); |
100 | 100 | ||
101 | /// <summary> | 101 | /// <summary> |
102 | /// Get the UUIDs of all the regions in an estate. | 102 | /// Get the UUIDs of all the regions in an estate. |
103 | /// </summary> | 103 | /// </summary> |
104 | /// <param name="estateID"></param> | 104 | /// <param name="estateID"></param> |
105 | /// <returns></returns> | 105 | /// <returns></returns> |
106 | List<UUID> GetRegions(int estateID); | 106 | List<UUID> GetRegions(int estateID); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Delete an estate | 109 | /// Delete an estate |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="estateID"></param> | 111 | /// <param name="estateID"></param> |
112 | /// <returns>true if the delete succeeded, false otherwise</returns> | 112 | /// <returns>true if the delete succeeded, false otherwise</returns> |
113 | bool DeleteEstate(int estateID); | 113 | bool DeleteEstate(int estateID); |
114 | } | 114 | } |
115 | } \ No newline at end of file | 115 | } \ No newline at end of file |