diff options
Diffstat (limited to 'OpenSim/Services/Connectors')
-rw-r--r-- | OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs | 2 | ||||
-rw-r--r-- | OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs index 966af0b..6847852 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs | |||
@@ -243,7 +243,7 @@ namespace OpenSim.Services.Connectors | |||
243 | if (metadata == null) | 243 | if (metadata == null) |
244 | return false; | 244 | return false; |
245 | 245 | ||
246 | asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type, UUID.Zero); | 246 | asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type, UUID.Zero.ToString()); |
247 | asset.Metadata = metadata; | 247 | asset.Metadata = metadata; |
248 | } | 248 | } |
249 | asset.Data = data; | 249 | asset.Data = data; |
diff --git a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs index bbe4a94..9f73b38 100644 --- a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs | |||
@@ -131,7 +131,7 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
131 | Bitmap m = new Bitmap(filename + ".jpg"); | 131 | Bitmap m = new Bitmap(filename + ".jpg"); |
132 | //m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); | 132 | //m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width); |
133 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); | 133 | byte[] imageData = OpenJPEG.EncodeFromImage(m, true); |
134 | AssetBase ass = new AssetBase(UUID.Random(), "region " + filename, (sbyte)AssetType.Texture, regionID); | 134 | AssetBase ass = new AssetBase(UUID.Random(), "region " + filename, (sbyte)AssetType.Texture, regionID.ToString()); |
135 | 135 | ||
136 | // !!! for now | 136 | // !!! for now |
137 | //info.RegionSettings.TerrainImageID = ass.FullID; | 137 | //info.RegionSettings.TerrainImageID = ass.FullID; |