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-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
index cc46ba8..032beb5 100644
--- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
@@ -320,6 +320,10 @@ namespace OpenSim.Services.Connectors.Simulation
320 { 320 {
321 OSDMap data = (OSDMap)result["_Result"]; 321 OSDMap data = (OSDMap)result["_Result"];
322 322
323 // FIXME: If there is a _Result map then it's the success key here that indicates the true success
324 // or failure, not the sibling result node.
325 success = data["success"];
326
323 reason = data["reason"].AsString(); 327 reason = data["reason"].AsString();
324 if (data["version"] != null && data["version"].AsString() != string.Empty) 328 if (data["version"] != null && data["version"].AsString() != string.Empty)
325 version = data["version"].AsString(); 329 version = data["version"].AsString();