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diff --git a/OpenSim/Services/Connectors/Simulation/EstateDataService.cs b/OpenSim/Services/Connectors/Simulation/EstateDataService.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using log4net;
32using Mono.Addins;
33using Nini.Config;
34using System.Reflection;
35using OpenSim.Services.Base;
36using OpenSim.Services.Interfaces;
37using OpenSim.Data;
38using OpenSim.Framework;
39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes;
41
42namespace OpenSim.Services.Connectors
43{
44 public class EstateDataService : ServiceBase, IEstateDataService
45 {
46// private static readonly ILog m_log =
47// LogManager.GetLogger(
48// MethodBase.GetCurrentMethod().DeclaringType);
49
50 protected IEstateDataStore m_database;
51
52 public EstateDataService(IConfigSource config)
53 : base(config)
54 {
55 string dllName = String.Empty;
56 string connString = String.Empty;
57
58 // Try reading the [DatabaseService] section, if it exists
59 IConfig dbConfig = config.Configs["DatabaseService"];
60 if (dbConfig != null)
61 {
62 dllName = dbConfig.GetString("StorageProvider", String.Empty);
63 connString = dbConfig.GetString("ConnectionString", String.Empty);
64 connString = dbConfig.GetString("EstateConnectionString", connString);
65 }
66
67 // Try reading the [EstateDataStore] section, if it exists
68 IConfig estConfig = config.Configs["EstateDataStore"];
69 if (estConfig != null)
70 {
71 dllName = estConfig.GetString("StorageProvider", dllName);
72 connString = estConfig.GetString("ConnectionString", connString);
73 }
74
75 // We tried, but this doesn't exist. We can't proceed
76 if (dllName == String.Empty)
77 throw new Exception("No StorageProvider configured");
78
79 m_database = LoadPlugin<IEstateDataStore>(dllName, new Object[] { connString });
80 if (m_database == null)
81 throw new Exception("Could not find a storage interface in the given module");
82 }
83
84 public EstateSettings LoadEstateSettings(UUID regionID, bool create)
85 {
86 return m_database.LoadEstateSettings(regionID, create);
87 }
88
89 public EstateSettings LoadEstateSettings(int estateID)
90 {
91 return m_database.LoadEstateSettings(estateID);
92 }
93
94 public EstateSettings CreateNewEstate()
95 {
96 return m_database.CreateNewEstate();
97 }
98
99 public List<EstateSettings> LoadEstateSettingsAll()
100 {
101 return m_database.LoadEstateSettingsAll();
102 }
103
104 public void StoreEstateSettings(EstateSettings es)
105 {
106 m_database.StoreEstateSettings(es);
107 }
108
109 public List<int> GetEstates(string search)
110 {
111 return m_database.GetEstates(search);
112 }
113
114 public List<int> GetEstatesAll()
115 {
116 return m_database.GetEstatesAll();
117 }
118
119 public List<int> GetEstatesByOwner(UUID ownerID)
120 {
121 return m_database.GetEstatesByOwner(ownerID);
122 }
123
124 public bool LinkRegion(UUID regionID, int estateID)
125 {
126 return m_database.LinkRegion(regionID, estateID);
127 }
128
129 public List<UUID> GetRegions(int estateID)
130 {
131 return m_database.GetRegions(estateID);
132 }
133
134 public bool DeleteEstate(int estateID)
135 {
136 return m_database.DeleteEstate(estateID);
137 }
138 }
139}