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-rw-r--r--OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs356
1 files changed, 178 insertions, 178 deletions
diff --git a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
index 31e0aa9..677169d 100644
--- a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
@@ -1,178 +1,178 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net; 28using log4net;
29using Nini.Config; 29using Nini.Config;
30using System; 30using System;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Reflection; 32using System.Reflection;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35 35
36namespace OpenSim.Services.Connectors 36namespace OpenSim.Services.Connectors
37{ 37{
38 public class HGAssetServiceConnector : IAssetService 38 public class HGAssetServiceConnector : IAssetService
39 { 39 {
40 private static readonly ILog m_log = 40 private static readonly ILog m_log =
41 LogManager.GetLogger( 41 LogManager.GetLogger(
42 MethodBase.GetCurrentMethod().DeclaringType); 42 MethodBase.GetCurrentMethod().DeclaringType);
43 43
44 private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>(); 44 private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
45 45
46 public HGAssetServiceConnector(IConfigSource source) 46 public HGAssetServiceConnector(IConfigSource source)
47 { 47 {
48 IConfig moduleConfig = source.Configs["Modules"]; 48 IConfig moduleConfig = source.Configs["Modules"];
49 if (moduleConfig != null) 49 if (moduleConfig != null)
50 { 50 {
51 // string name = moduleConfig.GetString("AssetServices", ""); 51 // string name = moduleConfig.GetString("AssetServices", "");
52 52
53 IConfig assetConfig = source.Configs["AssetService"]; 53 IConfig assetConfig = source.Configs["AssetService"];
54 if (assetConfig == null) 54 if (assetConfig == null)
55 { 55 {
56 m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini"); 56 m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini");
57 return; 57 return;
58 } 58 }
59 59
60 m_log.Info("[HG ASSET SERVICE]: HG asset service enabled"); 60 m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
61 } 61 }
62 } 62 }
63 63
64 private bool StringToUrlAndAssetID(string id, out string url, out string assetID) 64 private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
65 { 65 {
66 url = String.Empty; 66 url = String.Empty;
67 assetID = String.Empty; 67 assetID = String.Empty;
68 68
69 Uri assetUri; 69 Uri assetUri;
70 70
71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && 71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
72 assetUri.Scheme == Uri.UriSchemeHttp) 72 assetUri.Scheme == Uri.UriSchemeHttp)
73 { 73 {
74 url = "http://" + assetUri.Authority; 74 url = "http://" + assetUri.Authority;
75 assetID = assetUri.LocalPath.Trim(new char[] {'/'}); 75 assetID = assetUri.LocalPath.Trim(new char[] {'/'});
76 return true; 76 return true;
77 } 77 }
78 78
79 return false; 79 return false;
80 } 80 }
81 81
82 private IAssetService GetConnector(string url) 82 private IAssetService GetConnector(string url)
83 { 83 {
84 AssetServicesConnector connector = null; 84 AssetServicesConnector connector = null;
85 lock (m_connectors) 85 lock (m_connectors)
86 { 86 {
87 if (m_connectors.ContainsKey(url)) 87 if (m_connectors.ContainsKey(url))
88 { 88 {
89 connector = m_connectors[url]; 89 connector = m_connectors[url];
90 } 90 }
91 else 91 else
92 { 92 {
93 // We're instantiating this class explicitly, but this won't 93 // We're instantiating this class explicitly, but this won't
94 // work in general, because the remote grid may be running 94 // work in general, because the remote grid may be running
95 // an asset server that has a different protocol. 95 // an asset server that has a different protocol.
96 // Eventually we will want a piece of protocol asking 96 // Eventually we will want a piece of protocol asking
97 // the remote server about its kind. Definitely cool thing to do! 97 // the remote server about its kind. Definitely cool thing to do!
98 connector = new AssetServicesConnector(url); 98 connector = new AssetServicesConnector(url);
99 m_connectors.Add(url, connector); 99 m_connectors.Add(url, connector);
100 } 100 }
101 } 101 }
102 return connector; 102 return connector;
103 } 103 }
104 104
105 public AssetBase Get(string id) 105 public AssetBase Get(string id)
106 { 106 {
107 string url = string.Empty; 107 string url = string.Empty;
108 string assetID = string.Empty; 108 string assetID = string.Empty;
109 109
110 if (StringToUrlAndAssetID(id, out url, out assetID)) 110 if (StringToUrlAndAssetID(id, out url, out assetID))
111 { 111 {
112 IAssetService connector = GetConnector(url); 112 IAssetService connector = GetConnector(url);
113 return connector.Get(assetID); 113 return connector.Get(assetID);
114 } 114 }
115 115
116 return null; 116 return null;
117 } 117 }
118 118
119 public AssetMetadata GetMetadata(string id) 119 public AssetMetadata GetMetadata(string id)
120 { 120 {
121 string url = string.Empty; 121 string url = string.Empty;
122 string assetID = string.Empty; 122 string assetID = string.Empty;
123 123
124 if (StringToUrlAndAssetID(id, out url, out assetID)) 124 if (StringToUrlAndAssetID(id, out url, out assetID))
125 { 125 {
126 IAssetService connector = GetConnector(url); 126 IAssetService connector = GetConnector(url);
127 return connector.GetMetadata(assetID); 127 return connector.GetMetadata(assetID);
128 } 128 }
129 129
130 return null; 130 return null;
131 } 131 }
132 132
133 public byte[] GetData(string id) 133 public byte[] GetData(string id)
134 { 134 {
135 return null; 135 return null;
136 } 136 }
137 137
138 public bool Get(string id, Object sender, AssetRetrieved handler) 138 public bool Get(string id, Object sender, AssetRetrieved handler)
139 { 139 {
140 string url = string.Empty; 140 string url = string.Empty;
141 string assetID = string.Empty; 141 string assetID = string.Empty;
142 142
143 if (StringToUrlAndAssetID(id, out url, out assetID)) 143 if (StringToUrlAndAssetID(id, out url, out assetID))
144 { 144 {
145 IAssetService connector = GetConnector(url); 145 IAssetService connector = GetConnector(url);
146 return connector.Get(assetID, sender, handler); 146 return connector.Get(assetID, sender, handler);
147 } 147 }
148 148
149 return false; 149 return false;
150 } 150 }
151 151
152 public string Store(AssetBase asset) 152 public string Store(AssetBase asset)
153 { 153 {
154 string url = string.Empty; 154 string url = string.Empty;
155 string assetID = string.Empty; 155 string assetID = string.Empty;
156 156
157 if (StringToUrlAndAssetID(asset.ID, out url, out assetID)) 157 if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
158 { 158 {
159 IAssetService connector = GetConnector(url); 159 IAssetService connector = GetConnector(url);
160 // Restore the assetID to a simple UUID 160 // Restore the assetID to a simple UUID
161 asset.ID = assetID; 161 asset.ID = assetID;
162 return connector.Store(asset); 162 return connector.Store(asset);
163 } 163 }
164 164
165 return String.Empty; 165 return String.Empty;
166 } 166 }
167 167
168 public bool UpdateContent(string id, byte[] data) 168 public bool UpdateContent(string id, byte[] data)
169 { 169 {
170 return false; 170 return false;
171 } 171 }
172 172
173 public bool Delete(string id) 173 public bool Delete(string id)
174 { 174 {
175 return false; 175 return false;
176 } 176 }
177 } 177 }
178} 178}