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-rw-r--r--OpenSim/Services/AssetService/AssetService.cs15
1 files changed, 12 insertions, 3 deletions
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index 851b7b4..c7a259d 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -84,11 +84,20 @@ namespace OpenSim.Services.AssetService
84 if (assetLoaderEnabled) 84 if (assetLoaderEnabled)
85 { 85 {
86 m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs); 86 m_log.InfoFormat("[ASSET]: Loading default asset set from {0}", loaderArgs);
87 m_AssetLoader.ForEachDefaultXmlAsset(loaderArgs, 87
88 delegate(AssetBase a) 88 m_AssetLoader.ForEachDefaultXmlAsset(
89 loaderArgs,
90 delegate(AssetBase a)
91 {
92 AssetBase existingAsset = Get(a.ID);
93// AssetMetadata existingMetadata = GetMetadata(a.ID);
94
95 if (existingAsset == null || Util.SHA1Hash(existingAsset.Data) != Util.SHA1Hash(a.Data))
89 { 96 {
97// m_log.DebugFormat("[ASSET]: Storing {0} {1}", a.Name, a.ID);
90 Store(a); 98 Store(a);
91 }); 99 }
100 });
92 } 101 }
93 102
94 m_log.Info("[ASSET SERVICE]: Local asset service enabled"); 103 m_log.Info("[ASSET SERVICE]: Local asset service enabled");