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-rw-r--r--OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs13
1 files changed, 13 insertions, 0 deletions
diff --git a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
index 10336b0..998b322 100644
--- a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs
@@ -106,6 +106,10 @@ namespace OpenSim.Server.Handlers.Inventory
106 106
107 m_httpServer.AddStreamHandler( 107 m_httpServer.AddStreamHandler(
108 new RestDeserialiseSecureHandler<List<Guid>, bool>( 108 new RestDeserialiseSecureHandler<List<Guid>, bool>(
109 "POST", "/DeleteFolders/", DeleteFolders, CheckAuthSession));
110
111 m_httpServer.AddStreamHandler(
112 new RestDeserialiseSecureHandler<List<Guid>, bool>(
109 "POST", "/DeleteItem/", DeleteItems, CheckAuthSession)); 113 "POST", "/DeleteItem/", DeleteItems, CheckAuthSession));
110 114
111 m_httpServer.AddStreamHandler( 115 m_httpServer.AddStreamHandler(
@@ -254,6 +258,15 @@ namespace OpenSim.Server.Handlers.Inventory
254 return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID); 258 return m_InventoryService.GetAssetPermissions(item.Owner, item.AssetID);
255 } 259 }
256 260
261 public bool DeleteFolders(List<Guid> items)
262 {
263 List<UUID> uuids = new List<UUID>();
264 foreach (Guid g in items)
265 uuids.Add(new UUID(g));
266 // oops we lost the user info here. Bad bad handlers
267 return m_InventoryService.DeleteFolders(UUID.Zero, uuids);
268 }
269
257 public bool DeleteItems(List<Guid> items) 270 public bool DeleteItems(List<Guid> items)
258 { 271 {
259 List<UUID> uuids = new List<UUID>(); 272 List<UUID> uuids = new List<UUID>();