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-rw-r--r--OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs48
1 files changed, 47 insertions, 1 deletions
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
index 34f7dcc..7164520 100644
--- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
+++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs
@@ -144,6 +144,8 @@ namespace OpenSim.Server.Handlers.Asset
144 return HandleGetActiveGestures(request); 144 return HandleGetActiveGestures(request);
145 case "GETASSETPERMISSIONS": 145 case "GETASSETPERMISSIONS":
146 return HandleGetAssetPermissions(request); 146 return HandleGetAssetPermissions(request);
147 case "GETSYSTEMFOLDERS":
148 return HandleGetSystemFolders(request);
147 } 149 }
148 m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method); 150 m_log.DebugFormat("[XINVENTORY HANDLER]: unknown method request: {0}", method);
149 } 151 }
@@ -197,7 +199,7 @@ namespace OpenSim.Server.Handlers.Asset
197 199
198 return ms.ToArray(); 200 return ms.ToArray();
199 } 201 }
200 202
201 byte[] HandleCreateUserInventory(Dictionary<string,object> request) 203 byte[] HandleCreateUserInventory(Dictionary<string,object> request)
202 { 204 {
203 Dictionary<string,object> result = new Dictionary<string,object>(); 205 Dictionary<string,object> result = new Dictionary<string,object>();
@@ -540,6 +542,24 @@ namespace OpenSim.Server.Handlers.Asset
540 return encoding.GetBytes(xmlString); 542 return encoding.GetBytes(xmlString);
541 } 543 }
542 544
545 byte[] HandleGetSystemFolders(Dictionary<string, object> request)
546 {
547 Dictionary<string, object> result = new Dictionary<string, object>();
548 UUID principal = UUID.Zero;
549 UUID.TryParse(request["PRINCIPAL"].ToString(), out principal);
550
551 Dictionary<AssetType, InventoryFolderBase> sfolders = GetSystemFolders(principal);
552
553 if (sfolders != null)
554 foreach (KeyValuePair<AssetType, InventoryFolderBase> kvp in sfolders)
555 result[kvp.Key.ToString()] = EncodeFolder(kvp.Value);
556
557 string xmlString = ServerUtils.BuildXmlResponse(result);
558 m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
559 UTF8Encoding encoding = new UTF8Encoding();
560 return encoding.GetBytes(xmlString);
561 }
562
543 private Dictionary<string, object> EncodeFolder(InventoryFolderBase f) 563 private Dictionary<string, object> EncodeFolder(InventoryFolderBase f)
544 { 564 {
545 Dictionary<string, object> ret = new Dictionary<string, object>(); 565 Dictionary<string, object> ret = new Dictionary<string, object>();
@@ -623,5 +643,31 @@ namespace OpenSim.Server.Handlers.Asset
623 643
624 return item; 644 return item;
625 } 645 }
646
647 #region Extra
648 private Dictionary<AssetType, InventoryFolderBase> GetSystemFolders(UUID userID)
649 {
650 InventoryFolderBase root = m_InventoryService.GetRootFolder(userID);
651 if (root != null)
652 {
653 InventoryCollection content = m_InventoryService.GetFolderContent(userID, root.ID);
654 if (content != null)
655 {
656 Dictionary<AssetType, InventoryFolderBase> folders = new Dictionary<AssetType, InventoryFolderBase>();
657 foreach (InventoryFolderBase folder in content.Folders)
658 {
659 if ((folder.Type != (short)AssetType.Folder) && (folder.Type != (short)AssetType.Unknown))
660 folders[(AssetType)folder.Type] = folder;
661 }
662 // Put the root folder there, as type Folder
663 folders[AssetType.Folder] = root;
664 return folders;
665 }
666 }
667 m_log.WarnFormat("[INVENTORY SERVICE]: System folders for {0} not found", userID);
668 return new Dictionary<AssetType, InventoryFolderBase>();
669 }
670 #endregion
671
626 } 672 }
627} 673}