diff options
Diffstat (limited to 'OpenSim/Server/Base')
-rw-r--r-- | OpenSim/Server/Base/ServerUtils.cs | 45 |
1 files changed, 24 insertions, 21 deletions
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index d6d3957..3f208bf 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -139,7 +139,7 @@ namespace OpenSim.Server.Base | |||
139 | if (a.AddinFile.Contains(Registry.DefaultAddinsFolder)) | 139 | if (a.AddinFile.Contains(Registry.DefaultAddinsFolder)) |
140 | { | 140 | { |
141 | m_log.InfoFormat("[SERVER]: Adding {0} from registry", a.Name); | 141 | m_log.InfoFormat("[SERVER]: Adding {0} from registry", a.Name); |
142 | connector.PluginPath = System.IO.Path.Combine(Registry.DefaultAddinsFolder,a.Name.Replace(',', '.')); } | 142 | connector.PluginPath = System.IO.Path.Combine(Registry.DefaultAddinsFolder,a.Name.Replace(',', '.')); } |
143 | else | 143 | else |
144 | { | 144 | { |
145 | m_log.InfoFormat("[SERVER]: Adding {0} from ./bin", a.Name); | 145 | m_log.InfoFormat("[SERVER]: Adding {0} from ./bin", a.Name); |
@@ -216,26 +216,29 @@ namespace OpenSim.Server.Base | |||
216 | /// <param name="args">The arguments which control which constructor is invoked on the plugin</param> | 216 | /// <param name="args">The arguments which control which constructor is invoked on the plugin</param> |
217 | /// <returns></returns> | 217 | /// <returns></returns> |
218 | public static T LoadPlugin<T> (string dllName, Object[] args) where T:class | 218 | public static T LoadPlugin<T> (string dllName, Object[] args) where T:class |
219 | { | 219 | { |
220 | // This is good to debug configuration problems | 220 | // This is good to debug configuration problems |
221 | //if (dllName == string.Empty) | 221 | //if (dllName == string.Empty) |
222 | // Util.PrintCallStack(); | 222 | // Util.PrintCallStack(); |
223 | 223 | ||
224 | string className = String.Empty; | 224 | string className = String.Empty; |
225 | 225 | ||
226 | // The path for a dynamic plugin will contain ":" on Windows | 226 | // The path for a dynamic plugin will contain ":" on Windows |
227 | string[] parts = dllName.Split (new char[] {':'}); | 227 | string[] parts = dllName.Split (new char[] {':'}); |
228 | 228 | ||
229 | if (parts [0].Length > 1) { | 229 | if (parts [0].Length > 1) |
230 | dllName = parts [0]; | 230 | { |
231 | if (parts.Length > 1) | 231 | dllName = parts [0]; |
232 | className = parts[1]; | 232 | if (parts.Length > 1) |
233 | } else { | 233 | className = parts[1]; |
234 | // This is Windows - we must replace the ":" in the path | 234 | } |
235 | dllName = String.Format ("{0}:{1}", parts [0], parts [1]); | 235 | else |
236 | if (parts.Length > 2) | 236 | { |
237 | className = parts[2]; | 237 | // This is Windows - we must replace the ":" in the path |
238 | } | 238 | dllName = String.Format ("{0}:{1}", parts [0], parts [1]); |
239 | if (parts.Length > 2) | ||
240 | className = parts[2]; | ||
241 | } | ||
239 | 242 | ||
240 | return LoadPlugin<T>(dllName, className, args); | 243 | return LoadPlugin<T>(dllName, className, args); |
241 | } | 244 | } |