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-rw-r--r--OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs45
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diff --git a/OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs b/OpenSim/ScriptEngine/Shared.Script/ScriptBase.cs
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1using System;
2using System.Collections.Generic;
3using System.Reflection;
4using System.Runtime.Remoting.Lifetime;
5using System.Text;
6
7namespace ScriptAssemblies
8{
9 public class ScriptBase : MarshalByRefObject, IScript
10 {
11
12 #region AppDomain Serialization Keep-Alive
13 //
14 // Never expire this object
15 //
16 public override Object InitializeLifetimeService()
17 {
18 ILease lease = (ILease)base.InitializeLifetimeService();
19
20 if (lease.CurrentState == LeaseState.Initial)
21 {
22 lease.InitialLeaseTime = TimeSpan.Zero;
23 }
24 return lease;
25 }
26 #endregion
27
28 public delegate void ExecuteFunctionEventDelegate(string functionName, params object[] args);
29 public event ExecuteFunctionEventDelegate OnExecuteFunction;
30
31 private List<ICommandProvider> CommandProviders = new List<ICommandProvider>();
32
33 public ScriptBase()
34 {
35 }
36
37 public void ExecuteFunction(string functionName, params object[] args)
38 {
39 // We got a new command, fire event
40 if (OnExecuteFunction != null)
41 OnExecuteFunction(functionName, args);
42
43 }
44 }
45}