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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs50
1 files changed, 45 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 7cb66a0..72d1435 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -98,6 +98,9 @@ namespace OpenSim.Region.Framework.Scenes
98 public bool m_useFlySlow = false; 98 public bool m_useFlySlow = false;
99 public bool m_usePreJump = false; 99 public bool m_usePreJump = false;
100 public bool m_seeIntoRegionFromNeighbor; 100 public bool m_seeIntoRegionFromNeighbor;
101 // TODO: need to figure out how allow client agents but deny
102 // root agents when ACL denies access to root agent
103 public bool m_strictAccessControl = true;
101 public int MaxUndoCount = 5; 104 public int MaxUndoCount = 5;
102 private int m_RestartTimerCounter; 105 private int m_RestartTimerCounter;
103 private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing 106 private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing
@@ -386,6 +389,8 @@ namespace OpenSim.Region.Framework.Scenes
386 PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true); 389 PacketPool.Instance.RecyclePackets = packetConfig.GetBoolean("RecyclePackets", true);
387 PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true); 390 PacketPool.Instance.RecycleDataBlocks = packetConfig.GetBoolean("RecycleDataBlocks", true);
388 } 391 }
392
393 m_strictAccessControl = startupConfig.GetBoolean("StrictAccessControl", m_strictAccessControl);
389 } 394 }
390 catch 395 catch
391 { 396 {
@@ -2392,6 +2397,11 @@ namespace OpenSim.Region.Framework.Scenes
2392 if (!AuthorizeUser(agent, out reason)) 2397 if (!AuthorizeUser(agent, out reason))
2393 return false; 2398 return false;
2394 2399
2400 m_log.InfoFormat(
2401 "[CONNECTION BEGIN]: Region {0} authenticated and authorized incoming {1} agent {2} {3} {4} (circuit code {5})",
2402 RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname,
2403 agent.AgentID, agent.circuitcode);
2404
2395 CapsModule.NewUserConnection(agent); 2405 CapsModule.NewUserConnection(agent);
2396 2406
2397 ScenePresence sp = m_sceneGraph.GetScenePresence(agent.AgentID); 2407 ScenePresence sp = m_sceneGraph.GetScenePresence(agent.AgentID);
@@ -2454,8 +2464,11 @@ namespace OpenSim.Region.Framework.Scenes
2454 { 2464 {
2455 reason = String.Empty; 2465 reason = String.Empty;
2456 2466
2457 if (m_regInfo.EstateSettings.IsBanned(agent.AgentID) && 2467 if (!m_strictAccessControl) return true;
2458 (!Permissions.IsGod(agent.AgentID))) 2468 if (Permissions.IsGod(agent.AgentID)) return true;
2469
2470
2471 if (m_regInfo.EstateSettings.IsBanned(agent.AgentID))
2459 { 2472 {
2460 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist", 2473 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist",
2461 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); 2474 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
@@ -2465,16 +2478,43 @@ namespace OpenSim.Region.Framework.Scenes
2465 } 2478 }
2466 2479
2467 if (!m_regInfo.EstateSettings.PublicAccess && 2480 if (!m_regInfo.EstateSettings.PublicAccess &&
2468 !m_regInfo.EstateSettings.HasAccess(agent.AgentID) && 2481 !m_regInfo.EstateSettings.HasAccess(agent.AgentID))
2469 !Permissions.IsGod(agent.AgentID))
2470 { 2482 {
2471 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access", 2483 m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the estate",
2472 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName); 2484 agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
2473 reason = String.Format("Denied access to private region {0}: You are not on the access list for that region.", 2485 reason = String.Format("Denied access to private region {0}: You are not on the access list for that region.",
2474 RegionInfo.RegionName); 2486 RegionInfo.RegionName);
2475 return false; 2487 return false;
2476 } 2488 }
2477 2489
2490 // TODO: estate/region settings are not properly hooked up
2491 // to ILandObject.isRestrictedFromLand()
2492 // if (null != LandChannel)
2493 // {
2494 // // region seems to have local Id of 1
2495 // ILandObject land = LandChannel.GetLandObject(1);
2496 // if (null != land)
2497 // {
2498 // if (land.isBannedFromLand(agent.AgentID))
2499 // {
2500 // m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user has been banned from land",
2501 // agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
2502 // reason = String.Format("Denied access to private region {0}: You are banned from that region.",
2503 // RegionInfo.RegionName);
2504 // return false;
2505 // }
2506
2507 // if (land.isRestrictedFromLand(agent.AgentID))
2508 // {
2509 // m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user does not have access to the region",
2510 // agent.AgentID, agent.firstname, agent.lastname, RegionInfo.RegionName);
2511 // reason = String.Format("Denied access to private region {0}: You are not on the access list for that region.",
2512 // RegionInfo.RegionName);
2513 // return false;
2514 // }
2515 // }
2516 // }
2517
2478 return true; 2518 return true;
2479 } 2519 }
2480 2520