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-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
index 5fbc7c0..7f221ae 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
@@ -408,6 +408,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
408 ServerIncoming = new IPEndPoint(listenIP, (int)newPort); 408 ServerIncoming = new IPEndPoint(listenIP, (int)newPort);
409 m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 409 m_socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
410 m_socket.Bind(ServerIncoming); 410 m_socket.Bind(ServerIncoming);
411 // Add flags to the UDP socket to prevent "Socket forcibly closed by host"
412 uint IOC_IN = 0x80000000;
413 uint IOC_VENDOR = 0x18000000;
414 uint SIO_UDP_CONNRESET = IOC_IN | IOC_VENDOR | 12;
415 m_socket.IOControl((int)SIO_UDP_CONNRESET, new byte[] { Convert.ToByte(false) }, null);
416
411 listenPort = newPort; 417 listenPort = newPort;
412 418
413 m_log.Info("[SERVER]: UDP socket bound, getting ready to listen"); 419 m_log.Info("[SERVER]: UDP socket bound, getting ready to listen");