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-rwxr-xr-xOpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs b/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
index a70d1b8..bb21f0c 100755
--- a/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
+++ b/OpenSim/Region/PhysicsModules/BulletS/BSPhysObject.cs
@@ -508,7 +508,7 @@ public abstract class BSPhysObject : PhysicsActor
508 relvel = RawVelocity; 508 relvel = RawVelocity;
509 if (collidee != null && collidee.IsPhysical) 509 if (collidee != null && collidee.IsPhysical)
510 relvel -= collidee.RawVelocity; 510 relvel -= collidee.RawVelocity;
511 newContact.RelativeSpeed = OMV.Vector3.Dot(relvel, contactNormal); 511 newContact.RelativeSpeed = -OMV.Vector3.Dot(relvel, contactNormal);
512 // DetailLog("{0},{1}.Collision.AddCollider,vel={2},contee.vel={3},relvel={4},relspeed={5}", 512 // DetailLog("{0},{1}.Collision.AddCollider,vel={2},contee.vel={3},relvel={4},relspeed={5}",
513 // LocalID, TypeName, RawVelocity, (collidee == null ? OMV.Vector3.Zero : collidee.RawVelocity), relvel, newContact.RelativeSpeed); 513 // LocalID, TypeName, RawVelocity, (collidee == null ? OMV.Vector3.Zero : collidee.RawVelocity), relvel, newContact.RelativeSpeed);
514 514