diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | 11 |
2 files changed, 12 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index b47ec3c..51b8dcc 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1161,7 +1161,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
1161 | if (m_agentTransfer != null) | 1161 | if (m_agentTransfer != null) |
1162 | m_agentTransfer.EnableChildAgents(this); | 1162 | m_agentTransfer.EnableChildAgents(this); |
1163 | else | 1163 | else |
1164 | m_log.DebugFormat("[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active"); | 1164 | m_log.DebugFormat( |
1165 | "[SCENE PRESENCE]: Unable to create child agents in neighbours, because AgentTransferModule is not active for region {0}", | ||
1166 | m_scene.RegionInfo.RegionName); | ||
1165 | 1167 | ||
1166 | IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); | 1168 | IFriendsModule friendsModule = m_scene.RequestModuleInterface<IFriendsModule>(); |
1167 | if (friendsModule != null) | 1169 | if (friendsModule != null) |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs index 92c73be..60bc86c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -40,6 +40,7 @@ using OpenSim.Framework; | |||
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Region.Framework.Scenes; | 41 | using OpenSim.Region.Framework.Scenes; |
42 | using OpenSim.Region.Framework.Interfaces; | 42 | using OpenSim.Region.Framework.Interfaces; |
43 | using OpenSim.Region.CoreModules.Framework.EntityTransfer; | ||
43 | using OpenSim.Region.CoreModules.World.Serialiser; | 44 | using OpenSim.Region.CoreModules.World.Serialiser; |
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | 45 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; |
45 | using OpenSim.Tests.Common; | 46 | using OpenSim.Tests.Common; |
@@ -199,10 +200,16 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
199 | [Test] | 200 | [Test] |
200 | public void TestChildAgentEstablished() | 201 | public void TestChildAgentEstablished() |
201 | { | 202 | { |
203 | TestHelper.InMethod(); | ||
204 | log4net.Config.XmlConfigurator.Configure(); | ||
205 | |||
202 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 206 | UUID agent1Id = UUID.Parse("00000000-0000-0000-0000-000000000001"); |
203 | 207 | ||
204 | TestScene myScene1 = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 208 | TestScene myScene1 = SceneSetupHelpers.SetupScene("Neighbour y", UUID.Random(), 1000, 1000); |
205 | TestScene myScene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | 209 | TestScene myScene2 = SceneSetupHelpers.SetupScene("Neighbour y + 1", UUID.Random(), 1001, 1000); |
210 | |||
211 | EntityTransferModule etm = new EntityTransferModule(); | ||
212 | SceneSetupHelpers.SetupSceneModules(myScene1, etm); | ||
206 | 213 | ||
207 | SceneSetupHelpers.AddRootAgent(myScene1, agent1Id); | 214 | SceneSetupHelpers.AddRootAgent(myScene1, agent1Id); |
208 | ScenePresence childPresence = myScene2.GetScenePresence(agent1); | 215 | ScenePresence childPresence = myScene2.GetScenePresence(agent1); |