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-rw-r--r--OpenSim/Region/Framework/Scenes/TerrainCompressor.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
index d77e1d7..26b0719 100644
--- a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
+++ b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
@@ -293,7 +293,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
293 // flat terrain spead up things 293 // flat terrain spead up things
294 294
295 // prequant and quant 2 bits both 295 // prequant and quant 2 bits both
296 header.QuantWBits = 0x00; 296 header.QuantWBits = 0x04;
297 output.PackBits(header.QuantWBits, 8); 297 output.PackBits(header.QuantWBits, 8);
298 output.PackFloat(header.DCOffset); 298 output.PackFloat(header.DCOffset);
299 output.PackBits(1, 16); 299 output.PackBits(1, 16);
@@ -301,9 +301,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
301 output.PackBits(header.PatchIDs, 32); 301 output.PackBits(header.PatchIDs, 32);
302 else 302 else
303 output.PackBits(header.PatchIDs, 10); 303 output.PackBits(header.PatchIDs, 10);
304 // dc term is - max quant value 304
305 output.PackBits(NEGATIVE_VALUE, 3); 305 output.PackBits(NEGATIVE_VALUE, 3);
306 output.PackBits(3, 2); 306 output.PackBits(0x20, 6);
307 // and thats all 307 // and thats all
308 output.PackBits(ZERO_EOB, 2); 308 output.PackBits(ZERO_EOB, 2);
309 return; 309 return;