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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs18
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs16
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs14
3 files changed, 39 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 89dc130..f12fb92 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1964,7 +1964,23 @@ namespace OpenSim.Region.Environment.Scenes
1964 { 1964 {
1965 m_eventManager.TriggerOnPluginConsole(args); 1965 m_eventManager.TriggerOnPluginConsole(args);
1966 } 1966 }
1967 1967 public double GetLandHeight(int x, int y)
1968 {
1969 return Terrain.GetHeight(x, y);
1970 }
1971 public LLUUID GetLandOwner(float x, float y)
1972 {
1973 Land land = LandManager.getLandObject(x, y);
1974 if (land == null)
1975 {
1976 return LLUUID.Zero;
1977 }
1978 else
1979 {
1980 return land.landData.ownerID;
1981 }
1982 }
1983
1968 #endregion 1984 #endregion
1969 1985
1970 #region Script Engine 1986 #region Script Engine
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 5398de0..66fc53c 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -1225,6 +1225,22 @@ namespace OpenSim.Region.Environment.Scenes
1225 1225
1226 #endregion 1226 #endregion
1227 1227
1228 #region Physics
1229
1230 public float GetMass()
1231 {
1232 if (PhysActor != null)
1233 {
1234 return PhysActor.Mass;
1235 }
1236 else
1237 {
1238 return 0;
1239 }
1240 }
1241
1242 #endregion
1243
1228 #region Texture 1244 #region Texture
1229 1245
1230 /// <summary> 1246 /// <summary>
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
index a0cd43a..909b4e3 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs
@@ -410,8 +410,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
410 410
411 public double llGround(LSL_Types.Vector3 offset) 411 public double llGround(LSL_Types.Vector3 offset)
412 { 412 {
413 NotImplemented("llGround"); 413 int x = (int)(m_host.AbsolutePosition.X + offset.x);
414 return 0; 414 int y = (int)(m_host.AbsolutePosition.Y + offset.y);
415 return World.GetLandHeight(x, y);
415 } 416 }
416 417
417 public double llCloud(LSL_Types.Vector3 offset) 418 public double llCloud(LSL_Types.Vector3 offset)
@@ -824,8 +825,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
824 825
825 public LSL_Types.Vector3 llGetVel() 826 public LSL_Types.Vector3 llGetVel()
826 { 827 {
827 NotImplemented("llGetVel"); 828 return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z);
828 return new LSL_Types.Vector3();
829 } 829 }
830 830
831 public LSL_Types.Vector3 llGetAccel() 831 public LSL_Types.Vector3 llGetAccel()
@@ -993,8 +993,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
993 993
994 public double llGetMass() 994 public double llGetMass()
995 { 995 {
996 NotImplemented("llGetMass"); 996 return m_host.GetMass();
997 return 0;
998 } 997 }
999 998
1000 public void llCollisionFilter(string name, string id, int accept) 999 public void llCollisionFilter(string name, string id, int accept)
@@ -1922,8 +1921,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler
1922 1921
1923 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) 1922 public string llGetLandOwnerAt(LSL_Types.Vector3 pos)
1924 { 1923 {
1925 NotImplemented("llGetLandOwnerAt"); 1924 return World.GetLandOwner((float)pos.x, (float)pos.y).ToString();
1926 return "";
1927 } 1925 }
1928 1926
1929 public string llGetNotecardLine(string name, int line) 1927 public string llGetNotecardLine(string name, int line)