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-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e06cec8..33db88b 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1728,7 +1728,8 @@ namespace OpenSim.Region.Framework.Scenes
1728 SendControlsToScripts(flagsForScripts); 1728 SendControlsToScripts(flagsForScripts);
1729 } 1729 }
1730 1730
1731 if ((State & 0x10) != 0) 1731 // We need to send this back to the client in order to see the edit beams
1732 if ((State & (uint)AgentState.Editing) != 0)
1732 ControllingClient.SendAgentTerseUpdate(this); 1733 ControllingClient.SendAgentTerseUpdate(this);
1733 1734
1734 m_scene.EventManager.TriggerOnClientMovement(this); 1735 m_scene.EventManager.TriggerOnClientMovement(this);