diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | 44 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 35 |
2 files changed, 71 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index ef5efdd..d76ff47 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | |||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
167 | // sanity check: | 167 | // sanity check: |
168 | if (c.Sender == null) | 168 | if (c.Sender == null) |
169 | { | 169 | { |
170 | m_log.ErrorFormat("[CHAT] OnChatFromClient from {0} has empty Sender field!", sender); | 170 | m_log.ErrorFormat("[CHAT]: OnChatFromClient from {0} has empty Sender field!", sender); |
171 | return; | 171 | return; |
172 | } | 172 | } |
173 | 173 | ||
@@ -220,17 +220,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
220 | if (message.Length >= 1000) // libomv limit | 220 | if (message.Length >= 1000) // libomv limit |
221 | message = message.Substring(0, 1000); | 221 | message = message.Substring(0, 1000); |
222 | 222 | ||
223 | // m_log.DebugFormat("[CHAT]: DCTA: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, c.Type, sourceType); | 223 | // m_log.DebugFormat( |
224 | // "[CHAT]: DCTA: fromID {0} fromName {1}, region{2}, cType {3}, sType {4}", | ||
225 | // fromID, fromName, scene.RegionInfo.RegionName, c.Type, sourceType); | ||
224 | 226 | ||
227 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | ||
228 | |||
225 | foreach (Scene s in m_scenes) | 229 | foreach (Scene s in m_scenes) |
226 | { | 230 | { |
227 | s.ForEachScenePresence( | 231 | s.ForEachScenePresence( |
228 | delegate(ScenePresence presence) | 232 | delegate(ScenePresence presence) |
229 | { | 233 | { |
230 | TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType); | 234 | if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType)) |
235 | receiverIDs.Add(presence.UUID); | ||
231 | } | 236 | } |
232 | ); | 237 | ); |
233 | } | 238 | } |
239 | |||
240 | (scene as Scene).EventManager.TriggerOnChatToClients( | ||
241 | fromID, receiverIDs, message, c.Type, fromPos, fromName, sourceType, ChatAudibleLevel.Fully); | ||
234 | } | 242 | } |
235 | 243 | ||
236 | static private Vector3 CenterOfRegion = new Vector3(128, 128, 30); | 244 | static private Vector3 CenterOfRegion = new Vector3(128, 128, 30); |
@@ -269,6 +277,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
269 | 277 | ||
270 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); | 278 | // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); |
271 | 279 | ||
280 | HashSet<UUID> receiverIDs = new HashSet<UUID>(); | ||
281 | |||
272 | ((Scene)c.Scene).ForEachScenePresence( | 282 | ((Scene)c.Scene).ForEachScenePresence( |
273 | delegate(ScenePresence presence) | 283 | delegate(ScenePresence presence) |
274 | { | 284 | { |
@@ -286,16 +296,32 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
286 | 296 | ||
287 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, | 297 | client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID, |
288 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); | 298 | (byte)sourceType, (byte)ChatAudibleLevel.Fully); |
299 | receiverIDs.Add(presence.UUID); | ||
289 | }); | 300 | }); |
301 | |||
302 | (c.Scene as Scene).EventManager.TriggerOnChatToClients( | ||
303 | fromID, receiverIDs, c.Message, cType, CenterOfRegion, fromName, sourceType, ChatAudibleLevel.Fully); | ||
290 | } | 304 | } |
291 | 305 | ||
292 | 306 | /// <summary> | |
293 | protected virtual void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | 307 | /// Try to send a message to the given presence |
308 | /// </summary> | ||
309 | /// <param name="presence">The receiver</param> | ||
310 | /// <param name="fromPos"></param> | ||
311 | /// <param name="regionPos">/param> | ||
312 | /// <param name="fromAgentID"></param> | ||
313 | /// <param name="fromName"></param> | ||
314 | /// <param name="type"></param> | ||
315 | /// <param name="message"></param> | ||
316 | /// <param name="src"></param> | ||
317 | /// <returns>true if the message was sent to the receiver, false if it was not sent due to failing a | ||
318 | /// precondition</returns> | ||
319 | protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, | ||
294 | UUID fromAgentID, string fromName, ChatTypeEnum type, | 320 | UUID fromAgentID, string fromName, ChatTypeEnum type, |
295 | string message, ChatSourceType src) | 321 | string message, ChatSourceType src) |
296 | { | 322 | { |
297 | // don't send stuff to child agents | 323 | // don't send stuff to child agents |
298 | if (presence.IsChildAgent) return; | 324 | if (presence.IsChildAgent) return false; |
299 | 325 | ||
300 | Vector3 fromRegionPos = fromPos + regionPos; | 326 | Vector3 fromRegionPos = fromPos + regionPos; |
301 | Vector3 toRegionPos = presence.AbsolutePosition + | 327 | Vector3 toRegionPos = presence.AbsolutePosition + |
@@ -308,12 +334,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat | |||
308 | type == ChatTypeEnum.Say && dis > m_saydistance || | 334 | type == ChatTypeEnum.Say && dis > m_saydistance || |
309 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) | 335 | type == ChatTypeEnum.Shout && dis > m_shoutdistance) |
310 | { | 336 | { |
311 | return; | 337 | return false; |
312 | } | 338 | } |
313 | 339 | ||
314 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView | 340 | // TODO: should change so the message is sent through the avatar rather than direct to the ClientView |
315 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, | 341 | presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName, |
316 | fromAgentID,(byte)src,(byte)ChatAudibleLevel.Fully); | 342 | fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully); |
343 | |||
344 | return true; | ||
317 | } | 345 | } |
318 | } | 346 | } |
319 | } | 347 | } |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 437b91a..4feb3fc 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -293,6 +293,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
293 | public event ChatFromClientEvent OnChatFromClient; | 293 | public event ChatFromClientEvent OnChatFromClient; |
294 | 294 | ||
295 | /// <summary> | 295 | /// <summary> |
296 | /// ChatToClientsEvent is triggered via ChatModule (or | ||
297 | /// substitutes thereof) when a chat message is actually sent to clients. Clients will only be sent a | ||
298 | /// received chat message if they satisfy various conditions (within audible range, etc.) | ||
299 | /// </summary> | ||
300 | public delegate void ChatToClientsEvent( | ||
301 | UUID senderID, HashSet<UUID> receiverIDs, | ||
302 | string message, ChatTypeEnum type, Vector3 fromPos, string fromName, | ||
303 | ChatSourceType src, ChatAudibleLevel level); | ||
304 | public event ChatToClientsEvent OnChatToClients; | ||
305 | |||
306 | /// <summary> | ||
296 | /// ChatBroadcastEvent is called via Scene when a broadcast chat message | 307 | /// ChatBroadcastEvent is called via Scene when a broadcast chat message |
297 | /// from world comes in | 308 | /// from world comes in |
298 | /// </summary> | 309 | /// </summary> |
@@ -1603,6 +1614,30 @@ namespace OpenSim.Region.Framework.Scenes | |||
1603 | } | 1614 | } |
1604 | } | 1615 | } |
1605 | } | 1616 | } |
1617 | |||
1618 | public void TriggerOnChatToClients( | ||
1619 | UUID senderID, HashSet<UUID> receiverIDs, | ||
1620 | string message, ChatTypeEnum type, Vector3 fromPos, string fromName, | ||
1621 | ChatSourceType src, ChatAudibleLevel level) | ||
1622 | { | ||
1623 | ChatToClientsEvent handler = OnChatToClients; | ||
1624 | if (handler != null) | ||
1625 | { | ||
1626 | foreach (ChatToClientsEvent d in handler.GetInvocationList()) | ||
1627 | { | ||
1628 | try | ||
1629 | { | ||
1630 | d(senderID, receiverIDs, message, type, fromPos, fromName, src, level); | ||
1631 | } | ||
1632 | catch (Exception e) | ||
1633 | { | ||
1634 | m_log.ErrorFormat( | ||
1635 | "[EVENT MANAGER]: Delegate for TriggerOnChatToClients failed - continuing. {0} {1}", | ||
1636 | e.Message, e.StackTrace); | ||
1637 | } | ||
1638 | } | ||
1639 | } | ||
1640 | } | ||
1606 | 1641 | ||
1607 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) | 1642 | public void TriggerOnChatBroadcast(Object sender, OSChatMessage chat) |
1608 | { | 1643 | { |