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-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs22
-rw-r--r--OpenSim/Region/ClientStack/PacketQueue.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs1
-rw-r--r--OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs26
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
5 files changed, 28 insertions, 29 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 8220ae8..346bafc 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -336,7 +336,7 @@ namespace OpenSim.Region.ClientStack
336 336
337 # region Client Methods 337 # region Client Methods
338 338
339 private void CloseCleanup(bool ShutdownCircult) 339 private void CloseCleanup(bool shutdownCircuit)
340 { 340 {
341 m_scene.RemoveClient(AgentId); 341 m_scene.RemoveClient(AgentId);
342 342
@@ -347,10 +347,7 @@ namespace OpenSim.Region.ClientStack
347 DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator); 347 DisableSimulatorPacket disable = (DisableSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.DisableSimulator);
348 OutPacket(disable, ThrottleOutPacketType.Task); 348 OutPacket(disable, ThrottleOutPacketType.Task);
349 349
350
351 // FLUSH Packets
352 m_packetQueue.Close(); 350 m_packetQueue.Close();
353 m_packetQueue.Flush();
354 351
355 Thread.Sleep(2000); 352 Thread.Sleep(2000);
356 353
@@ -370,7 +367,7 @@ namespace OpenSim.Region.ClientStack
370 // If we're not shutting down the circuit, then this is the last time we'll go here. 367 // If we're not shutting down the circuit, then this is the last time we'll go here.
371 // If we are shutting down the circuit, the UDP Server will come back here with 368 // If we are shutting down the circuit, the UDP Server will come back here with
372 // ShutDownCircuit = false 369 // ShutDownCircuit = false
373 if (!(ShutdownCircult)) 370 if (!(shutdownCircuit))
374 { 371 {
375 GC.Collect(); 372 GC.Collect();
376 m_clientThread.Abort(); 373 m_clientThread.Abort();
@@ -381,17 +378,19 @@ namespace OpenSim.Region.ClientStack
381 /// Close down the client view. This *must* be the last method called, since the last # 378 /// Close down the client view. This *must* be the last method called, since the last #
382 /// statement of CloseCleanup() aborts the thread. 379 /// statement of CloseCleanup() aborts the thread.
383 /// </summary> 380 /// </summary>
384 /// <param name="ShutdownCircult"></param> 381 /// <param name="shutdownCircuit"></param>
385 public void Close(bool ShutdownCircult) 382 public void Close(bool shutdownCircuit)
386 { 383 {
387 // Pull Client out of Region 384 // Pull Client out of Region
388 m_log.Info("[CLIENT]: Close has been called"); 385 m_log.Info("[CLIENT]: Close has been called");
389 386
390 //raiseevent on the packet server to Shutdown the circuit 387 //raiseevent on the packet server to Shutdown the circuit
391 if (ShutdownCircult) 388 if (shutdownCircuit)
389 {
392 OnConnectionClosed(this); 390 OnConnectionClosed(this);
391 }
393 392
394 CloseCleanup(ShutdownCircult); 393 CloseCleanup(shutdownCircuit);
395 } 394 }
396 395
397 public void Kick(string message) 396 public void Kick(string message)
@@ -503,7 +502,7 @@ namespace OpenSim.Region.ClientStack
503 protected virtual void ClientLoop() 502 protected virtual void ClientLoop()
504 { 503 {
505 m_log.Info("[CLIENT]: Entered loop"); 504 m_log.Info("[CLIENT]: Entered loop");
506 while (true) 505 while( true )
507 { 506 {
508 QueItem nextPacket = m_packetQueue.Dequeue(); 507 QueItem nextPacket = m_packetQueue.Dequeue();
509 if (nextPacket.Incoming) 508 if (nextPacket.Incoming)
@@ -583,7 +582,6 @@ namespace OpenSim.Region.ClientStack
583 { 582 {
584 //session/circuit not authorised 583 //session/circuit not authorised
585 m_log.Info("[CLIENT]: New user request denied to " + m_userEndPoint.ToString()); 584 m_log.Info("[CLIENT]: New user request denied to " + m_userEndPoint.ToString());
586 m_packetQueue.Flush();
587 m_packetQueue.Close(); 585 m_packetQueue.Close();
588 m_clientThread.Abort(); 586 m_clientThread.Abort();
589 } 587 }
@@ -1082,7 +1080,7 @@ namespace OpenSim.Region.ClientStack
1082 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck); 1080 StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck);
1083 pc.PingID.PingID = seq; 1081 pc.PingID.PingID = seq;
1084 pc.Header.Reliable = false; 1082 pc.Header.Reliable = false;
1085 OutPacket(pc, ThrottleOutPacketType.Task); 1083 OutPacket(pc, ThrottleOutPacketType.Unknown);
1086 } 1084 }
1087 1085
1088 public void SendKillObject(ulong regionHandle, uint localID) 1086 public void SendKillObject(ulong regionHandle, uint localID)
diff --git a/OpenSim/Region/ClientStack/PacketQueue.cs b/OpenSim/Region/ClientStack/PacketQueue.cs
index 4673082..1a8450f 100644
--- a/OpenSim/Region/ClientStack/PacketQueue.cs
+++ b/OpenSim/Region/ClientStack/PacketQueue.cs
@@ -182,7 +182,7 @@ namespace OpenSim.Region.ClientStack
182 return SendQueue.Dequeue(); 182 return SendQueue.Dequeue();
183 } 183 }
184 184
185 public void Flush() 185 private void Flush()
186 { 186 {
187 lock (this) 187 lock (this)
188 { 188 {
@@ -224,6 +224,8 @@ namespace OpenSim.Region.ClientStack
224 224
225 public void Close() 225 public void Close()
226 { 226 {
227 Flush();
228
227 m_enabled = false; 229 m_enabled = false;
228 throttleTimer.Stop(); 230 throttleTimer.Stop();
229 231
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index c146941..b118257 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -161,7 +161,6 @@ namespace OpenSim.Region.Environment.Modules
161 } 161 }
162 client.OnLogout += ClientLoggedOut; 162 client.OnLogout += ClientLoggedOut;
163 client.OnConnectionClosed += ClientLoggedOut; 163 client.OnConnectionClosed += ClientLoggedOut;
164 //client.OnDisconnectUser += ClientLoggedOut;
165 client.OnLogout += ClientLoggedOut; 164 client.OnLogout += ClientLoggedOut;
166 } 165 }
167 catch (Exception ex) 166 catch (Exception ex)
diff --git a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
index 1ac6ad2..c325746 100644
--- a/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
+++ b/OpenSim/Region/Environment/Modules/UserTextureDownloadService.cs
@@ -115,7 +115,7 @@ namespace OpenSim.Region.Environment.Modules
115 /// texture sender for processing. 115 /// texture sender for processing.
116 /// </summary> 116 /// </summary>
117 /// <param name="textureID"></param> 117 /// <param name="textureID"></param>
118 /// <param name="asset"></param> 118 /// <param name="texture"></param>
119 public void TextureCallback(LLUUID textureID, AssetBase texture) 119 public void TextureCallback(LLUUID textureID, AssetBase texture)
120 { 120 {
121 lock (m_textureSenders) 121 lock (m_textureSenders)
@@ -124,25 +124,25 @@ namespace OpenSim.Region.Environment.Modules
124 124
125 if (m_textureSenders.TryGetValue(textureID, out textureSender)) 125 if (m_textureSenders.TryGetValue(textureID, out textureSender))
126 { 126 {
127 if (null != texture) 127 if (texture == null)
128 {
129 if (!textureSender.ImageLoaded)
130 {
131 textureSender.TextureReceived(texture);
132 EnqueueTextureSender(textureSender);
133 }
134 }
135 else
136 { 128 {
137 // Right now, leaving it up to lower level asset server code to post the fact that 129 // Right now, leaving it up to lower level asset server code to post the fact that
138 // this texture could not be found 130 // this texture could not be found
139 131
140 // TODO Send packet back to the client telling it not to expect the texture 132 // TODO Send packet back to the client telling it not to expect the texture
141 133
142 //m_log.DebugFormat("[USER TEXTURE DOWNLOAD]: Removing download stat for {0}", textureID); 134 //m_log.DebugFormat("[USER TEXTURE DOWNLOAD]: Removing download stat for {0}", textureID);
143 m_scene.AddPendingDownloads(-1); 135 m_scene.AddPendingDownloads(-1);
144 } 136 }
145 137 else
138 {
139 if (!textureSender.ImageLoaded)
140 {
141 textureSender.TextureReceived(texture);
142 EnqueueTextureSender(textureSender);
143 }
144 }
145
146 //m_log.InfoFormat("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID); 146 //m_log.InfoFormat("[TEXTURE SENDER] Removing texture sender with uuid {0}", textureID);
147 m_textureSenders.Remove(textureID); 147 m_textureSenders.Remove(textureID);
148 //m_log.InfoFormat("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count); 148 //m_log.InfoFormat("[TEXTURE SENDER] Current texture senders in dictionary: {0}", m_textureSenders.Count);
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 4f44d36..1088fc1 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1397,7 +1397,7 @@ namespace OpenSim.Region.Environment.Scenes
1397 client.OnRegionInfoRequest += m_estateManager.HandleRegionInfoRequest; 1397 client.OnRegionInfoRequest += m_estateManager.HandleRegionInfoRequest;
1398 client.OnEstateCovenantRequest += m_estateManager.HandleEstateCovenantRequest; 1398 client.OnEstateCovenantRequest += m_estateManager.HandleEstateCovenantRequest;
1399 client.OnRequestGodlikePowers += handleRequestGodlikePowers; 1399 client.OnRequestGodlikePowers += handleRequestGodlikePowers;
1400 client.OnGodKickUser += handleGodlikeKickUser; 1400 client.OnGodKickUser += HandleGodlikeKickUser;
1401 client.OnObjectPermissions += HandleObjectPermissionsUpdate; 1401 client.OnObjectPermissions += HandleObjectPermissionsUpdate;
1402 1402
1403 client.OnCreateNewInventoryItem += CreateNewInventoryItem; 1403 client.OnCreateNewInventoryItem += CreateNewInventoryItem;
@@ -2188,7 +2188,7 @@ namespace OpenSim.Region.Environment.Scenes
2188 /// <param name="agentID">the person that is being kicked</param> 2188 /// <param name="agentID">the person that is being kicked</param>
2189 /// <param name="kickflags">This isn't used apparently</param> 2189 /// <param name="kickflags">This isn't used apparently</param>
2190 /// <param name="reason">The message to send to the user after it's been turned into a field</param> 2190 /// <param name="reason">The message to send to the user after it's been turned into a field</param>
2191 public void handleGodlikeKickUser(LLUUID godID, LLUUID sessionID, LLUUID agentID, uint kickflags, byte[] reason) 2191 public void HandleGodlikeKickUser(LLUUID godID, LLUUID sessionID, LLUUID agentID, uint kickflags, byte[] reason)
2192 { 2192 {
2193 // For some reason the client sends this seemingly hard coded UUID for kicking everyone. Dun-know. 2193 // For some reason the client sends this seemingly hard coded UUID for kicking everyone. Dun-know.
2194 LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); 2194 LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb");