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-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index bfed204..bddb285 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -293,10 +293,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
293 scene.Backup(true); 293 scene.Backup(true);
294 294
295 List<SceneObjectGroup> storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID); 295 List<SceneObjectGroup> storedObjects = scene.StorageManager.DataStore.LoadObjects(scene.RegionInfo.RegionID);
296
296 Assert.That(storedObjects.Count, Is.EqualTo(1)); 297 Assert.That(storedObjects.Count, Is.EqualTo(1));
297 Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2)); 298 Assert.That(storedObjects[0].Children.Count, Is.EqualTo(2));
298 Assert.That(storedObjects[0].RootPart.UUID, Is.EqualTo(rootPartUuid)); 299 Assert.That(storedObjects[0].Children.ContainsKey(rootPartUuid));
299 // TODO: assertion for child prim 300 Assert.That(storedObjects[0].Children.ContainsKey(linkPartUuid));
300 } 301 }
301 302
302 /// <summary> 303 /// <summary>