diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 1470191..5b0480f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -375,13 +375,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
375 | } | 375 | } |
376 | 376 | ||
377 | /// <summary> | 377 | /// <summary> |
378 | /// A relic from when we we thought that prims contained folder objects. In | ||
379 | /// reality, prim == folder | ||
378 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see | 380 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see |
379 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. | 381 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. |
380 | /// </summary> | 382 | /// </summary> |
381 | public UUID FolderID | 383 | public UUID FolderID |
382 | { | 384 | { |
383 | get { return UUID; } | 385 | get { return UUID; } |
384 | set { } // Don't allow assignment, or legacy prims wil b0rk | 386 | set { } // Don't allow assignment, or legacy prims wil b0rk - but we need the setter for legacy serialization. |
385 | } | 387 | } |
386 | 388 | ||
387 | /// <value> | 389 | /// <value> |