diff options
Diffstat (limited to 'OpenSim/Region')
3 files changed, 22 insertions, 21 deletions
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index 79062da..b6d28ab 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser | |||
121 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) | 121 | public void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName) |
122 | { | 122 | { |
123 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); | 123 | SceneXmlLoader.SaveNamedPrimsToXml2(scene, primName, fileName); |
124 | } | 124 | } |
125 | 125 | ||
126 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) | 126 | public SceneObjectGroup DeserializeGroupFromXml2(string xmlString) |
127 | { | 127 | { |
diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 617cc25..d028360 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | |||
@@ -31,6 +31,7 @@ using NUnit.Framework.SyntaxHelpers; | |||
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
34 | using OpenSim.Region.Framework.Scenes.Serialization; | ||
34 | using OpenSim.Tests.Common; | 35 | using OpenSim.Tests.Common; |
35 | using OpenSim.Tests.Common.Setup; | 36 | using OpenSim.Tests.Common.Setup; |
36 | using System.IO; | 37 | using System.IO; |
@@ -53,7 +54,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
53 | <ObjectFlags>0</ObjectFlags> | 54 | <ObjectFlags>0</ObjectFlags> |
54 | <UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID> | 55 | <UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID> |
55 | <LocalId>2698615125</LocalId> | 56 | <LocalId>2698615125</LocalId> |
56 | <Name>Primitive</Name> | 57 | <Name>PrimMyRide</Name> |
57 | <Material>0</Material> | 58 | <Material>0</Material> |
58 | <PassTouches>false</PassTouches> | 59 | <PassTouches>false</PassTouches> |
59 | <RegionHandle>1099511628032000</RegionHandle> | 60 | <RegionHandle>1099511628032000</RegionHandle> |
@@ -241,21 +242,21 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests | |||
241 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); | 242 | SceneSetupHelpers.SetupSceneModules(m_scene, m_serialiserModule); |
242 | } | 243 | } |
243 | 244 | ||
244 | // [Test] | 245 | [Test] |
245 | // public void TestLoadXml() | 246 | public void TestSerializeXml() |
246 | // { | 247 | { |
247 | // TestHelper.InMethod(); | 248 | TestHelper.InMethod(); |
248 | // //log4net.Config.XmlConfigurator.Configure(); | 249 | //log4net.Config.XmlConfigurator.Configure(); |
249 | // | 250 | |
250 | // SceneObjectGroup so = m_serialiserModule.DeserializeGroupFromXml2(xml2); | 251 | SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(xml); |
251 | // SceneObjectPart rootPart = so.RootPart; | 252 | SceneObjectPart rootPart = so.RootPart; |
252 | // | 253 | |
253 | // Assert.That(rootPart.UUID, Is.EqualTo(new UUID("9be68fdd-f740-4a0f-9675-dfbbb536b946"))); | 254 | Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790"))); |
254 | // Assert.That(rootPart.CreatorID, Is.EqualTo(new UUID("b46ef588-411e-4a8b-a284-d7dcfe8e74ef"))); | 255 | Assert.That(rootPart.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d"))); |
255 | // Assert.That(rootPart.Name, Is.EqualTo("PrimFun")); | 256 | Assert.That(rootPart.Name, Is.EqualTo("PrimMyRide")); |
256 | // | 257 | |
257 | // // TODO: Check other properties | 258 | // TODO: Check other properties |
258 | // } | 259 | } |
259 | 260 | ||
260 | [Test] | 261 | [Test] |
261 | public void TestDeserializeXml2() | 262 | public void TestDeserializeXml2() |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs index e062bbc..bfd25d3 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionSerialiserModule.cs | |||
@@ -103,13 +103,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); | 104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); | 106 | void SaveNamedPrimsToXml2(Scene scene, string primName, string fileName); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | 109 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="xmlString"></param> | 111 | /// <param name="xmlString"></param> |
112 | /// <returns>The scene object created. null if the scene object already existed</returns> | 112 | /// <returns>The scene object created</returns> |
113 | SceneObjectGroup DeserializeGroupFromXml2(string xmlString); | 113 | SceneObjectGroup DeserializeGroupFromXml2(string xmlString); |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
@@ -117,6 +117,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
117 | /// </summary> | 117 | /// </summary> |
118 | /// <param name="grp"></param> | 118 | /// <param name="grp"></param> |
119 | /// <returns></returns> | 119 | /// <returns></returns> |
120 | string SerializeGroupToXml2(SceneObjectGroup grp); | 120 | string SerializeGroupToXml2(SceneObjectGroup grp); |
121 | } | 121 | } |
122 | } | 122 | } |