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-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 75d1586..8d5e0a5 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -595,7 +595,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
595 595
596 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) 596 if (NeedsClosing(sp.DrawDistance, oldRegionX, newRegionX, oldRegionY, newRegionY, reg))
597 { 597 {
598 Thread.Sleep(5000); 598// Thread.Sleep(5000);
599 sp.Close(); 599 sp.Close();
600 sp.Scene.IncomingCloseAgent(sp.UUID); 600 sp.Scene.IncomingCloseAgent(sp.UUID);
601 } 601 }