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-rwxr-xr-xOpenSim/Region/Framework/Scenes/SceneGraph.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index d77e324..e0080f2 100755
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -162,9 +162,9 @@ namespace OpenSim.Region.Framework.Scenes
162 162
163 // PhysX does this (runs in the background). 163 // PhysX does this (runs in the background).
164 164
165 if (_PhyScene.IsThreaded) 165 if (PhysicsScene.IsThreaded)
166 { 166 {
167 _PhyScene.GetResults(); 167 PhysicsScene.GetResults();
168 } 168 }
169 } 169 }
170 170
@@ -204,7 +204,7 @@ namespace OpenSim.Region.Framework.Scenes
204 // position). 204 // position).
205 // 205 //
206 // Therefore, JointMoved and JointDeactivated events will be fired as a result of the following Simulate(). 206 // Therefore, JointMoved and JointDeactivated events will be fired as a result of the following Simulate().
207 return _PhyScene.Simulate((float)elapsed); 207 return PhysicsScene.Simulate((float)elapsed);
208 } 208 }
209 209
210 protected internal void UpdateScenePresenceMovement() 210 protected internal void UpdateScenePresenceMovement()