diff options
Diffstat (limited to 'OpenSim/Region')
25 files changed, 457 insertions, 106 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs b/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs index e43f7cf..4cb4aee 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/UnackedPacketCollection.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -139,28 +139,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
139 | private void ProcessQueues() | 139 | private void ProcessQueues() |
140 | { | 140 | { |
141 | // Process all the pending adds | 141 | // Process all the pending adds |
142 | OutgoingPacket pendingAdd; | ||
143 | while (m_pendingAdds.Dequeue(out pendingAdd)) | ||
144 | m_packets[pendingAdd.SequenceNumber] = pendingAdd; | ||
145 | 142 | ||
143 | OutgoingPacket pendingAdd; | ||
144 | if (m_pendingAdds != null) | ||
145 | { | ||
146 | while (m_pendingAdds.TryDequeue(out pendingAdd)) | ||
147 | { | ||
148 | if (pendingAdd != null && m_packets != null) | ||
149 | { | ||
150 | m_packets[pendingAdd.SequenceNumber] = pendingAdd; | ||
151 | } | ||
152 | } | ||
153 | } | ||
154 | |||
146 | // Process all the pending removes, including updating statistics and round-trip times | 155 | // Process all the pending removes, including updating statistics and round-trip times |
147 | PendingAck pendingRemove; | 156 | PendingAck pendingRemove; |
148 | OutgoingPacket ackedPacket; | 157 | OutgoingPacket ackedPacket; |
149 | while (m_pendingRemoves.Dequeue(out pendingRemove)) | 158 | if (m_pendingRemoves != null) |
150 | { | 159 | { |
151 | if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket)) | 160 | while (m_pendingRemoves.TryDequeue(out pendingRemove)) |
152 | { | 161 | { |
153 | m_packets.Remove(pendingRemove.SequenceNumber); | 162 | if (m_pendingRemoves != null && m_packets != null) |
154 | |||
155 | // Update stats | ||
156 | System.Threading.Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength); | ||
157 | |||
158 | if (!pendingRemove.FromResend) | ||
159 | { | 163 | { |
160 | // Calculate the round-trip time for this packet and its ACK | 164 | if (m_packets.TryGetValue(pendingRemove.SequenceNumber, out ackedPacket)) |
161 | int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount; | 165 | { |
162 | if (rtt > 0) | 166 | m_packets.Remove(pendingRemove.SequenceNumber); |
163 | ackedPacket.Client.UpdateRoundTrip(rtt); | 167 | |
168 | // Update stats | ||
169 | System.Threading.Interlocked.Add(ref ackedPacket.Client.UnackedBytes, -ackedPacket.Buffer.DataLength); | ||
170 | |||
171 | if (!pendingRemove.FromResend) | ||
172 | { | ||
173 | // Calculate the round-trip time for this packet and its ACK | ||
174 | int rtt = pendingRemove.RemoveTime - ackedPacket.TickCount; | ||
175 | if (rtt > 0) | ||
176 | ackedPacket.Client.UpdateRoundTrip(rtt); | ||
177 | } | ||
178 | } | ||
164 | } | 179 | } |
165 | } | 180 | } |
166 | } | 181 | } |
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index 9eaa758..6ed4867 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs | |||
@@ -252,7 +252,7 @@ namespace Flotsam.RegionModules.AssetCache | |||
252 | } | 252 | } |
253 | else | 253 | else |
254 | { | 254 | { |
255 | m_MemoryCache.AddOrUpdate(key, asset, DateTime.MaxValue); | 255 | m_MemoryCache.AddOrUpdate(key, asset, Double.MaxValue); |
256 | } | 256 | } |
257 | } | 257 | } |
258 | } | 258 | } |
@@ -863,4 +863,4 @@ namespace Flotsam.RegionModules.AssetCache | |||
863 | 863 | ||
864 | #endregion | 864 | #endregion |
865 | } | 865 | } |
866 | } \ No newline at end of file | 866 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs index a3238df..97581e5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetTextureModule.cs | |||
@@ -187,8 +187,16 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps | |||
187 | int start, end; | 187 | int start, end; |
188 | if (TryParseRange(range, out start, out end)) | 188 | if (TryParseRange(range, out start, out end)) |
189 | { | 189 | { |
190 | end = Utils.Clamp(end, 1, texture.Data.Length - 1); | 190 | // Before clamping start make sure we can satisfy it in order to avoid |
191 | start = Utils.Clamp(start, 0, end - 1); | 191 | // sending back the last byte instead of an error status |
192 | if (start >= texture.Data.Length) | ||
193 | { | ||
194 | response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable; | ||
195 | return; | ||
196 | } | ||
197 | |||
198 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
199 | start = Utils.Clamp(start, 0, end); | ||
192 | int len = end - start + 1; | 200 | int len = end - start + 1; |
193 | 201 | ||
194 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); | 202 | //m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 28c50ab..457e0bb 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -307,7 +307,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
307 | /// <param name="remoteClient"></param> | 307 | /// <param name="remoteClient"></param> |
308 | /// <param name="itemID"></param> | 308 | /// <param name="itemID"></param> |
309 | /// <param name="AttachmentPt"></param> | 309 | /// <param name="AttachmentPt"></param> |
310 | /// <returns></returns> | 310 | /// <returns></returns> |
311 | protected UUID ShowAttachInUserInventory( | 311 | protected UUID ShowAttachInUserInventory( |
312 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) | 312 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt) |
313 | { | 313 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 7a21d5e..b3f0a25 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -318,12 +318,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
318 | 318 | ||
319 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, fromAgentID); | 319 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(client.Scene.RegionInfo.ScopeID, fromAgentID); |
320 | 320 | ||
321 | PresenceInfo presence = null; | 321 | PresenceInfo presence = null; |
322 | PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid }); | 322 | PresenceInfo[] presences = PresenceService.GetAgents(new string[] { fid }); |
323 | if (presences != null && presences.Length > 0) | 323 | if (presences != null && presences.Length > 0) |
324 | presence = presences[0]; | 324 | presence = presences[0]; |
325 | if (presence != null) | 325 | if (presence != null) |
326 | im.offline = 0; | 326 | im.offline = 0; |
327 | 327 | ||
328 | im.fromAgentID = fromAgentID.Guid; | 328 | im.fromAgentID = fromAgentID.Guid; |
329 | im.fromAgentName = account.FirstName + " " + account.LastName; | 329 | im.fromAgentName = account.FirstName + " " + account.LastName; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index c1d6cd3..7a175ea 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -196,13 +196,27 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
196 | // currently calls this with multiple items. | 196 | // currently calls this with multiple items. |
197 | UUID ret = UUID.Zero; | 197 | UUID ret = UUID.Zero; |
198 | 198 | ||
199 | Dictionary<UUID, List<SceneObjectGroup>> deletes = | ||
200 | new Dictionary<UUID, List<SceneObjectGroup>>(); | ||
201 | |||
199 | foreach (SceneObjectGroup g in objectGroups) | 202 | foreach (SceneObjectGroup g in objectGroups) |
200 | ret = DeleteToInventory(action, folderID, g, remoteClient); | 203 | { |
204 | if (!deletes.ContainsKey(g.OwnerID)) | ||
205 | deletes[g.OwnerID] = new List<SceneObjectGroup>(); | ||
206 | |||
207 | deletes[g.OwnerID].Add(g); | ||
208 | } | ||
209 | |||
210 | foreach (List<SceneObjectGroup> objlist in deletes.Values) | ||
211 | { | ||
212 | foreach (SceneObjectGroup g in objlist) | ||
213 | ret = DeleteToInventory(action, folderID, g, remoteClient); | ||
214 | } | ||
201 | 215 | ||
202 | return ret; | 216 | return ret; |
203 | } | 217 | } |
204 | 218 | ||
205 | public virtual UUID DeleteToInventory(DeRezAction action, UUID folderID, | 219 | private UUID DeleteToInventory(DeRezAction action, UUID folderID, |
206 | SceneObjectGroup objectGroup, IClientAPI remoteClient) | 220 | SceneObjectGroup objectGroup, IClientAPI remoteClient) |
207 | { | 221 | { |
208 | UUID assetID = UUID.Zero; | 222 | UUID assetID = UUID.Zero; |
@@ -315,10 +329,20 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
315 | } | 329 | } |
316 | else | 330 | else |
317 | { | 331 | { |
318 | // Catch all. Use lost & found | 332 | if (remoteClient == null || |
319 | // | 333 | objectGroup.OwnerID != remoteClient.AgentId) |
334 | { | ||
335 | // Taking copy of another person's item. Take to | ||
336 | // Objects folder. | ||
337 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.Object); | ||
338 | } | ||
339 | else | ||
340 | { | ||
341 | // Catch all. Use lost & found | ||
342 | // | ||
320 | 343 | ||
321 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); | 344 | folder = m_Scene.InventoryService.GetFolderForType(userID, AssetType.LostAndFoundFolder); |
345 | } | ||
322 | } | 346 | } |
323 | } | 347 | } |
324 | 348 | ||
diff --git a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs index e6cab1d..412dbb6 100644 --- a/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs +++ b/OpenSim/Region/CoreModules/LightShare/LightShareModule.cs | |||
@@ -91,6 +91,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare | |||
91 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; | 91 | m_scene.EventManager.OnMakeRootAgent += EventManager_OnMakeRootAgent; |
92 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; | 92 | m_scene.EventManager.OnSaveNewWindlightProfile += EventManager_OnSaveNewWindlightProfile; |
93 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; | 93 | m_scene.EventManager.OnSendNewWindlightProfileTargeted += EventManager_OnSendNewWindlightProfileTargeted; |
94 | m_scene.LoadWindlightProfile(); | ||
94 | } | 95 | } |
95 | 96 | ||
96 | InstallCommands(); | 97 | InstallCommands(); |
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml index e85e4e9..df23eac 100644 --- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml +++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml | |||
@@ -76,6 +76,8 @@ | |||
76 | <RegionModule id="GridInfoServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.GridInfoServiceInConnectorModule" /> \ | 76 | <RegionModule id="GridInfoServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Grid.GridInfoServiceInConnectorModule" /> \ |
77 | <RegionModule id="AuthenticationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication.AuthenticationServiceInConnectorModule" /> | 77 | <RegionModule id="AuthenticationServiceInConnectorModule" type="OpenSim.Region.CoreModules.ServiceConnectorsIn.Authentication.AuthenticationServiceInConnectorModule" /> |
78 | <RegionModule id="AccessModule" type="OpenSim.Region.CoreModules.World.AccessModule" /> \ | 78 | <RegionModule id="AccessModule" type="OpenSim.Region.CoreModules.World.AccessModule" /> \ |
79 | <RegionModule id="MapImageModule" type="OpenSim.Region.CoreModules.World.LegacyMap.MapImageModule" /> \ | ||
80 | <RegionModule id="Warp3DImageModule" type="OpenSim.Region.CoreModules.World.Warp3DMap.Warp3DImageModule" /> \ | ||
79 | 81 | ||
80 | </Extension> | 82 | </Extension> |
81 | 83 | ||
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs index 7c12b8c..e7cfda1 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/UserAccountCache.cs | |||
@@ -53,9 +53,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts | |||
53 | public void Cache(UUID userID, UserAccount account) | 53 | public void Cache(UUID userID, UserAccount account) |
54 | { | 54 | { |
55 | // Cache even null accounts | 55 | // Cache even null accounts |
56 | m_UUIDCache.AddOrUpdate(userID, account, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS)); | 56 | m_UUIDCache.AddOrUpdate(userID, account, CACHE_EXPIRATION_SECONDS); |
57 | if (account != null) | 57 | if (account != null) |
58 | m_NameCache.AddOrUpdate(account.Name, account.PrincipalID, DateTime.Now + TimeSpan.FromSeconds(CACHE_EXPIRATION_SECONDS)); | 58 | m_NameCache.AddOrUpdate(account.Name, account.PrincipalID, CACHE_EXPIRATION_SECONDS); |
59 | 59 | ||
60 | m_log.DebugFormat("[USER CACHE]: cached user {0}", userID); | 60 | m_log.DebugFormat("[USER CACHE]: cached user {0}", userID); |
61 | } | 61 | } |
diff --git a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs index 9e6e366..f86c790 100644 --- a/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
59 | public face[] trns; | 59 | public face[] trns; |
60 | } | 60 | } |
61 | 61 | ||
62 | public class MapImageModule : IMapImageGenerator, IRegionModule | 62 | public class MapImageModule : IMapImageGenerator, INonSharedRegionModule |
63 | { | 63 | { |
64 | private static readonly ILog m_log = | 64 | private static readonly ILog m_log = |
65 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 65 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -67,6 +67,7 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
67 | private Scene m_scene; | 67 | private Scene m_scene; |
68 | private IConfigSource m_config; | 68 | private IConfigSource m_config; |
69 | private IMapTileTerrainRenderer terrainRenderer; | 69 | private IMapTileTerrainRenderer terrainRenderer; |
70 | private bool m_Enabled = false; | ||
70 | 71 | ||
71 | #region IMapImageGenerator Members | 72 | #region IMapImageGenerator Members |
72 | 73 | ||
@@ -132,9 +133,8 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
132 | 133 | ||
133 | #region IRegionModule Members | 134 | #region IRegionModule Members |
134 | 135 | ||
135 | public void Initialise(Scene scene, IConfigSource source) | 136 | public void Initialise(IConfigSource source) |
136 | { | 137 | { |
137 | m_scene = scene; | ||
138 | m_config = source; | 138 | m_config = source; |
139 | 139 | ||
140 | IConfig startupConfig = m_config.Configs["Startup"]; | 140 | IConfig startupConfig = m_config.Configs["Startup"]; |
@@ -142,10 +142,24 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
142 | "MapImageModule") | 142 | "MapImageModule") |
143 | return; | 143 | return; |
144 | 144 | ||
145 | m_Enabled = true; | ||
146 | } | ||
147 | |||
148 | public void AddRegion(Scene scene) | ||
149 | { | ||
150 | if (!m_Enabled) | ||
151 | return; | ||
152 | |||
153 | m_scene = scene; | ||
154 | |||
145 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); | 155 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); |
146 | } | 156 | } |
147 | 157 | ||
148 | public void PostInitialise() | 158 | public void RegionLoaded(Scene scene) |
159 | { | ||
160 | } | ||
161 | |||
162 | public void RemoveRegion(Scene scene) | ||
149 | { | 163 | { |
150 | } | 164 | } |
151 | 165 | ||
@@ -158,9 +172,9 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
158 | get { return "MapImageModule"; } | 172 | get { return "MapImageModule"; } |
159 | } | 173 | } |
160 | 174 | ||
161 | public bool IsSharedModule | 175 | public Type ReplaceableInterface |
162 | { | 176 | { |
163 | get { return false; } | 177 | get { return null; } |
164 | } | 178 | } |
165 | 179 | ||
166 | #endregion | 180 | #endregion |
@@ -545,5 +559,10 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap | |||
545 | 559 | ||
546 | return returnpt; | 560 | return returnpt; |
547 | } | 561 | } |
562 | |||
563 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) | ||
564 | { | ||
565 | return null; | ||
566 | } | ||
548 | } | 567 | } |
549 | } | 568 | } |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs index a99b20c..00b506e 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/MapImageModule.cs | |||
@@ -49,7 +49,7 @@ using WarpRenderer = global::Warp3D.Warp3D; | |||
49 | 49 | ||
50 | namespace OpenSim.Region.CoreModules.World.Warp3DMap | 50 | namespace OpenSim.Region.CoreModules.World.Warp3DMap |
51 | { | 51 | { |
52 | public class Warp3DImageModule : IMapImageGenerator, IRegionModule | 52 | public class Warp3DImageModule : IMapImageGenerator, INonSharedRegionModule |
53 | { | 53 | { |
54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); | 54 | private static readonly UUID TEXTURE_METADATA_MAGIC = new UUID("802dc0e0-f080-4931-8b57-d1be8611c4f3"); |
55 | private static readonly Color4 WATER_COLOR = new Color4(29, 71, 95, 216); | 55 | private static readonly Color4 WATER_COLOR = new Color4(29, 71, 95, 216); |
@@ -62,18 +62,28 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
62 | private IConfigSource m_config; | 62 | private IConfigSource m_config; |
63 | private Dictionary<UUID, Color4> m_colors = new Dictionary<UUID, Color4>(); | 63 | private Dictionary<UUID, Color4> m_colors = new Dictionary<UUID, Color4>(); |
64 | private bool m_useAntiAliasing = true; // TODO: Make this a config option | 64 | private bool m_useAntiAliasing = true; // TODO: Make this a config option |
65 | private bool m_Enabled = false; | ||
65 | 66 | ||
66 | #region IRegionModule Members | 67 | #region IRegionModule Members |
67 | 68 | ||
68 | public void Initialise(Scene scene, IConfigSource source) | 69 | public void Initialise(IConfigSource source) |
69 | { | 70 | { |
70 | m_scene = scene; | ||
71 | m_config = source; | 71 | m_config = source; |
72 | 72 | ||
73 | IConfig startupConfig = m_config.Configs["Startup"]; | 73 | IConfig startupConfig = m_config.Configs["Startup"]; |
74 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != "Warp3DImageModule") | 74 | if (startupConfig.GetString("MapImageModule", "MapImageModule") != "Warp3DImageModule") |
75 | return; | 75 | return; |
76 | 76 | ||
77 | m_Enabled = true; | ||
78 | } | ||
79 | |||
80 | public void AddRegion(Scene scene) | ||
81 | { | ||
82 | if (!m_Enabled) | ||
83 | return; | ||
84 | |||
85 | m_scene = scene; | ||
86 | |||
77 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); | 87 | List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory()); |
78 | if (renderers.Count > 0) | 88 | if (renderers.Count > 0) |
79 | { | 89 | { |
@@ -88,7 +98,11 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
88 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); | 98 | m_scene.RegisterModuleInterface<IMapImageGenerator>(this); |
89 | } | 99 | } |
90 | 100 | ||
91 | public void PostInitialise() | 101 | public void RegionLoaded(Scene scene) |
102 | { | ||
103 | } | ||
104 | |||
105 | public void RemoveRegion(Scene scene) | ||
92 | { | 106 | { |
93 | } | 107 | } |
94 | 108 | ||
@@ -101,9 +115,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
101 | get { return "Warp3DImageModule"; } | 115 | get { return "Warp3DImageModule"; } |
102 | } | 116 | } |
103 | 117 | ||
104 | public bool IsSharedModule | 118 | public Type ReplaceableInterface |
105 | { | 119 | { |
106 | get { return false; } | 120 | get { return null; } |
107 | } | 121 | } |
108 | 122 | ||
109 | #endregion | 123 | #endregion |
@@ -112,6 +126,19 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
112 | 126 | ||
113 | public Bitmap CreateMapTile() | 127 | public Bitmap CreateMapTile() |
114 | { | 128 | { |
129 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); | ||
130 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); | ||
131 | return CreateMapTile(viewport, false); | ||
132 | } | ||
133 | |||
134 | public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures) | ||
135 | { | ||
136 | Viewport viewport = new Viewport(camPos, camDir, fov, (float)Constants.RegionSize, 0.1f, width, height); | ||
137 | return CreateMapTile(viewport, useTextures); | ||
138 | } | ||
139 | |||
140 | public Bitmap CreateMapTile(Viewport viewport, bool useTextures) | ||
141 | { | ||
115 | bool drawPrimVolume = true; | 142 | bool drawPrimVolume = true; |
116 | bool textureTerrain = true; | 143 | bool textureTerrain = true; |
117 | 144 | ||
@@ -128,9 +155,6 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
128 | 155 | ||
129 | m_colors.Clear(); | 156 | m_colors.Clear(); |
130 | 157 | ||
131 | Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f); | ||
132 | Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize); | ||
133 | |||
134 | int width = viewport.Width; | 158 | int width = viewport.Width; |
135 | int height = viewport.Height; | 159 | int height = viewport.Height; |
136 | 160 | ||
@@ -174,7 +198,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
174 | CreateWater(renderer); | 198 | CreateWater(renderer); |
175 | CreateTerrain(renderer, textureTerrain); | 199 | CreateTerrain(renderer, textureTerrain); |
176 | if (drawPrimVolume) | 200 | if (drawPrimVolume) |
177 | CreateAllPrims(renderer); | 201 | CreateAllPrims(renderer, useTextures); |
178 | 202 | ||
179 | renderer.Render(); | 203 | renderer.Render(); |
180 | Bitmap bitmap = renderer.Scene.getImage(); | 204 | Bitmap bitmap = renderer.Scene.getImage(); |
@@ -301,7 +325,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
301 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); | 325 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); |
302 | } | 326 | } |
303 | 327 | ||
304 | private void CreateAllPrims(WarpRenderer renderer) | 328 | private void CreateAllPrims(WarpRenderer renderer, bool useTextures) |
305 | { | 329 | { |
306 | if (m_primMesher == null) | 330 | if (m_primMesher == null) |
307 | return; | 331 | return; |
@@ -309,14 +333,15 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
309 | m_scene.ForEachSOG( | 333 | m_scene.ForEachSOG( |
310 | delegate(SceneObjectGroup group) | 334 | delegate(SceneObjectGroup group) |
311 | { | 335 | { |
312 | CreatePrim(renderer, group.RootPart); | 336 | CreatePrim(renderer, group.RootPart, useTextures); |
313 | foreach (SceneObjectPart child in group.Parts) | 337 | foreach (SceneObjectPart child in group.Parts) |
314 | CreatePrim(renderer, child); | 338 | CreatePrim(renderer, child, useTextures); |
315 | } | 339 | } |
316 | ); | 340 | ); |
317 | } | 341 | } |
318 | 342 | ||
319 | private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim) | 343 | private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim, |
344 | bool useTextures) | ||
320 | { | 345 | { |
321 | const float MIN_SIZE = 2f; | 346 | const float MIN_SIZE = 2f; |
322 | 347 | ||
@@ -347,11 +372,18 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
347 | string primID = prim.UUID.ToString(); | 372 | string primID = prim.UUID.ToString(); |
348 | 373 | ||
349 | // Create the prim faces | 374 | // Create the prim faces |
375 | // TODO: Implement the useTextures flag behavior | ||
350 | for (int i = 0; i < renderMesh.Faces.Count; i++) | 376 | for (int i = 0; i < renderMesh.Faces.Count; i++) |
351 | { | 377 | { |
352 | Face face = renderMesh.Faces[i]; | 378 | Face face = renderMesh.Faces[i]; |
353 | string meshName = primID + "-Face-" + i.ToString(); | 379 | string meshName = primID + "-Face-" + i.ToString(); |
354 | 380 | ||
381 | // Avoid adding duplicate meshes to the scene | ||
382 | if (renderer.Scene.objectData.ContainsKey(meshName)) | ||
383 | { | ||
384 | continue; | ||
385 | } | ||
386 | |||
355 | warp_Object faceObj = new warp_Object(face.Vertices.Count, face.Indices.Count / 3); | 387 | warp_Object faceObj = new warp_Object(face.Vertices.Count, face.Indices.Count / 3); |
356 | 388 | ||
357 | for (int j = 0; j < face.Vertices.Count; j++) | 389 | for (int j = 0; j < face.Vertices.Count; j++) |
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrain.cs b/OpenSim/Region/Framework/Interfaces/ITerrain.cs index 8aacb35..815a2d8 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrain.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrain.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework; | 28 | using OpenSim.Framework; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Region.Framework.Interfaces | 31 | namespace OpenSim.Region.Framework.Interfaces |
31 | { | 32 | { |
@@ -74,6 +75,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
74 | public interface IMapImageGenerator | 75 | public interface IMapImageGenerator |
75 | { | 76 | { |
76 | System.Drawing.Bitmap CreateMapTile(); | 77 | System.Drawing.Bitmap CreateMapTile(); |
78 | System.Drawing.Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures); | ||
77 | byte[] WriteJpeg2000Image(); | 79 | byte[] WriteJpeg2000Image(); |
78 | } | 80 | } |
79 | } | 81 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 1bf6b87..4cc797b 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -1689,37 +1689,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1689 | } | 1689 | } |
1690 | } | 1690 | } |
1691 | 1691 | ||
1692 | /// <summary> | ||
1693 | /// Called when one or more objects are removed from the environment into inventory. | ||
1694 | /// </summary> | ||
1695 | /// <param name="remoteClient"></param> | ||
1696 | /// <param name="localID"></param> | ||
1697 | /// <param name="groupID"></param> | ||
1698 | /// <param name="action"></param> | ||
1699 | /// <param name="destinationID"></param> | ||
1700 | public virtual void DeRezObject(IClientAPI remoteClient, List<uint> localIDs, | ||
1701 | UUID groupID, DeRezAction action, UUID destinationID) | ||
1702 | { | ||
1703 | foreach (uint localID in localIDs) | ||
1704 | { | ||
1705 | DeRezObject(remoteClient, localID, groupID, action, destinationID); | ||
1706 | } | ||
1707 | } | ||
1708 | |||
1709 | /// <summary> | ||
1710 | /// Called when an object is removed from the environment into inventory. | ||
1711 | /// </summary> | ||
1712 | /// <param name="remoteClient"></param> | ||
1713 | /// <param name="localID"></param> | ||
1714 | /// <param name="groupID"></param> | ||
1715 | /// <param name="action"></param> | ||
1716 | /// <param name="destinationID"></param> | ||
1717 | public virtual void DeRezObject(IClientAPI remoteClient, uint localID, | ||
1718 | UUID groupID, DeRezAction action, UUID destinationID) | ||
1719 | { | ||
1720 | DeRezObjects(remoteClient, new List<uint>() { localID }, groupID, action, destinationID); | ||
1721 | } | ||
1722 | |||
1723 | public virtual void DeRezObjects(IClientAPI remoteClient, List<uint> localIDs, | 1692 | public virtual void DeRezObjects(IClientAPI remoteClient, List<uint> localIDs, |
1724 | UUID groupID, DeRezAction action, UUID destinationID) | 1693 | UUID groupID, DeRezAction action, UUID destinationID) |
1725 | { | 1694 | { |
@@ -1990,14 +1959,19 @@ namespace OpenSim.Region.Framework.Scenes | |||
1990 | return group; | 1959 | return group; |
1991 | } | 1960 | } |
1992 | 1961 | ||
1993 | public virtual bool returnObjects(SceneObjectGroup[] returnobjects, UUID AgentId) | 1962 | public virtual bool returnObjects(SceneObjectGroup[] returnobjects, |
1963 | UUID AgentId) | ||
1994 | { | 1964 | { |
1965 | List<uint> localIDs = new List<uint>(); | ||
1966 | |||
1995 | foreach (SceneObjectGroup grp in returnobjects) | 1967 | foreach (SceneObjectGroup grp in returnobjects) |
1996 | { | 1968 | { |
1997 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, "parcel owner return"); | 1969 | AddReturn(grp.OwnerID, grp.Name, grp.AbsolutePosition, |
1998 | DeRezObject(null, grp.RootPart.LocalId, | 1970 | "parcel owner return"); |
1999 | grp.RootPart.GroupID, DeRezAction.Return, UUID.Zero); | 1971 | localIDs.Add(grp.RootPart.LocalId); |
2000 | } | 1972 | } |
1973 | DeRezObjects(null, localIDs, UUID.Zero, DeRezAction.Return, | ||
1974 | UUID.Zero); | ||
2001 | 1975 | ||
2002 | return true; | 1976 | return true; |
2003 | } | 1977 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index fe0ab5b..0cfc235 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2735,7 +2735,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2735 | client.OnGrabUpdate += m_sceneGraph.MoveObject; | 2735 | client.OnGrabUpdate += m_sceneGraph.MoveObject; |
2736 | client.OnSpinStart += m_sceneGraph.SpinStart; | 2736 | client.OnSpinStart += m_sceneGraph.SpinStart; |
2737 | client.OnSpinUpdate += m_sceneGraph.SpinObject; | 2737 | client.OnSpinUpdate += m_sceneGraph.SpinObject; |
2738 | client.OnDeRezObject += DeRezObject; | 2738 | client.OnDeRezObject += DeRezObjects; |
2739 | 2739 | ||
2740 | client.OnObjectName += m_sceneGraph.PrimName; | 2740 | client.OnObjectName += m_sceneGraph.PrimName; |
2741 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; | 2741 | client.OnObjectClickAction += m_sceneGraph.PrimClickAction; |
@@ -2864,7 +2864,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2864 | client.OnGrabUpdate -= m_sceneGraph.MoveObject; | 2864 | client.OnGrabUpdate -= m_sceneGraph.MoveObject; |
2865 | client.OnSpinStart -= m_sceneGraph.SpinStart; | 2865 | client.OnSpinStart -= m_sceneGraph.SpinStart; |
2866 | client.OnSpinUpdate -= m_sceneGraph.SpinObject; | 2866 | client.OnSpinUpdate -= m_sceneGraph.SpinObject; |
2867 | client.OnDeRezObject -= DeRezObject; | 2867 | client.OnDeRezObject -= DeRezObjects; |
2868 | client.OnObjectName -= m_sceneGraph.PrimName; | 2868 | client.OnObjectName -= m_sceneGraph.PrimName; |
2869 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; | 2869 | client.OnObjectClickAction -= m_sceneGraph.PrimClickAction; |
2870 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; | 2870 | client.OnObjectMaterial -= m_sceneGraph.PrimMaterial; |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 5513584..5f00f84 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1304,8 +1304,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1304 | DetachFromBackup(); | 1304 | DetachFromBackup(); |
1305 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); | 1305 | m_log.InfoFormat("[SCENE]: Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); |
1306 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); | 1306 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition, "parcel auto return"); |
1307 | m_scene.DeRezObject(null, RootPart.LocalId, | 1307 | m_scene.DeRezObjects(null, new List<uint>() { RootPart.LocalId }, UUID.Zero, |
1308 | RootPart.GroupID, DeRezAction.Return, UUID.Zero); | 1308 | DeRezAction.Return, UUID.Zero); |
1309 | 1309 | ||
1310 | return; | 1310 | return; |
1311 | } | 1311 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index a8e76e3..8140d42 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2763,7 +2763,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2763 | UUID = UUID.Random(); | 2763 | UUID = UUID.Random(); |
2764 | LinkNum = linkNum; | 2764 | LinkNum = linkNum; |
2765 | LocalId = 0; | 2765 | LocalId = 0; |
2766 | Inventory.ResetInventoryIDs(); | 2766 | Inventory.ResetInventoryIDs(); |
2767 | } | 2767 | } |
2768 | 2768 | ||
2769 | /// <summary> | 2769 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index a4533fa..13d9964 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1523,7 +1523,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1523 | } | 1523 | } |
1524 | 1524 | ||
1525 | // If the agent update does move the avatar, then calculate the force ready for the velocity update, | 1525 | // If the agent update does move the avatar, then calculate the force ready for the velocity update, |
1526 | // which occurs later in the main scene loop | 1526 | // which occurs later in the main scene loop |
1527 | if (update_movementflag || (update_rotation && DCFlagKeyPressed)) | 1527 | if (update_movementflag || (update_rotation && DCFlagKeyPressed)) |
1528 | { | 1528 | { |
1529 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); | 1529 | // m_log.DebugFormat("{0} {1}", update_movementflag, (update_rotation && DCFlagKeyPressed)); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneViewer.cs b/OpenSim/Region/Framework/Scenes/SceneViewer.cs index b45291f..b44a010 100644 --- a/OpenSim/Region/Framework/Scenes/SceneViewer.cs +++ b/OpenSim/Region/Framework/Scenes/SceneViewer.cs | |||
@@ -179,11 +179,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
179 | 179 | ||
180 | public void Reset() | 180 | public void Reset() |
181 | { | 181 | { |
182 | if (m_pendingObjects != null) | 182 | if (m_pendingObjects == null) |
183 | return; | ||
184 | |||
185 | lock (m_pendingObjects) | ||
183 | { | 186 | { |
184 | lock (m_pendingObjects) | 187 | if (m_pendingObjects != null) |
185 | { | 188 | { |
186 | |||
187 | m_pendingObjects.Clear(); | 189 | m_pendingObjects.Clear(); |
188 | m_pendingObjects = null; | 190 | m_pendingObjects = null; |
189 | } | 191 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index e6ff0c0..4969b09 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
142 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); | 142 | SceneObjectPart part = SceneSetupHelpers.AddSceneObject(scene); |
143 | 143 | ||
144 | IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); | 144 | IClientAPI client = SceneSetupHelpers.AddRootAgent(scene, agentId); |
145 | scene.DeRezObject(client, part.LocalId, UUID.Zero, DeRezAction.Delete, UUID.Zero); | 145 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); |
146 | 146 | ||
147 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 147 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); |
148 | 148 | ||
@@ -210,7 +210,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
210 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) | 210 | = new SceneObjectPart(UUID.Zero, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero) |
211 | { Name = childPartName, UUID = childPartUuid }; | 211 | { Name = childPartName, UUID = childPartUuid }; |
212 | 212 | ||
213 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); | 213 | SceneObjectGroup sog = new SceneObjectGroup(rootPart); |
214 | sog.AddPart(linkPart); | 214 | sog.AddPart(linkPart); |
215 | 215 | ||
216 | Assert.That(sog.UUID, Is.EqualTo(rootPartUuid)); | 216 | Assert.That(sog.UUID, Is.EqualTo(rootPartUuid)); |
@@ -221,7 +221,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
221 | sog.UUID = newRootPartUuid; | 221 | sog.UUID = newRootPartUuid; |
222 | 222 | ||
223 | Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid)); | 223 | Assert.That(sog.UUID, Is.EqualTo(newRootPartUuid)); |
224 | Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid)); | 224 | Assert.That(sog.RootPart.UUID, Is.EqualTo(newRootPartUuid)); |
225 | Assert.That(sog.Parts.Length, Is.EqualTo(2)); | 225 | Assert.That(sog.Parts.Length, Is.EqualTo(2)); |
226 | } | 226 | } |
227 | } | 227 | } |
diff --git a/OpenSim/Region/OptionalModules/Resources/OptionalModules.addin.xml b/OpenSim/Region/OptionalModules/Resources/OptionalModules.addin.xml index 352052a..5eea286 100644 --- a/OpenSim/Region/OptionalModules/Resources/OptionalModules.addin.xml +++ b/OpenSim/Region/OptionalModules/Resources/OptionalModules.addin.xml | |||
@@ -12,5 +12,6 @@ | |||
12 | <RegionModule id="IRCBridge" type="OpenSim.Region.OptionalModules.Avatar.Chat.IRCBridgeModule" /> | 12 | <RegionModule id="IRCBridge" type="OpenSim.Region.OptionalModules.Avatar.Chat.IRCBridgeModule" /> |
13 | <RegionModule id="Concierge" type="OpenSim.Region.OptionalModules.Avatar.Concierge.ConciergeModule" /> | 13 | <RegionModule id="Concierge" type="OpenSim.Region.OptionalModules.Avatar.Concierge.ConciergeModule" /> |
14 | <RegionModule id="VivoxVoice" type="OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice.VivoxVoiceModule" /> | 14 | <RegionModule id="VivoxVoice" type="OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice.VivoxVoiceModule" /> |
15 | <RegionModule id="WorldViewModule" type="OpenSim.Region.OptionalModules.World.WorldView.WorldViewModule" /> | ||
15 | </Extension> | 16 | </Extension> |
16 | </Addin> | 17 | </Addin> |
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index e42dbf2..7e1b5ac 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -812,7 +812,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
812 | // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an | 812 | // gets the object data. If the data sent by the client doesn't match the object, the viewer probably has an |
813 | // old idea of what the object properties are. Viewer developer Hazim informed us that the base module | 813 | // old idea of what the object properties are. Viewer developer Hazim informed us that the base module |
814 | // didn't check the client sent data against the object do any. Since the base modules are the | 814 | // didn't check the client sent data against the object do any. Since the base modules are the |
815 | // 'crowning glory' examples of good practice.. | 815 | // 'crowning glory' examples of good practice.. |
816 | 816 | ||
817 | // Validate that the object exists in the scene the user is in | 817 | // Validate that the object exists in the scene the user is in |
818 | SceneObjectPart part = s.GetSceneObjectPart(localID); | 818 | SceneObjectPart part = s.GetSceneObjectPart(localID); |
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs new file mode 100644 index 0000000..d4b7020 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewModule.cs | |||
@@ -0,0 +1,122 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Drawing; | ||
31 | using System.Drawing.Imaging; | ||
32 | using System.Reflection; | ||
33 | using System.IO; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenMetaverse.Imaging; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.Framework.Interfaces; | ||
40 | using OpenSim.Region.Framework.Scenes; | ||
41 | using OpenSim.Server.Base; | ||
42 | using OpenSim.Framework.Servers.HttpServer; | ||
43 | using OpenSim.Services.Interfaces; | ||
44 | |||
45 | namespace OpenSim.Region.OptionalModules.World.WorldView | ||
46 | { | ||
47 | public class WorldViewModule : INonSharedRegionModule | ||
48 | { | ||
49 | private static readonly ILog m_log = | ||
50 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | |||
52 | |||
53 | private bool m_Enabled = false; | ||
54 | private IMapImageGenerator m_Generator; | ||
55 | |||
56 | public void Initialise(IConfigSource config) | ||
57 | { | ||
58 | IConfig moduleConfig = config.Configs["Modules"]; | ||
59 | if (moduleConfig == null) | ||
60 | return; | ||
61 | |||
62 | if (moduleConfig.GetString("WorldViewModule", String.Empty) != Name) | ||
63 | return; | ||
64 | |||
65 | m_Enabled = true; | ||
66 | } | ||
67 | |||
68 | public void AddRegion(Scene scene) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | public void RegionLoaded(Scene scene) | ||
73 | { | ||
74 | m_Generator = scene.RequestModuleInterface<IMapImageGenerator>(); | ||
75 | if (m_Generator == null) | ||
76 | { | ||
77 | m_Enabled = false; | ||
78 | return; | ||
79 | } | ||
80 | |||
81 | m_log.Info("[WORLDVIEW]: Configured and enabled"); | ||
82 | |||
83 | IHttpServer server = MainServer.GetHttpServer(0); | ||
84 | server.AddStreamHandler(new WorldViewRequestHandler(this, | ||
85 | scene.RegionInfo.RegionID.ToString())); | ||
86 | } | ||
87 | |||
88 | public void RemoveRegion(Scene scene) | ||
89 | { | ||
90 | } | ||
91 | |||
92 | public string Name | ||
93 | { | ||
94 | get { return "WorldViewModule"; } | ||
95 | } | ||
96 | |||
97 | public Type ReplaceableInterface | ||
98 | { | ||
99 | get { return null; } | ||
100 | } | ||
101 | |||
102 | public void Close() | ||
103 | { | ||
104 | } | ||
105 | |||
106 | public byte[] GenerateWorldView(Vector3 pos, Vector3 rot, float fov, | ||
107 | int width, int height, bool usetex) | ||
108 | { | ||
109 | if (!m_Enabled) | ||
110 | return new Byte[0]; | ||
111 | |||
112 | Bitmap bmp = m_Generator.CreateViewImage(pos, rot, fov, width, | ||
113 | height, usetex); | ||
114 | |||
115 | MemoryStream str = new MemoryStream(); | ||
116 | |||
117 | bmp.Save(str, ImageFormat.Jpeg); | ||
118 | |||
119 | return str.ToArray(); | ||
120 | } | ||
121 | } | ||
122 | } | ||
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs new file mode 100644 index 0000000..f47d9c7 --- /dev/null +++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using System.Xml; | ||
33 | |||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Server.Base; | ||
36 | using OpenSim.Framework.Servers.HttpServer; | ||
37 | using OpenSim.Region.Framework.Scenes; | ||
38 | using OpenSim.Region.Framework.Interfaces; | ||
39 | |||
40 | using OpenMetaverse; | ||
41 | using log4net; | ||
42 | |||
43 | namespace OpenSim.Region.OptionalModules.World.WorldView | ||
44 | { | ||
45 | public class WorldViewRequestHandler : BaseStreamHandler | ||
46 | { | ||
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | |||
49 | protected WorldViewModule m_WorldViewModule; | ||
50 | protected Object m_RequestLock = new Object(); | ||
51 | |||
52 | public WorldViewRequestHandler(WorldViewModule fmodule, string rid) | ||
53 | : base("GET", "/worldview/" + rid) | ||
54 | { | ||
55 | m_WorldViewModule = fmodule; | ||
56 | } | ||
57 | |||
58 | public override byte[] Handle(string path, Stream requestData, | ||
59 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | ||
60 | { | ||
61 | httpResponse.ContentType = "image/jpeg"; | ||
62 | |||
63 | // StreamReader sr = new StreamReader(requestData); | ||
64 | // string body = sr.ReadToEnd(); | ||
65 | // sr.Close(); | ||
66 | // body = body.Trim(); | ||
67 | |||
68 | try | ||
69 | { | ||
70 | lock (m_RequestLock) | ||
71 | { | ||
72 | Dictionary<string, object> request = | ||
73 | new Dictionary<string, object>(); | ||
74 | foreach (string name in httpRequest.QueryString) | ||
75 | request[name] = httpRequest.QueryString[name]; | ||
76 | |||
77 | return SendWorldView(request); | ||
78 | } | ||
79 | } | ||
80 | catch (Exception e) | ||
81 | { | ||
82 | m_log.Debug("[WORLDVIEW]: Exception: " + e.ToString()); | ||
83 | } | ||
84 | |||
85 | return new Byte[0]; | ||
86 | } | ||
87 | |||
88 | public Byte[] SendWorldView(Dictionary<string, object> request) | ||
89 | { | ||
90 | float posX; | ||
91 | float posY; | ||
92 | float posZ; | ||
93 | float rotX; | ||
94 | float rotY; | ||
95 | float rotZ; | ||
96 | float fov; | ||
97 | int width; | ||
98 | int height; | ||
99 | bool usetex; | ||
100 | |||
101 | if (!request.ContainsKey("posX")) | ||
102 | return new Byte[0]; | ||
103 | if (!request.ContainsKey("posY")) | ||
104 | return new Byte[0]; | ||
105 | if (!request.ContainsKey("posZ")) | ||
106 | return new Byte[0]; | ||
107 | if (!request.ContainsKey("rotX")) | ||
108 | return new Byte[0]; | ||
109 | if (!request.ContainsKey("rotY")) | ||
110 | return new Byte[0]; | ||
111 | if (!request.ContainsKey("rotZ")) | ||
112 | return new Byte[0]; | ||
113 | if (!request.ContainsKey("fov")) | ||
114 | return new Byte[0]; | ||
115 | if (!request.ContainsKey("width")) | ||
116 | return new Byte[0]; | ||
117 | if (!request.ContainsKey("height")) | ||
118 | return new Byte[0]; | ||
119 | if (!request.ContainsKey("usetex")) | ||
120 | return new Byte[0]; | ||
121 | |||
122 | try | ||
123 | { | ||
124 | posX = Convert.ToSingle(request["posX"]); | ||
125 | posY = Convert.ToSingle(request["posY"]); | ||
126 | posZ = Convert.ToSingle(request["posZ"]); | ||
127 | rotX = Convert.ToSingle(request["rotX"]); | ||
128 | rotY = Convert.ToSingle(request["rotY"]); | ||
129 | rotZ = Convert.ToSingle(request["rotZ"]); | ||
130 | fov = Convert.ToSingle(request["fov"]); | ||
131 | width = Convert.ToInt32(request["width"]); | ||
132 | height = Convert.ToInt32(request["height"]); | ||
133 | usetex = Convert.ToBoolean(request["usetex"]); | ||
134 | } | ||
135 | catch | ||
136 | { | ||
137 | return new Byte[0]; | ||
138 | } | ||
139 | |||
140 | Vector3 pos = new Vector3(posX, posY, posZ); | ||
141 | Vector3 rot = new Vector3(rotX, rotY, rotZ); | ||
142 | |||
143 | return m_WorldViewModule.GenerateWorldView(pos, rot, fov, width, | ||
144 | height, usetex); | ||
145 | } | ||
146 | } | ||
147 | } | ||
148 | |||
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 20a5bb4..cf57c0a 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -82,6 +82,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
82 | IConfig start_config = config.Configs["Startup"]; | 82 | IConfig start_config = config.Configs["Startup"]; |
83 | 83 | ||
84 | decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache"); | 84 | decodedSculptMapPath = start_config.GetString("DecodedSculptMapPath","j2kDecodeCache"); |
85 | cacheSculptMaps = start_config.GetBoolean("CacheSculptMaps", cacheSculptMaps); | ||
85 | 86 | ||
86 | try | 87 | try |
87 | { | 88 | { |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index c37c9bd..c91658e 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
188 | public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size, | 188 | public OdePrim(String primName, OdeScene parent_scene, Vector3 pos, Vector3 size, |
189 | Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode) | 189 | Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool pisPhysical, CollisionLocker dode) |
190 | { | 190 | { |
191 | Name = primName; | 191 | Name = primName; |
192 | m_vehicle = new ODEDynamics(); | 192 | m_vehicle = new ODEDynamics(); |
193 | //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned); | 193 | //gc = GCHandle.Alloc(prim_geom, GCHandleType.Pinned); |
194 | ode = dode; | 194 | ode = dode; |
@@ -620,7 +620,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
620 | volume *= (1.0f - hollowVolume); | 620 | volume *= (1.0f - hollowVolume); |
621 | } | 621 | } |
622 | } | 622 | } |
623 | break; | 623 | break; |
624 | 624 | ||
625 | default: | 625 | default: |
626 | break; | 626 | break; |
@@ -658,7 +658,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
658 | 658 | ||
659 | taperY = _pbs.PathTaperY * 0.01f; | 659 | taperY = _pbs.PathTaperY * 0.01f; |
660 | if (taperY < 0.0f) | 660 | if (taperY < 0.0f) |
661 | taperY = -taperY; | 661 | taperY = -taperY; |
662 | taperY1 = 1.0f - taperY; | 662 | taperY1 = 1.0f - taperY; |
663 | 663 | ||
664 | } | 664 | } |
@@ -1059,7 +1059,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1059 | } | 1059 | } |
1060 | 1060 | ||
1061 | foreach (OdePrim prm in childrenPrim) | 1061 | foreach (OdePrim prm in childrenPrim) |
1062 | { | 1062 | { |
1063 | prm.m_collisionCategories |= CollisionCategories.Body; | 1063 | prm.m_collisionCategories |= CollisionCategories.Body; |
1064 | prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); | 1064 | prm.m_collisionFlags |= (CollisionCategories.Land | CollisionCategories.Wind); |
1065 | 1065 | ||