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-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index faa6f37..fe9201b 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -734,6 +734,7 @@ namespace OpenSim.Region.Framework.Scenes
734 { 734 {
735 if (actor != null) 735 if (actor != null)
736 m_groupPosition = actor.Position; 736 m_groupPosition = actor.Position;
737 return m_groupPosition;
737 } 738 }
738 739
739 if (IsAttachment) 740 if (IsAttachment)
@@ -741,6 +742,7 @@ namespace OpenSim.Region.Framework.Scenes
741 ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar); 742 ScenePresence sp = m_parentGroup.Scene.GetScenePresence(AttachedAvatar);
742 if (sp != null) 743 if (sp != null)
743 return sp.AbsolutePosition; 744 return sp.AbsolutePosition;
745 return m_groupPosition;
744 } 746 }
745 747
746 // use root prim's group position. Physics may have updated it 748 // use root prim's group position. Physics may have updated it