diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index d983b75..9819163 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -3485,6 +3485,7 @@ if (m_shape != null) { | |||
3485 | else | 3485 | else |
3486 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like | 3486 | { // Remove VolumeDetect in any case. Note, it's safe to call SetVolumeDetect as often as you like |
3487 | // (mumbles, well, at least if you have infinte CPU powers :-)) | 3487 | // (mumbles, well, at least if you have infinte CPU powers :-)) |
3488 | PhysicsActor pa = this.PhysActor; | ||
3488 | if (pa != null) | 3489 | if (pa != null) |
3489 | { | 3490 | { |
3490 | PhysActor.SetVolumeDetect(0); | 3491 | PhysActor.SetVolumeDetect(0); |