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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs7
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs3
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs13
-rw-r--r--OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs31
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs39
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs114
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs3
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs2
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs150
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs29
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs12
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs6
-rw-r--r--OpenSim/Region/UserStatistics/WebStatsModule.cs200
23 files changed, 370 insertions, 290 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index be699db..35cb575 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden
262 { 262 {
263 try 263 try
264 { 264 {
265 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); 265// m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
266 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); 266 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
267 267
268 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); 268 Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index a79b387..75f783b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -244,8 +244,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
244 base.Start(m_recvBufferSize, m_asyncPacketHandling); 244 base.Start(m_recvBufferSize, m_asyncPacketHandling);
245 245
246 // Start the packet processing threads 246 // Start the packet processing threads
247 Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 247 Watchdog.StartThread(
248 Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); 248 IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true);
249 Watchdog.StartThread(
250 OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true);
251
249 m_elapsedMSSinceLastStatReport = Environment.TickCount; 252 m_elapsedMSSinceLastStatReport = Environment.TickCount;
250 } 253 }
251 254
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
index a81f36c..650069a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
@@ -349,8 +349,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
349 { 349 {
350 try 350 try
351 { 351 {
352 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
353
354 Dictionary<string, object> options = new Dictionary<string, object>(); 352 Dictionary<string, object> options = new Dictionary<string, object>();
355 OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); 353 OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; });
356 354
@@ -412,7 +410,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
412 return; 410 return;
413 } 411 }
414 412
415 m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME.");
416 if (options.ContainsKey("home")) 413 if (options.ContainsKey("home"))
417 m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); 414 m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR");
418 415
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
index eb1e4b5..8101ca2 100644
--- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs
@@ -150,7 +150,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
150 string skillsText = String.Empty; 150 string skillsText = String.Empty;
151 string languages = String.Empty; 151 string languages = String.Empty;
152 152
153 Byte[] charterMember = Utils.StringToBytes("Avatar"); 153 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID);
154
155 string name = "Avatar";
156 int created = 0;
157 if (account != null)
158 {
159 name = account.FirstName + " " + account.LastName;
160 created = account.Created;
161 }
162 Byte[] charterMember = Utils.StringToBytes(name);
154 163
155 profileUrl = "No profile data"; 164 profileUrl = "No profile data";
156 aboutText = string.Empty; 165 aboutText = string.Empty;
@@ -160,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile
160 partner = UUID.Zero; 169 partner = UUID.Zero;
161 170
162 remoteClient.SendAvatarProperties(avatarID, aboutText, 171 remoteClient.SendAvatarProperties(avatarID, aboutText,
163 Util.ToDateTime(0).ToString( 172 Util.ToDateTime(created).ToString(
164 "M/d/yyyy", CultureInfo.InvariantCulture), 173 "M/d/yyyy", CultureInfo.InvariantCulture),
165 charterMember, firstLifeAboutText, 174 charterMember, firstLifeAboutText,
166 (uint)(0 & 0xff), 175 (uint)(0 & 0xff),
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
index 0c4ff7f..d2fe388 100644
--- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
117 string userAssetServer = string.Empty; 117 string userAssetServer = string.Empty;
118 if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) 118 if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission)
119 { 119 {
120 Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); 120 m_assMapper.Post(assetID, avatarID, userAssetServer);
121 } 121 }
122 } 122 }
123 123
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
index f367739..a6e2548 100644
--- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
+++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
1210 if (homeScene.TryGetScenePresence(avatarId,out avatar)) 1210 if (homeScene.TryGetScenePresence(avatarId,out avatar))
1211 { 1211 {
1212 KillAUser ku = new KillAUser(avatar,mod); 1212 KillAUser ku = new KillAUser(avatar,mod);
1213 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); 1213 Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true);
1214 } 1214 }
1215 } 1215 }
1216 1216
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 4ebfb21..0cbe1e1 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
132 { 132 {
133 } 133 }
134 134
135 public Type ReplaceableInterface 135 public Type ReplaceableInterface
136 { 136 {
137 get { return null; } 137 get { return null; }
138 } 138 }
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
220 // There is a major hack going on in this method. The viewer doesn't request 220 // There is a major hack going on in this method. The viewer doesn't request
221 // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, 221 // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack,
222 // grids above that cell don't have a map at all. So, here's the hack: we wait 222 // grids above that cell don't have a map at all. So, here's the hack: we wait
223 // for this CAP request to come, and we inject the map blocks at this point. 223 // for this CAP request to come, and we inject the map blocks at this point.
224 // In a normal scenario, this request simply sends back the MapLayer (the blue color). 224 // In a normal scenario, this request simply sends back the MapLayer (the blue color).
225 // In the hacked scenario, it also sends the map blocks via UDP. 225 // In the hacked scenario, it also sends the map blocks via UDP.
226 // 226 //
@@ -351,6 +351,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
351 process, 351 process,
352 string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), 352 string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName),
353 ThreadPriority.BelowNormal, 353 ThreadPriority.BelowNormal,
354 true,
354 true); 355 true);
355 } 356 }
356 357
@@ -750,7 +751,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
750 { 751 {
751 uint x = 0, y = 0; 752 uint x = 0, y = 0;
752 Utils.LongToUInts(regionhandle, out x, out y); 753 Utils.LongToUInts(regionhandle, out x, out y);
753 GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); 754 GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y);
754 755
755 if (mreg != null) 756 if (mreg != null)
756 { 757 {
@@ -856,7 +857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
856 finally 857 finally
857 { 858 {
858 if (os != null) 859 if (os != null)
859 os.Close(); 860 os.Close();
860 } 861 }
861 862
862 string response_mapItems_reply = null; 863 string response_mapItems_reply = null;
@@ -959,16 +960,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
959 // on an unloaded square. 960 // on an unloaded square.
960 // But make sure: Look whether the one we requested is in there 961 // But make sure: Look whether the one we requested is in there
961 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 962 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
962 minX * (int)Constants.RegionSize, 963 minX * (int)Constants.RegionSize,
963 maxX * (int)Constants.RegionSize, 964 maxX * (int)Constants.RegionSize,
964 minY * (int)Constants.RegionSize, 965 minY * (int)Constants.RegionSize,
965 maxY * (int)Constants.RegionSize); 966 maxY * (int)Constants.RegionSize);
966 967
967 if (regions != null) 968 if (regions != null)
968 { 969 {
969 foreach (GridRegion r in regions) 970 foreach (GridRegion r in regions)
970 { 971 {
971 if ((r.RegionLocX == minX * (int)Constants.RegionSize) && 972 if ((r.RegionLocX == minX * (int)Constants.RegionSize) &&
972 (r.RegionLocY == minY * (int)Constants.RegionSize)) 973 (r.RegionLocY == minY * (int)Constants.RegionSize))
973 { 974 {
974 // found it => add it to response 975 // found it => add it to response
@@ -1003,7 +1004,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1003 { 1004 {
1004 List<MapBlockData> mapBlocks = new List<MapBlockData>(); 1005 List<MapBlockData> mapBlocks = new List<MapBlockData>();
1005 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, 1006 List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
1006 (minX - 4) * (int)Constants.RegionSize, 1007 (minX - 4) * (int)Constants.RegionSize,
1007 (maxX + 4) * (int)Constants.RegionSize, 1008 (maxX + 4) * (int)Constants.RegionSize,
1008 (minY - 4) * (int)Constants.RegionSize, 1009 (minY - 4) * (int)Constants.RegionSize,
1009 (maxY + 4) * (int)Constants.RegionSize); 1010 (maxY + 4) * (int)Constants.RegionSize);
@@ -1335,7 +1336,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1335 // Cannot create a map for a nonexistant heightmap 1336 // Cannot create a map for a nonexistant heightmap
1336 if (m_scene.Heightmap == null) 1337 if (m_scene.Heightmap == null)
1337 return; 1338 return;
1338 1339
1339 //create a texture asset of the terrain 1340 //create a texture asset of the terrain
1340 IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); 1341 IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>();
1341 if (terrain == null) 1342 if (terrain == null)
@@ -1344,7 +1345,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1344 byte[] data = terrain.WriteJpeg2000Image(); 1345 byte[] data = terrain.WriteJpeg2000Image();
1345 if (data == null) 1346 if (data == null)
1346 return; 1347 return;
1347 1348
1348 byte[] overlay = GenerateOverlay(); 1349 byte[] overlay = GenerateOverlay();
1349 1350
1350 m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); 1351 m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE");
@@ -1365,7 +1366,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1365 // Store the new one 1366 // Store the new one
1366 m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); 1367 m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID);
1367 m_scene.AssetService.Store(asset); 1368 m_scene.AssetService.Store(asset);
1368 1369
1369 if (overlay != null) 1370 if (overlay != null)
1370 { 1371 {
1371 parcelImageID = UUID.Random(); 1372 parcelImageID = UUID.Random();
@@ -1389,7 +1390,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1389 m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; 1390 m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID;
1390 m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; 1391 m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID;
1391 m_scene.RegionInfo.RegionSettings.Save(); 1392 m_scene.RegionInfo.RegionSettings.Save();
1392 1393
1393 // Delete the old one 1394 // Delete the old one
1394 // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); 1395 // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID);
1395 m_scene.AssetService.Delete(lastTerrainImageID.ToString()); 1396 m_scene.AssetService.Delete(lastTerrainImageID.ToString());
@@ -1510,11 +1511,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
1510 1511
1511 if (!landForSale) 1512 if (!landForSale)
1512 { 1513 {
1513 m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not geenrating overlay", m_scene.RegionInfo.RegionName); 1514 m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName);
1514 return null; 1515 return null;
1515 } 1516 }
1516 1517
1517 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); 1518 m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName);
1518 1519
1519 try 1520 try
1520 { 1521 {
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 5d27d86..4fc59e2 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1181,7 +1181,7 @@ namespace OpenSim.Region.Framework.Scenes
1181 1181
1182 HeartbeatThread 1182 HeartbeatThread
1183 = Watchdog.StartThread( 1183 = Watchdog.StartThread(
1184 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false); 1184 Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false);
1185 } 1185 }
1186 1186
1187 /// <summary> 1187 /// <summary>
@@ -1219,6 +1219,13 @@ namespace OpenSim.Region.Framework.Scenes
1219 try 1219 try
1220 { 1220 {
1221 m_eventManager.TriggerOnRegionStarted(this); 1221 m_eventManager.TriggerOnRegionStarted(this);
1222
1223 // The first frame can take a very long time due to physics actors being added on startup. Therefore,
1224 // don't turn on the watchdog alarm for this thread until the second frame, in order to prevent false
1225 // alarms for scenes with many objects.
1226 Update();
1227 Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true;
1228
1222 while (!shuttingdown) 1229 while (!shuttingdown)
1223 Update(); 1230 Update();
1224 } 1231 }
@@ -1244,7 +1251,7 @@ namespace OpenSim.Region.Framework.Scenes
1244 1251
1245 ++Frame; 1252 ++Frame;
1246 1253
1247// m_log.DebugFormat("[SCENE]: Processing frame {0}", Frame); 1254// m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName);
1248 1255
1249 try 1256 try
1250 { 1257 {
@@ -1406,26 +1413,10 @@ namespace OpenSim.Region.Framework.Scenes
1406 { 1413 {
1407 throw; 1414 throw;
1408 } 1415 }
1409 catch (AccessViolationException e)
1410 {
1411 m_log.ErrorFormat(
1412 "[REGION]: Failed on region {0} with exception {1}{2}",
1413 RegionInfo.RegionName, e.Message, e.StackTrace);
1414 }
1415 //catch (NullReferenceException e)
1416 //{
1417 // m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName);
1418 //}
1419 catch (InvalidOperationException e)
1420 {
1421 m_log.ErrorFormat(
1422 "[REGION]: Failed on region {0} with exception {1}{2}",
1423 RegionInfo.RegionName, e.Message, e.StackTrace);
1424 }
1425 catch (Exception e) 1416 catch (Exception e)
1426 { 1417 {
1427 m_log.ErrorFormat( 1418 m_log.ErrorFormat(
1428 "[REGION]: Failed on region {0} with exception {1}{2}", 1419 "[SCENE]: Failed on region {0} with exception {1}{2}",
1429 RegionInfo.RegionName, e.Message, e.StackTrace); 1420 RegionInfo.RegionName, e.Message, e.StackTrace);
1430 } 1421 }
1431 1422
@@ -1467,7 +1458,6 @@ namespace OpenSim.Region.Framework.Scenes
1467 entry.checkAtTargets(); 1458 entry.checkAtTargets();
1468 } 1459 }
1469 1460
1470
1471 /// <summary> 1461 /// <summary>
1472 /// Send out simstats data to all clients 1462 /// Send out simstats data to all clients
1473 /// </summary> 1463 /// </summary>
@@ -4342,16 +4332,11 @@ namespace OpenSim.Region.Framework.Scenes
4342 public bool PipeEventsForScript(uint localID) 4332 public bool PipeEventsForScript(uint localID)
4343 { 4333 {
4344 SceneObjectPart part = GetSceneObjectPart(localID); 4334 SceneObjectPart part = GetSceneObjectPart(localID);
4335
4345 if (part != null) 4336 if (part != null)
4346 { 4337 {
4347 // Changed so that child prims of attachments return ScriptDanger for their parent, so that
4348 // their scripts will actually run.
4349 // -- Leaf, Tue Aug 12 14:17:05 EDT 2008
4350 SceneObjectPart parent = part.ParentGroup.RootPart; 4338 SceneObjectPart parent = part.ParentGroup.RootPart;
4351 if (part.ParentGroup.IsAttachment) 4339 return ScriptDanger(parent, parent.GetWorldPosition());
4352 return ScriptDanger(parent, parent.GetWorldPosition());
4353 else
4354 return ScriptDanger(part, part.GetWorldPosition());
4355 } 4340 }
4356 else 4341 else
4357 { 4342 {
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 65ffe92..b806d91 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -156,8 +156,8 @@ namespace OpenSim.Region.Framework.Scenes
156 // that the region position is cached or performance will degrade 156 // that the region position is cached or performance will degrade
157 Utils.LongToUInts(regionHandle, out x, out y); 157 Utils.LongToUInts(regionHandle, out x, out y);
158 GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); 158 GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y);
159 bool v = true; 159// bool v = true;
160 if (! simulatorList.Contains(dest.ServerURI)) 160 if (!simulatorList.Contains(dest.ServerURI))
161 { 161 {
162 // we havent seen this simulator before, add it to the list 162 // we havent seen this simulator before, add it to the list
163 // and send it an update 163 // and send it an update
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 26fa6c0..2efb0d2 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -349,13 +349,7 @@ namespace OpenSim.Region.Framework.Scenes
349 /// </summary> 349 /// </summary>
350 protected Vector3 m_lastCameraPosition; 350 protected Vector3 m_lastCameraPosition;
351 351
352 protected Vector3 m_CameraPosition; 352 public Vector3 CameraPosition { get; set; }
353
354 public Vector3 CameraPosition
355 {
356 get { return m_CameraPosition; }
357 private set { m_CameraPosition = value; }
358 }
359 353
360 public Quaternion CameraRotation 354 public Quaternion CameraRotation
361 { 355 {
@@ -365,28 +359,9 @@ namespace OpenSim.Region.Framework.Scenes
365 // Use these three vectors to figure out what the agent is looking at 359 // Use these three vectors to figure out what the agent is looking at
366 // Convert it to a Matrix and/or Quaternion 360 // Convert it to a Matrix and/or Quaternion
367 // 361 //
368 protected Vector3 m_CameraAtAxis; 362 public Vector3 CameraAtAxis { get; set; }
369 protected Vector3 m_CameraLeftAxis; 363 public Vector3 CameraLeftAxis { get; set; }
370 protected Vector3 m_CameraUpAxis; 364 public Vector3 CameraUpAxis { get; set; }
371
372 public Vector3 CameraAtAxis
373 {
374 get { return m_CameraAtAxis; }
375 private set { m_CameraAtAxis = value; }
376 }
377
378
379 public Vector3 CameraLeftAxis
380 {
381 get { return m_CameraLeftAxis; }
382 private set { m_CameraLeftAxis = value; }
383 }
384
385 public Vector3 CameraUpAxis
386 {
387 get { return m_CameraUpAxis; }
388 private set { m_CameraUpAxis = value; }
389 }
390 365
391 public Vector3 Lookat 366 public Vector3 Lookat
392 { 367 {
@@ -402,33 +377,15 @@ namespace OpenSim.Region.Framework.Scenes
402 } 377 }
403 #endregion 378 #endregion
404 379
405 public readonly string Firstname; 380 public string Firstname { get; private set; }
406 public readonly string Lastname; 381 public string Lastname { get; private set; }
407 382
408 private string m_grouptitle; 383 public string Grouptitle { get; set; }
409
410 public string Grouptitle
411 {
412 get { return m_grouptitle; }
413 set { m_grouptitle = value; }
414 }
415 384
416 // Agent's Draw distance. 385 // Agent's Draw distance.
417 protected float m_DrawDistance; 386 public float DrawDistance { get; set; }
418
419 public float DrawDistance
420 {
421 get { return m_DrawDistance; }
422 private set { m_DrawDistance = value; }
423 }
424
425 protected bool m_allowMovement = true;
426 387
427 public bool AllowMovement 388 public bool AllowMovement { get; set; }
428 {
429 get { return m_allowMovement; }
430 set { m_allowMovement = value; }
431 }
432 389
433 private bool m_setAlwaysRun; 390 private bool m_setAlwaysRun;
434 391
@@ -455,13 +412,7 @@ namespace OpenSim.Region.Framework.Scenes
455 } 412 }
456 } 413 }
457 414
458 private byte m_state; 415 public byte State { get; set; }
459
460 public byte State
461 {
462 get { return m_state; }
463 set { m_state = value; }
464 }
465 416
466 private AgentManager.ControlFlags m_AgentControlFlags; 417 private AgentManager.ControlFlags m_AgentControlFlags;
467 418
@@ -471,29 +422,14 @@ namespace OpenSim.Region.Framework.Scenes
471 set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } 422 set { m_AgentControlFlags = (AgentManager.ControlFlags)value; }
472 } 423 }
473 424
474 /// <summary> 425 public IClientAPI ControllingClient { get; set; }
475 /// This works out to be the ClientView object associated with this avatar, or it's client connection manager
476 /// </summary>
477 private IClientAPI m_controllingClient;
478
479 public IClientAPI ControllingClient
480 {
481 get { return m_controllingClient; }
482 private set { m_controllingClient = value; }
483 }
484 426
485 public IClientCore ClientView 427 public IClientCore ClientView
486 { 428 {
487 get { return (IClientCore) m_controllingClient; } 429 get { return (IClientCore)ControllingClient; }
488 } 430 }
489 431
490 protected Vector3 m_parentPosition; 432 public Vector3 ParentPosition { get; set; }
491
492 public Vector3 ParentPosition
493 {
494 get { return m_parentPosition; }
495 set { m_parentPosition = value; }
496 }
497 433
498 /// <summary> 434 /// <summary>
499 /// Position of this avatar relative to the region the avatar is in 435 /// Position of this avatar relative to the region the avatar is in
@@ -760,7 +696,7 @@ namespace OpenSim.Region.Framework.Scenes
760 IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) 696 IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type)
761 { 697 {
762 AttachmentsSyncLock = new Object(); 698 AttachmentsSyncLock = new Object();
763 699 AllowMovement = true;
764 IsChildAgent = true; 700 IsChildAgent = true;
765 m_sendCourseLocationsMethod = SendCoarseLocationsDefault; 701 m_sendCourseLocationsMethod = SendCoarseLocationsDefault;
766 Animator = new ScenePresenceAnimator(this); 702 Animator = new ScenePresenceAnimator(this);
@@ -839,17 +775,17 @@ namespace OpenSim.Region.Framework.Scenes
839 private Vector3[] GetWalkDirectionVectors() 775 private Vector3[] GetWalkDirectionVectors()
840 { 776 {
841 Vector3[] vector = new Vector3[11]; 777 Vector3[] vector = new Vector3[11];
842 vector[0] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD 778 vector[0] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD
843 vector[1] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK 779 vector[1] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK
844 vector[2] = Vector3.UnitY; //LEFT 780 vector[2] = Vector3.UnitY; //LEFT
845 vector[3] = -Vector3.UnitY; //RIGHT 781 vector[3] = -Vector3.UnitY; //RIGHT
846 vector[4] = new Vector3(m_CameraAtAxis.Z, 0f, m_CameraUpAxis.Z); //UP 782 vector[4] = new Vector3(CameraAtAxis.Z, 0f, CameraUpAxis.Z); //UP
847 vector[5] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN 783 vector[5] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN
848 vector[6] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD_NUDGE 784 vector[6] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD_NUDGE
849 vector[7] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK_NUDGE 785 vector[7] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK_NUDGE
850 vector[8] = Vector3.UnitY; //LEFT_NUDGE 786 vector[8] = Vector3.UnitY; //LEFT_NUDGE
851 vector[9] = -Vector3.UnitY; //RIGHT_NUDGE 787 vector[9] = -Vector3.UnitY; //RIGHT_NUDGE
852 vector[10] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN_NUDGE 788 vector[10] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN_NUDGE
853 return vector; 789 return vector;
854 } 790 }
855 791
@@ -1380,7 +1316,7 @@ namespace OpenSim.Region.Framework.Scenes
1380 // Convert it to a Matrix and/or Quaternion 1316 // Convert it to a Matrix and/or Quaternion
1381 CameraAtAxis = agentData.CameraAtAxis; 1317 CameraAtAxis = agentData.CameraAtAxis;
1382 CameraLeftAxis = agentData.CameraLeftAxis; 1318 CameraLeftAxis = agentData.CameraLeftAxis;
1383 m_CameraUpAxis = agentData.CameraUpAxis; 1319 CameraUpAxis = agentData.CameraUpAxis;
1384 1320
1385 // The Agent's Draw distance setting 1321 // The Agent's Draw distance setting
1386 // When we get to the point of re-computing neighbors everytime this 1322 // When we get to the point of re-computing neighbors everytime this
@@ -1392,7 +1328,7 @@ namespace OpenSim.Region.Framework.Scenes
1392 // Check if Client has camera in 'follow cam' or 'build' mode. 1328 // Check if Client has camera in 'follow cam' or 'build' mode.
1393 Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); 1329 Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation);
1394 1330
1395 m_followCamAuto = ((m_CameraUpAxis.Z > 0.959f && m_CameraUpAxis.Z < 0.98f) 1331 m_followCamAuto = ((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f)
1396 && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; 1332 && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false;
1397 1333
1398 m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; 1334 m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0;
@@ -3158,7 +3094,7 @@ namespace OpenSim.Region.Framework.Scenes
3158 cAgent.Center = CameraPosition; 3094 cAgent.Center = CameraPosition;
3159 cAgent.AtAxis = CameraAtAxis; 3095 cAgent.AtAxis = CameraAtAxis;
3160 cAgent.LeftAxis = CameraLeftAxis; 3096 cAgent.LeftAxis = CameraLeftAxis;
3161 cAgent.UpAxis = m_CameraUpAxis; 3097 cAgent.UpAxis = CameraUpAxis;
3162 3098
3163 cAgent.Far = DrawDistance; 3099 cAgent.Far = DrawDistance;
3164 3100
@@ -3247,7 +3183,7 @@ namespace OpenSim.Region.Framework.Scenes
3247 CameraPosition = cAgent.Center; 3183 CameraPosition = cAgent.Center;
3248 CameraAtAxis = cAgent.AtAxis; 3184 CameraAtAxis = cAgent.AtAxis;
3249 CameraLeftAxis = cAgent.LeftAxis; 3185 CameraLeftAxis = cAgent.LeftAxis;
3250 m_CameraUpAxis = cAgent.UpAxis; 3186 CameraUpAxis = cAgent.UpAxis;
3251 ParentUUID = cAgent.ParentPart; 3187 ParentUUID = cAgent.ParentPart;
3252 m_prevSitOffset = cAgent.SitOffset; 3188 m_prevSitOffset = cAgent.SitOffset;
3253 3189
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index e4b607d..e16903c 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests
65 65
66 // Create an object embedded inside the first 66 // Create an object embedded inside the first
67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); 67 UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
68 TaskInventoryItem taskSceneObjectItem 68 TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
69 = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID);
70 69
71 TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); 70 TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId);
72 Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); 71 Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId));
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 7d7c5c5..0f62b2a 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
70 m_client = client; 70 m_client = client;
71 m_scene = scene; 71 m_scene = scene;
72 72
73 Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); 73 Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false, true);
74 } 74 }
75 75
76 private void SendServerCommand(string command) 76 private void SendServerCommand(string command)
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
index eb39026..a7c5020 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
57 57
58 m_listener.Start(50); 58 m_listener.Start(50);
59 59
60 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); 60 Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true);
61 m_baseScene = baseScene; 61 m_baseScene = baseScene;
62 } 62 }
63 63
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 62e3763..254d578 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -1474,6 +1474,8 @@ Console.WriteLine("CreateGeom:");
1474 /// </summary> 1474 /// </summary>
1475 private void changeadd() 1475 private void changeadd()
1476 { 1476 {
1477// m_log.DebugFormat("[ODE PRIM]: Adding prim {0}", Name);
1478
1477 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); 1479 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
1478 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); 1480 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position);
1479 1481
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index 61e4934..57794f9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
137 if (cmdHandlerThread == null) 137 if (cmdHandlerThread == null)
138 { 138 {
139 // Start the thread that will be doing the work 139 // Start the thread that will be doing the work
140 cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); 140 cmdHandlerThread
141 = Watchdog.StartThread(
142 CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true);
141 } 143 }
142 } 144 }
143 145
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 0cc8829..6d4072c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -4450,7 +4450,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4450 Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), 4450 Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f),
4451 Util.Clip((float)color.y, 0.0f, 1.0f), 4451 Util.Clip((float)color.y, 0.0f, 1.0f),
4452 Util.Clip((float)color.z, 0.0f, 1.0f)); 4452 Util.Clip((float)color.z, 0.0f, 1.0f));
4453 m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); 4453 m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f));
4454 //m_host.ParentGroup.HasGroupChanged = true; 4454 //m_host.ParentGroup.HasGroupChanged = true;
4455 //m_host.ParentGroup.ScheduleGroupForFullUpdate(); 4455 //m_host.ParentGroup.ScheduleGroupForFullUpdate();
4456 } 4456 }
@@ -6866,16 +6866,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6866 } 6866 }
6867 } 6867 }
6868 6868
6869 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) 6869 protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot)
6870 { 6870 {
6871 m_host.AddScriptLPS(1);
6872 // LSL quaternions can normalize to 0, normal Quaternions can't. 6871 // LSL quaternions can normalize to 0, normal Quaternions can't.
6873 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 6872 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
6874 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 6873 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
6875 6874
6876 m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); 6875 part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z);
6877 m_host.SitTargetOrientation = Rot2Quaternion(rot); 6876 part.SitTargetOrientation = Rot2Quaternion(rot);
6878 m_host.ParentGroup.HasGroupChanged = true; 6877 part.ParentGroup.HasGroupChanged = true;
6878 }
6879
6880 public void llSitTarget(LSL_Vector offset, LSL_Rotation rot)
6881 {
6882 m_host.AddScriptLPS(1);
6883 SitTarget(m_host, offset, rot);
6884 }
6885
6886 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
6887 {
6888 m_host.AddScriptLPS(1);
6889 if (link == ScriptBaseClass.LINK_ROOT)
6890 SitTarget(m_host.ParentGroup.RootPart, offset, rot);
6891 else if (link == ScriptBaseClass.LINK_THIS)
6892 SitTarget(m_host, offset, rot);
6893 else
6894 {
6895 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
6896 if (null != part)
6897 {
6898 SitTarget(part, offset, rot);
6899 }
6900 }
6879 } 6901 }
6880 6902
6881 public LSL_String llAvatarOnSitTarget() 6903 public LSL_String llAvatarOnSitTarget()
@@ -7560,10 +7582,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7560 shapeBlock.PathScaleX = 100; 7582 shapeBlock.PathScaleX = 100;
7561 shapeBlock.PathScaleY = 150; 7583 shapeBlock.PathScaleY = 150;
7562 7584
7563 if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && 7585 int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR);
7564 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && 7586
7565 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && 7587 if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) &&
7566 (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) 7588 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) &&
7589 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) &&
7590 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag))
7567 { 7591 {
7568 // default 7592 // default
7569 type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; 7593 type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE;
@@ -8851,23 +8875,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8851 { 8875 {
8852 m_host.AddScriptLPS(1); 8876 m_host.AddScriptLPS(1);
8853 ScriptSleep(1000); 8877 ScriptSleep(1000);
8878 return GetPrimMediaParams(m_host, face, rules);
8879 }
8854 8880
8881 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8882 {
8883 m_host.AddScriptLPS(1);
8884 ScriptSleep(1000);
8885 if (link == ScriptBaseClass.LINK_ROOT)
8886 return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
8887 else if (link == ScriptBaseClass.LINK_THIS)
8888 return GetPrimMediaParams(m_host, face, rules);
8889 else
8890 {
8891 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
8892 if (null != part)
8893 return GetPrimMediaParams(part, face, rules);
8894 }
8895
8896 return new LSL_List();
8897 }
8898
8899 private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules)
8900 {
8855 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid 8901 // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid
8856 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). 8902 // TODO: Need to correctly handle case where a face has no media (which gives back an empty list).
8857 // Assuming silently fail means give back an empty list. Ideally, need to check this. 8903 // Assuming silently fail means give back an empty list. Ideally, need to check this.
8858 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 8904 if (face < 0 || face > part.GetNumberOfSides() - 1)
8859 return new LSL_List(); 8905 return new LSL_List();
8860 8906
8861 return GetPrimMediaParams(face, rules);
8862 }
8863
8864 private LSL_List GetPrimMediaParams(int face, LSL_List rules)
8865 {
8866 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 8907 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8867 if (null == module) 8908 if (null == module)
8868 throw new Exception("Media on a prim functions not available"); 8909 return new LSL_List();
8869 8910
8870 MediaEntry me = module.GetMediaEntry(m_host, face); 8911 MediaEntry me = module.GetMediaEntry(part, face);
8871 8912
8872 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams 8913 // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams
8873 if (null == me) 8914 if (null == me)
@@ -8949,33 +8990,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8949 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 8990 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
8950 res.Add(new LSL_Integer((int)me.ControlPermissions)); 8991 res.Add(new LSL_Integer((int)me.ControlPermissions));
8951 break; 8992 break;
8993
8994 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
8952 } 8995 }
8953 } 8996 }
8954 8997
8955 return res; 8998 return res;
8956 } 8999 }
8957 9000
8958 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 9001 public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules)
8959 { 9002 {
8960 m_host.AddScriptLPS(1); 9003 m_host.AddScriptLPS(1);
8961 ScriptSleep(1000); 9004 ScriptSleep(1000);
9005 return SetPrimMediaParams(m_host, face, rules);
9006 }
8962 9007
8963 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid 9008 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
8964 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 9009 {
8965 // Don't perform the media check directly 9010 m_host.AddScriptLPS(1);
8966 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 9011 ScriptSleep(1000);
8967 return ScriptBaseClass.LSL_STATUS_OK; 9012 if (link == ScriptBaseClass.LINK_ROOT)
9013 return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules);
9014 else if (link == ScriptBaseClass.LINK_THIS)
9015 return SetPrimMediaParams(m_host, face, rules);
9016 else
9017 {
9018 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
9019 if (null != part)
9020 return SetPrimMediaParams(part, face, rules);
9021 }
8968 9022
8969 return SetPrimMediaParams(face, rules); 9023 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
8970 } 9024 }
8971 9025
8972 private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) 9026 private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules)
8973 { 9027 {
9028 // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid
9029 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
9030 // Don't perform the media check directly
9031 if (face < 0 || face > part.GetNumberOfSides() - 1)
9032 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9033
8974 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 9034 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
8975 if (null == module) 9035 if (null == module)
8976 throw new Exception("Media on a prim functions not available"); 9036 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
8977 9037
8978 MediaEntry me = module.GetMediaEntry(m_host, face); 9038 MediaEntry me = module.GetMediaEntry(part, face);
8979 if (null == me) 9039 if (null == me)
8980 me = new MediaEntry(); 9040 me = new MediaEntry();
8981 9041
@@ -9054,10 +9114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9054 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: 9114 case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL:
9055 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); 9115 me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++);
9056 break; 9116 break;
9117
9118 default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS;
9057 } 9119 }
9058 } 9120 }
9059 9121
9060 module.SetMediaEntry(m_host, face, me); 9122 module.SetMediaEntry(part, face, me);
9061 9123
9062 return ScriptBaseClass.LSL_STATUS_OK; 9124 return ScriptBaseClass.LSL_STATUS_OK;
9063 } 9125 }
@@ -9066,18 +9128,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9066 { 9128 {
9067 m_host.AddScriptLPS(1); 9129 m_host.AddScriptLPS(1);
9068 ScriptSleep(1000); 9130 ScriptSleep(1000);
9131 return ClearPrimMedia(m_host, face);
9132 }
9069 9133
9134 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
9135 {
9136 m_host.AddScriptLPS(1);
9137 ScriptSleep(1000);
9138 if (link == ScriptBaseClass.LINK_ROOT)
9139 return ClearPrimMedia(m_host.ParentGroup.RootPart, face);
9140 else if (link == ScriptBaseClass.LINK_THIS)
9141 return ClearPrimMedia(m_host, face);
9142 else
9143 {
9144 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link);
9145 if (null != part)
9146 return ClearPrimMedia(part, face);
9147 }
9148
9149 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9150 }
9151
9152 private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face)
9153 {
9070 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid 9154 // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid
9071 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. 9155 // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this.
9072 // FIXME: Don't perform the media check directly 9156 // FIXME: Don't perform the media check directly
9073 if (face < 0 || face > m_host.GetNumberOfSides() - 1) 9157 if (face < 0 || face > part.GetNumberOfSides() - 1)
9074 return ScriptBaseClass.LSL_STATUS_OK; 9158 return ScriptBaseClass.LSL_STATUS_NOT_FOUND;
9075 9159
9076 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); 9160 IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>();
9077 if (null == module) 9161 if (null == module)
9078 throw new Exception("Media on a prim functions not available"); 9162 return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED;
9079 9163
9080 module.ClearMediaEntry(m_host, face); 9164 module.ClearMediaEntry(part, face);
9081 9165
9082 return ScriptBaseClass.LSL_STATUS_OK; 9166 return ScriptBaseClass.LSL_STATUS_OK;
9083 } 9167 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index a9b8e04..ecc5fb5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2169,6 +2169,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2169 return result; 2169 return result;
2170 } 2170 }
2171 2171
2172 public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start)
2173 {
2174 CheckThreatLevel(ThreatLevel.High, "osReplaceString");
2175 m_host.AddScriptLPS(1);
2176
2177 // Normalize indices (if negative).
2178 // After normlaization they may still be
2179 // negative, but that is now relative to
2180 // the start, rather than the end, of the
2181 // sequence.
2182 if (start < 0)
2183 {
2184 start = src.Length + start;
2185 }
2186
2187 if (start < 0 || start >= src.Length)
2188 {
2189 return src;
2190 }
2191
2192 // Find matches beginning at start position
2193 Regex matcher = new Regex(pattern);
2194 return matcher.Replace(src,replace,count,start);
2195 }
2196
2172 public string osLoadedCreationDate() 2197 public string osLoadedCreationDate()
2173 { 2198 {
2174 CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); 2199 CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate");
@@ -2786,7 +2811,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2786 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 2811 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
2787 m_host.AddScriptLPS(1); 2812 m_host.AddScriptLPS(1);
2788 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 2813 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
2789 avatar.SpeedModifier = (float)SpeedModifier; 2814
2815 if (avatar != null)
2816 avatar.SpeedModifier = (float)SpeedModifier;
2790 } 2817 }
2791 2818
2792 public void osKickAvatar(string FirstName,string SurName,string alert) 2819 public void osKickAvatar(string FirstName,string SurName,string alert)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
index 83da204..e25255c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
@@ -157,12 +157,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
157 157
158 public void CheckSenseRepeaterEvents() 158 public void CheckSenseRepeaterEvents()
159 { 159 {
160 // Nothing to do here?
161 if (SenseRepeaters.Count == 0)
162 return;
163
164 lock (SenseRepeatListLock) 160 lock (SenseRepeatListLock)
165 { 161 {
162 // Nothing to do here?
163 if (SenseRepeaters.Count == 0)
164 return;
165
166 // Go through all timers 166 // Go through all timers
167 foreach (SenseRepeatClass ts in SenseRepeaters) 167 foreach (SenseRepeatClass ts in SenseRepeaters)
168 { 168 {
@@ -640,7 +640,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
640 ts.next = 640 ts.next =
641 DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); 641 DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
642 642
643 SenseRepeaters.Add(ts); 643 lock (SenseRepeatListLock)
644 SenseRepeaters.Add(ts);
645
644 idx += 6; 646 idx += 6;
645 } 647 }
646 } 648 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index 5b8c316..8d97a7c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); 64 LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options);
65 LSL_Integer llCeil(double f); 65 LSL_Integer llCeil(double f);
66 void llClearCameraParams(); 66 void llClearCameraParams();
67 LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face);
67 LSL_Integer llClearPrimMedia(LSL_Integer face); 68 LSL_Integer llClearPrimMedia(LSL_Integer face);
68 void llCloseRemoteDataChannel(string channel); 69 void llCloseRemoteDataChannel(string channel);
69 LSL_Float llCloud(LSL_Vector offset); 70 LSL_Float llCloud(LSL_Vector offset);
@@ -140,7 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
140 LSL_String llGetLinkName(int linknum); 141 LSL_String llGetLinkName(int linknum);
141 LSL_Integer llGetLinkNumber(); 142 LSL_Integer llGetLinkNumber();
142 LSL_Integer llGetLinkNumberOfSides(int link); 143 LSL_Integer llGetLinkNumberOfSides(int link);
143 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); 144 LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
145 LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules);
144 LSL_Integer llGetListEntryType(LSL_List src, int index); 146 LSL_Integer llGetListEntryType(LSL_List src, int index);
145 LSL_Integer llGetListLength(LSL_List src); 147 LSL_Integer llGetListLength(LSL_List src);
146 LSL_Vector llGetLocalPos(); 148 LSL_Vector llGetLocalPos();
@@ -220,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
220 LSL_String llGetDisplayName(string id); 222 LSL_String llGetDisplayName(string id);
221 LSL_String llRequestDisplayName(string id); 223 LSL_String llRequestDisplayName(string id);
222 void llLinkParticleSystem(int linknum, LSL_List rules); 224 void llLinkParticleSystem(int linknum, LSL_List rules);
225 void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot);
223 LSL_String llList2CSV(LSL_List src); 226 LSL_String llList2CSV(LSL_List src);
224 LSL_Float llList2Float(LSL_List src, int index); 227 LSL_Float llList2Float(LSL_List src, int index);
225 LSL_Integer llList2Integer(LSL_List src, int index); 228 LSL_Integer llList2Integer(LSL_List src, int index);
@@ -336,6 +339,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
336 void llSetInventoryPermMask(string item, int mask, int value); 339 void llSetInventoryPermMask(string item, int mask, int value);
337 void llSetLinkAlpha(int linknumber, double alpha, int face); 340 void llSetLinkAlpha(int linknumber, double alpha, int face);
338 void llSetLinkColor(int linknumber, LSL_Vector color, int face); 341 void llSetLinkColor(int linknumber, LSL_Vector color, int face);
342 LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules);
339 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); 343 void llSetLinkPrimitiveParams(int linknumber, LSL_List rules);
340 void llSetLinkTexture(int linknumber, string texture, int face); 344 void llSetLinkTexture(int linknumber, string texture, int face);
341 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); 345 void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate);
@@ -347,7 +351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
347 void llSetPayPrice(int price, LSL_List quick_pay_buttons); 351 void llSetPayPrice(int price, LSL_List quick_pay_buttons);
348 void llSetPos(LSL_Vector pos); 352 void llSetPos(LSL_Vector pos);
349 LSL_Integer llSetRegionPos(LSL_Vector pos); 353 LSL_Integer llSetRegionPos(LSL_Vector pos);
350 LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); 354 LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules);
351 void llSetPrimitiveParams(LSL_List rules); 355 void llSetPrimitiveParams(LSL_List rules);
352 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); 356 void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules);
353 void llSetPrimURL(string url); 357 void llSetPrimURL(string url);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index ca24051..fb52600 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -165,6 +165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
165 165
166 LSL_String osFormatString(string str, LSL_List strings); 166 LSL_String osFormatString(string str, LSL_List strings);
167 LSL_List osMatchString(string src, string pattern, int start); 167 LSL_List osMatchString(string src, string pattern, int start);
168 LSL_String osReplaceString(string src, string pattern, string replace, int count, int start);
168 169
169 // Information about data loaded into the region 170 // Information about data loaded into the region
170 string osLoadedCreationDate(); 171 string osLoadedCreationDate();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index 1366141..a8d1ddb 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -1710,6 +1710,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1710 m_LSL_Functions.llSitTarget(offset, rot); 1710 m_LSL_Functions.llSitTarget(offset, rot);
1711 } 1711 }
1712 1712
1713 public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot)
1714 {
1715 m_LSL_Functions.llLinkSitTarget(link, offset, rot);
1716 }
1717
1713 public void llSleep(double sec) 1718 public void llSleep(double sec)
1714 { 1719 {
1715 m_LSL_Functions.llSleep(sec); 1720 m_LSL_Functions.llSleep(sec);
@@ -1909,17 +1914,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
1909 { 1914 {
1910 return m_LSL_Functions.llGetPrimMediaParams(face, rules); 1915 return m_LSL_Functions.llGetPrimMediaParams(face, rules);
1911 } 1916 }
1912 1917
1918 public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1919 {
1920 return m_LSL_Functions.llGetLinkMedia(link, face, rules);
1921 }
1922
1913 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) 1923 public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules)
1914 { 1924 {
1915 return m_LSL_Functions.llSetPrimMediaParams(face, rules); 1925 return m_LSL_Functions.llSetPrimMediaParams(face, rules);
1916 } 1926 }
1917 1927
1928 public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules)
1929 {
1930 return m_LSL_Functions.llSetLinkMedia(link, face, rules);
1931 }
1932
1918 public LSL_Integer llClearPrimMedia(LSL_Integer face) 1933 public LSL_Integer llClearPrimMedia(LSL_Integer face)
1919 { 1934 {
1920 return m_LSL_Functions.llClearPrimMedia(face); 1935 return m_LSL_Functions.llClearPrimMedia(face);
1921 } 1936 }
1922 1937
1938 public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face)
1939 {
1940 return m_LSL_Functions.llClearLinkMedia(link, face);
1941 }
1942
1923 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) 1943 public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link)
1924 { 1944 {
1925 return m_LSL_Functions.llGetLinkNumberOfSides(link); 1945 return m_LSL_Functions.llGetLinkNumberOfSides(link);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index cc8d417..4341246 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -472,6 +472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
472 return m_OSSL_Functions.osMatchString(src, pattern, start); 472 return m_OSSL_Functions.osMatchString(src, pattern, start);
473 } 473 }
474 474
475 public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start)
476 {
477 return m_OSSL_Functions.osReplaceString(src,pattern,replace,count,start);
478 }
479
480
475 // Information about data loaded into the region 481 // Information about data loaded into the region
476 public string osLoadedCreationDate() 482 public string osLoadedCreationDate()
477 { 483 {
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs
index f627e37..b9ba4bc 100644
--- a/OpenSim/Region/UserStatistics/WebStatsModule.cs
+++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs
@@ -83,6 +83,9 @@ namespace OpenSim.Region.UserStatistics
83 { 83 {
84 if (m_scenes.Count == 0) 84 if (m_scenes.Count == 0)
85 { 85 {
86 if (Util.IsWindows())
87 Util.LoadArchSpecificWindowsDll("sqlite3.dll");
88
86 //IConfig startupConfig = config.Configs["Startup"]; 89 //IConfig startupConfig = config.Configs["Startup"];
87 90
88 dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); 91 dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3");
@@ -221,13 +224,11 @@ namespace OpenSim.Region.UserStatistics
221 concurrencyCounter--; 224 concurrencyCounter--;
222 225
223 response_code = 200; 226 response_code = 200;
224
225 } 227 }
226 else 228 else
227 { 229 {
228 strOut = MainServer.Instance.GetHTTP404(""); 230 strOut = MainServer.Instance.GetHTTP404("");
229 } 231 }
230
231 232
232 responsedata["int_response_code"] = response_code; 233 responsedata["int_response_code"] = response_code;
233 responsedata["content_type"] = contenttype; 234 responsedata["content_type"] = contenttype;
@@ -244,43 +245,44 @@ namespace OpenSim.Region.UserStatistics
244 // TODO: FIXME: implement stats migrations 245 // TODO: FIXME: implement stats migrations
245 const string SQL = @"SELECT * FROM migrations LIMIT 1"; 246 const string SQL = @"SELECT * FROM migrations LIMIT 1";
246 247
247 SqliteCommand cmd = new SqliteCommand(SQL, db); 248 using (SqliteCommand cmd = new SqliteCommand(SQL, db))
248
249 try
250 {
251 cmd.ExecuteNonQuery();
252 }
253 catch (SqliteSyntaxException)
254 { 249 {
255 CreateTables(db); 250 try
251 {
252 cmd.ExecuteNonQuery();
253 }
254 catch (SqliteSyntaxException)
255 {
256 CreateTables(db);
257 }
256 } 258 }
257 } 259 }
258 } 260 }
259 261
260 public void CreateTables(SqliteConnection db) 262 public void CreateTables(SqliteConnection db)
261 { 263 {
262 SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); 264 using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db))
263 createcmd.ExecuteNonQuery(); 265 {
266 createcmd.ExecuteNonQuery();
264 267
265 createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; 268 createcmd.CommandText = SQL_MIGRA_TABLE_CREATE;
266 createcmd.ExecuteNonQuery(); 269 createcmd.ExecuteNonQuery();
270 }
267 } 271 }
268 272
269 public virtual void PostInitialise() 273 public virtual void PostInitialise()
270 { 274 {
271 if (!enabled) 275 if (!enabled)
272 {
273 return; 276 return;
274 } 277
275 AddHandlers(); 278 AddHandlers();
276 } 279 }
277 280
278 public virtual void Close() 281 public virtual void Close()
279 { 282 {
280 if (!enabled) 283 if (!enabled)
281 {
282 return; 284 return;
283 } 285
284 dbConn.Close(); 286 dbConn.Close();
285 dbConn.Dispose(); 287 dbConn.Dispose();
286 m_sessions.Clear(); 288 m_sessions.Clear();
@@ -301,7 +303,8 @@ namespace OpenSim.Region.UserStatistics
301 303
302 public void OnRegisterCaps(UUID agentID, Caps caps) 304 public void OnRegisterCaps(UUID agentID, Caps caps)
303 { 305 {
304 m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); 306// m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
307
305 string capsPath = "/CAPS/VS/" + UUID.Random(); 308 string capsPath = "/CAPS/VS/" + UUID.Random();
306 caps.RegisterHandler("ViewerStats", 309 caps.RegisterHandler("ViewerStats",
307 new RestStreamHandler("POST", capsPath, 310 new RestStreamHandler("POST", capsPath,
@@ -315,7 +318,6 @@ namespace OpenSim.Region.UserStatistics
315 318
316 public void OnDeRegisterCaps(UUID agentID, Caps caps) 319 public void OnDeRegisterCaps(UUID agentID, Caps caps)
317 { 320 {
318
319 } 321 }
320 322
321 protected virtual void AddHandlers() 323 protected virtual void AddHandlers()
@@ -365,7 +367,6 @@ namespace OpenSim.Region.UserStatistics
365 367
366 public void OnMakeChildAgent(ScenePresence agent) 368 public void OnMakeChildAgent(ScenePresence agent)
367 { 369 {
368
369 } 370 }
370 371
371 public void OnClientClosed(UUID agentID, Scene scene) 372 public void OnClientClosed(UUID agentID, Scene scene)
@@ -427,6 +428,7 @@ namespace OpenSim.Region.UserStatistics
427 return scene.RegionInfo.RegionID; 428 return scene.RegionInfo.RegionID;
428 } 429 }
429 } 430 }
431
430 return UUID.Zero; 432 return UUID.Zero;
431 } 433 }
432 434
@@ -455,14 +457,14 @@ namespace OpenSim.Region.UserStatistics
455 UserSessionData usd; 457 UserSessionData usd;
456 OSD message = OSDParser.DeserializeLLSDXml(request); 458 OSD message = OSDParser.DeserializeLLSDXml(request);
457 OSDMap mmap; 459 OSDMap mmap;
460
458 lock (m_sessions) 461 lock (m_sessions)
459 { 462 {
460 if (agentID != UUID.Zero) 463 if (agentID != UUID.Zero)
461 { 464 {
462
463 if (!m_sessions.ContainsKey(agentID)) 465 if (!m_sessions.ContainsKey(agentID))
464 { 466 {
465 m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); 467 m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID);
466 return new UserSessionID(); 468 return new UserSessionID();
467 } 469 }
468 uid = m_sessions[agentID]; 470 uid = m_sessions[agentID];
@@ -582,8 +584,6 @@ namespace OpenSim.Region.UserStatistics
582 usd.n_out_kb = (float)net_out["kbytes"].AsReal(); 584 usd.n_out_kb = (float)net_out["kbytes"].AsReal();
583 usd.n_out_pk = net_out["packets"].AsInteger(); 585 usd.n_out_pk = net_out["packets"].AsInteger();
584 } 586 }
585
586
587 } 587 }
588 } 588 }
589 589
@@ -599,83 +599,85 @@ namespace OpenSim.Region.UserStatistics
599 599
600 lock (db) 600 lock (db)
601 { 601 {
602 SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); 602 using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db))
603 updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
604 updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
605 updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
606 updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
607 updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
608 updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
609 updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
610 updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
611 updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
612 (int) uid.session_data.min_agents_in_view));
613 updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
614 (int) uid.session_data.max_agents_in_view));
615 updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
616 (int) uid.session_data.mode_agents_in_view));
617 updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
618 updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
619 updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
620 updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
621 updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
622 updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
623 updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
624 updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
625 updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
626 updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
627 updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
628 updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
629 updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
630 updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
631 updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
632 updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
633 updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
634 updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
635 updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
636 updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
637 updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
638 updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
639 updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
640 updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
641 updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
642 updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
643 updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
644 updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
645 updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
646 updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
647 updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
648 updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
649 updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
650
651 updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
652 updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
653 updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
654
655 updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
656 updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
657 updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
658// m_log.Debug("UPDATE");
659
660 int result = updatecmd.ExecuteNonQuery();
661
662 if (result == 0)
663 { 603 {
664// m_log.Debug("INSERT"); 604 updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString()));
665 updatecmd.CommandText = SQL_STATS_TABLE_INSERT; 605 updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString()));
666 try 606 updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString()));
667 { 607 updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated));
668 updatecmd.ExecuteNonQuery(); 608 updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip));
669 } 609 updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f));
670 catch (SqliteExecutionException) 610 updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l));
611 updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view));
612 updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view",
613 (int) uid.session_data.min_agents_in_view));
614 updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view",
615 (int) uid.session_data.max_agents_in_view));
616 updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view",
617 (int) uid.session_data.mode_agents_in_view));
618 updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps));
619 updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps));
620 updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps));
621 updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps));
622 updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language));
623 updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use));
624 updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled));
625 updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping));
626 updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping));
627 updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping));
628 updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping));
629 updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited));
630 updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time));
631 updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps));
632 updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps));
633 updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps));
634 updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps));
635 updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time));
636 updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version));
637 updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu));
638 updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu));
639 updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os));
640 updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram));
641 updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb));
642 updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb));
643 updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb));
644 updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb));
645 updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk));
646 updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb));
647 updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk));
648 updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped));
649 updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends));
650 updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid));
651
652 updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit));
653 updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent));
654 updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet));
655
656 updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString()));
657 updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString()));
658 updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString()));
659
660// m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id);
661
662 int result = updatecmd.ExecuteNonQuery();
663
664 if (result == 0)
671 { 665 {
672 m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); 666// m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id);
673 } 667
674 catch (SqliteSyntaxException) 668 updatecmd.CommandText = SQL_STATS_TABLE_INSERT;
675 {
676 m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception");
677 }
678 669
670 try
671 {
672 updatecmd.ExecuteNonQuery();
673 }
674 catch (Exception e)
675 {
676 m_log.WarnFormat(
677 "[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}",
678 uid.session_data.agent_id, e.Message, e.StackTrace);
679 }
680 }
679 } 681 }
680 } 682 }
681 } 683 }