diff options
Diffstat (limited to 'OpenSim/Region')
23 files changed, 370 insertions, 290 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index be699db..35cb575 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
262 | { | 262 | { |
263 | try | 263 | try |
264 | { | 264 | { |
265 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | 265 | // m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); |
266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | 266 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); |
267 | 267 | ||
268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); | 268 | Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index a79b387..75f783b 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -244,8 +244,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); | 244 | base.Start(m_recvBufferSize, m_asyncPacketHandling); |
245 | 245 | ||
246 | // Start the packet processing threads | 246 | // Start the packet processing threads |
247 | Watchdog.StartThread(IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 247 | Watchdog.StartThread( |
248 | Watchdog.StartThread(OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false); | 248 | IncomingPacketHandler, "Incoming Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); |
249 | Watchdog.StartThread( | ||
250 | OutgoingPacketHandler, "Outgoing Packets (" + m_scene.RegionInfo.RegionName + ")", ThreadPriority.Normal, false, true); | ||
251 | |||
249 | m_elapsedMSSinceLastStatReport = Environment.TickCount; | 252 | m_elapsedMSSinceLastStatReport = Environment.TickCount; |
250 | } | 253 | } |
251 | 254 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index a81f36c..650069a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -349,8 +349,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
349 | { | 349 | { |
350 | try | 350 | try |
351 | { | 351 | { |
352 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
353 | |||
354 | Dictionary<string, object> options = new Dictionary<string, object>(); | 352 | Dictionary<string, object> options = new Dictionary<string, object>(); |
355 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); | 353 | OptionSet optionSet = new OptionSet().Add("m|merge", delegate (string v) { options["merge"] = v != null; }); |
356 | 354 | ||
@@ -412,7 +410,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
412 | return; | 410 | return; |
413 | } | 411 | } |
414 | 412 | ||
415 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | ||
416 | if (options.ContainsKey("home")) | 413 | if (options.ContainsKey("home")) |
417 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); | 414 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -home option if you want to produce a compatible IAR"); |
418 | 415 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs index eb1e4b5..8101ca2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs | |||
@@ -150,7 +150,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
150 | string skillsText = String.Empty; | 150 | string skillsText = String.Empty; |
151 | string languages = String.Empty; | 151 | string languages = String.Empty; |
152 | 152 | ||
153 | Byte[] charterMember = Utils.StringToBytes("Avatar"); | 153 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, avatarID); |
154 | |||
155 | string name = "Avatar"; | ||
156 | int created = 0; | ||
157 | if (account != null) | ||
158 | { | ||
159 | name = account.FirstName + " " + account.LastName; | ||
160 | created = account.Created; | ||
161 | } | ||
162 | Byte[] charterMember = Utils.StringToBytes(name); | ||
154 | 163 | ||
155 | profileUrl = "No profile data"; | 164 | profileUrl = "No profile data"; |
156 | aboutText = string.Empty; | 165 | aboutText = string.Empty; |
@@ -160,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
160 | partner = UUID.Zero; | 169 | partner = UUID.Zero; |
161 | 170 | ||
162 | remoteClient.SendAvatarProperties(avatarID, aboutText, | 171 | remoteClient.SendAvatarProperties(avatarID, aboutText, |
163 | Util.ToDateTime(0).ToString( | 172 | Util.ToDateTime(created).ToString( |
164 | "M/d/yyyy", CultureInfo.InvariantCulture), | 173 | "M/d/yyyy", CultureInfo.InvariantCulture), |
165 | charterMember, firstLifeAboutText, | 174 | charterMember, firstLifeAboutText, |
166 | (uint)(0 & 0xff), | 175 | (uint)(0 & 0xff), |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 0c4ff7f..d2fe388 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
117 | string userAssetServer = string.Empty; | 117 | string userAssetServer = string.Empty; |
118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) | 118 | if (IsForeignUser(avatarID, out userAssetServer) && userAssetServer != string.Empty && m_OutboundPermission) |
119 | { | 119 | { |
120 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); | 120 | m_assMapper.Post(assetID, avatarID, userAssetServer); |
121 | } | 121 | } |
122 | } | 122 | } |
123 | 123 | ||
diff --git a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs index f367739..a6e2548 100644 --- a/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/CoreModules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.CoreModules.InterGrid | |||
1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) | 1210 | if (homeScene.TryGetScenePresence(avatarId,out avatar)) |
1211 | { | 1211 | { |
1212 | KillAUser ku = new KillAUser(avatar,mod); | 1212 | KillAUser ku = new KillAUser(avatar,mod); |
1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true); | 1213 | Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true, true); |
1214 | } | 1214 | } |
1215 | } | 1215 | } |
1216 | 1216 | ||
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 4ebfb21..0cbe1e1 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -132,7 +132,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
132 | { | 132 | { |
133 | } | 133 | } |
134 | 134 | ||
135 | public Type ReplaceableInterface | 135 | public Type ReplaceableInterface |
136 | { | 136 | { |
137 | get { return null; } | 137 | get { return null; } |
138 | } | 138 | } |
@@ -220,7 +220,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
220 | // There is a major hack going on in this method. The viewer doesn't request | 220 | // There is a major hack going on in this method. The viewer doesn't request |
221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, | 221 | // map blocks (RequestMapBlocks) above 2048. That means that if we don't hack, |
222 | // grids above that cell don't have a map at all. So, here's the hack: we wait | 222 | // grids above that cell don't have a map at all. So, here's the hack: we wait |
223 | // for this CAP request to come, and we inject the map blocks at this point. | 223 | // for this CAP request to come, and we inject the map blocks at this point. |
224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). | 224 | // In a normal scenario, this request simply sends back the MapLayer (the blue color). |
225 | // In the hacked scenario, it also sends the map blocks via UDP. | 225 | // In the hacked scenario, it also sends the map blocks via UDP. |
226 | // | 226 | // |
@@ -351,6 +351,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
351 | process, | 351 | process, |
352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), | 352 | string.Format("MapItemRequestThread ({0})", m_scene.RegionInfo.RegionName), |
353 | ThreadPriority.BelowNormal, | 353 | ThreadPriority.BelowNormal, |
354 | true, | ||
354 | true); | 355 | true); |
355 | } | 356 | } |
356 | 357 | ||
@@ -750,7 +751,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
750 | { | 751 | { |
751 | uint x = 0, y = 0; | 752 | uint x = 0, y = 0; |
752 | Utils.LongToUInts(regionhandle, out x, out y); | 753 | Utils.LongToUInts(regionhandle, out x, out y); |
753 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); | 754 | GridRegion mreg = m_scene.GridService.GetRegionByPosition(m_scene.RegionInfo.ScopeID, (int)x, (int)y); |
754 | 755 | ||
755 | if (mreg != null) | 756 | if (mreg != null) |
756 | { | 757 | { |
@@ -856,7 +857,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
856 | finally | 857 | finally |
857 | { | 858 | { |
858 | if (os != null) | 859 | if (os != null) |
859 | os.Close(); | 860 | os.Close(); |
860 | } | 861 | } |
861 | 862 | ||
862 | string response_mapItems_reply = null; | 863 | string response_mapItems_reply = null; |
@@ -959,16 +960,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
959 | // on an unloaded square. | 960 | // on an unloaded square. |
960 | // But make sure: Look whether the one we requested is in there | 961 | // But make sure: Look whether the one we requested is in there |
961 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 962 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
962 | minX * (int)Constants.RegionSize, | 963 | minX * (int)Constants.RegionSize, |
963 | maxX * (int)Constants.RegionSize, | 964 | maxX * (int)Constants.RegionSize, |
964 | minY * (int)Constants.RegionSize, | 965 | minY * (int)Constants.RegionSize, |
965 | maxY * (int)Constants.RegionSize); | 966 | maxY * (int)Constants.RegionSize); |
966 | 967 | ||
967 | if (regions != null) | 968 | if (regions != null) |
968 | { | 969 | { |
969 | foreach (GridRegion r in regions) | 970 | foreach (GridRegion r in regions) |
970 | { | 971 | { |
971 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && | 972 | if ((r.RegionLocX == minX * (int)Constants.RegionSize) && |
972 | (r.RegionLocY == minY * (int)Constants.RegionSize)) | 973 | (r.RegionLocY == minY * (int)Constants.RegionSize)) |
973 | { | 974 | { |
974 | // found it => add it to response | 975 | // found it => add it to response |
@@ -1003,7 +1004,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1003 | { | 1004 | { |
1004 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); | 1005 | List<MapBlockData> mapBlocks = new List<MapBlockData>(); |
1005 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, | 1006 | List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID, |
1006 | (minX - 4) * (int)Constants.RegionSize, | 1007 | (minX - 4) * (int)Constants.RegionSize, |
1007 | (maxX + 4) * (int)Constants.RegionSize, | 1008 | (maxX + 4) * (int)Constants.RegionSize, |
1008 | (minY - 4) * (int)Constants.RegionSize, | 1009 | (minY - 4) * (int)Constants.RegionSize, |
1009 | (maxY + 4) * (int)Constants.RegionSize); | 1010 | (maxY + 4) * (int)Constants.RegionSize); |
@@ -1335,7 +1336,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1335 | // Cannot create a map for a nonexistant heightmap | 1336 | // Cannot create a map for a nonexistant heightmap |
1336 | if (m_scene.Heightmap == null) | 1337 | if (m_scene.Heightmap == null) |
1337 | return; | 1338 | return; |
1338 | 1339 | ||
1339 | //create a texture asset of the terrain | 1340 | //create a texture asset of the terrain |
1340 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); | 1341 | IMapImageGenerator terrain = m_scene.RequestModuleInterface<IMapImageGenerator>(); |
1341 | if (terrain == null) | 1342 | if (terrain == null) |
@@ -1344,7 +1345,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1344 | byte[] data = terrain.WriteJpeg2000Image(); | 1345 | byte[] data = terrain.WriteJpeg2000Image(); |
1345 | if (data == null) | 1346 | if (data == null) |
1346 | return; | 1347 | return; |
1347 | 1348 | ||
1348 | byte[] overlay = GenerateOverlay(); | 1349 | byte[] overlay = GenerateOverlay(); |
1349 | 1350 | ||
1350 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); | 1351 | m_log.Debug("[WORLDMAP]: STORING MAPTILE IMAGE"); |
@@ -1365,7 +1366,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1365 | // Store the new one | 1366 | // Store the new one |
1366 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); | 1367 | m_log.DebugFormat("[WORLDMAP]: Storing map tile {0}", asset.ID); |
1367 | m_scene.AssetService.Store(asset); | 1368 | m_scene.AssetService.Store(asset); |
1368 | 1369 | ||
1369 | if (overlay != null) | 1370 | if (overlay != null) |
1370 | { | 1371 | { |
1371 | parcelImageID = UUID.Random(); | 1372 | parcelImageID = UUID.Random(); |
@@ -1389,7 +1390,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1389 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; | 1390 | m_scene.RegionInfo.RegionSettings.TerrainImageID = terrainImageID; |
1390 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; | 1391 | m_scene.RegionInfo.RegionSettings.ParcelImageID = parcelImageID; |
1391 | m_scene.RegionInfo.RegionSettings.Save(); | 1392 | m_scene.RegionInfo.RegionSettings.Save(); |
1392 | 1393 | ||
1393 | // Delete the old one | 1394 | // Delete the old one |
1394 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); | 1395 | // m_log.DebugFormat("[WORLDMAP]: Deleting old map tile {0}", lastTerrainImageID); |
1395 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); | 1396 | m_scene.AssetService.Delete(lastTerrainImageID.ToString()); |
@@ -1510,11 +1511,11 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1510 | 1511 | ||
1511 | if (!landForSale) | 1512 | if (!landForSale) |
1512 | { | 1513 | { |
1513 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not geenrating overlay", m_scene.RegionInfo.RegionName); | 1514 | m_log.DebugFormat("[WORLD MAP]: Region {0} has no parcels for sale, not generating overlay", m_scene.RegionInfo.RegionName); |
1514 | return null; | 1515 | return null; |
1515 | } | 1516 | } |
1516 | 1517 | ||
1517 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, genrating overlay", m_scene.RegionInfo.RegionName); | 1518 | m_log.DebugFormat("[WORLD MAP]: Region {0} has parcels for sale, generating overlay", m_scene.RegionInfo.RegionName); |
1518 | 1519 | ||
1519 | try | 1520 | try |
1520 | { | 1521 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5d27d86..4fc59e2 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1181,7 +1181,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1181 | 1181 | ||
1182 | HeartbeatThread | 1182 | HeartbeatThread |
1183 | = Watchdog.StartThread( | 1183 | = Watchdog.StartThread( |
1184 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false); | 1184 | Heartbeat, string.Format("Heartbeat ({0})", RegionInfo.RegionName), ThreadPriority.Normal, false, false); |
1185 | } | 1185 | } |
1186 | 1186 | ||
1187 | /// <summary> | 1187 | /// <summary> |
@@ -1219,6 +1219,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
1219 | try | 1219 | try |
1220 | { | 1220 | { |
1221 | m_eventManager.TriggerOnRegionStarted(this); | 1221 | m_eventManager.TriggerOnRegionStarted(this); |
1222 | |||
1223 | // The first frame can take a very long time due to physics actors being added on startup. Therefore, | ||
1224 | // don't turn on the watchdog alarm for this thread until the second frame, in order to prevent false | ||
1225 | // alarms for scenes with many objects. | ||
1226 | Update(); | ||
1227 | Watchdog.GetCurrentThreadInfo().AlarmIfTimeout = true; | ||
1228 | |||
1222 | while (!shuttingdown) | 1229 | while (!shuttingdown) |
1223 | Update(); | 1230 | Update(); |
1224 | } | 1231 | } |
@@ -1244,7 +1251,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1244 | 1251 | ||
1245 | ++Frame; | 1252 | ++Frame; |
1246 | 1253 | ||
1247 | // m_log.DebugFormat("[SCENE]: Processing frame {0}", Frame); | 1254 | // m_log.DebugFormat("[SCENE]: Processing frame {0} in {1}", Frame, RegionInfo.RegionName); |
1248 | 1255 | ||
1249 | try | 1256 | try |
1250 | { | 1257 | { |
@@ -1406,26 +1413,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1406 | { | 1413 | { |
1407 | throw; | 1414 | throw; |
1408 | } | 1415 | } |
1409 | catch (AccessViolationException e) | ||
1410 | { | ||
1411 | m_log.ErrorFormat( | ||
1412 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1413 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1414 | } | ||
1415 | //catch (NullReferenceException e) | ||
1416 | //{ | ||
1417 | // m_log.Error("[REGION]: Failed with exception " + e.ToString() + " On Region: " + RegionInfo.RegionName); | ||
1418 | //} | ||
1419 | catch (InvalidOperationException e) | ||
1420 | { | ||
1421 | m_log.ErrorFormat( | ||
1422 | "[REGION]: Failed on region {0} with exception {1}{2}", | ||
1423 | RegionInfo.RegionName, e.Message, e.StackTrace); | ||
1424 | } | ||
1425 | catch (Exception e) | 1416 | catch (Exception e) |
1426 | { | 1417 | { |
1427 | m_log.ErrorFormat( | 1418 | m_log.ErrorFormat( |
1428 | "[REGION]: Failed on region {0} with exception {1}{2}", | 1419 | "[SCENE]: Failed on region {0} with exception {1}{2}", |
1429 | RegionInfo.RegionName, e.Message, e.StackTrace); | 1420 | RegionInfo.RegionName, e.Message, e.StackTrace); |
1430 | } | 1421 | } |
1431 | 1422 | ||
@@ -1467,7 +1458,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1467 | entry.checkAtTargets(); | 1458 | entry.checkAtTargets(); |
1468 | } | 1459 | } |
1469 | 1460 | ||
1470 | |||
1471 | /// <summary> | 1461 | /// <summary> |
1472 | /// Send out simstats data to all clients | 1462 | /// Send out simstats data to all clients |
1473 | /// </summary> | 1463 | /// </summary> |
@@ -4342,16 +4332,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4342 | public bool PipeEventsForScript(uint localID) | 4332 | public bool PipeEventsForScript(uint localID) |
4343 | { | 4333 | { |
4344 | SceneObjectPart part = GetSceneObjectPart(localID); | 4334 | SceneObjectPart part = GetSceneObjectPart(localID); |
4335 | |||
4345 | if (part != null) | 4336 | if (part != null) |
4346 | { | 4337 | { |
4347 | // Changed so that child prims of attachments return ScriptDanger for their parent, so that | ||
4348 | // their scripts will actually run. | ||
4349 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | ||
4350 | SceneObjectPart parent = part.ParentGroup.RootPart; | 4338 | SceneObjectPart parent = part.ParentGroup.RootPart; |
4351 | if (part.ParentGroup.IsAttachment) | 4339 | return ScriptDanger(parent, parent.GetWorldPosition()); |
4352 | return ScriptDanger(parent, parent.GetWorldPosition()); | ||
4353 | else | ||
4354 | return ScriptDanger(part, part.GetWorldPosition()); | ||
4355 | } | 4340 | } |
4356 | else | 4341 | else |
4357 | { | 4342 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs index 65ffe92..b806d91 100644 --- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs | |||
@@ -156,8 +156,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
156 | // that the region position is cached or performance will degrade | 156 | // that the region position is cached or performance will degrade |
157 | Utils.LongToUInts(regionHandle, out x, out y); | 157 | Utils.LongToUInts(regionHandle, out x, out y); |
158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); | 158 | GridRegion dest = m_scene.GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); |
159 | bool v = true; | 159 | // bool v = true; |
160 | if (! simulatorList.Contains(dest.ServerURI)) | 160 | if (!simulatorList.Contains(dest.ServerURI)) |
161 | { | 161 | { |
162 | // we havent seen this simulator before, add it to the list | 162 | // we havent seen this simulator before, add it to the list |
163 | // and send it an update | 163 | // and send it an update |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 26fa6c0..2efb0d2 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -349,13 +349,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
349 | /// </summary> | 349 | /// </summary> |
350 | protected Vector3 m_lastCameraPosition; | 350 | protected Vector3 m_lastCameraPosition; |
351 | 351 | ||
352 | protected Vector3 m_CameraPosition; | 352 | public Vector3 CameraPosition { get; set; } |
353 | |||
354 | public Vector3 CameraPosition | ||
355 | { | ||
356 | get { return m_CameraPosition; } | ||
357 | private set { m_CameraPosition = value; } | ||
358 | } | ||
359 | 353 | ||
360 | public Quaternion CameraRotation | 354 | public Quaternion CameraRotation |
361 | { | 355 | { |
@@ -365,28 +359,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
365 | // Use these three vectors to figure out what the agent is looking at | 359 | // Use these three vectors to figure out what the agent is looking at |
366 | // Convert it to a Matrix and/or Quaternion | 360 | // Convert it to a Matrix and/or Quaternion |
367 | // | 361 | // |
368 | protected Vector3 m_CameraAtAxis; | 362 | public Vector3 CameraAtAxis { get; set; } |
369 | protected Vector3 m_CameraLeftAxis; | 363 | public Vector3 CameraLeftAxis { get; set; } |
370 | protected Vector3 m_CameraUpAxis; | 364 | public Vector3 CameraUpAxis { get; set; } |
371 | |||
372 | public Vector3 CameraAtAxis | ||
373 | { | ||
374 | get { return m_CameraAtAxis; } | ||
375 | private set { m_CameraAtAxis = value; } | ||
376 | } | ||
377 | |||
378 | |||
379 | public Vector3 CameraLeftAxis | ||
380 | { | ||
381 | get { return m_CameraLeftAxis; } | ||
382 | private set { m_CameraLeftAxis = value; } | ||
383 | } | ||
384 | |||
385 | public Vector3 CameraUpAxis | ||
386 | { | ||
387 | get { return m_CameraUpAxis; } | ||
388 | private set { m_CameraUpAxis = value; } | ||
389 | } | ||
390 | 365 | ||
391 | public Vector3 Lookat | 366 | public Vector3 Lookat |
392 | { | 367 | { |
@@ -402,33 +377,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
402 | } | 377 | } |
403 | #endregion | 378 | #endregion |
404 | 379 | ||
405 | public readonly string Firstname; | 380 | public string Firstname { get; private set; } |
406 | public readonly string Lastname; | 381 | public string Lastname { get; private set; } |
407 | 382 | ||
408 | private string m_grouptitle; | 383 | public string Grouptitle { get; set; } |
409 | |||
410 | public string Grouptitle | ||
411 | { | ||
412 | get { return m_grouptitle; } | ||
413 | set { m_grouptitle = value; } | ||
414 | } | ||
415 | 384 | ||
416 | // Agent's Draw distance. | 385 | // Agent's Draw distance. |
417 | protected float m_DrawDistance; | 386 | public float DrawDistance { get; set; } |
418 | |||
419 | public float DrawDistance | ||
420 | { | ||
421 | get { return m_DrawDistance; } | ||
422 | private set { m_DrawDistance = value; } | ||
423 | } | ||
424 | |||
425 | protected bool m_allowMovement = true; | ||
426 | 387 | ||
427 | public bool AllowMovement | 388 | public bool AllowMovement { get; set; } |
428 | { | ||
429 | get { return m_allowMovement; } | ||
430 | set { m_allowMovement = value; } | ||
431 | } | ||
432 | 389 | ||
433 | private bool m_setAlwaysRun; | 390 | private bool m_setAlwaysRun; |
434 | 391 | ||
@@ -455,13 +412,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
455 | } | 412 | } |
456 | } | 413 | } |
457 | 414 | ||
458 | private byte m_state; | 415 | public byte State { get; set; } |
459 | |||
460 | public byte State | ||
461 | { | ||
462 | get { return m_state; } | ||
463 | set { m_state = value; } | ||
464 | } | ||
465 | 416 | ||
466 | private AgentManager.ControlFlags m_AgentControlFlags; | 417 | private AgentManager.ControlFlags m_AgentControlFlags; |
467 | 418 | ||
@@ -471,29 +422,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
471 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } | 422 | set { m_AgentControlFlags = (AgentManager.ControlFlags)value; } |
472 | } | 423 | } |
473 | 424 | ||
474 | /// <summary> | 425 | public IClientAPI ControllingClient { get; set; } |
475 | /// This works out to be the ClientView object associated with this avatar, or it's client connection manager | ||
476 | /// </summary> | ||
477 | private IClientAPI m_controllingClient; | ||
478 | |||
479 | public IClientAPI ControllingClient | ||
480 | { | ||
481 | get { return m_controllingClient; } | ||
482 | private set { m_controllingClient = value; } | ||
483 | } | ||
484 | 426 | ||
485 | public IClientCore ClientView | 427 | public IClientCore ClientView |
486 | { | 428 | { |
487 | get { return (IClientCore) m_controllingClient; } | 429 | get { return (IClientCore)ControllingClient; } |
488 | } | 430 | } |
489 | 431 | ||
490 | protected Vector3 m_parentPosition; | 432 | public Vector3 ParentPosition { get; set; } |
491 | |||
492 | public Vector3 ParentPosition | ||
493 | { | ||
494 | get { return m_parentPosition; } | ||
495 | set { m_parentPosition = value; } | ||
496 | } | ||
497 | 433 | ||
498 | /// <summary> | 434 | /// <summary> |
499 | /// Position of this avatar relative to the region the avatar is in | 435 | /// Position of this avatar relative to the region the avatar is in |
@@ -760,7 +696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
760 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) | 696 | IClientAPI client, Scene world, AvatarAppearance appearance, PresenceType type) |
761 | { | 697 | { |
762 | AttachmentsSyncLock = new Object(); | 698 | AttachmentsSyncLock = new Object(); |
763 | 699 | AllowMovement = true; | |
764 | IsChildAgent = true; | 700 | IsChildAgent = true; |
765 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 701 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
766 | Animator = new ScenePresenceAnimator(this); | 702 | Animator = new ScenePresenceAnimator(this); |
@@ -839,17 +775,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
839 | private Vector3[] GetWalkDirectionVectors() | 775 | private Vector3[] GetWalkDirectionVectors() |
840 | { | 776 | { |
841 | Vector3[] vector = new Vector3[11]; | 777 | Vector3[] vector = new Vector3[11]; |
842 | vector[0] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD | 778 | vector[0] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD |
843 | vector[1] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK | 779 | vector[1] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK |
844 | vector[2] = Vector3.UnitY; //LEFT | 780 | vector[2] = Vector3.UnitY; //LEFT |
845 | vector[3] = -Vector3.UnitY; //RIGHT | 781 | vector[3] = -Vector3.UnitY; //RIGHT |
846 | vector[4] = new Vector3(m_CameraAtAxis.Z, 0f, m_CameraUpAxis.Z); //UP | 782 | vector[4] = new Vector3(CameraAtAxis.Z, 0f, CameraUpAxis.Z); //UP |
847 | vector[5] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN | 783 | vector[5] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN |
848 | vector[6] = new Vector3(m_CameraUpAxis.Z, 0f, -m_CameraAtAxis.Z); //FORWARD_NUDGE | 784 | vector[6] = new Vector3(CameraUpAxis.Z, 0f, -CameraAtAxis.Z); //FORWARD_NUDGE |
849 | vector[7] = new Vector3(-m_CameraUpAxis.Z, 0f, m_CameraAtAxis.Z); //BACK_NUDGE | 785 | vector[7] = new Vector3(-CameraUpAxis.Z, 0f, CameraAtAxis.Z); //BACK_NUDGE |
850 | vector[8] = Vector3.UnitY; //LEFT_NUDGE | 786 | vector[8] = Vector3.UnitY; //LEFT_NUDGE |
851 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE | 787 | vector[9] = -Vector3.UnitY; //RIGHT_NUDGE |
852 | vector[10] = new Vector3(-m_CameraAtAxis.Z, 0f, -m_CameraUpAxis.Z); //DOWN_NUDGE | 788 | vector[10] = new Vector3(-CameraAtAxis.Z, 0f, -CameraUpAxis.Z); //DOWN_NUDGE |
853 | return vector; | 789 | return vector; |
854 | } | 790 | } |
855 | 791 | ||
@@ -1380,7 +1316,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1380 | // Convert it to a Matrix and/or Quaternion | 1316 | // Convert it to a Matrix and/or Quaternion |
1381 | CameraAtAxis = agentData.CameraAtAxis; | 1317 | CameraAtAxis = agentData.CameraAtAxis; |
1382 | CameraLeftAxis = agentData.CameraLeftAxis; | 1318 | CameraLeftAxis = agentData.CameraLeftAxis; |
1383 | m_CameraUpAxis = agentData.CameraUpAxis; | 1319 | CameraUpAxis = agentData.CameraUpAxis; |
1384 | 1320 | ||
1385 | // The Agent's Draw distance setting | 1321 | // The Agent's Draw distance setting |
1386 | // When we get to the point of re-computing neighbors everytime this | 1322 | // When we get to the point of re-computing neighbors everytime this |
@@ -1392,7 +1328,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1392 | // Check if Client has camera in 'follow cam' or 'build' mode. | 1328 | // Check if Client has camera in 'follow cam' or 'build' mode. |
1393 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); | 1329 | Vector3 camdif = (Vector3.One * Rotation - Vector3.One * CameraRotation); |
1394 | 1330 | ||
1395 | m_followCamAuto = ((m_CameraUpAxis.Z > 0.959f && m_CameraUpAxis.Z < 0.98f) | 1331 | m_followCamAuto = ((CameraUpAxis.Z > 0.959f && CameraUpAxis.Z < 0.98f) |
1396 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; | 1332 | && (Math.Abs(camdif.X) < 0.4f && Math.Abs(camdif.Y) < 0.4f)) ? true : false; |
1397 | 1333 | ||
1398 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; | 1334 | m_mouseLook = (flags & AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0; |
@@ -3158,7 +3094,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3158 | cAgent.Center = CameraPosition; | 3094 | cAgent.Center = CameraPosition; |
3159 | cAgent.AtAxis = CameraAtAxis; | 3095 | cAgent.AtAxis = CameraAtAxis; |
3160 | cAgent.LeftAxis = CameraLeftAxis; | 3096 | cAgent.LeftAxis = CameraLeftAxis; |
3161 | cAgent.UpAxis = m_CameraUpAxis; | 3097 | cAgent.UpAxis = CameraUpAxis; |
3162 | 3098 | ||
3163 | cAgent.Far = DrawDistance; | 3099 | cAgent.Far = DrawDistance; |
3164 | 3100 | ||
@@ -3247,7 +3183,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3247 | CameraPosition = cAgent.Center; | 3183 | CameraPosition = cAgent.Center; |
3248 | CameraAtAxis = cAgent.AtAxis; | 3184 | CameraAtAxis = cAgent.AtAxis; |
3249 | CameraLeftAxis = cAgent.LeftAxis; | 3185 | CameraLeftAxis = cAgent.LeftAxis; |
3250 | m_CameraUpAxis = cAgent.UpAxis; | 3186 | CameraUpAxis = cAgent.UpAxis; |
3251 | ParentUUID = cAgent.ParentPart; | 3187 | ParentUUID = cAgent.ParentPart; |
3252 | m_prevSitOffset = cAgent.SitOffset; | 3188 | m_prevSitOffset = cAgent.SitOffset; |
3253 | 3189 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index e4b607d..e16903c 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -65,8 +65,7 @@ namespace OpenSim.Region.Framework.Tests | |||
65 | 65 | ||
66 | // Create an object embedded inside the first | 66 | // Create an object embedded inside the first |
67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | 67 | UUID taskSceneObjectItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); |
68 | TaskInventoryItem taskSceneObjectItem | 68 | TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); |
69 | = TaskInventoryHelpers.AddSceneObject(scene, sop1, "tso", taskSceneObjectItemId, user1.PrincipalID); | ||
70 | 69 | ||
71 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); | 70 | TaskInventoryItem addedItem = sop1.Inventory.GetInventoryItem(taskSceneObjectItemId); |
72 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); | 71 | Assert.That(addedItem.ItemID, Is.EqualTo(taskSceneObjectItemId)); |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 7d7c5c5..0f62b2a 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
70 | m_client = client; | 70 | m_client = client; |
71 | m_scene = scene; | 71 | m_scene = scene; |
72 | 72 | ||
73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); | 73 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false, true); |
74 | } | 74 | } |
75 | 75 | ||
76 | private void SendServerCommand(string command) | 76 | private void SendServerCommand(string command) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs index eb39026..a7c5020 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
57 | 57 | ||
58 | m_listener.Start(50); | 58 | m_listener.Start(50); |
59 | 59 | ||
60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); | 60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false, true); |
61 | m_baseScene = baseScene; | 61 | m_baseScene = baseScene; |
62 | } | 62 | } |
63 | 63 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 62e3763..254d578 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1474,6 +1474,8 @@ Console.WriteLine("CreateGeom:"); | |||
1474 | /// </summary> | 1474 | /// </summary> |
1475 | private void changeadd() | 1475 | private void changeadd() |
1476 | { | 1476 | { |
1477 | // m_log.DebugFormat("[ODE PRIM]: Adding prim {0}", Name); | ||
1478 | |||
1477 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); | 1479 | int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); |
1478 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); | 1480 | IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position); |
1479 | 1481 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index 61e4934..57794f9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -137,7 +137,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
137 | if (cmdHandlerThread == null) | 137 | if (cmdHandlerThread == null) |
138 | { | 138 | { |
139 | // Start the thread that will be doing the work | 139 | // Start the thread that will be doing the work |
140 | cmdHandlerThread = Watchdog.StartThread(CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true); | 140 | cmdHandlerThread |
141 | = Watchdog.StartThread( | ||
142 | CmdHandlerThreadLoop, "AsyncLSLCmdHandlerThread", ThreadPriority.Normal, true, true); | ||
141 | } | 143 | } |
142 | } | 144 | } |
143 | 145 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 0cc8829..6d4072c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4450,7 +4450,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4450 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), | 4450 | Vector3 av3 = new Vector3(Util.Clip((float)color.x, 0.0f, 1.0f), |
4451 | Util.Clip((float)color.y, 0.0f, 1.0f), | 4451 | Util.Clip((float)color.y, 0.0f, 1.0f), |
4452 | Util.Clip((float)color.z, 0.0f, 1.0f)); | 4452 | Util.Clip((float)color.z, 0.0f, 1.0f)); |
4453 | m_host.SetText(text.Length > 254 ? text.Remove(255) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); | 4453 | m_host.SetText(text.Length > 254 ? text.Remove(254) : text, av3, Util.Clip((float)alpha, 0.0f, 1.0f)); |
4454 | //m_host.ParentGroup.HasGroupChanged = true; | 4454 | //m_host.ParentGroup.HasGroupChanged = true; |
4455 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); | 4455 | //m_host.ParentGroup.ScheduleGroupForFullUpdate(); |
4456 | } | 4456 | } |
@@ -6866,16 +6866,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | } | 6866 | } |
6867 | } | 6867 | } |
6868 | 6868 | ||
6869 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | 6869 | protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) |
6870 | { | 6870 | { |
6871 | m_host.AddScriptLPS(1); | ||
6872 | // LSL quaternions can normalize to 0, normal Quaternions can't. | 6871 | // LSL quaternions can normalize to 0, normal Quaternions can't. |
6873 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | 6872 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) |
6874 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 6873 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
6875 | 6874 | ||
6876 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 6875 | part.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
6877 | m_host.SitTargetOrientation = Rot2Quaternion(rot); | 6876 | part.SitTargetOrientation = Rot2Quaternion(rot); |
6878 | m_host.ParentGroup.HasGroupChanged = true; | 6877 | part.ParentGroup.HasGroupChanged = true; |
6878 | } | ||
6879 | |||
6880 | public void llSitTarget(LSL_Vector offset, LSL_Rotation rot) | ||
6881 | { | ||
6882 | m_host.AddScriptLPS(1); | ||
6883 | SitTarget(m_host, offset, rot); | ||
6884 | } | ||
6885 | |||
6886 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
6887 | { | ||
6888 | m_host.AddScriptLPS(1); | ||
6889 | if (link == ScriptBaseClass.LINK_ROOT) | ||
6890 | SitTarget(m_host.ParentGroup.RootPart, offset, rot); | ||
6891 | else if (link == ScriptBaseClass.LINK_THIS) | ||
6892 | SitTarget(m_host, offset, rot); | ||
6893 | else | ||
6894 | { | ||
6895 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
6896 | if (null != part) | ||
6897 | { | ||
6898 | SitTarget(part, offset, rot); | ||
6899 | } | ||
6900 | } | ||
6879 | } | 6901 | } |
6880 | 6902 | ||
6881 | public LSL_String llAvatarOnSitTarget() | 6903 | public LSL_String llAvatarOnSitTarget() |
@@ -7560,10 +7582,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7560 | shapeBlock.PathScaleX = 100; | 7582 | shapeBlock.PathScaleX = 100; |
7561 | shapeBlock.PathScaleY = 150; | 7583 | shapeBlock.PathScaleY = 150; |
7562 | 7584 | ||
7563 | if ((type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER) == 0 && | 7585 | int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR); |
7564 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE) == 0 && | 7586 | |
7565 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE) == 0 && | 7587 | if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) && |
7566 | (type & (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) == 0) | 7588 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) && |
7589 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) && | ||
7590 | type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag)) | ||
7567 | { | 7591 | { |
7568 | // default | 7592 | // default |
7569 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; | 7593 | type = type | (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; |
@@ -8851,23 +8875,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8851 | { | 8875 | { |
8852 | m_host.AddScriptLPS(1); | 8876 | m_host.AddScriptLPS(1); |
8853 | ScriptSleep(1000); | 8877 | ScriptSleep(1000); |
8878 | return GetPrimMediaParams(m_host, face, rules); | ||
8879 | } | ||
8854 | 8880 | ||
8881 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
8882 | { | ||
8883 | m_host.AddScriptLPS(1); | ||
8884 | ScriptSleep(1000); | ||
8885 | if (link == ScriptBaseClass.LINK_ROOT) | ||
8886 | return GetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
8887 | else if (link == ScriptBaseClass.LINK_THIS) | ||
8888 | return GetPrimMediaParams(m_host, face, rules); | ||
8889 | else | ||
8890 | { | ||
8891 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
8892 | if (null != part) | ||
8893 | return GetPrimMediaParams(part, face, rules); | ||
8894 | } | ||
8895 | |||
8896 | return new LSL_List(); | ||
8897 | } | ||
8898 | |||
8899 | private LSL_List GetPrimMediaParams(SceneObjectPart part, int face, LSL_List rules) | ||
8900 | { | ||
8855 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid | 8901 | // LSL Spec http://wiki.secondlife.com/wiki/LlGetPrimMediaParams says to fail silently if face is invalid |
8856 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). | 8902 | // TODO: Need to correctly handle case where a face has no media (which gives back an empty list). |
8857 | // Assuming silently fail means give back an empty list. Ideally, need to check this. | 8903 | // Assuming silently fail means give back an empty list. Ideally, need to check this. |
8858 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 8904 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
8859 | return new LSL_List(); | 8905 | return new LSL_List(); |
8860 | 8906 | ||
8861 | return GetPrimMediaParams(face, rules); | ||
8862 | } | ||
8863 | |||
8864 | private LSL_List GetPrimMediaParams(int face, LSL_List rules) | ||
8865 | { | ||
8866 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 8907 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8867 | if (null == module) | 8908 | if (null == module) |
8868 | throw new Exception("Media on a prim functions not available"); | 8909 | return new LSL_List(); |
8869 | 8910 | ||
8870 | MediaEntry me = module.GetMediaEntry(m_host, face); | 8911 | MediaEntry me = module.GetMediaEntry(part, face); |
8871 | 8912 | ||
8872 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams | 8913 | // As per http://wiki.secondlife.com/wiki/LlGetPrimMediaParams |
8873 | if (null == me) | 8914 | if (null == me) |
@@ -8949,33 +8990,52 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8949 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 8990 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
8950 | res.Add(new LSL_Integer((int)me.ControlPermissions)); | 8991 | res.Add(new LSL_Integer((int)me.ControlPermissions)); |
8951 | break; | 8992 | break; |
8993 | |||
8994 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
8952 | } | 8995 | } |
8953 | } | 8996 | } |
8954 | 8997 | ||
8955 | return res; | 8998 | return res; |
8956 | } | 8999 | } |
8957 | 9000 | ||
8958 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 9001 | public LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules) |
8959 | { | 9002 | { |
8960 | m_host.AddScriptLPS(1); | 9003 | m_host.AddScriptLPS(1); |
8961 | ScriptSleep(1000); | 9004 | ScriptSleep(1000); |
9005 | return SetPrimMediaParams(m_host, face, rules); | ||
9006 | } | ||
8962 | 9007 | ||
8963 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | 9008 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) |
8964 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 9009 | { |
8965 | // Don't perform the media check directly | 9010 | m_host.AddScriptLPS(1); |
8966 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9011 | ScriptSleep(1000); |
8967 | return ScriptBaseClass.LSL_STATUS_OK; | 9012 | if (link == ScriptBaseClass.LINK_ROOT) |
9013 | return SetPrimMediaParams(m_host.ParentGroup.RootPart, face, rules); | ||
9014 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9015 | return SetPrimMediaParams(m_host, face, rules); | ||
9016 | else | ||
9017 | { | ||
9018 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9019 | if (null != part) | ||
9020 | return SetPrimMediaParams(part, face, rules); | ||
9021 | } | ||
8968 | 9022 | ||
8969 | return SetPrimMediaParams(face, rules); | 9023 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
8970 | } | 9024 | } |
8971 | 9025 | ||
8972 | private LSL_Integer SetPrimMediaParams(int face, LSL_List rules) | 9026 | private LSL_Integer SetPrimMediaParams(SceneObjectPart part, LSL_Integer face, LSL_List rules) |
8973 | { | 9027 | { |
9028 | // LSL Spec http://wiki.secondlife.com/wiki/LlSetPrimMediaParams says to fail silently if face is invalid | ||
9029 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | ||
9030 | // Don't perform the media check directly | ||
9031 | if (face < 0 || face > part.GetNumberOfSides() - 1) | ||
9032 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9033 | |||
8974 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9034 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
8975 | if (null == module) | 9035 | if (null == module) |
8976 | throw new Exception("Media on a prim functions not available"); | 9036 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
8977 | 9037 | ||
8978 | MediaEntry me = module.GetMediaEntry(m_host, face); | 9038 | MediaEntry me = module.GetMediaEntry(part, face); |
8979 | if (null == me) | 9039 | if (null == me) |
8980 | me = new MediaEntry(); | 9040 | me = new MediaEntry(); |
8981 | 9041 | ||
@@ -9054,10 +9114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9054 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: | 9114 | case ScriptBaseClass.PRIM_MEDIA_PERMS_CONTROL: |
9055 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); | 9115 | me.ControlPermissions = (MediaPermission)(byte)(int)rules.GetLSLIntegerItem(i++); |
9056 | break; | 9116 | break; |
9117 | |||
9118 | default: return ScriptBaseClass.LSL_STATUS_MALFORMED_PARAMS; | ||
9057 | } | 9119 | } |
9058 | } | 9120 | } |
9059 | 9121 | ||
9060 | module.SetMediaEntry(m_host, face, me); | 9122 | module.SetMediaEntry(part, face, me); |
9061 | 9123 | ||
9062 | return ScriptBaseClass.LSL_STATUS_OK; | 9124 | return ScriptBaseClass.LSL_STATUS_OK; |
9063 | } | 9125 | } |
@@ -9066,18 +9128,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
9066 | { | 9128 | { |
9067 | m_host.AddScriptLPS(1); | 9129 | m_host.AddScriptLPS(1); |
9068 | ScriptSleep(1000); | 9130 | ScriptSleep(1000); |
9131 | return ClearPrimMedia(m_host, face); | ||
9132 | } | ||
9069 | 9133 | ||
9134 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
9135 | { | ||
9136 | m_host.AddScriptLPS(1); | ||
9137 | ScriptSleep(1000); | ||
9138 | if (link == ScriptBaseClass.LINK_ROOT) | ||
9139 | return ClearPrimMedia(m_host.ParentGroup.RootPart, face); | ||
9140 | else if (link == ScriptBaseClass.LINK_THIS) | ||
9141 | return ClearPrimMedia(m_host, face); | ||
9142 | else | ||
9143 | { | ||
9144 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(link); | ||
9145 | if (null != part) | ||
9146 | return ClearPrimMedia(part, face); | ||
9147 | } | ||
9148 | |||
9149 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; | ||
9150 | } | ||
9151 | |||
9152 | private LSL_Integer ClearPrimMedia(SceneObjectPart part, LSL_Integer face) | ||
9153 | { | ||
9070 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid | 9154 | // LSL Spec http://wiki.secondlife.com/wiki/LlClearPrimMedia says to fail silently if face is invalid |
9071 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. | 9155 | // Assuming silently fail means sending back LSL_STATUS_OK. Ideally, need to check this. |
9072 | // FIXME: Don't perform the media check directly | 9156 | // FIXME: Don't perform the media check directly |
9073 | if (face < 0 || face > m_host.GetNumberOfSides() - 1) | 9157 | if (face < 0 || face > part.GetNumberOfSides() - 1) |
9074 | return ScriptBaseClass.LSL_STATUS_OK; | 9158 | return ScriptBaseClass.LSL_STATUS_NOT_FOUND; |
9075 | 9159 | ||
9076 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); | 9160 | IMoapModule module = m_ScriptEngine.World.RequestModuleInterface<IMoapModule>(); |
9077 | if (null == module) | 9161 | if (null == module) |
9078 | throw new Exception("Media on a prim functions not available"); | 9162 | return ScriptBaseClass.LSL_STATUS_NOT_SUPPORTED; |
9079 | 9163 | ||
9080 | module.ClearMediaEntry(m_host, face); | 9164 | module.ClearMediaEntry(part, face); |
9081 | 9165 | ||
9082 | return ScriptBaseClass.LSL_STATUS_OK; | 9166 | return ScriptBaseClass.LSL_STATUS_OK; |
9083 | } | 9167 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index a9b8e04..ecc5fb5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -2169,6 +2169,31 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2169 | return result; | 2169 | return result; |
2170 | } | 2170 | } |
2171 | 2171 | ||
2172 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
2173 | { | ||
2174 | CheckThreatLevel(ThreatLevel.High, "osReplaceString"); | ||
2175 | m_host.AddScriptLPS(1); | ||
2176 | |||
2177 | // Normalize indices (if negative). | ||
2178 | // After normlaization they may still be | ||
2179 | // negative, but that is now relative to | ||
2180 | // the start, rather than the end, of the | ||
2181 | // sequence. | ||
2182 | if (start < 0) | ||
2183 | { | ||
2184 | start = src.Length + start; | ||
2185 | } | ||
2186 | |||
2187 | if (start < 0 || start >= src.Length) | ||
2188 | { | ||
2189 | return src; | ||
2190 | } | ||
2191 | |||
2192 | // Find matches beginning at start position | ||
2193 | Regex matcher = new Regex(pattern); | ||
2194 | return matcher.Replace(src,replace,count,start); | ||
2195 | } | ||
2196 | |||
2172 | public string osLoadedCreationDate() | 2197 | public string osLoadedCreationDate() |
2173 | { | 2198 | { |
2174 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); | 2199 | CheckThreatLevel(ThreatLevel.Low, "osLoadedCreationDate"); |
@@ -2786,7 +2811,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2786 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); | 2811 | CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); |
2787 | m_host.AddScriptLPS(1); | 2812 | m_host.AddScriptLPS(1); |
2788 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); | 2813 | ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); |
2789 | avatar.SpeedModifier = (float)SpeedModifier; | 2814 | |
2815 | if (avatar != null) | ||
2816 | avatar.SpeedModifier = (float)SpeedModifier; | ||
2790 | } | 2817 | } |
2791 | 2818 | ||
2792 | public void osKickAvatar(string FirstName,string SurName,string alert) | 2819 | public void osKickAvatar(string FirstName,string SurName,string alert) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index 83da204..e25255c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -157,12 +157,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
157 | 157 | ||
158 | public void CheckSenseRepeaterEvents() | 158 | public void CheckSenseRepeaterEvents() |
159 | { | 159 | { |
160 | // Nothing to do here? | ||
161 | if (SenseRepeaters.Count == 0) | ||
162 | return; | ||
163 | |||
164 | lock (SenseRepeatListLock) | 160 | lock (SenseRepeatListLock) |
165 | { | 161 | { |
162 | // Nothing to do here? | ||
163 | if (SenseRepeaters.Count == 0) | ||
164 | return; | ||
165 | |||
166 | // Go through all timers | 166 | // Go through all timers |
167 | foreach (SenseRepeatClass ts in SenseRepeaters) | 167 | foreach (SenseRepeatClass ts in SenseRepeaters) |
168 | { | 168 | { |
@@ -640,7 +640,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
640 | ts.next = | 640 | ts.next = |
641 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | 641 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); |
642 | 642 | ||
643 | SenseRepeaters.Add(ts); | 643 | lock (SenseRepeatListLock) |
644 | SenseRepeaters.Add(ts); | ||
645 | |||
644 | idx += 6; | 646 | idx += 6; |
645 | } | 647 | } |
646 | } | 648 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs index 5b8c316..8d97a7c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs | |||
@@ -64,6 +64,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); | 64 | LSL_List llCastRay(LSL_Vector start, LSL_Vector end, LSL_List options); |
65 | LSL_Integer llCeil(double f); | 65 | LSL_Integer llCeil(double f); |
66 | void llClearCameraParams(); | 66 | void llClearCameraParams(); |
67 | LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face); | ||
67 | LSL_Integer llClearPrimMedia(LSL_Integer face); | 68 | LSL_Integer llClearPrimMedia(LSL_Integer face); |
68 | void llCloseRemoteDataChannel(string channel); | 69 | void llCloseRemoteDataChannel(string channel); |
69 | LSL_Float llCloud(LSL_Vector offset); | 70 | LSL_Float llCloud(LSL_Vector offset); |
@@ -140,7 +141,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
140 | LSL_String llGetLinkName(int linknum); | 141 | LSL_String llGetLinkName(int linknum); |
141 | LSL_Integer llGetLinkNumber(); | 142 | LSL_Integer llGetLinkNumber(); |
142 | LSL_Integer llGetLinkNumberOfSides(int link); | 143 | LSL_Integer llGetLinkNumberOfSides(int link); |
143 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | 144 | LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); |
145 | LSL_List llGetLinkPrimitiveParams(int linknum, LSL_List rules); | ||
144 | LSL_Integer llGetListEntryType(LSL_List src, int index); | 146 | LSL_Integer llGetListEntryType(LSL_List src, int index); |
145 | LSL_Integer llGetListLength(LSL_List src); | 147 | LSL_Integer llGetListLength(LSL_List src); |
146 | LSL_Vector llGetLocalPos(); | 148 | LSL_Vector llGetLocalPos(); |
@@ -220,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
220 | LSL_String llGetDisplayName(string id); | 222 | LSL_String llGetDisplayName(string id); |
221 | LSL_String llRequestDisplayName(string id); | 223 | LSL_String llRequestDisplayName(string id); |
222 | void llLinkParticleSystem(int linknum, LSL_List rules); | 224 | void llLinkParticleSystem(int linknum, LSL_List rules); |
225 | void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot); | ||
223 | LSL_String llList2CSV(LSL_List src); | 226 | LSL_String llList2CSV(LSL_List src); |
224 | LSL_Float llList2Float(LSL_List src, int index); | 227 | LSL_Float llList2Float(LSL_List src, int index); |
225 | LSL_Integer llList2Integer(LSL_List src, int index); | 228 | LSL_Integer llList2Integer(LSL_List src, int index); |
@@ -336,6 +339,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
336 | void llSetInventoryPermMask(string item, int mask, int value); | 339 | void llSetInventoryPermMask(string item, int mask, int value); |
337 | void llSetLinkAlpha(int linknumber, double alpha, int face); | 340 | void llSetLinkAlpha(int linknumber, double alpha, int face); |
338 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); | 341 | void llSetLinkColor(int linknumber, LSL_Vector color, int face); |
342 | LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules); | ||
339 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); | 343 | void llSetLinkPrimitiveParams(int linknumber, LSL_List rules); |
340 | void llSetLinkTexture(int linknumber, string texture, int face); | 344 | void llSetLinkTexture(int linknumber, string texture, int face); |
341 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); | 345 | void llSetLinkTextureAnim(int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate); |
@@ -347,7 +351,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
347 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); | 351 | void llSetPayPrice(int price, LSL_List quick_pay_buttons); |
348 | void llSetPos(LSL_Vector pos); | 352 | void llSetPos(LSL_Vector pos); |
349 | LSL_Integer llSetRegionPos(LSL_Vector pos); | 353 | LSL_Integer llSetRegionPos(LSL_Vector pos); |
350 | LSL_Integer llSetPrimMediaParams(int face, LSL_List rules); | 354 | LSL_Integer llSetPrimMediaParams(LSL_Integer face, LSL_List rules); |
351 | void llSetPrimitiveParams(LSL_List rules); | 355 | void llSetPrimitiveParams(LSL_List rules); |
352 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); | 356 | void llSetLinkPrimitiveParamsFast(int linknum, LSL_List rules); |
353 | void llSetPrimURL(string url); | 357 | void llSetPrimURL(string url); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index ca24051..fb52600 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -165,6 +165,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
165 | 165 | ||
166 | LSL_String osFormatString(string str, LSL_List strings); | 166 | LSL_String osFormatString(string str, LSL_List strings); |
167 | LSL_List osMatchString(string src, string pattern, int start); | 167 | LSL_List osMatchString(string src, string pattern, int start); |
168 | LSL_String osReplaceString(string src, string pattern, string replace, int count, int start); | ||
168 | 169 | ||
169 | // Information about data loaded into the region | 170 | // Information about data loaded into the region |
170 | string osLoadedCreationDate(); | 171 | string osLoadedCreationDate(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index 1366141..a8d1ddb 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs | |||
@@ -1710,6 +1710,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1710 | m_LSL_Functions.llSitTarget(offset, rot); | 1710 | m_LSL_Functions.llSitTarget(offset, rot); |
1711 | } | 1711 | } |
1712 | 1712 | ||
1713 | public void llLinkSitTarget(LSL_Integer link, LSL_Vector offset, LSL_Rotation rot) | ||
1714 | { | ||
1715 | m_LSL_Functions.llLinkSitTarget(link, offset, rot); | ||
1716 | } | ||
1717 | |||
1713 | public void llSleep(double sec) | 1718 | public void llSleep(double sec) |
1714 | { | 1719 | { |
1715 | m_LSL_Functions.llSleep(sec); | 1720 | m_LSL_Functions.llSleep(sec); |
@@ -1909,17 +1914,32 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
1909 | { | 1914 | { |
1910 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); | 1915 | return m_LSL_Functions.llGetPrimMediaParams(face, rules); |
1911 | } | 1916 | } |
1912 | 1917 | ||
1918 | public LSL_List llGetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1919 | { | ||
1920 | return m_LSL_Functions.llGetLinkMedia(link, face, rules); | ||
1921 | } | ||
1922 | |||
1913 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) | 1923 | public LSL_Integer llSetPrimMediaParams(int face, LSL_List rules) |
1914 | { | 1924 | { |
1915 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); | 1925 | return m_LSL_Functions.llSetPrimMediaParams(face, rules); |
1916 | } | 1926 | } |
1917 | 1927 | ||
1928 | public LSL_Integer llSetLinkMedia(LSL_Integer link, LSL_Integer face, LSL_List rules) | ||
1929 | { | ||
1930 | return m_LSL_Functions.llSetLinkMedia(link, face, rules); | ||
1931 | } | ||
1932 | |||
1918 | public LSL_Integer llClearPrimMedia(LSL_Integer face) | 1933 | public LSL_Integer llClearPrimMedia(LSL_Integer face) |
1919 | { | 1934 | { |
1920 | return m_LSL_Functions.llClearPrimMedia(face); | 1935 | return m_LSL_Functions.llClearPrimMedia(face); |
1921 | } | 1936 | } |
1922 | 1937 | ||
1938 | public LSL_Integer llClearLinkMedia(LSL_Integer link, LSL_Integer face) | ||
1939 | { | ||
1940 | return m_LSL_Functions.llClearLinkMedia(link, face); | ||
1941 | } | ||
1942 | |||
1923 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) | 1943 | public LSL_Integer llGetLinkNumberOfSides(LSL_Integer link) |
1924 | { | 1944 | { |
1925 | return m_LSL_Functions.llGetLinkNumberOfSides(link); | 1945 | return m_LSL_Functions.llGetLinkNumberOfSides(link); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index cc8d417..4341246 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -472,6 +472,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
472 | return m_OSSL_Functions.osMatchString(src, pattern, start); | 472 | return m_OSSL_Functions.osMatchString(src, pattern, start); |
473 | } | 473 | } |
474 | 474 | ||
475 | public LSL_String osReplaceString(string src, string pattern, string replace, int count, int start) | ||
476 | { | ||
477 | return m_OSSL_Functions.osReplaceString(src,pattern,replace,count,start); | ||
478 | } | ||
479 | |||
480 | |||
475 | // Information about data loaded into the region | 481 | // Information about data loaded into the region |
476 | public string osLoadedCreationDate() | 482 | public string osLoadedCreationDate() |
477 | { | 483 | { |
diff --git a/OpenSim/Region/UserStatistics/WebStatsModule.cs b/OpenSim/Region/UserStatistics/WebStatsModule.cs index f627e37..b9ba4bc 100644 --- a/OpenSim/Region/UserStatistics/WebStatsModule.cs +++ b/OpenSim/Region/UserStatistics/WebStatsModule.cs | |||
@@ -83,6 +83,9 @@ namespace OpenSim.Region.UserStatistics | |||
83 | { | 83 | { |
84 | if (m_scenes.Count == 0) | 84 | if (m_scenes.Count == 0) |
85 | { | 85 | { |
86 | if (Util.IsWindows()) | ||
87 | Util.LoadArchSpecificWindowsDll("sqlite3.dll"); | ||
88 | |||
86 | //IConfig startupConfig = config.Configs["Startup"]; | 89 | //IConfig startupConfig = config.Configs["Startup"]; |
87 | 90 | ||
88 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); | 91 | dbConn = new SqliteConnection("URI=file:LocalUserStatistics.db,version=3"); |
@@ -221,13 +224,11 @@ namespace OpenSim.Region.UserStatistics | |||
221 | concurrencyCounter--; | 224 | concurrencyCounter--; |
222 | 225 | ||
223 | response_code = 200; | 226 | response_code = 200; |
224 | |||
225 | } | 227 | } |
226 | else | 228 | else |
227 | { | 229 | { |
228 | strOut = MainServer.Instance.GetHTTP404(""); | 230 | strOut = MainServer.Instance.GetHTTP404(""); |
229 | } | 231 | } |
230 | |||
231 | 232 | ||
232 | responsedata["int_response_code"] = response_code; | 233 | responsedata["int_response_code"] = response_code; |
233 | responsedata["content_type"] = contenttype; | 234 | responsedata["content_type"] = contenttype; |
@@ -244,43 +245,44 @@ namespace OpenSim.Region.UserStatistics | |||
244 | // TODO: FIXME: implement stats migrations | 245 | // TODO: FIXME: implement stats migrations |
245 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; | 246 | const string SQL = @"SELECT * FROM migrations LIMIT 1"; |
246 | 247 | ||
247 | SqliteCommand cmd = new SqliteCommand(SQL, db); | 248 | using (SqliteCommand cmd = new SqliteCommand(SQL, db)) |
248 | |||
249 | try | ||
250 | { | ||
251 | cmd.ExecuteNonQuery(); | ||
252 | } | ||
253 | catch (SqliteSyntaxException) | ||
254 | { | 249 | { |
255 | CreateTables(db); | 250 | try |
251 | { | ||
252 | cmd.ExecuteNonQuery(); | ||
253 | } | ||
254 | catch (SqliteSyntaxException) | ||
255 | { | ||
256 | CreateTables(db); | ||
257 | } | ||
256 | } | 258 | } |
257 | } | 259 | } |
258 | } | 260 | } |
259 | 261 | ||
260 | public void CreateTables(SqliteConnection db) | 262 | public void CreateTables(SqliteConnection db) |
261 | { | 263 | { |
262 | SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db); | 264 | using (SqliteCommand createcmd = new SqliteCommand(SQL_STATS_TABLE_CREATE, db)) |
263 | createcmd.ExecuteNonQuery(); | 265 | { |
266 | createcmd.ExecuteNonQuery(); | ||
264 | 267 | ||
265 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; | 268 | createcmd.CommandText = SQL_MIGRA_TABLE_CREATE; |
266 | createcmd.ExecuteNonQuery(); | 269 | createcmd.ExecuteNonQuery(); |
270 | } | ||
267 | } | 271 | } |
268 | 272 | ||
269 | public virtual void PostInitialise() | 273 | public virtual void PostInitialise() |
270 | { | 274 | { |
271 | if (!enabled) | 275 | if (!enabled) |
272 | { | ||
273 | return; | 276 | return; |
274 | } | 277 | |
275 | AddHandlers(); | 278 | AddHandlers(); |
276 | } | 279 | } |
277 | 280 | ||
278 | public virtual void Close() | 281 | public virtual void Close() |
279 | { | 282 | { |
280 | if (!enabled) | 283 | if (!enabled) |
281 | { | ||
282 | return; | 284 | return; |
283 | } | 285 | |
284 | dbConn.Close(); | 286 | dbConn.Close(); |
285 | dbConn.Dispose(); | 287 | dbConn.Dispose(); |
286 | m_sessions.Clear(); | 288 | m_sessions.Clear(); |
@@ -301,7 +303,8 @@ namespace OpenSim.Region.UserStatistics | |||
301 | 303 | ||
302 | public void OnRegisterCaps(UUID agentID, Caps caps) | 304 | public void OnRegisterCaps(UUID agentID, Caps caps) |
303 | { | 305 | { |
304 | m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 306 | // m_log.DebugFormat("[WEB STATS MODULE]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
307 | |||
305 | string capsPath = "/CAPS/VS/" + UUID.Random(); | 308 | string capsPath = "/CAPS/VS/" + UUID.Random(); |
306 | caps.RegisterHandler("ViewerStats", | 309 | caps.RegisterHandler("ViewerStats", |
307 | new RestStreamHandler("POST", capsPath, | 310 | new RestStreamHandler("POST", capsPath, |
@@ -315,7 +318,6 @@ namespace OpenSim.Region.UserStatistics | |||
315 | 318 | ||
316 | public void OnDeRegisterCaps(UUID agentID, Caps caps) | 319 | public void OnDeRegisterCaps(UUID agentID, Caps caps) |
317 | { | 320 | { |
318 | |||
319 | } | 321 | } |
320 | 322 | ||
321 | protected virtual void AddHandlers() | 323 | protected virtual void AddHandlers() |
@@ -365,7 +367,6 @@ namespace OpenSim.Region.UserStatistics | |||
365 | 367 | ||
366 | public void OnMakeChildAgent(ScenePresence agent) | 368 | public void OnMakeChildAgent(ScenePresence agent) |
367 | { | 369 | { |
368 | |||
369 | } | 370 | } |
370 | 371 | ||
371 | public void OnClientClosed(UUID agentID, Scene scene) | 372 | public void OnClientClosed(UUID agentID, Scene scene) |
@@ -427,6 +428,7 @@ namespace OpenSim.Region.UserStatistics | |||
427 | return scene.RegionInfo.RegionID; | 428 | return scene.RegionInfo.RegionID; |
428 | } | 429 | } |
429 | } | 430 | } |
431 | |||
430 | return UUID.Zero; | 432 | return UUID.Zero; |
431 | } | 433 | } |
432 | 434 | ||
@@ -455,14 +457,14 @@ namespace OpenSim.Region.UserStatistics | |||
455 | UserSessionData usd; | 457 | UserSessionData usd; |
456 | OSD message = OSDParser.DeserializeLLSDXml(request); | 458 | OSD message = OSDParser.DeserializeLLSDXml(request); |
457 | OSDMap mmap; | 459 | OSDMap mmap; |
460 | |||
458 | lock (m_sessions) | 461 | lock (m_sessions) |
459 | { | 462 | { |
460 | if (agentID != UUID.Zero) | 463 | if (agentID != UUID.Zero) |
461 | { | 464 | { |
462 | |||
463 | if (!m_sessions.ContainsKey(agentID)) | 465 | if (!m_sessions.ContainsKey(agentID)) |
464 | { | 466 | { |
465 | m_log.Warn("[WEB STATS MODULE]: no session for stat disclosure"); | 467 | m_log.WarnFormat("[WEB STATS MODULE]: no session for stat disclosure for agent {0}", agentID); |
466 | return new UserSessionID(); | 468 | return new UserSessionID(); |
467 | } | 469 | } |
468 | uid = m_sessions[agentID]; | 470 | uid = m_sessions[agentID]; |
@@ -582,8 +584,6 @@ namespace OpenSim.Region.UserStatistics | |||
582 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); | 584 | usd.n_out_kb = (float)net_out["kbytes"].AsReal(); |
583 | usd.n_out_pk = net_out["packets"].AsInteger(); | 585 | usd.n_out_pk = net_out["packets"].AsInteger(); |
584 | } | 586 | } |
585 | |||
586 | |||
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
@@ -599,83 +599,85 @@ namespace OpenSim.Region.UserStatistics | |||
599 | 599 | ||
600 | lock (db) | 600 | lock (db) |
601 | { | 601 | { |
602 | SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db); | 602 | using (SqliteCommand updatecmd = new SqliteCommand(SQL_STATS_TABLE_UPDATE, db)) |
603 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); | ||
604 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); | ||
605 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); | ||
606 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); | ||
607 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); | ||
608 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); | ||
609 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); | ||
610 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
611 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
612 | (int) uid.session_data.min_agents_in_view)); | ||
613 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
614 | (int) uid.session_data.max_agents_in_view)); | ||
615 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
616 | (int) uid.session_data.mode_agents_in_view)); | ||
617 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
650 | |||
651 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
654 | |||
655 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
656 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
658 | // m_log.Debug("UPDATE"); | ||
659 | |||
660 | int result = updatecmd.ExecuteNonQuery(); | ||
661 | |||
662 | if (result == 0) | ||
663 | { | 603 | { |
664 | // m_log.Debug("INSERT"); | 604 | updatecmd.Parameters.Add(new SqliteParameter(":session_id", uid.session_data.session_id.ToString())); |
665 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; | 605 | updatecmd.Parameters.Add(new SqliteParameter(":agent_id", uid.session_data.agent_id.ToString())); |
666 | try | 606 | updatecmd.Parameters.Add(new SqliteParameter(":region_id", uid.session_data.region_id.ToString())); |
667 | { | 607 | updatecmd.Parameters.Add(new SqliteParameter(":last_updated", (int) uid.session_data.last_updated)); |
668 | updatecmd.ExecuteNonQuery(); | 608 | updatecmd.Parameters.Add(new SqliteParameter(":remote_ip", uid.session_data.remote_ip)); |
669 | } | 609 | updatecmd.Parameters.Add(new SqliteParameter(":name_f", uid.session_data.name_f)); |
670 | catch (SqliteExecutionException) | 610 | updatecmd.Parameters.Add(new SqliteParameter(":name_l", uid.session_data.name_l)); |
611 | updatecmd.Parameters.Add(new SqliteParameter(":avg_agents_in_view", uid.session_data.avg_agents_in_view)); | ||
612 | updatecmd.Parameters.Add(new SqliteParameter(":min_agents_in_view", | ||
613 | (int) uid.session_data.min_agents_in_view)); | ||
614 | updatecmd.Parameters.Add(new SqliteParameter(":max_agents_in_view", | ||
615 | (int) uid.session_data.max_agents_in_view)); | ||
616 | updatecmd.Parameters.Add(new SqliteParameter(":mode_agents_in_view", | ||
617 | (int) uid.session_data.mode_agents_in_view)); | ||
618 | updatecmd.Parameters.Add(new SqliteParameter(":avg_fps", uid.session_data.avg_fps)); | ||
619 | updatecmd.Parameters.Add(new SqliteParameter(":min_fps", uid.session_data.min_fps)); | ||
620 | updatecmd.Parameters.Add(new SqliteParameter(":max_fps", uid.session_data.max_fps)); | ||
621 | updatecmd.Parameters.Add(new SqliteParameter(":mode_fps", uid.session_data.mode_fps)); | ||
622 | updatecmd.Parameters.Add(new SqliteParameter(":a_language", uid.session_data.a_language)); | ||
623 | updatecmd.Parameters.Add(new SqliteParameter(":mem_use", uid.session_data.mem_use)); | ||
624 | updatecmd.Parameters.Add(new SqliteParameter(":meters_traveled", uid.session_data.meters_traveled)); | ||
625 | updatecmd.Parameters.Add(new SqliteParameter(":avg_ping", uid.session_data.avg_ping)); | ||
626 | updatecmd.Parameters.Add(new SqliteParameter(":min_ping", uid.session_data.min_ping)); | ||
627 | updatecmd.Parameters.Add(new SqliteParameter(":max_ping", uid.session_data.max_ping)); | ||
628 | updatecmd.Parameters.Add(new SqliteParameter(":mode_ping", uid.session_data.mode_ping)); | ||
629 | updatecmd.Parameters.Add(new SqliteParameter(":regions_visited", uid.session_data.regions_visited)); | ||
630 | updatecmd.Parameters.Add(new SqliteParameter(":run_time", uid.session_data.run_time)); | ||
631 | updatecmd.Parameters.Add(new SqliteParameter(":avg_sim_fps", uid.session_data.avg_sim_fps)); | ||
632 | updatecmd.Parameters.Add(new SqliteParameter(":min_sim_fps", uid.session_data.min_sim_fps)); | ||
633 | updatecmd.Parameters.Add(new SqliteParameter(":max_sim_fps", uid.session_data.max_sim_fps)); | ||
634 | updatecmd.Parameters.Add(new SqliteParameter(":mode_sim_fps", uid.session_data.mode_sim_fps)); | ||
635 | updatecmd.Parameters.Add(new SqliteParameter(":start_time", uid.session_data.start_time)); | ||
636 | updatecmd.Parameters.Add(new SqliteParameter(":client_version", uid.session_data.client_version)); | ||
637 | updatecmd.Parameters.Add(new SqliteParameter(":s_cpu", uid.session_data.s_cpu)); | ||
638 | updatecmd.Parameters.Add(new SqliteParameter(":s_gpu", uid.session_data.s_gpu)); | ||
639 | updatecmd.Parameters.Add(new SqliteParameter(":s_os", uid.session_data.s_os)); | ||
640 | updatecmd.Parameters.Add(new SqliteParameter(":s_ram", uid.session_data.s_ram)); | ||
641 | updatecmd.Parameters.Add(new SqliteParameter(":d_object_kb", uid.session_data.d_object_kb)); | ||
642 | updatecmd.Parameters.Add(new SqliteParameter(":d_texture_kb", uid.session_data.d_texture_kb)); | ||
643 | updatecmd.Parameters.Add(new SqliteParameter(":d_world_kb", uid.session_data.d_world_kb)); | ||
644 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_kb", uid.session_data.n_in_kb)); | ||
645 | updatecmd.Parameters.Add(new SqliteParameter(":n_in_pk", uid.session_data.n_in_pk)); | ||
646 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_kb", uid.session_data.n_out_kb)); | ||
647 | updatecmd.Parameters.Add(new SqliteParameter(":n_out_pk", uid.session_data.n_out_pk)); | ||
648 | updatecmd.Parameters.Add(new SqliteParameter(":f_dropped", uid.session_data.f_dropped)); | ||
649 | updatecmd.Parameters.Add(new SqliteParameter(":f_failed_resends", uid.session_data.f_failed_resends)); | ||
650 | updatecmd.Parameters.Add(new SqliteParameter(":f_invalid", uid.session_data.f_invalid)); | ||
651 | |||
652 | updatecmd.Parameters.Add(new SqliteParameter(":f_off_circuit", uid.session_data.f_off_circuit)); | ||
653 | updatecmd.Parameters.Add(new SqliteParameter(":f_resent", uid.session_data.f_resent)); | ||
654 | updatecmd.Parameters.Add(new SqliteParameter(":f_send_packet", uid.session_data.f_send_packet)); | ||
655 | |||
656 | updatecmd.Parameters.Add(new SqliteParameter(":session_key", uid.session_data.session_id.ToString())); | ||
657 | updatecmd.Parameters.Add(new SqliteParameter(":agent_key", uid.session_data.agent_id.ToString())); | ||
658 | updatecmd.Parameters.Add(new SqliteParameter(":region_key", uid.session_data.region_id.ToString())); | ||
659 | |||
660 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats update for {0}", uid.session_data.agent_id); | ||
661 | |||
662 | int result = updatecmd.ExecuteNonQuery(); | ||
663 | |||
664 | if (result == 0) | ||
671 | { | 665 | { |
672 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage Execution Exception"); | 666 | // m_log.DebugFormat("[WEB STATS MODULE]: Database stats insert for {0}", uid.session_data.agent_id); |
673 | } | 667 | |
674 | catch (SqliteSyntaxException) | 668 | updatecmd.CommandText = SQL_STATS_TABLE_INSERT; |
675 | { | ||
676 | m_log.Warn("[WEB STATS MODULE]: failed to write stats to storage SQL Syntax Exception"); | ||
677 | } | ||
678 | 669 | ||
670 | try | ||
671 | { | ||
672 | updatecmd.ExecuteNonQuery(); | ||
673 | } | ||
674 | catch (Exception e) | ||
675 | { | ||
676 | m_log.WarnFormat( | ||
677 | "[WEB STATS MODULE]: failed to write stats for {0}, storage Execution Exception {1}{2}", | ||
678 | uid.session_data.agent_id, e.Message, e.StackTrace); | ||
679 | } | ||
680 | } | ||
679 | } | 681 | } |
680 | } | 682 | } |
681 | } | 683 | } |