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-rw-r--r--OpenSim/Region/Application/OpenSimBase.cs11
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs6
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs15
-rw-r--r--OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs73
-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs3
-rwxr-xr-xOpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs10
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs28
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs245
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs24
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs34
10 files changed, 329 insertions, 120 deletions
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs
index c1d0727..ddc7f10 100644
--- a/OpenSim/Region/Application/OpenSimBase.cs
+++ b/OpenSim/Region/Application/OpenSimBase.cs
@@ -263,15 +263,16 @@ namespace OpenSim
263 { 263 {
264 string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1); 264 string capitalizedTopic = char.ToUpper(topic[0]) + topic.Substring(1);
265 265
266 // This is a hack to allow the user to enter the help command in upper or lowercase. This will go
267 // away at some point.
268 m_console.Commands.AddCommand(capitalizedTopic, false, "help " + topic,
269 "help " + capitalizedTopic,
270 "Get help on plugin command '" + topic + "'",
271 HandleCommanderHelp);
266 m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic, 272 m_console.Commands.AddCommand(capitalizedTopic, false, "help " + capitalizedTopic,
267 "help " + capitalizedTopic, 273 "help " + capitalizedTopic,
268 "Get help on plugin command '" + topic + "'", 274 "Get help on plugin command '" + topic + "'",
269 HandleCommanderHelp); 275 HandleCommanderHelp);
270//
271// m_console.Commands.AddCommand("General", false, topic,
272// topic,
273// "Execute subcommand for plugin '" + topic + "'",
274// null);
275 276
276 ICommander commander = null; 277 ICommander commander = null;
277 278
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
index 21a9999..58925fd 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs
@@ -132,13 +132,13 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
132 { 132 {
133 // We need to do this because: 133 // We need to do this because:
134 // "Saving the image to the same file it was constructed from is not allowed and throws an exception." 134 // "Saving the image to the same file it was constructed from is not allowed and throws an exception."
135 string tempName = offsetX + "_ " + offsetY + "_" + filename; 135 string tempName = Path.GetTempFileName();
136 136
137 Bitmap entireBitmap = null; 137 Bitmap entireBitmap = null;
138 Bitmap thisBitmap = null; 138 Bitmap thisBitmap = null;
139 if (File.Exists(filename)) 139 if (File.Exists(filename))
140 { 140 {
141 File.Copy(filename, tempName); 141 File.Copy(filename, tempName, true);
142 entireBitmap = new Bitmap(tempName); 142 entireBitmap = new Bitmap(tempName);
143 if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY) 143 if (entireBitmap.Width != fileWidth * regionSizeX || entireBitmap.Height != fileHeight * regionSizeY)
144 { 144 {
@@ -152,7 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders
152 } 152 }
153 153
154 thisBitmap = CreateGrayscaleBitmapFromMap(m_channel); 154 thisBitmap = CreateGrayscaleBitmapFromMap(m_channel);
155 Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY); 155// Console.WriteLine("offsetX=" + offsetX + " offsetY=" + offsetY);
156 for (int x = 0; x < regionSizeX; x++) 156 for (int x = 0; x < regionSizeX; x++)
157 for (int y = 0; y < regionSizeY; y++) 157 for (int y = 0; y < regionSizeY; y++)
158 entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y)); 158 entireBitmap.SetPixel(x + offsetX * regionSizeX, y + (fileHeight - 1 - offsetY) * regionSizeY, thisBitmap.GetPixel(x, y));
diff --git a/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs b/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs
index 7237f90..d407617 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/ITerrainLoader.cs
@@ -38,6 +38,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain
38 ITerrainChannel LoadStream(Stream stream); 38 ITerrainChannel LoadStream(Stream stream);
39 void SaveFile(string filename, ITerrainChannel map); 39 void SaveFile(string filename, ITerrainChannel map);
40 void SaveStream(Stream stream, ITerrainChannel map); 40 void SaveStream(Stream stream, ITerrainChannel map);
41
42 /// <summary>
43 /// Save a number of map tiles to a single big image file.
44 /// </summary>
45 /// <remarks>
46 /// If the image file already exists then the tiles saved will replace those already in the file - other tiles
47 /// will be untouched.
48 /// </remarks>
49 /// <param name="filename">The terrain file to save</param>
50 /// <param name="offsetX">The map x co-ordinate at which to begin the save.</param>
51 /// <param name="offsetY">The may y co-ordinate at which to begin the save.</param>
52 /// <param name="fileWidth">The number of tiles to save along the X axis.</param>
53 /// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
54 /// <param name="regionSizeX">The width of a map tile.</param>
55 /// <param name="regionSizeY">The height of a map tile.</param>
41 void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY); 56 void SaveFile(ITerrainChannel map, string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int regionSizeX, int regionSizeY);
42 } 57 }
43} \ No newline at end of file 58} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 7c6df03..9159f0c 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -561,49 +561,56 @@ namespace OpenSim.Region.CoreModules.World.Terrain
561 } 561 }
562 562
563 /// <summary> 563 /// <summary>
564 /// Saves the terrain to a larger terrain file. 564 /// Save a number of map tiles to a single big image file.
565 /// </summary> 565 /// </summary>
566 /// <remarks>
567 /// If the image file already exists then the tiles saved will replace those already in the file - other tiles
568 /// will be untouched.
569 /// </remarks>
566 /// <param name="filename">The terrain file to save</param> 570 /// <param name="filename">The terrain file to save</param>
567 /// <param name="fileWidth">The width of the file in units</param> 571 /// <param name="fileWidth">The number of tiles to save along the X axis.</param>
568 /// <param name="fileHeight">The height of the file in units</param> 572 /// <param name="fileHeight">The number of tiles to save along the Y axis.</param>
569 /// <param name="fileStartX">Where to begin our slice</param> 573 /// <param name="fileStartX">The map x co-ordinate at which to begin the save.</param>
570 /// <param name="fileStartY">Where to begin our slice</param> 574 /// <param name="fileStartY">The may y co-ordinate at which to begin the save.</param>
571 public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY) 575 public void SaveToFile(string filename, int fileWidth, int fileHeight, int fileStartX, int fileStartY)
572 { 576 {
573 int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX; 577 int offsetX = (int)m_scene.RegionInfo.RegionLocX - fileStartX;
574 int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY; 578 int offsetY = (int)m_scene.RegionInfo.RegionLocY - fileStartY;
575 579
576 if (offsetX >= 0 && offsetX < fileWidth && offsetY >= 0 && offsetY < fileHeight) 580 if (offsetX < 0 || offsetX >= fileWidth || offsetY < 0 || offsetY >= fileHeight)
577 { 581 {
578 // this region is included in the tile request 582 MainConsole.Instance.OutputFormat(
579 foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders) 583 "ERROR: file width + minimum X tile and file height + minimum Y tile must incorporate the current region at ({0},{1}). File width {2} from {3} and file height {4} from {5} does not.",
584 m_scene.RegionInfo.RegionLocX, m_scene.RegionInfo.RegionLocY, fileWidth, fileStartX, fileHeight, fileStartY);
585
586 return;
587 }
588
589 // this region is included in the tile request
590 foreach (KeyValuePair<string, ITerrainLoader> loader in m_loaders)
591 {
592 if (filename.EndsWith(loader.Key))
580 { 593 {
581 if (filename.EndsWith(loader.Key)) 594 lock (m_scene)
582 { 595 {
583 lock (m_scene) 596 loader.Value.SaveFile(m_channel, filename, offsetX, offsetY,
584 { 597 fileWidth, fileHeight,
585 loader.Value.SaveFile(m_channel, filename, offsetX, offsetY, 598 (int)Constants.RegionSize,
586 fileWidth, fileHeight, 599 (int)Constants.RegionSize);
587 (int)Constants.RegionSize, 600
588 (int)Constants.RegionSize); 601 MainConsole.Instance.OutputFormat(
589 602 "Saved terrain from ({0},{1}) to ({2},{3}) from {4} to {5}",
590 m_log.InfoFormat("[TERRAIN]: Saved terrain from {0} to {1}", m_scene.RegionInfo.RegionName, filename); 603 fileStartX, fileStartY, fileStartX + fileWidth - 1, fileStartY + fileHeight - 1,
591 } 604 m_scene.RegionInfo.RegionName, filename);
592
593 return;
594 } 605 }
606
607 return;
595 } 608 }
596
597 m_log.ErrorFormat(
598 "[TERRAIN]: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
599 m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
600 } 609 }
601// else 610
602// { 611 MainConsole.Instance.OutputFormat(
603// m_log.ErrorFormat( 612 "ERROR: Could not save terrain from {0} to {1}. Valid file extensions are {2}",
604// "[TERRAIN]: Could not save terrain from {0} to {1}. {2} {3} {4} {5} {6} {7}", 613 m_scene.RegionInfo.RegionName, filename, m_supportedFileExtensions);
605// m_scene.RegionInfo.RegionName, filename, fileWidth, fileHeight, fileStartX, fileStartY, offsetX, offsetY);
606// }
607 } 614 }
608 615
609 /// <summary> 616 /// <summary>
@@ -1194,6 +1201,12 @@ namespace OpenSim.Region.CoreModules.World.Terrain
1194 "Integer"); 1201 "Integer");
1195 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file", 1202 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
1196 "Integer"); 1203 "Integer");
1204 saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
1205 + "= Example =\n"
1206 + "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
1207 + " # terrain save-tile ST06.png 2 3 9910 10234\n",
1208 "Integer");
1209
1197 // Terrain adjustments 1210 // Terrain adjustments
1198 Command fillRegionCommand = 1211 Command fillRegionCommand =
1199 new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value."); 1212 new Command("fill", CommandIntentions.COMMAND_HAZARDOUS, InterfaceFillTerrain, "Fills the current heightmap with a specified value.");
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
index bb4c788..8bfbbf8 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
@@ -46,7 +46,8 @@ namespace OpenSim.Region.Framework.Interfaces
46 /// </summary> 46 /// </summary>
47 event ScriptCommand OnScriptCommand; 47 event ScriptCommand OnScriptCommand;
48 48
49 void RegisterScriptInvocation(string name, ScriptInvocation fn, Type[] csig, Type rsig); 49 void RegisterScriptInvocation(ScriptInvocation fn);
50 ScriptInvocation[] GetScriptInvocationList();
50 51
51 ScriptInvocation LookupScriptInvocation(string fname); 52 ScriptInvocation LookupScriptInvocation(string fname);
52 string LookupModInvocation(string fname); 53 string LookupModInvocation(string fname);
diff --git a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
index a3f68e5..e452124 100755
--- a/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
+++ b/OpenSim/Region/OptionalModules/PhysicsParameters/PhysicsParameters.cs
@@ -264,14 +264,14 @@ namespace OpenSim.Region.OptionalModules.PhysicsParameters
264 264
265 private void WriteOut(string msg, params object[] args) 265 private void WriteOut(string msg, params object[] args)
266 { 266 {
267 m_log.InfoFormat(msg, args); 267 // m_log.InfoFormat(msg, args);
268 // MainConsole.Instance.OutputFormat(msg, args); 268 MainConsole.Instance.OutputFormat(msg, args);
269 } 269 }
270 270
271 private void WriteError(string msg, params object[] args) 271 private void WriteError(string msg, params object[] args)
272 { 272 {
273 m_log.ErrorFormat(msg, args); 273 // m_log.ErrorFormat(msg, args);
274 // MainConsole.Instance.OutputFormat(msg, args); 274 MainConsole.Instance.OutputFormat(msg, args);
275 } 275 }
276 } 276 }
277} \ No newline at end of file 277}
diff --git a/OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs b/OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
index a90362e..8e8a0b6 100644
--- a/OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/ScriptModuleComms/ScriptModuleCommsModule.cs
@@ -126,14 +126,30 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
126 m_scriptModule.PostScriptEvent(script, "link_message", args); 126 m_scriptModule.PostScriptEvent(script, "link_message", args);
127 } 127 }
128 128
129 public void RegisterScriptInvocation(string fname, ScriptInvocation fcall, Type[] csig, Type rsig) 129 public void RegisterScriptInvocation(ScriptInvocation fcall)
130 { 130 {
131 lock (m_scriptInvocation) 131 lock (m_scriptInvocation)
132 { 132 {
133 m_scriptInvocation[fname] = new ScriptInvocationData(fname,fcall,csig,rsig); 133 ParameterInfo[] parameters = fcall.Method.GetParameters ();
134 Type[] parmTypes = new Type[parameters.Length];
135 for (int i = 0 ; i < parameters.Length ; i++)
136 parmTypes[i] = parameters[i].ParameterType;
137 m_scriptInvocation[fcall.Method.Name] = new ScriptInvocationData(fcall.Method.Name, fcall, parmTypes, fcall.Method.ReturnType);
134 } 138 }
135 } 139 }
136 140
141 public ScriptInvocation[] GetScriptInvocationList()
142 {
143 List<ScriptInvocation> ret = new List<ScriptInvocation>();
144
145 lock (m_scriptInvocation)
146 {
147 foreach (ScriptInvocationData d in m_scriptInvocation.Values)
148 ret.Add(d.ScriptInvocationFn);
149 }
150 return ret.ToArray();
151 }
152
137 public string LookupModInvocation(string fname) 153 public string LookupModInvocation(string fname)
138 { 154 {
139 lock (m_scriptInvocation) 155 lock (m_scriptInvocation)
@@ -147,6 +163,14 @@ namespace OpenSim.Region.CoreModules.Scripting.ScriptModuleComms
147 return "modInvokeI"; 163 return "modInvokeI";
148 else if (sid.ReturnType == typeof(float)) 164 else if (sid.ReturnType == typeof(float))
149 return "modInvokeF"; 165 return "modInvokeF";
166 else if (sid.ReturnType == typeof(UUID))
167 return "modInvokeK";
168 else if (sid.ReturnType == typeof(OpenMetaverse.Vector3))
169 return "modInvokeV";
170 else if (sid.ReturnType == typeof(OpenMetaverse.Quaternion))
171 return "modInvokeR";
172 else if (sid.ReturnType == typeof(object[]))
173 return "modInvokeL";
150 } 174 }
151 } 175 }
152 176
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
index 2942104..1bcbcd3 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs
@@ -120,33 +120,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
120 /// 120 ///
121 /// </summary> 121 /// </summary>
122 /// <param name="fname">The name of the function to invoke</param> 122 /// <param name="fname">The name of the function to invoke</param>
123 /// <param name="fname">List of parameters</param> 123 /// <param name="parms">List of parameters</param>
124 /// <returns>string result of the invocation</returns> 124 /// <returns>string result of the invocation</returns>
125 public string modInvokeS(string fname, params object[] parms) 125 public LSL_String modInvokeS(string fname, params object[] parms)
126 { 126 {
127 Type returntype = m_comms.LookupReturnType(fname); 127 Type returntype = m_comms.LookupReturnType(fname);
128 if (returntype != typeof(string)) 128 if (returntype != typeof(string))
129 MODError(String.Format("return type mismatch for {0}",fname)); 129 MODError(String.Format("return type mismatch for {0}",fname));
130 130
131 return (string)modInvoke(fname,parms); 131 string result = (string)modInvoke(fname,parms);
132 return new LSL_String(result);
132 } 133 }
133 134
134 public int modInvokeI(string fname, params object[] parms) 135 public LSL_Integer modInvokeI(string fname, params object[] parms)
135 { 136 {
136 Type returntype = m_comms.LookupReturnType(fname); 137 Type returntype = m_comms.LookupReturnType(fname);
137 if (returntype != typeof(int)) 138 if (returntype != typeof(int))
138 MODError(String.Format("return type mismatch for {0}",fname)); 139 MODError(String.Format("return type mismatch for {0}",fname));
139 140
140 return (int)modInvoke(fname,parms); 141 int result = (int)modInvoke(fname,parms);
142 return new LSL_Integer(result);
141 } 143 }
142 144
143 public float modInvokeF(string fname, params object[] parms) 145 public LSL_Float modInvokeF(string fname, params object[] parms)
144 { 146 {
145 Type returntype = m_comms.LookupReturnType(fname); 147 Type returntype = m_comms.LookupReturnType(fname);
146 if (returntype != typeof(float)) 148 if (returntype != typeof(float))
147 MODError(String.Format("return type mismatch for {0}",fname)); 149 MODError(String.Format("return type mismatch for {0}",fname));
148 150
149 return (float)modInvoke(fname,parms); 151 float result = (float)modInvoke(fname,parms);
152 return new LSL_Float(result);
153 }
154
155 public LSL_Key modInvokeK(string fname, params object[] parms)
156 {
157 Type returntype = m_comms.LookupReturnType(fname);
158 if (returntype != typeof(UUID))
159 MODError(String.Format("return type mismatch for {0}",fname));
160
161 UUID result = (UUID)modInvoke(fname,parms);
162 return new LSL_Key(result.ToString());
163 }
164
165 public LSL_Vector modInvokeV(string fname, params object[] parms)
166 {
167 Type returntype = m_comms.LookupReturnType(fname);
168 if (returntype != typeof(OpenMetaverse.Vector3))
169 MODError(String.Format("return type mismatch for {0}",fname));
170
171 OpenMetaverse.Vector3 result = (OpenMetaverse.Vector3)modInvoke(fname,parms);
172 return new LSL_Vector(result.X,result.Y,result.Z);
173 }
174
175 public LSL_Rotation modInvokeR(string fname, params object[] parms)
176 {
177 Type returntype = m_comms.LookupReturnType(fname);
178 if (returntype != typeof(OpenMetaverse.Quaternion))
179 MODError(String.Format("return type mismatch for {0}",fname));
180
181 OpenMetaverse.Quaternion result = (OpenMetaverse.Quaternion)modInvoke(fname,parms);
182 return new LSL_Rotation(result.X,result.Y,result.Z,result.W);
183 }
184
185 public LSL_List modInvokeL(string fname, params object[] parms)
186 {
187 Type returntype = m_comms.LookupReturnType(fname);
188 if (returntype != typeof(object[]))
189 MODError(String.Format("return type mismatch for {0}",fname));
190
191 object[] result = (object[])modInvoke(fname,parms);
192 object[] llist = new object[result.Length];
193 for (int i = 0; i < result.Length; i++)
194 {
195 if (result[i] is string)
196 llist[i] = new LSL_String((string)result[i]);
197 else if (result[i] is int)
198 llist[i] = new LSL_Integer((int)result[i]);
199 else if (result[i] is float)
200 llist[i] = new LSL_Float((float)result[i]);
201 else if (result[i] is OpenMetaverse.Vector3)
202 {
203 OpenMetaverse.Vector3 vresult = (OpenMetaverse.Vector3)result[i];
204 llist[i] = new LSL_Vector(vresult.X,vresult.Y,vresult.Z);
205 }
206 else if (result[i] is OpenMetaverse.Quaternion)
207 {
208 OpenMetaverse.Quaternion qresult = (OpenMetaverse.Quaternion)result[i];
209 llist[i] = new LSL_Rotation(qresult.X,qresult.Y,qresult.Z,qresult.W);
210 }
211 else
212 {
213 MODError(String.Format("unknown list element returned by {0}",fname));
214 }
215 }
216
217 return new LSL_List(llist);
150 } 218 }
151 219
152 /// <summary> 220 /// <summary>
@@ -168,63 +236,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
168 MODError(String.Format("wrong number of parameters to function {0}",fname)); 236 MODError(String.Format("wrong number of parameters to function {0}",fname));
169 237
170 object[] convertedParms = new object[parms.Length]; 238 object[] convertedParms = new object[parms.Length];
171
172 for (int i = 0; i < parms.Length; i++) 239 for (int i = 0; i < parms.Length; i++)
173 { 240 convertedParms[i] = ConvertFromLSL(parms[i],signature[i]);
174 if (parms[i] is LSL_String)
175 {
176 if (signature[i] != typeof(string))
177 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
178
179 convertedParms[i] = (string)(LSL_String)parms[i];
180 }
181 else if (parms[i] is LSL_Integer)
182 {
183 if (signature[i] != typeof(int))
184 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
185
186 convertedParms[i] = (int)(LSL_Integer)parms[i];
187 }
188 else if (parms[i] is LSL_Float)
189 {
190 if (signature[i] != typeof(float))
191 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
192
193 convertedParms[i] = (float)(LSL_Float)parms[i];
194 }
195 else if (parms[i] is LSL_Key)
196 {
197 if (signature[i] != typeof(string))
198 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
199
200 convertedParms[i] = (string)(LSL_Key)parms[i];
201 }
202 else if (parms[i] is LSL_Rotation)
203 {
204 if (signature[i] != typeof(string))
205 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
206
207 convertedParms[i] = (string)(LSL_Rotation)parms[i];
208 }
209 else if (parms[i] is LSL_Vector)
210 {
211 if (signature[i] != typeof(string))
212 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name));
213 241
214 convertedParms[i] = (string)(LSL_Vector)parms[i]; 242 // now call the function, the contract with the function is that it will always return
215 } 243 // non-null but don't trust it completely
216 else 244 try
217 { 245 {
218 if (signature[i] != parms[i].GetType()) 246 object result = m_comms.InvokeOperation(m_itemID,fname,convertedParms);
219 MODError(String.Format("parameter type mismatch in {0}; expecting {1}",fname,signature[i].Name)); 247 if (result != null)
248 return result;
220 249
221 convertedParms[i] = parms[i]; 250 MODError(String.Format("Invocation of {0} failed; null return value",fname));
222 } 251 }
252 catch (Exception e)
253 {
254 MODError(String.Format("Invocation of {0} failed; {1}",fname,e.Message));
223 } 255 }
224 256
225 return m_comms.InvokeOperation(m_itemID,fname,convertedParms); 257 return null;
226 } 258 }
227 259
260 /// <summary>
261 /// Send a command to functions registered on an event
262 /// </summary>
228 public string modSendCommand(string module, string command, string k) 263 public string modSendCommand(string module, string command, string k)
229 { 264 {
230 if (!m_MODFunctionsEnabled) 265 if (!m_MODFunctionsEnabled)
@@ -239,5 +274,101 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
239 274
240 return req.ToString(); 275 return req.ToString();
241 } 276 }
277
278 /// <summary>
279 /// </summary>
280 protected object ConvertFromLSL(object lslparm, Type type)
281 {
282 // ---------- String ----------
283 if (lslparm is LSL_String)
284 {
285 if (type == typeof(string))
286 return (string)(LSL_String)lslparm;
287
288 // Need to check for UUID since keys are often treated as strings
289 if (type == typeof(UUID))
290 return new UUID((string)(LSL_String)lslparm);
291 }
292
293 // ---------- Integer ----------
294 else if (lslparm is LSL_Integer)
295 {
296 if (type == typeof(int))
297 return (int)(LSL_Integer)lslparm;
298 }
299
300 // ---------- Float ----------
301 else if (lslparm is LSL_Float)
302 {
303 if (type == typeof(float))
304 return (float)(LSL_Float)lslparm;
305 }
306
307 // ---------- Key ----------
308 else if (lslparm is LSL_Key)
309 {
310 if (type == typeof(UUID))
311 return new UUID((LSL_Key)lslparm);
312 }
313
314 // ---------- Rotation ----------
315 else if (lslparm is LSL_Rotation)
316 {
317 if (type == typeof(OpenMetaverse.Quaternion))
318 {
319 LSL_Rotation rot = (LSL_Rotation)lslparm;
320 return new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
321 }
322 }
323
324 // ---------- Vector ----------
325 else if (lslparm is LSL_Vector)
326 {
327 if (type == typeof(OpenMetaverse.Vector3))
328 {
329 LSL_Vector vect = (LSL_Vector)lslparm;
330 return new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
331 }
332 }
333
334 // ---------- List ----------
335 else if (lslparm is LSL_List)
336 {
337 if (type == typeof(object[]))
338 {
339 object[] plist = (lslparm as LSL_List).Data;
340 object[] result = new object[plist.Length];
341 for (int i = 0; i < plist.Length; i++)
342 {
343 if (plist[i] is LSL_String)
344 result[i] = (string)(LSL_String)plist[i];
345 else if (plist[i] is LSL_Integer)
346 result[i] = (int)(LSL_Integer)plist[i];
347 else if (plist[i] is LSL_Float)
348 result[i] = (float)(LSL_Float)plist[i];
349 else if (plist[i] is LSL_Key)
350 result[i] = new UUID((LSL_Key)plist[i]);
351 else if (plist[i] is LSL_Rotation)
352 {
353 LSL_Rotation rot = (LSL_Rotation)plist[i];
354 result[i] = new OpenMetaverse.Quaternion((float)rot.x,(float)rot.y,(float)rot.z,(float)rot.s);
355 }
356 else if (plist[i] is LSL_Vector)
357 {
358 LSL_Vector vect = (LSL_Vector)plist[i];
359 result[i] = new OpenMetaverse.Vector3((float)vect.x,(float)vect.y,(float)vect.z);
360 }
361 else
362 MODError("unknown LSL list element type");
363 }
364
365 return result;
366 }
367 }
368
369 MODError(String.Format("parameter type mismatch; expecting {0}",type.Name));
370 return null;
371 }
372
242 } 373 }
243} 374}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
index 756a59f..d258f76 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IMOD_Api.cs
@@ -28,26 +28,26 @@
28using System.Collections; 28using System.Collections;
29using OpenSim.Region.ScriptEngine.Interfaces; 29using OpenSim.Region.ScriptEngine.Interfaces;
30 30
31using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 31using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
32using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 32using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
33using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 33using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
34using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; 34using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
35using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
35using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 36using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
36using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; 37using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
37using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
38 38
39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces 39namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
40{ 40{
41 public interface IMOD_Api 41 public interface IMOD_Api
42 { 42 {
43 // Invocation functions 43 // Invocation functions
44 string modInvokeS(string fname, params object[] parms); 44 LSL_String modInvokeS(string fname, params object[] parms);
45 int modInvokeI(string fname, params object[] parms); 45 LSL_Integer modInvokeI(string fname, params object[] parms);
46 float modInvokeF(string fname, params object[] parms); 46 LSL_Float modInvokeF(string fname, params object[] parms);
47 // vector modInvokeV(string fname, params object[] parms); 47 LSL_Key modInvokeK(string fname, params object[] parms);
48 // rotation modInvokeV(string fname, params object[] parms); 48 LSL_Vector modInvokeV(string fname, params object[] parms);
49 // key modInvokeK(string fname, params object[] parms); 49 LSL_Rotation modInvokeR(string fname, params object[] parms);
50 // list modInvokeL(string fname, params object[] parms); 50 LSL_List modInvokeL(string fname, params object[] parms);
51 51
52 //Module functions 52 //Module functions
53 string modSendCommand(string modules, string command, string k); 53 string modSendCommand(string modules, string command, string k);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
index 04b7f14..e7a4b2b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs
@@ -39,10 +39,14 @@ using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
39using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; 39using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
40using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; 40using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
41using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; 41using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
42using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; 42
43using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
44using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; 43using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
45using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; 44using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
45using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
46using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
47using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
48using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
49using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
46 50
47namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase 51namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
48{ 52{
@@ -58,21 +62,41 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
58 m_MOD_Functions = (IMOD_Api)api; 62 m_MOD_Functions = (IMOD_Api)api;
59 } 63 }
60 64
61 public string modInvokeS(string fname, params object[] parms) 65 public LSL_String modInvokeS(string fname, params object[] parms)
62 { 66 {
63 return m_MOD_Functions.modInvokeS(fname, parms); 67 return m_MOD_Functions.modInvokeS(fname, parms);
64 } 68 }
65 69
66 public int modInvokeI(string fname, params object[] parms) 70 public LSL_Integer modInvokeI(string fname, params object[] parms)
67 { 71 {
68 return m_MOD_Functions.modInvokeI(fname, parms); 72 return m_MOD_Functions.modInvokeI(fname, parms);
69 } 73 }
70 74
71 public float modInvokeF(string fname, params object[] parms) 75 public LSL_Float modInvokeF(string fname, params object[] parms)
72 { 76 {
73 return m_MOD_Functions.modInvokeF(fname, parms); 77 return m_MOD_Functions.modInvokeF(fname, parms);
74 } 78 }
75 79
80 public LSL_Key modInvokeK(string fname, params object[] parms)
81 {
82 return m_MOD_Functions.modInvokeK(fname, parms);
83 }
84
85 public LSL_Vector modInvokeV(string fname, params object[] parms)
86 {
87 return m_MOD_Functions.modInvokeV(fname, parms);
88 }
89
90 public LSL_Rotation modInvokeR(string fname, params object[] parms)
91 {
92 return m_MOD_Functions.modInvokeR(fname, parms);
93 }
94
95 public LSL_List modInvokeL(string fname, params object[] parms)
96 {
97 return m_MOD_Functions.modInvokeL(fname, parms);
98 }
99
76 public string modSendCommand(string module, string command, string k) 100 public string modSendCommand(string module, string command, string k)
77 { 101 {
78 return m_MOD_Functions.modSendCommand(module, command, k); 102 return m_MOD_Functions.modSendCommand(module, command, k);