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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index 5bc6631..2c7cd40 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -1025,9 +1025,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1025 // Remove the object from the scene so no more updates 1025 // Remove the object from the scene so no more updates
1026 // are sent. Doing this before the below changes will ensure 1026 // are sent. Doing this before the below changes will ensure
1027 // updates can't cause "HUD artefacts" 1027 // updates can't cause "HUD artefacts"
1028 1028
1029 m_log.WarnFormat("[ATTACHMENTS MODULE]: DeleteSceneObject");
1030
1031 m_scene.DeleteSceneObject(so, false, false); 1029 m_scene.DeleteSceneObject(so, false, false);
1032 1030
1033 // Prepare sog for storage 1031 // Prepare sog for storage
@@ -1037,8 +1035,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1037 1035
1038 if (saveChanged) 1036 if (saveChanged)
1039 { 1037 {
1040 m_log.WarnFormat("[ATTACHMENTS MODULE]: saveChanged true");
1041
1042 // We cannot use AbsolutePosition here because that would 1038 // We cannot use AbsolutePosition here because that would
1043 // attempt to cross the prim as it is detached 1039 // attempt to cross the prim as it is detached
1044 so.ForEachPart(x => { x.GroupPosition = so.RootPart.AttachedPos; }); 1040 so.ForEachPart(x => { x.GroupPosition = so.RootPart.AttachedPos; });
@@ -1047,9 +1043,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
1047 } 1043 }
1048 1044
1049 // Now, remove the scripts 1045 // Now, remove the scripts
1050 m_log.WarnFormat("[ATTACHMENTS MODULE]: remove scripts");
1051 so.RemoveScriptInstances(true); 1046 so.RemoveScriptInstances(true);
1052 m_log.WarnFormat("[ATTACHMENTS MODULE]: UpdateDetachedObject done");
1053 } 1047 }
1054 1048
1055 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal( 1049 protected SceneObjectGroup RezSingleAttachmentFromInventoryInternal(