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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs34
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs44
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs127
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs22
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs78
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs15
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs54
-rw-r--r--OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs29
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IGroupsModule.cs2
-rw-r--r--OpenSim/Region/Framework/Interfaces/IUserManagement.cs15
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs12
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs10
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs70
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs144
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs69
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs10
19 files changed, 641 insertions, 117 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 0103761..ef6dedb 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -114,6 +114,7 @@ namespace OpenSim.Region.ClientStack.Linden
114 private IAssetService m_assetService; 114 private IAssetService m_assetService;
115 private bool m_dumpAssetsToFile = false; 115 private bool m_dumpAssetsToFile = false;
116 private string m_regionName; 116 private string m_regionName;
117 private int m_levelUpload = 0;
117 118
118 public BunchOfCaps(Scene scene, Caps caps) 119 public BunchOfCaps(Scene scene, Caps caps)
119 { 120 {
@@ -124,7 +125,10 @@ namespace OpenSim.Region.ClientStack.Linden
124 { 125 {
125 IConfig sconfig = config.Configs["Startup"]; 126 IConfig sconfig = config.Configs["Startup"];
126 if (sconfig != null) 127 if (sconfig != null)
128 {
127 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures); 129 m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
130 m_levelUpload = sconfig.GetInt("LevelUpload", 0);
131 }
128 } 132 }
129 133
130 m_assetService = m_Scene.AssetService; 134 m_assetService = m_Scene.AssetService;
@@ -367,21 +371,37 @@ namespace OpenSim.Region.ClientStack.Linden
367 llsdRequest.asset_type == "animation" || 371 llsdRequest.asset_type == "animation" ||
368 llsdRequest.asset_type == "sound") 372 llsdRequest.asset_type == "sound")
369 { 373 {
374 ScenePresence avatar = null;
370 IClientAPI client = null; 375 IClientAPI client = null;
371 IScene scene = null; 376 m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar);
372 if (GetClient != null) 377
378 // check user level
379 if (avatar != null)
373 { 380 {
374 client = GetClient(m_HostCapsObj.AgentID); 381 client = avatar.ControllingClient;
375 scene = client.Scene; 382
383 if (avatar.UserLevel < m_levelUpload)
384 {
385 if (client != null)
386 client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
376 387
377 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); 388 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
389 errorResponse.uploader = "";
390 errorResponse.state = "error";
391 return errorResponse;
392 }
393 }
394
395 // check funds
396 if (client != null)
397 {
398 IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
378 399
379 if (mm != null) 400 if (mm != null)
380 { 401 {
381 if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) 402 if (!mm.UploadCovered(client.AgentId, mm.UploadCharge))
382 { 403 {
383 if (client != null) 404 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
384 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
385 405
386 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); 406 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
387 errorResponse.uploader = ""; 407 errorResponse.uploader = "";
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
index 1117f2a..91872c5 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
@@ -56,6 +56,7 @@ namespace OpenSim.Region.ClientStack.Linden
56// private IAssetService m_assetService; 56// private IAssetService m_assetService;
57 private bool m_dumpAssetsToFile = false; 57 private bool m_dumpAssetsToFile = false;
58 private bool m_enabled = true; 58 private bool m_enabled = true;
59 private int m_levelUpload = 0;
59 60
60 #region IRegionModuleBase Members 61 #region IRegionModuleBase Members
61 62
@@ -72,6 +73,7 @@ namespace OpenSim.Region.ClientStack.Linden
72 return; 73 return;
73 74
74 m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true); 75 m_enabled = meshConfig.GetBoolean("AllowMeshUpload", true);
76 m_levelUpload = meshConfig.GetInt("LevelUpload", 0);
75 } 77 }
76 78
77 public void AddRegion(Scene pScene) 79 public void AddRegion(Scene pScene)
@@ -137,25 +139,41 @@ namespace OpenSim.Region.ClientStack.Linden
137 // llsdRequest.asset_type == "animation" || 139 // llsdRequest.asset_type == "animation" ||
138 // llsdRequest.asset_type == "sound") 140 // llsdRequest.asset_type == "sound")
139 // { 141 // {
142 // check user level
143 ScenePresence avatar = null;
140 IClientAPI client = null; 144 IClientAPI client = null;
145 m_scene.TryGetScenePresence(agentID, out avatar);
141 146
142 147 if (avatar != null)
148 {
149 client = avatar.ControllingClient;
150
151 if (avatar.UserLevel < m_levelUpload)
152 {
153 if (client != null)
154 client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
155
156 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
157 errorResponse.rsvp = "";
158 errorResponse.state = "error";
159 return errorResponse;
160 }
161 }
162
163 // check funds
143 IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>(); 164 IMoneyModule mm = m_scene.RequestModuleInterface<IMoneyModule>();
144 165
145 if (mm != null) 166 if (mm != null)
146 { 167 {
147 if (m_scene.TryGetClient(agentID, out client)) 168 if (!mm.UploadCovered(agentID, mm.UploadCharge))
148 { 169 {
149 if (!mm.UploadCovered(client.AgentId, mm.UploadCharge)) 170 if (client != null)
150 { 171 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
151 if (client != null) 172
152 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); 173 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse();
153 174 errorResponse.rsvp = "";
154 LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); 175 errorResponse.state = "error";
155 errorResponse.rsvp = ""; 176 return errorResponse;
156 errorResponse.state = "error";
157 return errorResponse;
158 }
159 } 177 }
160 } 178 }
161 // } 179 // }
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index c40c0ec..d0920d2 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
59 /// Handles new client connections 59 /// Handles new client connections
60 /// Constructor takes a single Packet and authenticates everything 60 /// Constructor takes a single Packet and authenticates everything
61 /// </summary> 61 /// </summary>
62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientIPEndpoint, IStatsCollector 62 public class LLClientView : IClientAPI, IClientCore, IClientIM, IClientChat, IClientInventory, IClientIPEndpoint, IStatsCollector
63 { 63 {
64 /// <value> 64 /// <value>
65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details. 65 /// Debug packet level. See OpenSim.RegisterConsoleCommands() for more details.
@@ -460,6 +460,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
460// DebugPacketLevel = 1; 460// DebugPacketLevel = 1;
461 461
462 RegisterInterface<IClientIM>(this); 462 RegisterInterface<IClientIM>(this);
463 RegisterInterface<IClientInventory>(this);
463 RegisterInterface<IClientChat>(this); 464 RegisterInterface<IClientChat>(this);
464 RegisterInterface<IClientIPEndpoint>(this); 465 RegisterInterface<IClientIPEndpoint>(this);
465 466
@@ -12421,5 +12422,129 @@ namespace OpenSim.Region.ClientStack.LindenUDP
12421 if (reply != null) 12422 if (reply != null)
12422 OutPacket(reply, ThrottleOutPacketType.Task); 12423 OutPacket(reply, ThrottleOutPacketType.Task);
12423 } 12424 }
12425
12426 public void SendRemoveInventoryItems(UUID[] items)
12427 {
12428 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12429
12430 if (eq == null)
12431 {
12432 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12433 return;
12434 }
12435
12436 OSDMap llsd = new OSDMap(3);
12437
12438 OSDMap AgentDataMap = new OSDMap(1);
12439 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12440 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12441
12442 OSDArray AgentData = new OSDArray(1);
12443 AgentData.Add(AgentDataMap);
12444
12445 llsd.Add("AgentData", AgentData);
12446
12447 OSDArray ItemData = new OSDArray();
12448
12449 foreach (UUID item in items)
12450 {
12451 OSDMap ItemDataMap = new OSDMap(2);
12452 ItemDataMap.Add("ItemID", OSD.FromUUID(item));
12453 ItemDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12454
12455 ItemData.Add(ItemDataMap);
12456 }
12457
12458 llsd.Add("ItemData", ItemData);
12459
12460 eq.Enqueue(BuildEvent("RemoveInventoryItem",
12461 llsd), AgentId);
12462 }
12463
12464 public void SendRemoveInventoryFolders(UUID[] folders)
12465 {
12466 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12467
12468 if (eq == null)
12469 {
12470 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12471 return;
12472 }
12473
12474 OSDMap llsd = new OSDMap(3);
12475
12476 OSDMap AgentDataMap = new OSDMap(1);
12477 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12478 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12479
12480 OSDArray AgentData = new OSDArray(1);
12481 AgentData.Add(AgentDataMap);
12482
12483 llsd.Add("AgentData", AgentData);
12484
12485 OSDArray FolderData = new OSDArray();
12486
12487 foreach (UUID folder in folders)
12488 {
12489 OSDMap FolderDataMap = new OSDMap(2);
12490 FolderDataMap.Add("FolderID", OSD.FromUUID(folder));
12491 FolderDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12492
12493 FolderData.Add(FolderDataMap);
12494 }
12495
12496 llsd.Add("FolderData", FolderData);
12497
12498 eq.Enqueue(BuildEvent("RemoveInventoryFolder",
12499 llsd), AgentId);
12500 }
12501
12502 public void SendBulkUpdateInventory(InventoryFolderBase[] folders, InventoryItemBase[] items)
12503 {
12504 IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
12505
12506 if (eq == null)
12507 {
12508 m_log.DebugFormat("[LLCLIENT]: Null event queue");
12509 return;
12510 }
12511
12512 OSDMap llsd = new OSDMap(3);
12513
12514 OSDMap AgentDataMap = new OSDMap(1);
12515 AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12516 AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
12517
12518 OSDArray AgentData = new OSDArray(1);
12519 AgentData.Add(AgentDataMap);
12520
12521 llsd.Add("AgentData", AgentData);
12522
12523 OSDArray FolderData = new OSDArray();
12524
12525 foreach (InventoryFolderBase folder in folders)
12526 {
12527 OSDMap FolderDataMap = new OSDMap(5);
12528 FolderDataMap.Add("FolderID", OSD.FromUUID(folder.ID));
12529 FolderDataMap.Add("AgentID", OSD.FromUUID(AgentId));
12530 FolderDataMap.Add("ParentID", OSD.FromUUID(folder.ParentID));
12531 FolderDataMap.Add("Type", OSD.FromInteger(folder.Type));
12532 FolderDataMap.Add("Name", OSD.FromString(folder.Name));
12533
12534 FolderData.Add(FolderDataMap);
12535 }
12536
12537 llsd.Add("FolderData", FolderData);
12538
12539 OSDArray ItemData = new OSDArray();
12540
12541 foreach (InventoryItemBase item in items)
12542 {
12543 OSDMap ItemDataMap = new OSDMap();
12544 ItemData.Add(ItemDataMap);
12545 }
12546
12547 llsd.Add("ItemData", ItemData);
12548 }
12424 } 12549 }
12425} 12550}
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
index 95e3aec..874693e 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -47,6 +47,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
47 47
48 protected Scene m_Scene; 48 protected Scene m_Scene;
49 private bool m_dumpAssetsToFile = false; 49 private bool m_dumpAssetsToFile = false;
50 private int m_levelUpload = 0;
50 51
51 /// <summary> 52 /// <summary>
52 /// Each agent has its own singleton collection of transactions 53 /// Each agent has its own singleton collection of transactions
@@ -56,8 +57,13 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
56 57
57 #region IRegionModule Members 58 #region IRegionModule Members
58 59
59 public void Initialise(IConfigSource config) 60 public void Initialise(IConfigSource source)
60 { 61 {
62 IConfig sconfig = source.Configs["Startup"];
63 if (sconfig != null)
64 {
65 m_levelUpload = sconfig.GetInt("LevelUpload", 0);
66 }
61 } 67 }
62 68
63 public void AddRegion(Scene scene) 69 public void AddRegion(Scene scene)
@@ -241,7 +247,21 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
241 (AssetType)type == AssetType.Animation) && 247 (AssetType)type == AssetType.Animation) &&
242 tempFile == false) 248 tempFile == false)
243 { 249 {
250 ScenePresence avatar = null;
244 Scene scene = (Scene)remoteClient.Scene; 251 Scene scene = (Scene)remoteClient.Scene;
252 scene.TryGetScenePresence(remoteClient.AgentId, out avatar);
253
254 // check user level
255 if (avatar != null)
256 {
257 if (avatar.UserLevel < m_levelUpload)
258 {
259 remoteClient.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
260 return;
261 }
262 }
263
264 // check funds
245 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>(); 265 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
246 266
247 if (mm != null) 267 if (mm != null)
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 0590716..8e32fcc 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -214,6 +214,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
214 214
215 public virtual void RegionLoaded(Scene scene) 215 public virtual void RegionLoaded(Scene scene)
216 { 216 {
217 scene.AddCommand(
218 "Friends", this, "friends show cache",
219 "friends show cache [<first-name> <last-name>]",
220 "Show the friends cache for the given user",
221 HandleFriendsShowCacheCommand);
217 } 222 }
218 223
219 public void RemoveRegion(Scene scene) 224 public void RemoveRegion(Scene scene)
@@ -903,7 +908,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
903 /// Get friends from local cache only 908 /// Get friends from local cache only
904 /// </summary> 909 /// </summary>
905 /// <param name="agentID"></param> 910 /// <param name="agentID"></param>
906 /// <returns></returns> 911 /// <returns>
912 /// An empty array if the user has no friends or friends have not been cached.
913 /// </returns>
907 protected FriendInfo[] GetFriends(UUID agentID) 914 protected FriendInfo[] GetFriends(UUID agentID)
908 { 915 {
909 UserFriendData friendsData; 916 UserFriendData friendsData;
@@ -952,6 +959,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
952 } 959 }
953 } 960 }
954 961
962 /// <summary>
963 /// Are friends cached on this simulator for a particular user?
964 /// </summary>
965 /// <param name="userID"></param>
966 /// <returns></returns>
967 protected bool AreFriendsCached(UUID userID)
968 {
969 lock (m_Friends)
970 return m_Friends.ContainsKey(userID);
971 }
972
955 protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights) 973 protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights)
956 { 974 {
957 FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights); 975 FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights);
@@ -977,5 +995,61 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
977 } 995 }
978 996
979 #endregion 997 #endregion
998
999 protected void HandleFriendsShowCacheCommand(string module, string[] cmd)
1000 {
1001 if (cmd.Length != 5)
1002 {
1003 MainConsole.Instance.OutputFormat("Usage: friends show cache [<first-name> <last-name>]");
1004 return;
1005 }
1006
1007 string firstName = cmd[3];
1008 string lastName = cmd[4];
1009
1010 IUserManagement umModule = m_Scenes[0].RequestModuleInterface<IUserManagement>();
1011 UUID userId = umModule.GetUserIdByName(firstName, lastName);
1012
1013// UserAccount ua
1014// = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName);
1015
1016 if (userId == UUID.Zero)
1017 {
1018 MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName);
1019 return;
1020 }
1021
1022 if (!AreFriendsCached(userId))
1023 {
1024 MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName);
1025 return;
1026 }
1027
1028 MainConsole.Instance.OutputFormat("Cached friends for {0} {1}:", firstName, lastName);
1029
1030 MainConsole.Instance.OutputFormat("UUID\n");
1031
1032 FriendInfo[] friends = GetFriends(userId);
1033
1034 foreach (FriendInfo friend in friends)
1035 {
1036// MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString());
1037
1038// string friendFirstName, friendLastName;
1039//
1040// UserAccount friendUa
1041// = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID);
1042
1043 UUID friendId;
1044 string friendName;
1045
1046 if (UUID.TryParse(friend.Friend, out friendId))
1047 friendName = umModule.GetUserName(friendId);
1048 else
1049 friendName = friend.Friend;
1050
1051 MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags);
1052 }
1053 }
980 } 1054 }
981} 1055} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index a2d833b..a422552 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -60,6 +60,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
60 set { m_MaxTransferDistance = value; } 60 set { m_MaxTransferDistance = value; }
61 } 61 }
62 62
63 private int m_levelHGTeleport = 0;
64
63 protected bool m_Enabled = false; 65 protected bool m_Enabled = false;
64 protected Scene m_aScene; 66 protected Scene m_aScene;
65 protected List<Scene> m_Scenes = new List<Scene>(); 67 protected List<Scene> m_Scenes = new List<Scene>();
@@ -101,7 +103,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
101 { 103 {
102 IConfig transferConfig = source.Configs["EntityTransfer"]; 104 IConfig transferConfig = source.Configs["EntityTransfer"];
103 if (transferConfig != null) 105 if (transferConfig != null)
106 {
104 MaxTransferDistance = transferConfig.GetInt("max_distance", 4095); 107 MaxTransferDistance = transferConfig.GetInt("max_distance", 4095);
108 m_levelHGTeleport = transferConfig.GetInt("LevelHGTeleport", 0);
109 }
105 110
106 m_agentsInTransit = new List<UUID>(); 111 m_agentsInTransit = new List<UUID>();
107 m_Enabled = true; 112 m_Enabled = true;
@@ -228,6 +233,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
228 return; 233 return;
229 } 234 }
230 235
236 // check if HyperGrid teleport is allowed, based on user level
237 int flags = m_aScene.GridService.GetRegionFlags(sp.Scene.RegionInfo.ScopeID, reg.RegionID);
238
239 if (((flags & (int)OpenSim.Data.RegionFlags.Hyperlink) != 0) && (sp.UserLevel < m_levelHGTeleport))
240 {
241 m_log.WarnFormat("[ENTITY TRANSFER MODULE]: Final destination link is non permitted hypergrid region. Unable to teleport agent.");
242 sp.ControllingClient.SendTeleportFailed("HyperGrid teleport not permitted");
243 return;
244 }
245
231 uint curX = 0, curY = 0; 246 uint curX = 0, curY = 0;
232 Utils.LongToUInts(sp.Scene.RegionInfo.RegionHandle, out curX, out curY); 247 Utils.LongToUInts(sp.Scene.RegionInfo.RegionHandle, out curX, out curY);
233 int curCellX = (int)(curX / Constants.RegionSize); 248 int curCellX = (int)(curX / Constants.RegionSize);
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
index 4a563f9..aaba7fd 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
@@ -30,6 +30,7 @@ using System.Collections.Generic;
30using System.Reflection; 30using System.Reflection;
31 31
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Framework.Client;
33using OpenSim.Region.Framework.Interfaces; 34using OpenSim.Region.Framework.Interfaces;
34using OpenSim.Region.Framework.Scenes; 35using OpenSim.Region.Framework.Scenes;
35using OpenSim.Services.Connectors.Hypergrid; 36using OpenSim.Services.Connectors.Hypergrid;
@@ -177,9 +178,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
177 logout = success; // flag for later logout from this grid; this is an HG TP 178 logout = success; // flag for later logout from this grid; this is an HG TP
178 179
179 if (success && m_RestrictInventoryAccessAbroad) 180 if (success && m_RestrictInventoryAccessAbroad)
180 { 181 RemoveRootFolderContents(sp.ControllingClient);
181 // TODO tell the viewer to remove the root folder
182 }
183 182
184 return success; 183 return success;
185 } 184 }
@@ -304,13 +303,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
304 base.Fail(sp, finalDestination, logout); 303 base.Fail(sp, finalDestination, logout);
305 if (logout && m_RestrictInventoryAccessAbroad) 304 if (logout && m_RestrictInventoryAccessAbroad)
306 { 305 {
307 // Restore the user's inventory, because we removed it earlier on 306 RestoreRootFolderContents(sp.ControllingClient);
308 InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(sp.UUID);
309 if (root != null)
310 {
311 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring");
312 sp.ControllingClient.SendBulkUpdateInventory(root);
313 }
314 } 307 }
315 } 308 }
316 309
@@ -368,6 +361,47 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
368 361
369 #endregion 362 #endregion
370 363
364 private void RemoveRootFolderContents(IClientAPI client)
365 {
366 // TODO tell the viewer to remove the root folder's content
367 if (client is IClientCore)
368 {
369 IClientCore core = (IClientCore)client;
370 IClientInventory inv;
371
372 if (core.TryGet<IClientInventory>(out inv))
373 {
374 InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId);
375 if (root != null)
376 {
377 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Removing root inventory");
378 InventoryCollection content = m_Scenes[0].InventoryService.GetFolderContent(client.AgentId, root.ID);
379 UUID[] ids = new UUID[content.Folders.Count];
380 int i = 0;
381 foreach (InventoryFolderBase f in content.Folders)
382 ids[i++] = f.ID;
383 inv.SendRemoveInventoryFolders(ids);
384 ids = new UUID[content.Items.Count];
385 i = 0;
386 foreach (InventoryItemBase it in content.Items)
387 ids[i++] = it.ID;
388 inv.SendRemoveInventoryItems(ids);
389 }
390 }
391 }
392 }
393
394 private void RestoreRootFolderContents(IClientAPI client)
395 {
396 // Restore the user's inventory, because we removed it earlier on
397 InventoryFolderBase root = m_Scenes[0].InventoryService.GetRootFolder(client.AgentId);
398 if (root != null)
399 {
400 m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Restoring root inventory");
401 client.SendBulkUpdateInventory(root);
402 }
403 }
404
371 private GridRegion MakeRegion(AgentCircuitData aCircuit) 405 private GridRegion MakeRegion(AgentCircuitData aCircuit)
372 { 406 {
373 GridRegion region = new GridRegion(); 407 GridRegion region = new GridRegion();
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
index 0397478..f4ed67b 100644
--- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs
@@ -297,6 +297,35 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
297 297
298 #region IUserManagement 298 #region IUserManagement
299 299
300 public UUID GetUserIdByName(string name)
301 {
302 string[] parts = name.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries);
303 if (parts.Length < 2)
304 throw new Exception("Name must have 2 components");
305
306 return GetUserIdByName(parts[0], parts[1]);
307 }
308
309 public UUID GetUserIdByName(string firstName, string lastName)
310 {
311 // TODO: Optimize for reverse lookup if this gets used by non-console commands.
312 lock (m_UserCache)
313 {
314 foreach (UserData user in m_UserCache.Values)
315 {
316 if (user.FirstName == firstName && user.LastName == lastName)
317 return user.Id;
318 }
319 }
320
321 UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName);
322
323 if (account != null)
324 return account.PrincipalID;
325
326 return UUID.Zero;
327 }
328
300 public string GetUserName(UUID uuid) 329 public string GetUserName(UUID uuid)
301 { 330 {
302 string[] names = GetUserNames(uuid); 331 string[] names = GetUserNames(uuid);
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
index 10ab6d0..77573c3 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteXInventoryServiceConnector.cs
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
167 167
168 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) 168 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
169 { 169 {
170 return new List<InventoryFolderBase>(); 170 return m_RemoteConnector.GetInventorySkeleton(userId);
171 } 171 }
172 172
173 public InventoryCollection GetUserInventory(UUID userID) 173 public InventoryCollection GetUserInventory(UUID userID)
diff --git a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
index 4c501f6..6885327 100644
--- a/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs
@@ -93,7 +93,9 @@ namespace OpenSim.Region.Framework.Interfaces
93 void JoinGroupRequest(IClientAPI remoteClient, UUID GroupID); 93 void JoinGroupRequest(IClientAPI remoteClient, UUID GroupID);
94 void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID); 94 void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID);
95 void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID); 95 void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID);
96 void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID EjecteeID);
96 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID); 97 void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
98 void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID);
97 void NotifyChange(UUID GroupID); 99 void NotifyChange(UUID GroupID);
98 } 100 }
99} \ No newline at end of file 101} \ No newline at end of file
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
index bfb8369..24cd069 100644
--- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
+++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs
@@ -16,6 +16,21 @@ namespace OpenSim.Region.Framework.Interfaces
16 string GetUserServerURL(UUID uuid, string serverType); 16 string GetUserServerURL(UUID uuid, string serverType);
17 17
18 /// <summary> 18 /// <summary>
19 /// Get user ID by the given name.
20 /// </summary>
21 /// <param name="name"></param>
22 /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
23 UUID GetUserIdByName(string name);
24
25 /// <summary>
26 /// Get user ID by the given name.
27 /// </summary>
28 /// <param name="firstName"></param>
29 /// <param name="lastName"></param>
30 /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns>
31 UUID GetUserIdByName(string firstName, string lastName);
32
33 /// <summary>
19 /// Add a user. 34 /// Add a user.
20 /// </summary> 35 /// </summary>
21 /// <remarks> 36 /// <remarks>
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 853491b..470ce2e 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -72,9 +72,11 @@ namespace OpenSim.Region.Framework.Scenes
72 public delegate void OnNewClientDelegate(IClientAPI client); 72 public delegate void OnNewClientDelegate(IClientAPI client);
73 73
74 /// <summary> 74 /// <summary>
75 /// Deprecated in favour of OnClientConnect. 75 /// Triggered when a new client is added to the scene.
76 /// Will be marked Obsolete after IClientCore has 100% of IClientAPI interfaces.
77 /// </summary> 76 /// </summary>
77 /// <remarks>
78 /// Triggered before OnClientLogin.
79 /// </remarks>
78 public event OnNewClientDelegate OnNewClient; 80 public event OnNewClientDelegate OnNewClient;
79 81
80 /// <summary> 82 /// <summary>
@@ -192,6 +194,12 @@ namespace OpenSim.Region.Framework.Scenes
192 194
193 public delegate void ClientClosed(UUID clientID, Scene scene); 195 public delegate void ClientClosed(UUID clientID, Scene scene);
194 196
197 /// <summary>
198 /// Fired when a client is removed from a scene.
199 /// </summary>
200 /// <remarks>
201 /// At the point of firing, the scene still contains the client's scene presence.
202 /// </remarks>
195 public event ClientClosed OnClientClosed; 203 public event ClientClosed OnClientClosed;
196 204
197 public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID); 205 public delegate void NewScript(UUID clientID, SceneObjectPart part, UUID itemID);
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index fc1034d..cac178d 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1881,8 +1881,8 @@ namespace OpenSim.Region.Framework.Scenes
1881 1881
1882 foreach (SceneObjectGroup group in PrimsFromDB) 1882 foreach (SceneObjectGroup group in PrimsFromDB)
1883 { 1883 {
1884 EventManager.TriggerOnSceneObjectLoaded(group);
1885 AddRestoredSceneObject(group, true, true); 1884 AddRestoredSceneObject(group, true, true);
1885 EventManager.TriggerOnSceneObjectLoaded(group);
1886 SceneObjectPart rootPart = group.GetChildPart(group.UUID); 1886 SceneObjectPart rootPart = group.GetChildPart(group.UUID);
1887 rootPart.Flags &= ~PrimFlags.Scripted; 1887 rootPart.Flags &= ~PrimFlags.Scripted;
1888 rootPart.TrimPermissions(); 1888 rootPart.TrimPermissions();
@@ -2800,14 +2800,6 @@ namespace OpenSim.Region.Framework.Scenes
2800 // Cache the user's name 2800 // Cache the user's name
2801 CacheUserName(sp, aCircuit); 2801 CacheUserName(sp, aCircuit);
2802 2802
2803 // Let's send the Suitcase folder for incoming HG agents
2804 if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
2805 {
2806 m_log.DebugFormat("[SCENE]: Sending root folder to viewer...");
2807 InventoryFolderBase suitcase = InventoryService.GetRootFolder(client.AgentId);
2808 client.SendBulkUpdateInventory(suitcase);
2809 }
2810
2811 EventManager.TriggerOnNewClient(client); 2803 EventManager.TriggerOnNewClient(client);
2812 if (vialogin) 2804 if (vialogin)
2813 { 2805 {
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index a23dc31..ee8a236 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -32,6 +32,7 @@ using System.Reflection;
32using System.Timers; 32using System.Timers;
33using OpenMetaverse; 33using OpenMetaverse;
34using log4net; 34using log4net;
35using Nini.Config;
35using OpenSim.Framework; 36using OpenSim.Framework;
36using OpenSim.Framework.Client; 37using OpenSim.Framework.Client;
37using OpenSim.Region.Framework.Interfaces; 38using OpenSim.Region.Framework.Interfaces;
@@ -1236,6 +1237,23 @@ namespace OpenSim.Region.Framework.Scenes
1236 friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); 1237 friendsModule.SendFriendsOnlineIfNeeded(ControllingClient);
1237 } 1238 }
1238 1239
1240 // HACK HACK -- just seeing how the viewer responds
1241 // Let's send the Suitcase or the real root folder folder for incoming HG agents
1242 // Visiting agents get their suitcase contents; incoming local users get their real root folder's content
1243 AgentCircuitData aCircuit = m_scene.AuthenticateHandler.GetAgentCircuitData(UUID);
1244 if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
1245 {
1246 // HACK FOR NOW. JUST TESTING, SO KEEPING EVERYONE ELSE OUT OF THESE TESTS
1247 IConfig config = m_scene.Config.Configs["HGEntityTransferModule"];
1248 if (config != null && config.GetBoolean("RestrictInventoryAccessAbroad", false))
1249 {
1250 m_log.DebugFormat("[SCENE]: Sending root folder to viewer...");
1251 InventoryFolderBase root = m_scene.InventoryService.GetRootFolder(client.AgentId);
1252 //InventoryCollection rootContents = InventoryService.GetFolderContent(client.AgentId, root.ID);
1253 client.SendBulkUpdateInventory(root);
1254 }
1255 }
1256
1239// m_log.DebugFormat( 1257// m_log.DebugFormat(
1240// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms", 1258// "[SCENE PRESENCE]: Completing movement of {0} into region {1} took {2}ms",
1241// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds); 1259// client.Name, Scene.RegionInfo.RegionName, (DateTime.Now - startTime).Milliseconds);
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
index 0be0a19..4dbac1d 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
@@ -221,15 +221,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
221 } 221 }
222 } 222 }
223 223
224 // Called to indicate that the module has been added to the region
225 public void AddRegion(Scene scene) 224 public void AddRegion(Scene scene)
226 { 225 {
227
228 if (m_pluginEnabled) 226 if (m_pluginEnabled)
229 { 227 {
230 lock (vlock) 228 lock (vlock)
231 { 229 {
232
233 string channelId; 230 string channelId;
234 231
235 string sceneUUID = scene.RegionInfo.RegionID.ToString(); 232 string sceneUUID = scene.RegionInfo.RegionID.ToString();
@@ -273,23 +270,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
273 } 270 }
274 } 271 }
275 272
276
277 // Create a dictionary entry unconditionally. This eliminates the 273 // Create a dictionary entry unconditionally. This eliminates the
278 // need to check for a parent in the core code. The end result is 274 // need to check for a parent in the core code. The end result is
279 // the same, if the parent table entry is an empty string, then 275 // the same, if the parent table entry is an empty string, then
280 // region channels will be created as first-level channels. 276 // region channels will be created as first-level channels.
281 277 lock (m_parents)
282 lock (m_parents) 278 {
283 if (m_parents.ContainsKey(sceneUUID)) 279 if (m_parents.ContainsKey(sceneUUID))
284 { 280 {
285 RemoveRegion(scene); 281 RemoveRegion(scene);
286 m_parents.Add(sceneUUID, channelId); 282 m_parents.Add(sceneUUID, channelId);
287 } 283 }
288 else 284 else
289 { 285 {
290 m_parents.Add(sceneUUID, channelId); 286 m_parents.Add(sceneUUID, channelId);
291 } 287 }
292 288 }
293 } 289 }
294 290
295 // we need to capture scene in an anonymous method 291 // we need to capture scene in an anonymous method
@@ -298,26 +294,20 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
298 { 294 {
299 OnRegisterCaps(scene, agentID, caps); 295 OnRegisterCaps(scene, agentID, caps);
300 }; 296 };
301
302 } 297 }
303
304 } 298 }
305 299
306 // Called to indicate that all loadable modules have now been added
307 public void RegionLoaded(Scene scene) 300 public void RegionLoaded(Scene scene)
308 { 301 {
309 // Do nothing. 302 // Do nothing.
310 } 303 }
311 304
312 // Called to indicate that the region is going away.
313 public void RemoveRegion(Scene scene) 305 public void RemoveRegion(Scene scene)
314 { 306 {
315
316 if (m_pluginEnabled) 307 if (m_pluginEnabled)
317 { 308 {
318 lock (vlock) 309 lock (vlock)
319 { 310 {
320
321 string channelId; 311 string channelId;
322 312
323 string sceneUUID = scene.RegionInfo.RegionID.ToString(); 313 string sceneUUID = scene.RegionInfo.RegionID.ToString();
@@ -328,10 +318,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
328 // iteration over the set of chidren identified. 318 // iteration over the set of chidren identified.
329 // This assumes that there is just one directory per 319 // This assumes that there is just one directory per
330 // region. 320 // region.
331
332 if (VivoxTryGetDirectory(sceneUUID + "D", out channelId)) 321 if (VivoxTryGetDirectory(sceneUUID + "D", out channelId))
333 { 322 {
334
335 m_log.DebugFormat("[VivoxVoice]: region {0}: uuid {1}: located directory id {2}", 323 m_log.DebugFormat("[VivoxVoice]: region {0}: uuid {1}: located directory id {2}",
336 sceneName, sceneUUID, channelId); 324 sceneName, sceneUUID, channelId);
337 325
@@ -360,7 +348,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
360 348
361 lock (m_parents) 349 lock (m_parents)
362 { 350 {
363 if (m_parents.ContainsKey(sceneUUID)) 351 if (m_parents.ContainsKey(sceneUUID))
364 { 352 {
365 m_parents.Remove(sceneUUID); 353 m_parents.Remove(sceneUUID);
366 } 354 }
@@ -459,11 +447,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
459 { 447 {
460 try 448 try
461 { 449 {
462
463 ScenePresence avatar = null; 450 ScenePresence avatar = null;
464 string avatarName = null; 451 string avatarName = null;
465 452
466 if (scene == null) throw new Exception("[VivoxVoice][PROVISIONVOICE] Invalid scene"); 453 if (scene == null)
454 throw new Exception("[VivoxVoice][PROVISIONVOICE]: Invalid scene");
467 455
468 avatar = scene.GetScenePresence(agentID); 456 avatar = scene.GetScenePresence(agentID);
469 while (avatar == null) 457 while (avatar == null)
@@ -566,7 +554,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
566 } 554 }
567 } 555 }
568 } 556 }
569 } while (retry); 557 }
558 while (retry);
570 559
571 if (code != "OK") 560 if (code != "OK")
572 { 561 {
@@ -676,7 +665,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
676 } 665 }
677 } 666 }
678 667
679
680 /// <summary> 668 /// <summary>
681 /// Callback for a client request for a private chat channel 669 /// Callback for a client request for a private chat channel
682 /// </summary> 670 /// </summary>
@@ -698,10 +686,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
698 return "<llsd>true</llsd>"; 686 return "<llsd>true</llsd>";
699 } 687 }
700 688
701
702 private string RegionGetOrCreateChannel(Scene scene, LandData land) 689 private string RegionGetOrCreateChannel(Scene scene, LandData land)
703 { 690 {
704
705 string channelUri = null; 691 string channelUri = null;
706 string channelId = null; 692 string channelId = null;
707 693
@@ -709,11 +695,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
709 string landName; 695 string landName;
710 string parentId; 696 string parentId;
711 697
712 lock (m_parents) parentId = m_parents[scene.RegionInfo.RegionID.ToString()]; 698 lock (m_parents)
699 parentId = m_parents[scene.RegionInfo.RegionID.ToString()];
713 700
714 // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same 701 // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same
715 // as the directory ID. Otherwise, it reflects the parcel's ID. 702 // as the directory ID. Otherwise, it reflects the parcel's ID.
716
717 if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) 703 if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0)
718 { 704 {
719 landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); 705 landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name);
@@ -741,8 +727,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
741 727
742 m_log.DebugFormat("[VivoxVoice]: Region:Parcel \"{0}\": parent channel id {1}: retrieved parcel channel_uri {2} ", 728 m_log.DebugFormat("[VivoxVoice]: Region:Parcel \"{0}\": parent channel id {1}: retrieved parcel channel_uri {2} ",
743 landName, parentId, channelUri); 729 landName, parentId, channelUri);
744
745
746 } 730 }
747 731
748 return channelUri; 732 return channelUri;
@@ -761,7 +745,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
761 return VivoxCall(requrl, false); 745 return VivoxCall(requrl, false);
762 } 746 }
763 747
764
765 private static readonly string m_vivoxLogoutPath = "https://{0}/api2/viv_signout.php?auth_token={1}"; 748 private static readonly string m_vivoxLogoutPath = "https://{0}/api2/viv_signout.php?auth_token={1}";
766 749
767 /// <summary> 750 /// <summary>
@@ -828,7 +811,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
828 /// 811 ///
829 /// In this case the call handles parent and description as optional values. 812 /// In this case the call handles parent and description as optional values.
830 /// </summary> 813 /// </summary>
831
832 private bool VivoxTryCreateChannel(string parent, string channelId, string description, out string channelUri) 814 private bool VivoxTryCreateChannel(string parent, string channelId, string description, out string channelUri)
833 { 815 {
834 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", channelId, m_authToken); 816 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", channelId, m_authToken);
@@ -864,7 +846,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
864 /// channel name space. 846 /// channel name space.
865 /// The parent and description are optional values. 847 /// The parent and description are optional values.
866 /// </summary> 848 /// </summary>
867
868 private bool VivoxTryCreateDirectory(string dirId, string description, out string channelId) 849 private bool VivoxTryCreateDirectory(string dirId, string description, out string channelId)
869 { 850 {
870 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", dirId, m_authToken); 851 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", dirId, m_authToken);
@@ -901,7 +882,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
901 /// are required in a later phase. 882 /// are required in a later phase.
902 /// In this case the call handles parent and description as optional values. 883 /// In this case the call handles parent and description as optional values.
903 /// </summary> 884 /// </summary>
904
905 private bool VivoxTryGetChannel(string channelParent, string channelName, 885 private bool VivoxTryGetChannel(string channelParent, string channelName,
906 out string channelId, out string channelUri) 886 out string channelId, out string channelUri)
907 { 887 {
@@ -1044,6 +1024,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1044 // return VivoxCall(requrl, true); 1024 // return VivoxCall(requrl, true);
1045 // } 1025 // }
1046 1026
1027 private static readonly string m_vivoxChannelDel = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
1028
1047 /// <summary> 1029 /// <summary>
1048 /// Delete a channel. 1030 /// Delete a channel.
1049 /// Once again, there a multitude of options possible. In the simplest case 1031 /// Once again, there a multitude of options possible. In the simplest case
@@ -1056,8 +1038,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1056 /// In this case the call handles parent and description as optional values. 1038 /// In this case the call handles parent and description as optional values.
1057 /// </summary> 1039 /// </summary>
1058 1040
1059 private static readonly string m_vivoxChannelDel = "https://{0}/api2/viv_chan_mod.php?mode={1}&chan_id={2}&auth_token={3}";
1060
1061 private XmlElement VivoxDeleteChannel(string parent, string channelid) 1041 private XmlElement VivoxDeleteChannel(string parent, string channelid)
1062 { 1042 {
1063 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken); 1043 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken);
@@ -1068,12 +1048,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1068 return VivoxCall(requrl, true); 1048 return VivoxCall(requrl, true);
1069 } 1049 }
1070 1050
1051 private static readonly string m_vivoxChannelSearch = "https://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}";
1052
1071 /// <summary> 1053 /// <summary>
1072 /// Return information on channels in the given directory 1054 /// Return information on channels in the given directory
1073 /// </summary> 1055 /// </summary>
1074 1056
1075 private static readonly string m_vivoxChannelSearch = "https://{0}/api2/viv_chan_search.php?&cond_chanparent={1}&auth_token={2}";
1076
1077 private XmlElement VivoxListChildren(string channelid) 1057 private XmlElement VivoxListChildren(string channelid)
1078 { 1058 {
1079 string requrl = String.Format(m_vivoxChannelSearch, m_vivoxServer, channelid, m_authToken); 1059 string requrl = String.Format(m_vivoxChannelSearch, m_vivoxServer, channelid, m_authToken);
@@ -1118,7 +1098,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1118 /// The outcome of the call can be determined by examining the 1098 /// The outcome of the call can be determined by examining the
1119 /// status value in the hash table. 1099 /// status value in the hash table.
1120 /// </summary> 1100 /// </summary>
1121
1122 private XmlElement VivoxCall(string requrl, bool admin) 1101 private XmlElement VivoxCall(string requrl, bool admin)
1123 { 1102 {
1124 1103
@@ -1164,7 +1143,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1164 /// <summary> 1143 /// <summary>
1165 /// Just say if it worked. 1144 /// Just say if it worked.
1166 /// </summary> 1145 /// </summary>
1167
1168 private bool IsOK(XmlElement resp) 1146 private bool IsOK(XmlElement resp)
1169 { 1147 {
1170 string status; 1148 string status;
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index d39b847..9ff3652 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -84,6 +84,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
84 private bool m_groupsEnabled = false; 84 private bool m_groupsEnabled = false;
85 private bool m_groupNoticesEnabled = true; 85 private bool m_groupNoticesEnabled = true;
86 private bool m_debugEnabled = false; 86 private bool m_debugEnabled = false;
87 private int m_levelGroupCreate = 0;
87 88
88 #region IRegionModuleBase Members 89 #region IRegionModuleBase Members
89 90
@@ -115,6 +116,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
115 116
116 m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true); 117 m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true);
117 m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", false); 118 m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", false);
119 m_levelGroupCreate = groupsConfig.GetInt("LevelGroupCreate", 0);
118 } 120 }
119 } 121 }
120 122
@@ -708,13 +710,29 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
708 remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists."); 710 remoteClient.SendCreateGroupReply(UUID.Zero, false, "A group with the same name already exists.");
709 return UUID.Zero; 711 return UUID.Zero;
710 } 712 }
713
714 // check user level
715 ScenePresence avatar = null;
716 Scene scene = (Scene)remoteClient.Scene;
717 scene.TryGetScenePresence(remoteClient.AgentId, out avatar);
718
719 if (avatar != null)
720 {
721 if (avatar.UserLevel < m_levelGroupCreate)
722 {
723 remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got insufficient permissions to create a group.");
724 return UUID.Zero;
725 }
726 }
727
728 // check funds
711 // is there is a money module present ? 729 // is there is a money module present ?
712 IMoneyModule money = remoteClient.Scene.RequestModuleInterface<IMoneyModule>(); 730 IMoneyModule money = scene.RequestModuleInterface<IMoneyModule>();
713 if (money != null) 731 if (money != null)
714 { 732 {
715 // do the transaction, that is if the agent has got sufficient funds 733 // do the transaction, that is if the agent has got sufficient funds
716 if (!money.AmountCovered(remoteClient.AgentId, money.GroupCreationCharge)) { 734 if (!money.AmountCovered(remoteClient.AgentId, money.GroupCreationCharge)) {
717 remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got issuficient funds to create a group."); 735 remoteClient.SendCreateGroupReply(UUID.Zero, false, "You have got insufficient funds to create a group.");
718 return UUID.Zero; 736 return UUID.Zero;
719 } 737 }
720 money.ApplyCharge(GetRequestingAgentID(remoteClient), money.GroupCreationCharge, "Group Creation"); 738 money.ApplyCharge(GetRequestingAgentID(remoteClient), money.GroupCreationCharge, "Group Creation");
@@ -939,17 +957,55 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
939 957
940 public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID) 958 public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
941 { 959 {
942 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 960 EjectGroupMember(remoteClient, GetRequestingAgentID(remoteClient), groupID, ejecteeID);
961 }
943 962
963 public void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID ejecteeID)
964 {
965 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
944 966
945 // Todo: Security check? 967 // Todo: Security check?
946 m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), ejecteeID, groupID); 968 m_groupData.RemoveAgentFromGroup(agentID, ejecteeID, groupID);
947 969
948 remoteClient.SendEjectGroupMemberReply(GetRequestingAgentID(remoteClient), groupID, true); 970 string agentName;
971 RegionInfo regionInfo;
949 972
950 GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null); 973 // remoteClient provided or just agentID?
974 if (remoteClient != null)
975 {
976 agentName = remoteClient.Name;
977 regionInfo = remoteClient.Scene.RegionInfo;
978 remoteClient.SendEjectGroupMemberReply(agentID, groupID, true);
979 }
980 else
981 {
982 IClientAPI client = GetActiveClient(agentID);
983
984 if (client != null)
985 {
986 agentName = client.Name;
987 regionInfo = client.Scene.RegionInfo;
988 client.SendEjectGroupMemberReply(agentID, groupID, true);
989 }
990 else
991 {
992 regionInfo = m_sceneList[0].RegionInfo;
993 UserAccount acc = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
951 994
952 UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, ejecteeID); 995 if (acc != null)
996 {
997 agentName = acc.FirstName + " " + acc.LastName;
998 }
999 else
1000 {
1001 agentName = "Unknown member";
1002 }
1003 }
1004 }
1005
1006 GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID, groupID, null);
1007
1008 UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, ejecteeID);
953 if ((groupInfo == null) || (account == null)) 1009 if ((groupInfo == null) || (account == null))
954 { 1010 {
955 return; 1011 return;
@@ -959,23 +1015,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
959 GridInstantMessage msg = new GridInstantMessage(); 1015 GridInstantMessage msg = new GridInstantMessage();
960 1016
961 msg.imSessionID = UUID.Zero.Guid; 1017 msg.imSessionID = UUID.Zero.Guid;
962 msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid; 1018 msg.fromAgentID = agentID.Guid;
963 // msg.fromAgentID = info.GroupID; 1019 // msg.fromAgentID = info.GroupID;
964 msg.toAgentID = ejecteeID.Guid; 1020 msg.toAgentID = ejecteeID.Guid;
965 //msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); 1021 //msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
966 msg.timestamp = 0; 1022 msg.timestamp = 0;
967 msg.fromAgentName = remoteClient.Name; 1023 msg.fromAgentName = agentName;
968 msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName); 1024 msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName);
969 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent; 1025 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
970 msg.fromGroup = false; 1026 msg.fromGroup = false;
971 msg.offline = (byte)0; 1027 msg.offline = (byte)0;
972 msg.ParentEstateID = 0; 1028 msg.ParentEstateID = 0;
973 msg.Position = Vector3.Zero; 1029 msg.Position = Vector3.Zero;
974 msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; 1030 msg.RegionID = regionInfo.RegionID.Guid;
975 msg.binaryBucket = new byte[0]; 1031 msg.binaryBucket = new byte[0];
976 OutgoingInstantMessage(msg, ejecteeID); 1032 OutgoingInstantMessage(msg, ejecteeID);
977 1033
978
979 // Message to ejector 1034 // Message to ejector
980 // Interop, received special 210 code for ejecting a group member 1035 // Interop, received special 210 code for ejecting a group member
981 // this only works within the comms servers domain, and won't work hypergrid 1036 // this only works within the comms servers domain, and won't work hypergrid
@@ -985,26 +1040,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
985 1040
986 msg = new GridInstantMessage(); 1041 msg = new GridInstantMessage();
987 msg.imSessionID = UUID.Zero.Guid; 1042 msg.imSessionID = UUID.Zero.Guid;
988 msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid; 1043 msg.fromAgentID = agentID.Guid;
989 msg.toAgentID = GetRequestingAgentID(remoteClient).Guid; 1044 msg.toAgentID = agentID.Guid;
990 msg.timestamp = 0; 1045 msg.timestamp = 0;
991 msg.fromAgentName = remoteClient.Name; 1046 msg.fromAgentName = agentName;
992 if (account != null) 1047 if (account != null)
993 { 1048 {
994 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, account.FirstName + " " + account.LastName); 1049 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, account.FirstName + " " + account.LastName);
995 } 1050 }
996 else 1051 else
997 { 1052 {
998 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member"); 1053 msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member");
999 } 1054 }
1000 msg.dialog = (byte)210; //interop 1055 msg.dialog = (byte)210; //interop
1001 msg.fromGroup = false; 1056 msg.fromGroup = false;
1002 msg.offline = (byte)0; 1057 msg.offline = (byte)0;
1003 msg.ParentEstateID = 0; 1058 msg.ParentEstateID = 0;
1004 msg.Position = Vector3.Zero; 1059 msg.Position = Vector3.Zero;
1005 msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; 1060 msg.RegionID = regionInfo.RegionID.Guid;
1006 msg.binaryBucket = new byte[0]; 1061 msg.binaryBucket = new byte[0];
1007 OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient)); 1062 OutgoingInstantMessage(msg, agentID);
1008 1063
1009 1064
1010 // SL sends out messages to everyone in the group 1065 // SL sends out messages to everyone in the group
@@ -1014,16 +1069,55 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1014 1069
1015 public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID) 1070 public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
1016 { 1071 {
1072 InviteGroup(remoteClient, GetRequestingAgentID(remoteClient), groupID, invitedAgentID, roleID);
1073 }
1074
1075 public void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID invitedAgentID, UUID roleID)
1076 {
1017 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 1077 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
1018 1078
1079 string agentName;
1080 RegionInfo regionInfo;
1081
1082 // remoteClient provided or just agentID?
1083 if (remoteClient != null)
1084 {
1085 agentName = remoteClient.Name;
1086 regionInfo = remoteClient.Scene.RegionInfo;
1087 }
1088 else
1089 {
1090 IClientAPI client = GetActiveClient(agentID);
1091
1092 if (client != null)
1093 {
1094 agentName = client.Name;
1095 regionInfo = client.Scene.RegionInfo;
1096 }
1097 else
1098 {
1099 regionInfo = m_sceneList[0].RegionInfo;
1100 UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
1101
1102 if (account != null)
1103 {
1104 agentName = account.FirstName + " " + account.LastName;
1105 }
1106 else
1107 {
1108 agentName = "Unknown member";
1109 }
1110 }
1111 }
1112
1019 // Todo: Security check, probably also want to send some kind of notification 1113 // Todo: Security check, probably also want to send some kind of notification
1020 UUID InviteID = UUID.Random(); 1114 UUID InviteID = UUID.Random();
1021 1115
1022 m_groupData.AddAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID, groupID, roleID, invitedAgentID); 1116 m_groupData.AddAgentToGroupInvite(agentID, InviteID, groupID, roleID, invitedAgentID);
1023 1117
1024 // Check to see if the invite went through, if it did not then it's possible 1118 // Check to see if the invite went through, if it did not then it's possible
1025 // the remoteClient did not validate or did not have permission to invite. 1119 // the remoteClient did not validate or did not have permission to invite.
1026 GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID); 1120 GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(agentID, InviteID);
1027 1121
1028 if (inviteInfo != null) 1122 if (inviteInfo != null)
1029 { 1123 {
@@ -1035,19 +1129,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1035 1129
1036 msg.imSessionID = inviteUUID; 1130 msg.imSessionID = inviteUUID;
1037 1131
1038 // msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid; 1132 // msg.fromAgentID = agentID.Guid;
1039 msg.fromAgentID = groupID.Guid; 1133 msg.fromAgentID = groupID.Guid;
1040 msg.toAgentID = invitedAgentID.Guid; 1134 msg.toAgentID = invitedAgentID.Guid;
1041 //msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); 1135 //msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
1042 msg.timestamp = 0; 1136 msg.timestamp = 0;
1043 msg.fromAgentName = remoteClient.Name; 1137 msg.fromAgentName = agentName;
1044 msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name); 1138 msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", agentName);
1045 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation; 1139 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
1046 msg.fromGroup = true; 1140 msg.fromGroup = true;
1047 msg.offline = (byte)0; 1141 msg.offline = (byte)0;
1048 msg.ParentEstateID = 0; 1142 msg.ParentEstateID = 0;
1049 msg.Position = Vector3.Zero; 1143 msg.Position = Vector3.Zero;
1050 msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid; 1144 msg.RegionID = regionInfo.RegionID.Guid;
1051 msg.binaryBucket = new byte[20]; 1145 msg.binaryBucket = new byte[20];
1052 1146
1053 OutgoingInstantMessage(msg, invitedAgentID); 1147 OutgoingInstantMessage(msg, invitedAgentID);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d140c26..0dc2aa2 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -3026,5 +3026,74 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3026 3026
3027 return String.Empty; 3027 return String.Empty;
3028 } 3028 }
3029
3030 /// <summary>
3031 /// Invite user to the group this object is set to
3032 /// </summary>
3033 /// <param name="agentId"></param>
3034 /// <returns></returns>
3035 public LSL_Integer osInviteToGroup(LSL_Key agentId)
3036 {
3037 CheckThreatLevel(ThreatLevel.VeryLow, "osInviteToGroup");
3038 m_host.AddScriptLPS(1);
3039
3040 UUID agent = new UUID(agentId);
3041
3042 // groups module is required
3043 IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
3044 if (groupsModule == null) return ScriptBaseClass.FALSE;
3045
3046 // object has to be set to a group, but not group owned
3047 if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
3048
3049 // object owner has to be in that group and required permissions
3050 GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
3051 if (member == null || (member.GroupPowers & (ulong)GroupPowers.Invite) == 0) return ScriptBaseClass.FALSE;
3052
3053 // check if agent is in that group already
3054 //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
3055 //if (member != null) return ScriptBaseClass.FALSE;
3056
3057 // invited agent has to be present in this scene
3058 if (World.GetScenePresence(agent) == null) return ScriptBaseClass.FALSE;
3059
3060 groupsModule.InviteGroup(null, m_host.OwnerID, m_host.GroupID, agent, UUID.Zero);
3061
3062 return ScriptBaseClass.TRUE;
3063 }
3064
3065 /// <summary>
3066 /// Eject user from the group this object is set to
3067 /// </summary>
3068 /// <param name="agentId"></param>
3069 /// <returns></returns>
3070 public LSL_Integer osEjectFromGroup(LSL_Key agentId)
3071 {
3072 CheckThreatLevel(ThreatLevel.VeryLow, "osEjectFromGroup");
3073 m_host.AddScriptLPS(1);
3074
3075 UUID agent = new UUID(agentId);
3076
3077 // groups module is required
3078 IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
3079 if (groupsModule == null) return ScriptBaseClass.FALSE;
3080
3081 // object has to be set to a group, but not group owned
3082 if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
3083
3084 // object owner has to be in that group and required permissions
3085 GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
3086 if (member == null || (member.GroupPowers & (ulong)GroupPowers.Eject) == 0) return ScriptBaseClass.FALSE;
3087
3088 // agent has to be in that group
3089 //member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
3090 //if (member == null) return ScriptBaseClass.FALSE;
3091
3092 // ejectee can be offline
3093
3094 groupsModule.EjectGroupMember(null, m_host.OwnerID, m_host.GroupID, agent);
3095
3096 return ScriptBaseClass.TRUE;
3097 }
3029 } 3098 }
3030} 3099}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 1f4c4b1..444a681 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -231,5 +231,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
231 LSL_String osUnixTimeToTimestamp(long time); 231 LSL_String osUnixTimeToTimestamp(long time);
232 232
233 LSL_String osGetInventoryDesc(string item); 233 LSL_String osGetInventoryDesc(string item);
234
235 LSL_Integer osInviteToGroup(LSL_Key agentId);
236 LSL_Integer osEjectFromGroup(LSL_Key agentId);
234 } 237 }
235} 238}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 09e5992..680cefb4 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -868,5 +868,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
868 { 868 {
869 return m_OSSL_Functions.osGetInventoryDesc(item); 869 return m_OSSL_Functions.osGetInventoryDesc(item);
870 } 870 }
871
872 public LSL_Integer osInviteToGroup(LSL_Key agentId)
873 {
874 return m_OSSL_Functions.osInviteToGroup(agentId);
875 }
876
877 public LSL_Integer osEjectFromGroup(LSL_Key agentId)
878 {
879 return m_OSSL_Functions.osEjectFromGroup(agentId);
880 }
871 } 881 }
872} 882}