diff options
Diffstat (limited to 'OpenSim/Region')
5 files changed, 74 insertions, 47 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 8b41c49..f9a6643 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -441,6 +441,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
441 | public LLClientView(EndPoint remoteEP, Scene scene, LLUDPServer udpServer, LLUDPClient udpClient, AuthenticateResponse sessionInfo, | 441 | public LLClientView(EndPoint remoteEP, Scene scene, LLUDPServer udpServer, LLUDPClient udpClient, AuthenticateResponse sessionInfo, |
442 | UUID agentId, UUID sessionId, uint circuitCode) | 442 | UUID agentId, UUID sessionId, uint circuitCode) |
443 | { | 443 | { |
444 | // DebugPacketLevel = 1; | ||
445 | |||
444 | RegisterInterface<IClientIM>(this); | 446 | RegisterInterface<IClientIM>(this); |
445 | RegisterInterface<IClientChat>(this); | 447 | RegisterInterface<IClientChat>(this); |
446 | RegisterInterface<IClientIPEndpoint>(this); | 448 | RegisterInterface<IClientIPEndpoint>(this); |
@@ -6001,7 +6003,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6001 | // for the client session anyway, in order to protect ourselves against bad code in plugins | 6003 | // for the client session anyway, in order to protect ourselves against bad code in plugins |
6002 | try | 6004 | try |
6003 | { | 6005 | { |
6004 | |||
6005 | byte[] visualparams = new byte[appear.VisualParam.Length]; | 6006 | byte[] visualparams = new byte[appear.VisualParam.Length]; |
6006 | for (int i = 0; i < appear.VisualParam.Length; i++) | 6007 | for (int i = 0; i < appear.VisualParam.Length; i++) |
6007 | visualparams[i] = appear.VisualParam[i].ParamValue; | 6008 | visualparams[i] = appear.VisualParam[i].ParamValue; |
@@ -11219,9 +11220,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11219 | /// <summary> | 11220 | /// <summary> |
11220 | /// Send a response back to a client when it asks the asset server (via the region server) if it has | 11221 | /// Send a response back to a client when it asks the asset server (via the region server) if it has |
11221 | /// its appearance texture cached. | 11222 | /// its appearance texture cached. |
11222 | /// | ||
11223 | /// At the moment, we always reply that there is no cached texture. | ||
11224 | /// </summary> | 11223 | /// </summary> |
11224 | /// <remarks> | ||
11225 | /// At the moment, we always reply that there is no cached texture. | ||
11226 | /// </remarks> | ||
11225 | /// <param name="simclient"></param> | 11227 | /// <param name="simclient"></param> |
11226 | /// <param name="packet"></param> | 11228 | /// <param name="packet"></param> |
11227 | /// <returns></returns> | 11229 | /// <returns></returns> |
@@ -11231,7 +11233,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11231 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; | 11233 | AgentCachedTexturePacket cachedtex = (AgentCachedTexturePacket)packet; |
11232 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); | 11234 | AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket)PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); |
11233 | 11235 | ||
11234 | if (cachedtex.AgentData.SessionID != SessionId) return false; | 11236 | if (cachedtex.AgentData.SessionID != SessionId) |
11237 | return false; | ||
11235 | 11238 | ||
11236 | // TODO: don't create new blocks if recycling an old packet | 11239 | // TODO: don't create new blocks if recycling an old packet |
11237 | cachedresp.AgentData.AgentID = AgentId; | 11240 | cachedresp.AgentData.AgentID = AgentId; |
@@ -11629,6 +11632,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11629 | if (DebugPacketLevel <= 50 && packet.Type == PacketType.ImprovedTerseObjectUpdate) | 11632 | if (DebugPacketLevel <= 50 && packet.Type == PacketType.ImprovedTerseObjectUpdate) |
11630 | logPacket = false; | 11633 | logPacket = false; |
11631 | 11634 | ||
11635 | if (DebugPacketLevel <= 25 && packet.Type == PacketType.ObjectPropertiesFamily) | ||
11636 | logPacket = false; | ||
11637 | |||
11632 | if (logPacket) | 11638 | if (logPacket) |
11633 | m_log.DebugFormat( | 11639 | m_log.DebugFormat( |
11634 | "[CLIENT]: PACKET OUT to {0} ({1}) in {2} - {3}", | 11640 | "[CLIENT]: PACKET OUT to {0} ({1}) in {2} - {3}", |
@@ -11686,6 +11692,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
11686 | if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) | 11692 | if (DebugPacketLevel <= 100 && (packet.Type == PacketType.ViewerEffect || packet.Type == PacketType.AgentAnimation)) |
11687 | logPacket = false; | 11693 | logPacket = false; |
11688 | 11694 | ||
11695 | if (DebugPacketLevel <= 25 && packet.Type == PacketType.RequestObjectPropertiesFamily) | ||
11696 | logPacket = false; | ||
11697 | |||
11689 | if (logPacket) | 11698 | if (logPacket) |
11690 | m_log.DebugFormat( | 11699 | m_log.DebugFormat( |
11691 | "[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}", | 11700 | "[CLIENT]: PACKET IN from {0} ({1}) in {2} - {3}", |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 29e3580..f1a81ae 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -26,16 +26,15 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | ||
29 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | ||
32 | using System.Text; | ||
33 | using System.Timers; | ||
30 | using log4net; | 34 | using log4net; |
31 | using Nini.Config; | 35 | using Nini.Config; |
32 | using OpenMetaverse; | 36 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
34 | |||
35 | using System.Threading; | ||
36 | using System.Timers; | ||
37 | using System.Collections.Generic; | ||
38 | |||
39 | using OpenSim.Region.Framework.Interfaces; | 38 | using OpenSim.Region.Framework.Interfaces; |
40 | using OpenSim.Region.Framework.Scenes; | 39 | using OpenSim.Region.Framework.Scenes; |
41 | using OpenSim.Services.Interfaces; | 40 | using OpenSim.Services.Interfaces; |
@@ -45,6 +44,9 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
45 | public class AvatarFactoryModule : IAvatarFactoryModule, IRegionModule | 44 | public class AvatarFactoryModule : IAvatarFactoryModule, IRegionModule |
46 | { | 45 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | |||
48 | public const string BAKED_TEXTURES_REPORT_FORMAT = "{0,-9} {1}"; | ||
49 | |||
48 | private Scene m_scene = null; | 50 | private Scene m_scene = null; |
49 | 51 | ||
50 | private int m_savetime = 5; // seconds to wait before saving changed appearance | 52 | private int m_savetime = 5; // seconds to wait before saving changed appearance |
@@ -147,9 +149,13 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
147 | // Process the baked texture array | 149 | // Process the baked texture array |
148 | if (textureEntry != null) | 150 | if (textureEntry != null) |
149 | { | 151 | { |
152 | m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", sp.UUID); | ||
153 | |||
154 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); | ||
155 | |||
150 | changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; | 156 | changed = sp.Appearance.SetTextureEntries(textureEntry) || changed; |
151 | 157 | ||
152 | m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", sp.UUID); | 158 | // WriteBakedTexturesReport(sp, m_log.DebugFormat); |
153 | ValidateBakedTextureCache(sp, false); | 159 | ValidateBakedTextureCache(sp, false); |
154 | 160 | ||
155 | // This appears to be set only in the final stage of the appearance | 161 | // This appears to be set only in the final stage of the appearance |
@@ -254,9 +260,12 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
254 | } | 260 | } |
255 | 261 | ||
256 | /// <summary> | 262 | /// <summary> |
257 | /// Queue up a request to send appearance, makes it possible to | 263 | /// Queue up a request to send appearance. |
258 | /// accumulate changes without sending out each one separately. | ||
259 | /// </summary> | 264 | /// </summary> |
265 | /// <remarks> | ||
266 | /// Makes it possible to accumulate changes without sending out each one separately. | ||
267 | /// </remarks> | ||
268 | /// <param name="agentId"></param> | ||
260 | public void QueueAppearanceSend(UUID agentid) | 269 | public void QueueAppearanceSend(UUID agentid) |
261 | { | 270 | { |
262 | // m_log.DebugFormat("[AVFACTORY]: Queue appearance send for {0}", agentid); | 271 | // m_log.DebugFormat("[AVFACTORY]: Queue appearance send for {0}", agentid); |
@@ -557,5 +566,37 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
557 | } | 566 | } |
558 | } | 567 | } |
559 | #endregion | 568 | #endregion |
569 | |||
570 | public void WriteBakedTexturesReport(IScenePresence sp, ReportOutputAction outputAction) | ||
571 | { | ||
572 | outputAction("For {0} in {1}", sp.Name, m_scene.RegionInfo.RegionName); | ||
573 | outputAction(BAKED_TEXTURES_REPORT_FORMAT, "Bake Type", "UUID"); | ||
574 | |||
575 | Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures = GetBakedTextureFaces(sp.UUID); | ||
576 | |||
577 | foreach (BakeType bt in bakedTextures.Keys) | ||
578 | { | ||
579 | string rawTextureID; | ||
580 | |||
581 | if (bakedTextures[bt] == null) | ||
582 | { | ||
583 | rawTextureID = "not set"; | ||
584 | } | ||
585 | else | ||
586 | { | ||
587 | rawTextureID = bakedTextures[bt].TextureID.ToString(); | ||
588 | |||
589 | if (m_scene.AssetService.Get(rawTextureID) == null) | ||
590 | rawTextureID += " (not found)"; | ||
591 | else | ||
592 | rawTextureID += " (uploaded)"; | ||
593 | } | ||
594 | |||
595 | outputAction(BAKED_TEXTURES_REPORT_FORMAT, bt, rawTextureID); | ||
596 | } | ||
597 | |||
598 | bool bakedTextureValid = m_scene.AvatarFactory.ValidateBakedTextureCache(sp); | ||
599 | outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); | ||
600 | } | ||
560 | } | 601 | } |
561 | } | 602 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs index 26bc922..8670229 100644 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs | |||
@@ -31,9 +31,10 @@ using OpenSim.Framework; | |||
31 | 31 | ||
32 | namespace OpenSim.Region.Framework.Interfaces | 32 | namespace OpenSim.Region.Framework.Interfaces |
33 | { | 33 | { |
34 | public delegate void ReportOutputAction(string format, params object[] args); | ||
35 | |||
34 | public interface IAvatarFactoryModule | 36 | public interface IAvatarFactoryModule |
35 | { | 37 | { |
36 | |||
37 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); | 38 | void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); |
38 | 39 | ||
39 | /// <summary> | 40 | /// <summary> |
@@ -63,5 +64,13 @@ namespace OpenSim.Region.Framework.Interfaces | |||
63 | bool ValidateBakedTextureCache(IScenePresence sp); | 64 | bool ValidateBakedTextureCache(IScenePresence sp); |
64 | void QueueAppearanceSend(UUID agentid); | 65 | void QueueAppearanceSend(UUID agentid); |
65 | void QueueAppearanceSave(UUID agentid); | 66 | void QueueAppearanceSave(UUID agentid); |
67 | |||
68 | /// <summary> | ||
69 | /// Get a report about the current state of a scene presence's baked appearance textures. | ||
70 | /// </summary> | ||
71 | /// <param name="sp"></param> | ||
72 | /// <param name="reportOutputAction"></param> | ||
73 | /// <returns></returns> | ||
74 | void WriteBakedTexturesReport(IScenePresence sp, ReportOutputAction reportOutputAction); | ||
66 | } | 75 | } |
67 | } \ No newline at end of file | 76 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7be95cd..f2e2ce7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2667,7 +2667,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2667 | public void SendAppearanceToAgent(ScenePresence avatar) | 2667 | public void SendAppearanceToAgent(ScenePresence avatar) |
2668 | { | 2668 | { |
2669 | // m_log.DebugFormat( | 2669 | // m_log.DebugFormat( |
2670 | // "[SCENE PRESENCE] Send appearance from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID); | 2670 | // "[SCENE PRESENCE]: Sending appearance data from {0} {1} to {2} {3}", Name, m_uuid, avatar.Name, avatar.UUID); |
2671 | 2671 | ||
2672 | avatar.ControllingClient.SendAppearance( | 2672 | avatar.ControllingClient.SendAppearance( |
2673 | UUID, Appearance.VisualParams, Appearance.Texture.GetBytes()); | 2673 | UUID, Appearance.VisualParams, Appearance.Texture.GetBytes()); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index 40cbc60..1ce24f1 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs | |||
@@ -50,8 +50,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
50 | { | 50 | { |
51 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
52 | 52 | ||
53 | public const string SHOW_APPEARANCE_FORMAT = "{0,-9} {1}"; | ||
54 | |||
55 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); | 53 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
56 | // private IAvatarFactoryModule m_avatarFactory; | 54 | // private IAvatarFactoryModule m_avatarFactory; |
57 | 55 | ||
@@ -197,37 +195,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance | |||
197 | { | 195 | { |
198 | ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); | 196 | ScenePresence sp = scene.GetScenePresence(optionalTargetFirstName, optionalTargetLastName); |
199 | if (sp != null && !sp.IsChildAgent) | 197 | if (sp != null && !sp.IsChildAgent) |
200 | { | 198 | scene.AvatarFactory.WriteBakedTexturesReport(sp, MainConsole.Instance.OutputFormat); |
201 | MainConsole.Instance.OutputFormat("For {0} in {1}", sp.Name, scene.RegionInfo.RegionName); | ||
202 | MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, "Bake Type", "UUID"); | ||
203 | |||
204 | Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures | ||
205 | = scene.AvatarFactory.GetBakedTextureFaces(sp.UUID); | ||
206 | foreach (BakeType bt in bakedTextures.Keys) | ||
207 | { | ||
208 | string rawTextureID; | ||
209 | |||
210 | if (bakedTextures[bt] == null) | ||
211 | { | ||
212 | rawTextureID = "not set"; | ||
213 | } | ||
214 | else | ||
215 | { | ||
216 | rawTextureID = bakedTextures[bt].TextureID.ToString(); | ||
217 | |||
218 | if (scene.AssetService.Get(rawTextureID) == null) | ||
219 | rawTextureID += " (not found)"; | ||
220 | else | ||
221 | rawTextureID += " (uploaded)"; | ||
222 | } | ||
223 | |||
224 | MainConsole.Instance.OutputFormat(SHOW_APPEARANCE_FORMAT, bt, rawTextureID); | ||
225 | } | ||
226 | |||
227 | bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); | ||
228 | MainConsole.Instance.OutputFormat( | ||
229 | "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); | ||
230 | } | ||
231 | } | 199 | } |
232 | else | 200 | else |
233 | { | 201 | { |