diff options
Diffstat (limited to 'OpenSim/Region')
34 files changed, 908 insertions, 109 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index c914d81..47251b7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -1266,10 +1266,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1266 | // | 1266 | // |
1267 | if (totalItems == 0 && totalFolders == 0) | 1267 | if (totalItems == 0 && totalFolders == 0) |
1268 | currentPacket = CreateInventoryDescendentsPacket(ownerID, folderID, version, items.Count + folders.Count, 0, 0); | 1268 | currentPacket = CreateInventoryDescendentsPacket(ownerID, folderID, version, items.Count + folders.Count, 0, 0); |
1269 | 1269 | ||
1270 | // To preserve SL compatibility, we will NOT combine folders and items in one packet | 1270 | // To preserve SL compatibility, we will NOT combine folders and items in one packet |
1271 | // | 1271 | // |
1272 | while(itemsSent < totalItems || foldersSent < totalFolders) | 1272 | while (itemsSent < totalItems || foldersSent < totalFolders) |
1273 | { | 1273 | { |
1274 | if (currentPacket == null) // Start a new packet | 1274 | if (currentPacket == null) // Start a new packet |
1275 | { | 1275 | { |
@@ -1289,7 +1289,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1289 | 1289 | ||
1290 | if (foldersToSend-- > 0) | 1290 | if (foldersToSend-- > 0) |
1291 | currentPacket.FolderData[foldersSent % MAX_FOLDERS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]); | 1291 | currentPacket.FolderData[foldersSent % MAX_FOLDERS_PER_PACKET] = CreateFolderDataBlock(folders[foldersSent++]); |
1292 | else if(itemsToSend-- > 0) | 1292 | else if (itemsToSend-- > 0) |
1293 | currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]); | 1293 | currentPacket.ItemData[itemsSent % MAX_ITEMS_PER_PACKET] = CreateItemDataBlock(items[itemsSent++]); |
1294 | else | 1294 | else |
1295 | { | 1295 | { |
@@ -2043,7 +2043,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2043 | packet.AgentData.SessionID = SessionId; | 2043 | packet.AgentData.SessionID = SessionId; |
2044 | 2044 | ||
2045 | packet.Effect = effectBlocks; | 2045 | packet.Effect = effectBlocks; |
2046 | 2046 | ||
2047 | OutPacket(packet, ThrottleOutPacketType.State); | 2047 | OutPacket(packet, ThrottleOutPacketType.State); |
2048 | } | 2048 | } |
2049 | 2049 | ||
@@ -2742,7 +2742,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2742 | } | 2742 | } |
2743 | llsd.Add("GroupData", GroupData); | 2743 | llsd.Add("GroupData", GroupData); |
2744 | llsd.Add("NewGroupData", NewGroupData); | 2744 | llsd.Add("NewGroupData", NewGroupData); |
2745 | 2745 | ||
2746 | IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>(); | 2746 | IEventQueue eq = this.Scene.RequestModuleInterface<IEventQueue>(); |
2747 | if (eq != null) | 2747 | if (eq != null) |
2748 | { | 2748 | { |
@@ -4295,11 +4295,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4295 | AddLocalPacketHandler(PacketType.AgentWearablesRequest, HandlerAgentWearablesRequest); | 4295 | AddLocalPacketHandler(PacketType.AgentWearablesRequest, HandlerAgentWearablesRequest); |
4296 | AddLocalPacketHandler(PacketType.AgentSetAppearance, HandlerAgentSetAppearance); | 4296 | AddLocalPacketHandler(PacketType.AgentSetAppearance, HandlerAgentSetAppearance); |
4297 | AddLocalPacketHandler(PacketType.AgentIsNowWearing, HandlerAgentIsNowWearing); | 4297 | AddLocalPacketHandler(PacketType.AgentIsNowWearing, HandlerAgentIsNowWearing); |
4298 | AddLocalPacketHandler(PacketType.RezSingleAttachmentFromInv, HandlerRezSingleAttachmentFromInv); | ||
4299 | AddLocalPacketHandler(PacketType.RezMultipleAttachmentsFromInv, HandleRezMultipleAttachmentsFromInv); | ||
4300 | AddLocalPacketHandler(PacketType.DetachAttachmentIntoInv, HandleDetachAttachmentIntoInv); | ||
4301 | AddLocalPacketHandler(PacketType.ObjectAttach, HandleObjectAttach); | ||
4302 | AddLocalPacketHandler(PacketType.ObjectDetach, HandleObjectDetach); | ||
4303 | AddLocalPacketHandler(PacketType.ObjectDrop, HandleObjectDrop); | ||
4304 | AddLocalPacketHandler(PacketType.SetAlwaysRun, HandleSetAlwaysRun); | ||
4305 | AddLocalPacketHandler(PacketType.CompleteAgentMovement, HandleCompleteAgentMovement); | ||
4306 | AddLocalPacketHandler(PacketType.AgentAnimation, HandleAgentAnimation); | ||
4307 | AddLocalPacketHandler(PacketType.AgentRequestSit, HandleAgentRequestSit); | ||
4308 | AddLocalPacketHandler(PacketType.AgentSit, HandleAgentSit); | ||
4309 | AddLocalPacketHandler(PacketType.SoundTrigger, HandleSoundTrigger); | ||
4298 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); | 4310 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); |
4299 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); | 4311 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); |
4300 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); | 4312 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); |
4301 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); | 4313 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); |
4302 | //AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer); | 4314 | |
4303 | } | 4315 | } |
4304 | 4316 | ||
4305 | #region Packet Handlers | 4317 | #region Packet Handlers |
@@ -4957,6 +4969,281 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4957 | return true; | 4969 | return true; |
4958 | } | 4970 | } |
4959 | 4971 | ||
4972 | private bool HandlerRezSingleAttachmentFromInv(IClientAPI sender, Packet Pack) | ||
4973 | { | ||
4974 | RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | ||
4975 | if (handlerRezSingleAttachment != null) | ||
4976 | { | ||
4977 | RezSingleAttachmentFromInvPacket rez = (RezSingleAttachmentFromInvPacket)Pack; | ||
4978 | |||
4979 | #region Packet Session and User Check | ||
4980 | if (m_checkPackets) | ||
4981 | { | ||
4982 | if (rez.AgentData.SessionID != SessionId || | ||
4983 | rez.AgentData.AgentID != AgentId) | ||
4984 | return true; | ||
4985 | } | ||
4986 | #endregion | ||
4987 | |||
4988 | handlerRezSingleAttachment(this, rez.ObjectData.ItemID, | ||
4989 | rez.ObjectData.AttachmentPt); | ||
4990 | } | ||
4991 | |||
4992 | return true; | ||
4993 | } | ||
4994 | |||
4995 | private bool HandleRezMultipleAttachmentsFromInv(IClientAPI sender, Packet Pack) | ||
4996 | { | ||
4997 | RezMultipleAttachmentsFromInv handlerRezMultipleAttachments = OnRezMultipleAttachmentsFromInv; | ||
4998 | if (handlerRezMultipleAttachments != null) | ||
4999 | { | ||
5000 | RezMultipleAttachmentsFromInvPacket rez = (RezMultipleAttachmentsFromInvPacket)Pack; | ||
5001 | handlerRezMultipleAttachments(this, rez.HeaderData, | ||
5002 | rez.ObjectData); | ||
5003 | } | ||
5004 | |||
5005 | return true; | ||
5006 | } | ||
5007 | |||
5008 | private bool HandleDetachAttachmentIntoInv(IClientAPI sender, Packet Pack) | ||
5009 | { | ||
5010 | UUIDNameRequest handlerDetachAttachmentIntoInv = OnDetachAttachmentIntoInv; | ||
5011 | if (handlerDetachAttachmentIntoInv != null) | ||
5012 | { | ||
5013 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | ||
5014 | |||
5015 | #region Packet Session and User Check | ||
5016 | // UNSUPPORTED ON THIS PACKET | ||
5017 | #endregion | ||
5018 | |||
5019 | UUID itemID = detachtoInv.ObjectData.ItemID; | ||
5020 | // UUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | ||
5021 | |||
5022 | handlerDetachAttachmentIntoInv(itemID, this); | ||
5023 | } | ||
5024 | return true; | ||
5025 | } | ||
5026 | |||
5027 | private bool HandleObjectAttach(IClientAPI sender, Packet Pack) | ||
5028 | { | ||
5029 | if (OnObjectAttach != null) | ||
5030 | { | ||
5031 | ObjectAttachPacket att = (ObjectAttachPacket)Pack; | ||
5032 | |||
5033 | #region Packet Session and User Check | ||
5034 | if (m_checkPackets) | ||
5035 | { | ||
5036 | if (att.AgentData.SessionID != SessionId || | ||
5037 | att.AgentData.AgentID != AgentId) | ||
5038 | return true; | ||
5039 | } | ||
5040 | #endregion | ||
5041 | |||
5042 | ObjectAttach handlerObjectAttach = OnObjectAttach; | ||
5043 | |||
5044 | if (handlerObjectAttach != null) | ||
5045 | { | ||
5046 | if (att.ObjectData.Length > 0) | ||
5047 | { | ||
5048 | handlerObjectAttach(this, att.ObjectData[0].ObjectLocalID, att.AgentData.AttachmentPoint, att.ObjectData[0].Rotation, false); | ||
5049 | } | ||
5050 | } | ||
5051 | } | ||
5052 | return true; | ||
5053 | } | ||
5054 | |||
5055 | private bool HandleObjectDetach(IClientAPI sender, Packet Pack) | ||
5056 | { | ||
5057 | ObjectDetachPacket dett = (ObjectDetachPacket)Pack; | ||
5058 | |||
5059 | #region Packet Session and User Check | ||
5060 | if (m_checkPackets) | ||
5061 | { | ||
5062 | if (dett.AgentData.SessionID != SessionId || | ||
5063 | dett.AgentData.AgentID != AgentId) | ||
5064 | return true; | ||
5065 | } | ||
5066 | #endregion | ||
5067 | |||
5068 | for (int j = 0; j < dett.ObjectData.Length; j++) | ||
5069 | { | ||
5070 | uint obj = dett.ObjectData[j].ObjectLocalID; | ||
5071 | ObjectDeselect handlerObjectDetach = OnObjectDetach; | ||
5072 | if (handlerObjectDetach != null) | ||
5073 | { | ||
5074 | handlerObjectDetach(obj, this); | ||
5075 | } | ||
5076 | |||
5077 | } | ||
5078 | return true; | ||
5079 | } | ||
5080 | |||
5081 | private bool HandleObjectDrop(IClientAPI sender, Packet Pack) | ||
5082 | { | ||
5083 | ObjectDropPacket dropp = (ObjectDropPacket)Pack; | ||
5084 | |||
5085 | #region Packet Session and User Check | ||
5086 | if (m_checkPackets) | ||
5087 | { | ||
5088 | if (dropp.AgentData.SessionID != SessionId || | ||
5089 | dropp.AgentData.AgentID != AgentId) | ||
5090 | return true; | ||
5091 | } | ||
5092 | #endregion | ||
5093 | |||
5094 | for (int j = 0; j < dropp.ObjectData.Length; j++) | ||
5095 | { | ||
5096 | uint obj = dropp.ObjectData[j].ObjectLocalID; | ||
5097 | ObjectDrop handlerObjectDrop = OnObjectDrop; | ||
5098 | if (handlerObjectDrop != null) | ||
5099 | { | ||
5100 | handlerObjectDrop(obj, this); | ||
5101 | } | ||
5102 | } | ||
5103 | return true; | ||
5104 | } | ||
5105 | |||
5106 | private bool HandleSetAlwaysRun(IClientAPI sender, Packet Pack) | ||
5107 | { | ||
5108 | SetAlwaysRunPacket run = (SetAlwaysRunPacket)Pack; | ||
5109 | |||
5110 | #region Packet Session and User Check | ||
5111 | if (m_checkPackets) | ||
5112 | { | ||
5113 | if (run.AgentData.SessionID != SessionId || | ||
5114 | run.AgentData.AgentID != AgentId) | ||
5115 | return true; | ||
5116 | } | ||
5117 | #endregion | ||
5118 | |||
5119 | SetAlwaysRun handlerSetAlwaysRun = OnSetAlwaysRun; | ||
5120 | if (handlerSetAlwaysRun != null) | ||
5121 | handlerSetAlwaysRun(this, run.AgentData.AlwaysRun); | ||
5122 | |||
5123 | return true; | ||
5124 | } | ||
5125 | |||
5126 | private bool HandleCompleteAgentMovement(IClientAPI sender, Packet Pack) | ||
5127 | { | ||
5128 | GenericCall2 handlerCompleteMovementToRegion = OnCompleteMovementToRegion; | ||
5129 | if (handlerCompleteMovementToRegion != null) | ||
5130 | { | ||
5131 | handlerCompleteMovementToRegion(); | ||
5132 | } | ||
5133 | handlerCompleteMovementToRegion = null; | ||
5134 | |||
5135 | return true; | ||
5136 | } | ||
5137 | |||
5138 | private bool HandleAgentAnimation(IClientAPI sender, Packet Pack) | ||
5139 | { | ||
5140 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
5141 | |||
5142 | #region Packet Session and User Check | ||
5143 | if (m_checkPackets) | ||
5144 | { | ||
5145 | if (AgentAni.AgentData.SessionID != SessionId || | ||
5146 | AgentAni.AgentData.AgentID != AgentId) | ||
5147 | return true; | ||
5148 | } | ||
5149 | #endregion | ||
5150 | |||
5151 | StartAnim handlerStartAnim = null; | ||
5152 | StopAnim handlerStopAnim = null; | ||
5153 | |||
5154 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
5155 | { | ||
5156 | if (AgentAni.AnimationList[i].StartAnim) | ||
5157 | { | ||
5158 | handlerStartAnim = OnStartAnim; | ||
5159 | if (handlerStartAnim != null) | ||
5160 | { | ||
5161 | handlerStartAnim(this, AgentAni.AnimationList[i].AnimID); | ||
5162 | } | ||
5163 | } | ||
5164 | else | ||
5165 | { | ||
5166 | handlerStopAnim = OnStopAnim; | ||
5167 | if (handlerStopAnim != null) | ||
5168 | { | ||
5169 | handlerStopAnim(this, AgentAni.AnimationList[i].AnimID); | ||
5170 | } | ||
5171 | } | ||
5172 | } | ||
5173 | return true; | ||
5174 | } | ||
5175 | |||
5176 | private bool HandleAgentRequestSit(IClientAPI sender, Packet Pack) | ||
5177 | { | ||
5178 | if (OnAgentRequestSit != null) | ||
5179 | { | ||
5180 | AgentRequestSitPacket agentRequestSit = (AgentRequestSitPacket)Pack; | ||
5181 | |||
5182 | #region Packet Session and User Check | ||
5183 | if (m_checkPackets) | ||
5184 | { | ||
5185 | if (agentRequestSit.AgentData.SessionID != SessionId || | ||
5186 | agentRequestSit.AgentData.AgentID != AgentId) | ||
5187 | return true; | ||
5188 | } | ||
5189 | #endregion | ||
5190 | |||
5191 | AgentRequestSit handlerAgentRequestSit = OnAgentRequestSit; | ||
5192 | if (handlerAgentRequestSit != null) | ||
5193 | handlerAgentRequestSit(this, agentRequestSit.AgentData.AgentID, | ||
5194 | agentRequestSit.TargetObject.TargetID, agentRequestSit.TargetObject.Offset); | ||
5195 | } | ||
5196 | return true; | ||
5197 | } | ||
5198 | |||
5199 | private bool HandleAgentSit(IClientAPI sender, Packet Pack) | ||
5200 | { | ||
5201 | if (OnAgentSit != null) | ||
5202 | { | ||
5203 | AgentSitPacket agentSit = (AgentSitPacket)Pack; | ||
5204 | |||
5205 | #region Packet Session and User Check | ||
5206 | if (m_checkPackets) | ||
5207 | { | ||
5208 | if (agentSit.AgentData.SessionID != SessionId || | ||
5209 | agentSit.AgentData.AgentID != AgentId) | ||
5210 | return true; | ||
5211 | } | ||
5212 | #endregion | ||
5213 | |||
5214 | AgentSit handlerAgentSit = OnAgentSit; | ||
5215 | if (handlerAgentSit != null) | ||
5216 | { | ||
5217 | OnAgentSit(this, agentSit.AgentData.AgentID); | ||
5218 | } | ||
5219 | } | ||
5220 | return true; | ||
5221 | } | ||
5222 | |||
5223 | private bool HandleSoundTrigger(IClientAPI sender, Packet Pack) | ||
5224 | { | ||
5225 | SoundTriggerPacket soundTriggerPacket = (SoundTriggerPacket)Pack; | ||
5226 | |||
5227 | #region Packet Session and User Check | ||
5228 | if (m_checkPackets) | ||
5229 | { | ||
5230 | // UNSUPPORTED ON THIS PACKET | ||
5231 | } | ||
5232 | #endregion | ||
5233 | |||
5234 | SoundTrigger handlerSoundTrigger = OnSoundTrigger; | ||
5235 | if (handlerSoundTrigger != null) | ||
5236 | { | ||
5237 | handlerSoundTrigger(soundTriggerPacket.SoundData.SoundID, soundTriggerPacket.SoundData.OwnerID, | ||
5238 | soundTriggerPacket.SoundData.ObjectID, soundTriggerPacket.SoundData.ParentID, | ||
5239 | soundTriggerPacket.SoundData.Gain, soundTriggerPacket.SoundData.Position, | ||
5240 | soundTriggerPacket.SoundData.Handle); | ||
5241 | |||
5242 | } | ||
5243 | return true; | ||
5244 | } | ||
5245 | |||
5246 | |||
4960 | #endregion Packet Handlers | 5247 | #endregion Packet Handlers |
4961 | 5248 | ||
4962 | public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question) | 5249 | public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question) |
@@ -5448,8 +5735,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5448 | return; | 5735 | return; |
5449 | } | 5736 | } |
5450 | 5737 | ||
5451 | |||
5452 | |||
5453 | // Main packet processing conditional | 5738 | // Main packet processing conditional |
5454 | switch (Pack.Type) | 5739 | switch (Pack.Type) |
5455 | { | 5740 | { |
@@ -5475,7 +5760,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5475 | } | 5760 | } |
5476 | 5761 | ||
5477 | break; | 5762 | break; |
5478 | 5763 | ||
5479 | case PacketType.ChatFromViewer: | 5764 | case PacketType.ChatFromViewer: |
5480 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | 5765 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; |
5481 | 5766 | ||
@@ -5514,7 +5799,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5514 | handlerChatFromClient(this, args); | 5799 | handlerChatFromClient(this, args); |
5515 | } | 5800 | } |
5516 | break; | 5801 | break; |
5517 | 5802 | ||
5518 | case PacketType.AvatarPropertiesUpdate: | 5803 | case PacketType.AvatarPropertiesUpdate: |
5519 | AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack; | 5804 | AvatarPropertiesUpdatePacket avatarProps = (AvatarPropertiesUpdatePacket)Pack; |
5520 | 5805 | ||
@@ -5542,7 +5827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5542 | handlerUpdateAvatarProperties(this, UserProfile); | 5827 | handlerUpdateAvatarProperties(this, UserProfile); |
5543 | } | 5828 | } |
5544 | break; | 5829 | break; |
5545 | 5830 | ||
5546 | case PacketType.ScriptDialogReply: | 5831 | case PacketType.ScriptDialogReply: |
5547 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | 5832 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; |
5548 | 5833 | ||
@@ -5573,7 +5858,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5573 | } | 5858 | } |
5574 | 5859 | ||
5575 | break; | 5860 | break; |
5576 | 5861 | ||
5577 | case PacketType.ImprovedInstantMessage: | 5862 | case PacketType.ImprovedInstantMessage: |
5578 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | 5863 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; |
5579 | 5864 | ||
@@ -5607,7 +5892,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5607 | handlerInstantMessage(this, im); | 5892 | handlerInstantMessage(this, im); |
5608 | } | 5893 | } |
5609 | break; | 5894 | break; |
5610 | 5895 | ||
5611 | case PacketType.AcceptFriendship: | 5896 | case PacketType.AcceptFriendship: |
5612 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | 5897 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; |
5613 | 5898 | ||
@@ -5680,7 +5965,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5680 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); | 5965 | handlerTerminateFriendship(this, listOwnerAgentID, exFriendID); |
5681 | } | 5966 | } |
5682 | break; | 5967 | break; |
5683 | 5968 | ||
5684 | case PacketType.RezObject: | 5969 | case PacketType.RezObject: |
5685 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | 5970 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; |
5686 | 5971 | ||
@@ -5735,7 +6020,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5735 | 6020 | ||
5736 | } | 6021 | } |
5737 | break; | 6022 | break; |
5738 | 6023 | ||
5739 | case PacketType.ModifyLand: | 6024 | case PacketType.ModifyLand: |
5740 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | 6025 | ModifyLandPacket modify = (ModifyLandPacket)Pack; |
5741 | 6026 | ||
@@ -5867,8 +6152,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5867 | } | 6152 | } |
5868 | } | 6153 | } |
5869 | break; | 6154 | break; |
5870 | */ | 6155 | |
5871 | #endregion | ||
5872 | case PacketType.RezSingleAttachmentFromInv: | 6156 | case PacketType.RezSingleAttachmentFromInv: |
5873 | RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; | 6157 | RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv; |
5874 | if (handlerRezSingleAttachment != null) | 6158 | if (handlerRezSingleAttachment != null) |
@@ -6118,7 +6402,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6118 | 6402 | ||
6119 | } | 6403 | } |
6120 | break; | 6404 | break; |
6121 | 6405 | */ | |
6406 | #endregion | ||
6122 | case PacketType.AvatarPickerRequest: | 6407 | case PacketType.AvatarPickerRequest: |
6123 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | 6408 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; |
6124 | 6409 | ||
@@ -10175,7 +10460,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10175 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.SkillsText), | 10460 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.SkillsText), |
10176 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); | 10461 | Utils.BytesToString(avatarInterestUpdate.PropertiesData.LanguagesText)); |
10177 | break; | 10462 | break; |
10178 | 10463 | ||
10179 | case PacketType.GrantUserRights: | 10464 | case PacketType.GrantUserRights: |
10180 | GrantUserRightsPacket GrantUserRights = | 10465 | GrantUserRightsPacket GrantUserRights = |
10181 | (GrantUserRightsPacket)Pack; | 10466 | (GrantUserRightsPacket)Pack; |
@@ -10194,7 +10479,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10194 | GrantUserRights.Rights[0].AgentRelated, | 10479 | GrantUserRights.Rights[0].AgentRelated, |
10195 | GrantUserRights.Rights[0].RelatedRights); | 10480 | GrantUserRights.Rights[0].RelatedRights); |
10196 | break; | 10481 | break; |
10197 | 10482 | ||
10198 | case PacketType.PlacesQuery: | 10483 | case PacketType.PlacesQuery: |
10199 | PlacesQueryPacket placesQueryPacket = | 10484 | PlacesQueryPacket placesQueryPacket = |
10200 | (PlacesQueryPacket)Pack; | 10485 | (PlacesQueryPacket)Pack; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index bb4e032..d6a82ef 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -395,7 +395,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
395 | 395 | ||
396 | // if it leaves, we want to know, too | 396 | // if it leaves, we want to know, too |
397 | client.OnLogout += OnLogout; | 397 | client.OnLogout += OnLogout; |
398 | client.OnGrantUserRights += GrantUserFriendRights; | 398 | client.OnGrantUserRights += GrantUserFriendRights; |
399 | 399 | ||
400 | } | 400 | } |
401 | 401 | ||
@@ -1112,8 +1112,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
1112 | } | 1112 | } |
1113 | private void GrantUserFriendRights(IClientAPI remoteClient, UUID requester, UUID target, int rights) | 1113 | private void GrantUserFriendRights(IClientAPI remoteClient, UUID requester, UUID target, int rights) |
1114 | { | 1114 | { |
1115 | ((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights); | 1115 | ((Scene)remoteClient.Scene).CommsManager.UpdateUserFriendPerms(requester, target, (uint)rights); |
1116 | } | 1116 | } |
1117 | 1117 | ||
1118 | public List<FriendListItem> GetUserFriends(UUID agentID) | 1118 | public List<FriendListItem> GetUserFriends(UUID agentID) |
1119 | { | 1119 | { |
@@ -1126,6 +1126,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
1126 | 1126 | ||
1127 | return fl; | 1127 | return fl; |
1128 | } | 1128 | } |
1129 | } | 1129 | } |
1130 | #endregion | 1130 | #endregion |
1131 | } | 1131 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index aafcfa2..9e76d79 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -136,7 +136,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
136 | successfulAssetRestores); | 136 | successfulAssetRestores); |
137 | } | 137 | } |
138 | else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH)) | 138 | else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH)) |
139 | { | 139 | { |
140 | InventoryFolderBase foundFolder | 140 | InventoryFolderBase foundFolder |
141 | = ReplicateArchivePathToUserInventory( | 141 | = ReplicateArchivePathToUserInventory( |
142 | filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType, | 142 | filePath, TarArchiveReader.TarEntryType.TYPE_DIRECTORY == entryType, |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
254 | 254 | ||
255 | string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex); | 255 | string newFolderName = rawDirsToCreate[i].Remove(identicalNameIdentifierIndex); |
256 | 256 | ||
257 | newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); | 257 | newFolderName = InventoryArchiveUtils.UnescapeArchivePath(newFolderName); |
258 | UUID newFolderId = UUID.Random(); | 258 | UUID newFolderId = UUID.Random(); |
259 | 259 | ||
260 | // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be | 260 | // Asset type has to be Unknown here rather than Folder, otherwise the created folder can't be |
@@ -352,7 +352,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
352 | item.Folder = loadFolder.ID; | 352 | item.Folder = loadFolder.ID; |
353 | 353 | ||
354 | //m_userInfo.AddItem(item); | 354 | //m_userInfo.AddItem(item); |
355 | m_scene.InventoryService.AddItem(item); | 355 | m_scene.InventoryService.AddItem(item); |
356 | 356 | ||
357 | return item; | 357 | return item; |
358 | } | 358 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs index 247cee4..47b18d8 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveUtils.cs | |||
@@ -116,7 +116,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
116 | return startFolder; | 116 | return startFolder; |
117 | 117 | ||
118 | string[] components = SplitEscapedPath(path); | 118 | string[] components = SplitEscapedPath(path); |
119 | components[0] = UnescapePath(components[0]); | 119 | components[0] = UnescapePath(components[0]); |
120 | 120 | ||
121 | //string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None); | 121 | //string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None); |
122 | 122 | ||
@@ -306,17 +306,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
306 | public static string EscapeArchivePath(string path) | 306 | public static string EscapeArchivePath(string path) |
307 | { | 307 | { |
308 | // Only encode ampersands (for escaping anything) and / (since this is used as general dir separator). | 308 | // Only encode ampersands (for escaping anything) and / (since this is used as general dir separator). |
309 | return path.Replace("&", "&").Replace("/", "/"); | 309 | return path.Replace("&", "&").Replace("/", "/"); |
310 | } | 310 | } |
311 | 311 | ||
312 | /// <summary> | 312 | /// <summary> |
313 | /// Unescape an archive path. | 313 | /// Unescape an archive path. |
314 | /// </summary> | 314 | /// </summary> |
315 | /// <param name="path"></param> | 315 | /// <param name="path"></param> |
316 | /// <returns></returns> | 316 | /// <returns></returns> |
317 | public static string UnescapeArchivePath(string path) | 317 | public static string UnescapeArchivePath(string path) |
318 | { | 318 | { |
319 | return path.Replace("/", "/").Replace("&", "&"); | 319 | return path.Replace("/", "/").Replace("&", "&"); |
320 | } | 320 | } |
321 | } | 321 | } |
322 | } \ No newline at end of file | 322 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index bbb49f6..6e11f36 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -270,7 +270,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
270 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); | 270 | inventoryFolder.Name, inventoryFolder.ID, m_invPath); |
271 | 271 | ||
272 | //recurse through all dirs getting dirs and files | 272 | //recurse through all dirs getting dirs and files |
273 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); | 273 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !foundStar); |
274 | } | 274 | } |
275 | else if (inventoryItem != null) | 275 | else if (inventoryItem != null) |
276 | { | 276 | { |
@@ -278,7 +278,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
278 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", | 278 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", |
279 | inventoryItem.Name, inventoryItem.ID, m_invPath); | 279 | inventoryItem.Name, inventoryItem.ID, m_invPath); |
280 | 280 | ||
281 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); | 281 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); |
282 | } | 282 | } |
283 | else | 283 | else |
284 | { | 284 | { |
@@ -288,7 +288,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
288 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage); | 288 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: {0}", errorMessage); |
289 | m_module.TriggerInventoryArchiveSaved( | 289 | m_module.TriggerInventoryArchiveSaved( |
290 | m_id, false, m_userInfo, m_invPath, m_saveStream, | 290 | m_id, false, m_userInfo, m_invPath, m_saveStream, |
291 | new Exception(errorMessage)); | 291 | new Exception(errorMessage)); |
292 | return; | 292 | return; |
293 | } | 293 | } |
294 | 294 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index f8a010c..7927352 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
133 | InventoryFolderBase objsFolder | 133 | InventoryFolderBase objsFolder |
134 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); | 134 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); |
135 | item1.Folder = objsFolder.ID; | 135 | item1.Folder = objsFolder.ID; |
136 | scene.AddInventoryItem(userId, item1); | 136 | scene.AddInventoryItem(userId, item1); |
137 | 137 | ||
138 | MemoryStream archiveWriteStream = new MemoryStream(); | 138 | MemoryStream archiveWriteStream = new MemoryStream(); |
139 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | 139 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; |
@@ -348,7 +348,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
348 | InventoryFolderBase objsFolder | 348 | InventoryFolderBase objsFolder |
349 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); | 349 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userId, "Objects"); |
350 | item1.Folder = objsFolder.ID; | 350 | item1.Folder = objsFolder.ID; |
351 | scene.AddInventoryItem(userId, item1); | 351 | scene.AddInventoryItem(userId, item1); |
352 | 352 | ||
353 | MemoryStream archiveWriteStream = new MemoryStream(); | 353 | MemoryStream archiveWriteStream = new MemoryStream(); |
354 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; | 354 | archiverModule.OnInventoryArchiveSaved += SaveCompleted; |
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
356 | mre.Reset(); | 356 | mre.Reset(); |
357 | archiverModule.ArchiveInventory( | 357 | archiverModule.ArchiveInventory( |
358 | Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); | 358 | Guid.NewGuid(), userFirstName, userLastName, "Objects", userPassword, archiveWriteStream); |
359 | mre.WaitOne(60000, false); | 359 | mre.WaitOne(60000, false); |
360 | 360 | ||
361 | // LOAD ITEM | 361 | // LOAD ITEM |
362 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 362 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
@@ -373,7 +373,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
373 | // "Loaded item non-uuid creator doesn't match that of the loading user"); | 373 | // "Loaded item non-uuid creator doesn't match that of the loading user"); |
374 | Assert.That( | 374 | Assert.That( |
375 | foundItem1.Name, Is.EqualTo(itemName), | 375 | foundItem1.Name, Is.EqualTo(itemName), |
376 | "Loaded item name doesn't match saved name"); | 376 | "Loaded item name doesn't match saved name"); |
377 | } | 377 | } |
378 | 378 | ||
379 | /// <summary> | 379 | /// <summary> |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs index b546ccb..b5b5cea 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Alerts/DeadlockAlert.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts |
4 | { | 31 | { |
@@ -22,7 +49,7 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring.Alerts | |||
22 | { | 49 | { |
23 | if (m_monitor.GetValue() > 60 * 1000) | 50 | if (m_monitor.GetValue() > 60 * 1000) |
24 | { | 51 | { |
25 | if(OnTriggerAlert != null) | 52 | if (OnTriggerAlert != null) |
26 | { | 53 | { |
27 | OnTriggerAlert(typeof (DeadlockAlert), | 54 | OnTriggerAlert(typeof (DeadlockAlert), |
28 | (int) (m_monitor.GetValue()/1000) + " second(s) since last frame processed.", true); | 55 | (int) (m_monitor.GetValue()/1000) + " second(s) since last frame processed.", true); |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs index b533df9..5ea5a4f 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/IAlert.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs index a51dccd..9f618cc 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/IMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | namespace OpenSim.Region.CoreModules.Framework.Monitoring | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.CoreModules.Framework.Monitoring | ||
2 | { | 29 | { |
3 | interface IMonitor | 30 | interface IMonitor |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index 11aca99..d84f4ea 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System.Collections; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Reflection; | 30 | using System.Reflection; |
4 | using log4net; | 31 | using log4net; |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs index edc6e6b..4a2029e 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/AgentCountMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs index afe6b79..4ab3edd 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ChildAgentCountMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs index dec5a9e..356458d 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/EventFrameMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs index cd67fea..aa2e9c0 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/GCMemoryMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs index d883fc7..e1c36de 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LandFrameMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs index 36363f8..f21a3ae 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/LastFrameTimeMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using OpenSim.Region.Framework.Scenes; | 29 | using OpenSim.Region.Framework.Scenes; |
3 | 30 | ||
4 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 31 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs index dd9b19d..10804f9 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ObjectCountMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs index 88f2938..5f6190c 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PWSMemoryMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs index 4d62e4f..7c5bb0a 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsFrameMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs index 91ac282..1894b3b 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/PhysicsUpdateFrameMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs index 9300a93..63ddf07 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/ThreadCountMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 |  | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | |||
2 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 29 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
3 | { | 30 | { |
4 | class ThreadCountMonitor : IMonitor | 31 | class ThreadCountMonitor : IMonitor |
diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs index dea1f94..c3942bf 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/Monitors/TotalFrameMonitor.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using OpenSim.Region.Framework.Scenes; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Framework.Scenes; | ||
2 | 29 | ||
3 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors | 30 | namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors |
4 | { | 31 | { |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 0bd225e..1fa8630 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -318,7 +318,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
318 | } | 318 | } |
319 | 319 | ||
320 | public void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client) | 320 | public void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client) |
321 | { | 321 | { |
322 | SendLandProperties(0, snap_selection, 0, remote_client); | 322 | SendLandProperties(0, snap_selection, 0, remote_client); |
323 | } | 323 | } |
324 | 324 | ||
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index c790624..013a0ef 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -486,21 +486,21 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
486 | } | 486 | } |
487 | protected bool IsFriendWithPerms(UUID user,UUID objectOwner) | 487 | protected bool IsFriendWithPerms(UUID user,UUID objectOwner) |
488 | { | 488 | { |
489 | 489 | ||
490 | if (user == UUID.Zero) | 490 | if (user == UUID.Zero) |
491 | return false; | 491 | return false; |
492 | 492 | ||
493 | if (m_friendsModule == null) | 493 | if (m_friendsModule == null) |
494 | return false; | 494 | return false; |
495 | 495 | ||
496 | List<FriendListItem> profile = m_friendsModule.GetUserFriends(user); | 496 | List<FriendListItem> profile = m_friendsModule.GetUserFriends(user); |
497 | 497 | ||
498 | foreach (FriendListItem item in profile) | 498 | foreach (FriendListItem item in profile) |
499 | { | 499 | { |
500 | if(item.Friend == objectOwner && (item.FriendPerms & (uint)FriendRights.CanModifyObjects) != 0) | 500 | if (item.Friend == objectOwner && (item.FriendPerms & (uint)FriendRights.CanModifyObjects) != 0) |
501 | return true; | 501 | return true; |
502 | } | 502 | } |
503 | return false; | 503 | return false; |
504 | } | 504 | } |
505 | 505 | ||
506 | protected bool IsEstateManager(UUID user) | 506 | protected bool IsEstateManager(UUID user) |
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 2230fba..30a95ce 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
39 | /// Handle all animation duties for a scene presence | 39 | /// Handle all animation duties for a scene presence |
40 | /// </summary> | 40 | /// </summary> |
41 | public class ScenePresenceAnimator | 41 | public class ScenePresenceAnimator |
42 | { | 42 | { |
43 | public AnimationSet Animations | 43 | public AnimationSet Animations |
44 | { | 44 | { |
45 | get { return m_animations; } | 45 | get { return m_animations; } |
@@ -53,19 +53,19 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
53 | { | 53 | { |
54 | get { return m_movementAnimation; } | 54 | get { return m_movementAnimation; } |
55 | } | 55 | } |
56 | protected string m_movementAnimation = "DEFAULT"; | 56 | protected string m_movementAnimation = "DEFAULT"; |
57 | 57 | ||
58 | private int m_animTickFall; | 58 | private int m_animTickFall; |
59 | private int m_animTickJump; | 59 | private int m_animTickJump; |
60 | 60 | ||
61 | /// <value> | 61 | /// <value> |
62 | /// The scene presence that this animator applies to | 62 | /// The scene presence that this animator applies to |
63 | /// </value> | 63 | /// </value> |
64 | protected ScenePresence m_scenePresence; | 64 | protected ScenePresence m_scenePresence; |
65 | 65 | ||
66 | public ScenePresenceAnimator(ScenePresence sp) | 66 | public ScenePresenceAnimator(ScenePresence sp) |
67 | { | 67 | { |
68 | m_scenePresence = sp; | 68 | m_scenePresence = sp; |
69 | } | 69 | } |
70 | 70 | ||
71 | public void AddAnimation(UUID animID, UUID objectID) | 71 | public void AddAnimation(UUID animID, UUID objectID) |
@@ -110,11 +110,11 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
110 | return; | 110 | return; |
111 | 111 | ||
112 | RemoveAnimation(animID); | 112 | RemoveAnimation(animID); |
113 | } | 113 | } |
114 | 114 | ||
115 | public void ResetAnimations() | 115 | public void ResetAnimations() |
116 | { | 116 | { |
117 | m_animations.Clear(); | 117 | m_animations.Clear(); |
118 | } | 118 | } |
119 | 119 | ||
120 | /// <summary> | 120 | /// <summary> |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
131 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero)) | 131 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, UUID.Zero)) |
132 | { | 132 | { |
133 | // 16384 is CHANGED_ANIMATION | 133 | // 16384 is CHANGED_ANIMATION |
134 | m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); | 134 | m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { 16384 }); |
135 | SendAnimPack(); | 135 | SendAnimPack(); |
136 | } | 136 | } |
137 | } | 137 | } |
@@ -305,7 +305,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
305 | #endregion Ground Movement | 305 | #endregion Ground Movement |
306 | 306 | ||
307 | return m_movementAnimation; | 307 | return m_movementAnimation; |
308 | } | 308 | } |
309 | 309 | ||
310 | /// <summary> | 310 | /// <summary> |
311 | /// Update the movement animation of this avatar according to its current state | 311 | /// Update the movement animation of this avatar according to its current state |
@@ -391,7 +391,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
391 | m_scenePresence.Scene.AssetService.Store(Animasset); | 391 | m_scenePresence.Scene.AssetService.Store(Animasset); |
392 | AddAnimation(Animasset.FullID, m_scenePresence.UUID); | 392 | AddAnimation(Animasset.FullID, m_scenePresence.UUID); |
393 | return anim; | 393 | return anim; |
394 | } | 394 | } |
395 | 395 | ||
396 | /// <summary> | 396 | /// <summary> |
397 | /// | 397 | /// |
@@ -443,6 +443,6 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
443 | m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); | 443 | m_animations.GetArrays(out animIDs, out sequenceNums, out objectIDs); |
444 | 444 | ||
445 | SendAnimPack(animIDs, sequenceNums, objectIDs); | 445 | SendAnimPack(animIDs, sequenceNums, objectIDs); |
446 | } | 446 | } |
447 | } | 447 | } |
448 | } \ No newline at end of file | 448 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 5058457..4ffa1a2 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3470,6 +3470,49 @@ namespace OpenSim.Region.Framework.Scenes | |||
3470 | agent.startpos.Y = crossedBorder.BorderLine.Z - 1; | 3470 | agent.startpos.Y = crossedBorder.BorderLine.Z - 1; |
3471 | } | 3471 | } |
3472 | 3472 | ||
3473 | //Mitigate http://opensimulator.org/mantis/view.php?id=3522 | ||
3474 | // Check if start position is outside of region | ||
3475 | // If it is, check the Z start position also.. if not, leave it alone. | ||
3476 | if (BordersLocked) | ||
3477 | { | ||
3478 | lock (EastBorders) | ||
3479 | { | ||
3480 | if (agent.startpos.X > EastBorders[0].BorderLine.Z) | ||
3481 | { | ||
3482 | m_log.Warn("FIX AGENT POSITION"); | ||
3483 | agent.startpos.X = EastBorders[0].BorderLine.Z * 0.5f; | ||
3484 | if (agent.startpos.Z > 720) | ||
3485 | agent.startpos.Z = 720; | ||
3486 | } | ||
3487 | } | ||
3488 | lock (NorthBorders) | ||
3489 | { | ||
3490 | if (agent.startpos.Y > NorthBorders[0].BorderLine.Z) | ||
3491 | { | ||
3492 | m_log.Warn("FIX Agent POSITION"); | ||
3493 | agent.startpos.Y = NorthBorders[0].BorderLine.Z * 0.5f; | ||
3494 | if (agent.startpos.Z > 720) | ||
3495 | agent.startpos.Z = 720; | ||
3496 | } | ||
3497 | } | ||
3498 | } | ||
3499 | else | ||
3500 | { | ||
3501 | if (agent.startpos.X > EastBorders[0].BorderLine.Z) | ||
3502 | { | ||
3503 | m_log.Warn("FIX AGENT POSITION"); | ||
3504 | agent.startpos.X = EastBorders[0].BorderLine.Z * 0.5f; | ||
3505 | if (agent.startpos.Z > 720) | ||
3506 | agent.startpos.Z = 720; | ||
3507 | } | ||
3508 | if (agent.startpos.Y > NorthBorders[0].BorderLine.Z) | ||
3509 | { | ||
3510 | m_log.Warn("FIX Agent POSITION"); | ||
3511 | agent.startpos.Y = NorthBorders[0].BorderLine.Z * 0.5f; | ||
3512 | if (agent.startpos.Z > 720) | ||
3513 | agent.startpos.Z = 720; | ||
3514 | } | ||
3515 | } | ||
3473 | // Honor parcel landing type and position. | 3516 | // Honor parcel landing type and position. |
3474 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); | 3517 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); |
3475 | if (land != null) | 3518 | if (land != null) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 10b7d94..cdec135 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2430,7 +2430,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2430 | m_updateFlag = 0; //Same here | 2430 | m_updateFlag = 0; //Same here |
2431 | } | 2431 | } |
2432 | } | 2432 | } |
2433 | ClearUpdateSchedule(); | 2433 | m_updateFlag = 0; |
2434 | } | 2434 | } |
2435 | 2435 | ||
2436 | /// <summary> | 2436 | /// <summary> |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0437a6d..ce6110a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -151,6 +151,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
151 | 151 | ||
152 | private Quaternion m_bodyRot= Quaternion.Identity; | 152 | private Quaternion m_bodyRot= Quaternion.Identity; |
153 | 153 | ||
154 | private const int LAND_VELOCITYMAG_MAX = 12; | ||
155 | |||
154 | public bool IsRestrictedToRegion; | 156 | public bool IsRestrictedToRegion; |
155 | 157 | ||
156 | public string JID = String.Empty; | 158 | public string JID = String.Empty; |
@@ -247,7 +249,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
247 | /// <value> | 249 | /// <value> |
248 | /// Script engines present in the scene | 250 | /// Script engines present in the scene |
249 | /// </value> | 251 | /// </value> |
250 | private IScriptModule[] m_scriptEngines; | 252 | private IScriptModule[] m_scriptEngines; |
251 | 253 | ||
252 | #region Properties | 254 | #region Properties |
253 | 255 | ||
@@ -674,7 +676,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
674 | AvatarWearable[] wearables) | 676 | AvatarWearable[] wearables) |
675 | : this(client, world, reginfo) | 677 | : this(client, world, reginfo) |
676 | { | 678 | { |
677 | m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams); | 679 | m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams); |
678 | } | 680 | } |
679 | 681 | ||
680 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance) | 682 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance) |
@@ -1000,8 +1002,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1000 | public void StopFlying() | 1002 | public void StopFlying() |
1001 | { | 1003 | { |
1002 | // It turns out to get the agent to stop flying, you have to feed it stop flying velocities | 1004 | // It turns out to get the agent to stop flying, you have to feed it stop flying velocities |
1003 | // and send a full object update. | 1005 | // There's no explicit message to send the client to tell it to stop flying.. it relies on the |
1004 | // There's no message to send the client to tell it to stop flying | 1006 | // velocity, collision plane and avatar height |
1005 | 1007 | ||
1006 | // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air | 1008 | // Add 1/6 the avatar's height to it's position so it doesn't shoot into the air |
1007 | // when the avatar stands up | 1009 | // when the avatar stands up |
@@ -1015,8 +1017,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1015 | AbsolutePosition = AbsolutePosition + new Vector3(0f, 0f, (1.56f / 6f)); | 1017 | AbsolutePosition = AbsolutePosition + new Vector3(0f, 0f, (1.56f / 6f)); |
1016 | } | 1018 | } |
1017 | 1019 | ||
1018 | Animator.TrySetMovementAnimation("LAND"); | ||
1019 | //SendFullUpdateToAllClients(); | ||
1020 | ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, | 1020 | ControllingClient.SendAvatarTerseUpdate(new SendAvatarTerseData(m_rootRegionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, |
1021 | AbsolutePosition, Velocity, Vector3.Zero, m_bodyRot, new Vector4(0,0,1,AbsolutePosition.Z - 0.5f), m_uuid, null, GetUpdatePriority(ControllingClient))); | 1021 | AbsolutePosition, Velocity, Vector3.Zero, m_bodyRot, new Vector4(0,0,1,AbsolutePosition.Z - 0.5f), m_uuid, null, GetUpdatePriority(ControllingClient))); |
1022 | } | 1022 | } |
@@ -1468,6 +1468,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1468 | // Only do this if we're flying | 1468 | // Only do this if we're flying |
1469 | if (m_physicsActor != null && m_physicsActor.Flying && !m_forceFly) | 1469 | if (m_physicsActor != null && m_physicsActor.Flying && !m_forceFly) |
1470 | { | 1470 | { |
1471 | // Landing detection code | ||
1472 | |||
1471 | // Are the landing controls requirements filled? | 1473 | // Are the landing controls requirements filled? |
1472 | bool controlland = (((flags & AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) || | 1474 | bool controlland = (((flags & AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG) != 0) || |
1473 | ((flags & AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_NEG) != 0)); | 1475 | ((flags & AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_NEG) != 0)); |
@@ -1477,7 +1479,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
1477 | 1479 | ||
1478 | if (m_physicsActor.Flying && colliding && controlland) | 1480 | if (m_physicsActor.Flying && colliding && controlland) |
1479 | { | 1481 | { |
1480 | StopFlying(); | 1482 | // nesting this check because LengthSquared() is expensive and we don't |
1483 | // want to do it every step when flying. | ||
1484 | if ((Velocity.LengthSquared() <= LAND_VELOCITYMAG_MAX)) | ||
1485 | StopFlying(); | ||
1481 | } | 1486 | } |
1482 | } | 1487 | } |
1483 | 1488 | ||
@@ -3097,7 +3102,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3097 | 3102 | ||
3098 | public ScenePresence() | 3103 | public ScenePresence() |
3099 | { | 3104 | { |
3100 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 3105 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
3101 | CreateSceneViewer(); | 3106 | CreateSceneViewer(); |
3102 | m_animator = new ScenePresenceAnimator(this); | 3107 | m_animator = new ScenePresenceAnimator(this); |
3103 | } | 3108 | } |
@@ -3185,8 +3190,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3185 | } | 3190 | } |
3186 | } | 3191 | } |
3187 | } | 3192 | } |
3188 | } | 3193 | } |
3189 | } | 3194 | } |
3190 | 3195 | ||
3191 | public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent) | 3196 | public bool CrossAttachmentsIntoNewRegion(ulong regionHandle, bool silent) |
3192 | { | 3197 | { |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs index b68a044..a36c4db 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/UuidGathererTests.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
65 | m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids); | 65 | m_uuidGatherer.GatherAssetUuids(corruptAssetUuid, AssetType.Object, foundAssetUuids); |
66 | 66 | ||
67 | // We count the uuid as gathered even if the asset itself is corrupt. | 67 | // We count the uuid as gathered even if the asset itself is corrupt. |
68 | Assert.That(foundAssetUuids.Count, Is.EqualTo(1)); | 68 | Assert.That(foundAssetUuids.Count, Is.EqualTo(1)); |
69 | } | 69 | } |
70 | 70 | ||
71 | /// <summary> | 71 | /// <summary> |
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
76 | { | 76 | { |
77 | TestHelper.InMethod(); | 77 | TestHelper.InMethod(); |
78 | 78 | ||
79 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); | 79 | UUID missingAssetUuid = UUID.Parse("00000000-0000-0000-0000-000000000666"); |
80 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); | 80 | IDictionary<UUID, int> foundAssetUuids = new Dictionary<UUID, int>(); |
81 | 81 | ||
82 | m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); | 82 | m_uuidGatherer.GatherAssetUuids(missingAssetUuid, AssetType.Object, foundAssetUuids); |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index c7e0848..b0e9a91 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -2185,9 +2185,30 @@ Console.WriteLine(" JointCreateFixed"); | |||
2185 | if (IsPhysical) | 2185 | if (IsPhysical) |
2186 | { | 2186 | { |
2187 | Vector3 iforce = Vector3.Zero; | 2187 | Vector3 iforce = Vector3.Zero; |
2188 | for (int i = 0; i < m_forcelist.Count; i++) | 2188 | int i = 0; |
2189 | try | ||
2190 | { | ||
2191 | for (i = 0; i < m_forcelist.Count; i++) | ||
2192 | { | ||
2193 | |||
2194 | iforce = iforce + (m_forcelist[i] * 100); | ||
2195 | } | ||
2196 | } | ||
2197 | catch (IndexOutOfRangeException) | ||
2198 | { | ||
2199 | m_forcelist = new List<Vector3>(); | ||
2200 | m_collisionscore = 0; | ||
2201 | m_interpenetrationcount = 0; | ||
2202 | m_taintforce = false; | ||
2203 | return; | ||
2204 | } | ||
2205 | catch (ArgumentOutOfRangeException) | ||
2189 | { | 2206 | { |
2190 | iforce = iforce + (m_forcelist[i] * 100); | 2207 | m_forcelist = new List<Vector3>(); |
2208 | m_collisionscore = 0; | ||
2209 | m_interpenetrationcount = 0; | ||
2210 | m_taintforce = false; | ||
2211 | return; | ||
2191 | } | 2212 | } |
2192 | d.BodyEnable(Body); | 2213 | d.BodyEnable(Body); |
2193 | d.BodyAddForce(Body, iforce.X, iforce.Y, iforce.Z); | 2214 | d.BodyAddForce(Body, iforce.X, iforce.Y, iforce.Z); |
@@ -2521,7 +2542,9 @@ Console.WriteLine(" JointCreateFixed"); | |||
2521 | { | 2542 | { |
2522 | if (force.IsFinite()) | 2543 | if (force.IsFinite()) |
2523 | { | 2544 | { |
2524 | m_forcelist.Add(force); | 2545 | lock (m_forcelist) |
2546 | m_forcelist.Add(force); | ||
2547 | |||
2525 | m_taintforce = true; | 2548 | m_taintforce = true; |
2526 | } | 2549 | } |
2527 | else | 2550 | else |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 981cf43..e6b31ca 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -835,7 +835,18 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
835 | // allows us to have different settings | 835 | // allows us to have different settings |
836 | 836 | ||
837 | // We only need to test p2 for 'jump crouch purposes' | 837 | // We only need to test p2 for 'jump crouch purposes' |
838 | p2.IsColliding = true; | 838 | if (p2 is OdeCharacter) |
839 | { | ||
840 | // Testing if the collision is at the feet of the avatar | ||
841 | |||
842 | //m_log.DebugFormat("[PHYSICS]: {0} - {1} - {2} - {3}", curContact.pos.Z, p2.Position.Z, (p2.Position.Z - curContact.pos.Z), (p2.Size.Z * 0.6f)); | ||
843 | if ((p2.Position.Z - curContact.pos.Z) > (p2.Size.Z * 0.6f)) | ||
844 | p2.IsColliding = true; | ||
845 | } | ||
846 | else | ||
847 | { | ||
848 | p2.IsColliding = true; | ||
849 | } | ||
839 | 850 | ||
840 | //if ((framecount % m_returncollisions) == 0) | 851 | //if ((framecount % m_returncollisions) == 0) |
841 | 852 | ||
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs index 7ec1d4b..92f060b 100644 --- a/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs +++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerModule.cs | |||
@@ -325,7 +325,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
325 | >= (regionConnections.Y * (int)Constants.RegionSize))) | 325 | >= (regionConnections.Y * (int)Constants.RegionSize))) |
326 | { | 326 | { |
327 | connectedYN = DoWorkForOneRegionOverXPlusY(conn, regionConnections, scene); | 327 | connectedYN = DoWorkForOneRegionOverXPlusY(conn, regionConnections, scene); |
328 | break; | 328 | break; |
329 | } | 329 | } |
330 | 330 | ||
331 | // If we're one region over +x +y | 331 | // If we're one region over +x +y |
@@ -338,7 +338,7 @@ namespace OpenSim.Region.RegionCombinerModule | |||
338 | >= (regionConnections.Y * (int)Constants.RegionSize))) | 338 | >= (regionConnections.Y * (int)Constants.RegionSize))) |
339 | { | 339 | { |
340 | connectedYN = DoWorkForOneRegionOverPlusXPlusY(conn, regionConnections, scene); | 340 | connectedYN = DoWorkForOneRegionOverPlusXPlusY(conn, regionConnections, scene); |
341 | break; | 341 | break; |
342 | 342 | ||
343 | } | 343 | } |
344 | } | 344 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5fb2775..50b2fb5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -1271,11 +1271,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1271 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) | 1271 | if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted) |
1272 | return; | 1272 | return; |
1273 | if (scale.x < 0.01) | 1273 | if (scale.x < 0.01) |
1274 | scale.x = 0.01; | 1274 | scale.x = 0.01; |
1275 | if (scale.y < 0.01) | 1275 | if (scale.y < 0.01) |
1276 | scale.y = 0.01; | 1276 | scale.y = 0.01; |
1277 | if (scale.z < 0.01) | 1277 | if (scale.z < 0.01) |
1278 | scale.z = 0.01; | 1278 | scale.z = 0.01; |
1279 | 1279 | ||
1280 | if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) | 1280 | if (part.ParentGroup.RootPart.PhysActor != null && part.ParentGroup.RootPart.PhysActor.IsPhysical) |
1281 | { | 1281 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index 549c038..41b5d49 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -252,18 +252,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
252 | { | 252 | { |
253 | m_Apis[api] = am.CreateApi(api); | 253 | m_Apis[api] = am.CreateApi(api); |
254 | m_Apis[api].Initialize(engine, part, m_LocalID, itemID); | 254 | m_Apis[api].Initialize(engine, part, m_LocalID, itemID); |
255 | } | 255 | } |
256 | 256 | ||
257 | try | 257 | try |
258 | { | 258 | { |
259 | if (dom != System.AppDomain.CurrentDomain) | 259 | if (dom != System.AppDomain.CurrentDomain) |
260 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | 260 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( |
261 | Path.GetFileNameWithoutExtension(assembly), | 261 | Path.GetFileNameWithoutExtension(assembly), |
262 | "SecondLife.Script"); | 262 | "SecondLife.Script"); |
263 | else | 263 | else |
264 | m_Script = (IScript)Assembly.Load( | 264 | m_Script = (IScript)Assembly.Load( |
265 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( | 265 | Path.GetFileNameWithoutExtension(assembly)).CreateInstance( |
266 | "SecondLife.Script"); | 266 | "SecondLife.Script"); |
267 | 267 | ||
268 | 268 | ||
269 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); | 269 | //ILease lease = (ILease)RemotingServices.GetLifetimeService(m_Script as ScriptBaseClass); |
@@ -903,7 +903,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
903 | // If the state is different, update the disk file. | 903 | // If the state is different, update the disk file. |
904 | UUID hash = UUID.Parse(Utils.MD5String(xml)); | 904 | UUID hash = UUID.Parse(Utils.MD5String(xml)); |
905 | 905 | ||
906 | if(hash != m_CurrentStateHash) | 906 | if (hash != m_CurrentStateHash) |
907 | { | 907 | { |
908 | try | 908 | try |
909 | { | 909 | { |