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-rw-r--r--OpenSim/Region/Application/ConfigurationLoader.cs6
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionModule.cs3
2 files changed, 3 insertions, 6 deletions
diff --git a/OpenSim/Region/Application/ConfigurationLoader.cs b/OpenSim/Region/Application/ConfigurationLoader.cs
index 4ca6595..cac5fa9 100644
--- a/OpenSim/Region/Application/ConfigurationLoader.cs
+++ b/OpenSim/Region/Application/ConfigurationLoader.cs
@@ -349,12 +349,6 @@ namespace OpenSim
349 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true); 349 m_configSettings.See_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
350 350
351 m_configSettings.StorageDll = startupConfig.GetString("storage_plugin"); 351 m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
352 if (m_configSettings.StorageDll == "OpenSim.DataStore.MonoSqlite.dll")
353 {
354 m_configSettings.StorageDll = "OpenSim.Data.SQLite.dll";
355 m_log.Warn("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
356 Thread.Sleep(3000);
357 }
358 352
359 m_configSettings.StorageConnectionString 353 m_configSettings.StorageConnectionString
360 = startupConfig.GetString("storage_connection_string"); 354 = startupConfig.GetString("storage_connection_string");
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionModule.cs
index 8eb906c..e25a6e8 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionModule.cs
@@ -30,6 +30,9 @@ using OpenSim.Region.Framework.Scenes;
30 30
31namespace OpenSim.Region.Framework.Interfaces 31namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 /// <summary>
34 /// DEPRECATED! Use INonSharedRegionModule or ISharedRegionModule instead
35 /// </summary>
33 public interface IRegionModule 36 public interface IRegionModule
34 { 37 {
35 void Initialise(Scene scene, IConfigSource source); 38 void Initialise(Scene scene, IConfigSource source);