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-rw-r--r--OpenSim/Region/Application/Application.cs117
-rw-r--r--OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs4
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs5
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs95
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneBase.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs5
7 files changed, 201 insertions, 28 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
index 7721cdf..b860cf6 100644
--- a/OpenSim/Region/Application/Application.cs
+++ b/OpenSim/Region/Application/Application.cs
@@ -105,7 +105,7 @@ namespace OpenSim
105 105
106 // Check if the system is compatible with OpenSimulator. 106 // Check if the system is compatible with OpenSimulator.
107 // Ensures that the minimum system requirements are met 107 // Ensures that the minimum system requirements are met
108 m_log.Info("Performing compatibility checks... "); 108 m_log.Info("Performing compatibility checks... \n");
109 string supported = String.Empty; 109 string supported = String.Empty;
110 if (Util.IsEnvironmentSupported(ref supported)) 110 if (Util.IsEnvironmentSupported(ref supported))
111 { 111 {
@@ -120,6 +120,113 @@ namespace OpenSim
120 Culture.SetCurrentCulture(); 120 Culture.SetCurrentCulture();
121 121
122 122
123 // Validate that the user has the most basic configuration done
124 // If not, offer to do the most basic configuration for them warning them along the way of the importance of
125 // reading these files.
126 /*
127 m_log.Info("Checking for reguired configuration...\n");
128
129 bool OpenSim_Ini = (File.Exists(Path.Combine(Util.configDir(), "OpenSim.ini")))
130 || (File.Exists(Path.Combine(Util.configDir(), "opensim.ini")))
131 || (File.Exists(Path.Combine(Util.configDir(), "openSim.ini")))
132 || (File.Exists(Path.Combine(Util.configDir(), "Opensim.ini")));
133
134 bool StanaloneCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
135 bool StanaloneCommon_lowercased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "standalonecommon.ini"));
136 bool GridCommon_ProperCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "GridCommon.ini"));
137 bool GridCommon_lowerCased = File.Exists(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "gridcommon.ini"));
138
139 if ((OpenSim_Ini)
140 && (
141 (StanaloneCommon_ProperCased
142 || StanaloneCommon_lowercased
143 || GridCommon_ProperCased
144 || GridCommon_lowerCased
145 )))
146 {
147 m_log.Info("Required Configuration Files Found\n");
148 }
149 else
150 {
151 MainConsole.Instance = new LocalConsole("Region");
152 string resp = MainConsole.Instance.CmdPrompt(
153 "\n\n*************Required Configuration files not found.*************\n\n OpenSimulator will not run without these files.\n\nRemember, these file names are Case Sensitive in Linux and Proper Cased.\n1. ./OpenSim.ini\nand\n2. ./config-include/StandaloneCommon.ini \nor\n3. ./config-include/GridCommon.ini\n\nAlso, you will want to examine these files in great detail because only the basic system will load by default. OpenSimulator can do a LOT more if you spend a little time going through these files.\n\n" + ": " + "Do you want to copy the most basic Defaults from standalone?",
154 "yes");
155 if (resp == "yes")
156 {
157
158 if (!(OpenSim_Ini))
159 {
160 try
161 {
162 File.Copy(Path.Combine(Util.configDir(), "OpenSim.ini.example"),
163 Path.Combine(Util.configDir(), "OpenSim.ini"));
164 } catch (UnauthorizedAccessException)
165 {
166 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, Make sure OpenSim has have the required permissions\n");
167 } catch (ArgumentException)
168 {
169 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
170 } catch (System.IO.PathTooLongException)
171 {
172 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the Path to these files is too long.\n");
173 } catch (System.IO.DirectoryNotFoundException)
174 {
175 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the current directory is reporting as not found.\n");
176 } catch (System.IO.FileNotFoundException)
177 {
178 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
179 } catch (System.IO.IOException)
180 {
181 // Destination file exists already or a hard drive failure... .. so we can just drop this one
182 //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
183 } catch (System.NotSupportedException)
184 {
185 MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, The current directory is invalid.\n");
186 }
187
188 }
189 if (!(StanaloneCommon_ProperCased || StanaloneCommon_lowercased))
190 {
191 try
192 {
193 File.Copy(Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini.example"),
194 Path.Combine(Path.Combine(Util.configDir(), "config-include"), "StandaloneCommon.ini"));
195 }
196 catch (UnauthorizedAccessException)
197 {
198 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, Make sure OpenSim has the required permissions\n");
199 }
200 catch (ArgumentException)
201 {
202 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
203 }
204 catch (System.IO.PathTooLongException)
205 {
206 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the Path to these files is too long.\n");
207 }
208 catch (System.IO.DirectoryNotFoundException)
209 {
210 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the current directory is reporting as not found.\n");
211 }
212 catch (System.IO.FileNotFoundException)
213 {
214 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, the example is not found, please make sure that the example files exist.\n");
215 }
216 catch (System.IO.IOException)
217 {
218 // Destination file exists already or a hard drive failure... .. so we can just drop this one
219 //MainConsole.Instance.Output("Unable to Copy OpenSim.ini.example to OpenSim.ini, the example is not found, please make sure that the example files exist.\n");
220 }
221 catch (System.NotSupportedException)
222 {
223 MainConsole.Instance.Output("Unable to Copy StandaloneCommon.ini.example to StandaloneCommon.ini, The current directory is invalid.\n");
224 }
225 }
226 }
227 MainConsole.Instance = null;
228 }
229 */
123 configSource.Alias.AddAlias("On", true); 230 configSource.Alias.AddAlias("On", true);
124 configSource.Alias.AddAlias("Off", false); 231 configSource.Alias.AddAlias("Off", false);
125 configSource.Alias.AddAlias("True", true); 232 configSource.Alias.AddAlias("True", true);
@@ -145,6 +252,8 @@ namespace OpenSim
145 // load Crash directory config 252 // load Crash directory config
146 m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir); 253 m_crashDir = configSource.Configs["Startup"].GetString("crash_dir", m_crashDir);
147 254
255
256
148 if (background) 257 if (background)
149 { 258 {
150 m_sim = new OpenSimBackground(configSource); 259 m_sim = new OpenSimBackground(configSource);
@@ -152,8 +261,14 @@ namespace OpenSim
152 } 261 }
153 else 262 else
154 { 263 {
264
265
266
267
155 m_sim = new OpenSim(configSource); 268 m_sim = new OpenSim(configSource);
156 269
270
271
157 m_sim.Startup(); 272 m_sim.Startup();
158 273
159 while (true) 274 while (true)
diff --git a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs
index 2a1355b..a6f5d97 100644
--- a/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/Capabilities/CapabilitiesModule.cs
@@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.Agent.Capabilities
107 } 107 }
108 108
109 Caps caps 109 Caps caps
110 = new Caps( 110 = new Caps(m_scene,
111 m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName, 111 m_scene.AssetService, MainServer.Instance, m_scene.RegionInfo.ExternalHostName,
112 MainServer.Instance.Port, 112 MainServer.Instance.Port,
113 capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName); 113 capsObjectPath, agentId, m_scene.DumpAssetsToFile, m_scene.RegionInfo.RegionName);
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index acc3a78..9c8cbc6 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -286,6 +286,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
286 fromName = avatar.Name; 286 fromName = avatar.Name;
287 sourceType = ChatSourceType.Agent; 287 sourceType = ChatSourceType.Agent;
288 } 288 }
289 else if (c.SenderUUID != UUID.Zero)
290 {
291 fromID = c.SenderUUID;
292 }
289 293
290 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); 294 // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType);
291 if (c.Scene != null) 295 if (c.Scene != null)
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
index 9df6074..a895d6e 100644
--- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs
@@ -143,10 +143,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule
143 } 143 }
144 144
145 private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) 145 private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
146 { 146 {
147 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
148 try 147 try
149 { 148 {
149 ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
150
150 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0) 151 if ((obj.LandData.Flags & (uint)ParcelFlags.AllowDamage) != 0)
151 { 152 {
152 avatar.Invulnerable = false; 153 avatar.Invulnerable = false;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index e920ff5..5973847 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2657,34 +2657,23 @@ namespace OpenSim.Region.Framework.Scenes
2657 AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); 2657 AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
2658 2658
2659 // Do the verification here 2659 // Do the verification here
2660 System.Net.EndPoint ep = client.GetClientEP(); 2660 System.Net.IPEndPoint ep = (System.Net.IPEndPoint)client.GetClientEP();
2661 if (aCircuit != null) 2661 if (aCircuit != null)
2662 { 2662 {
2663 if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0) 2663 if (!VerifyClient(aCircuit, ep, out vialogin))
2664 { 2664 {
2665 m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); 2665 // uh-oh, this is fishy
2666 vialogin = true; 2666 m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.",
2667 IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>(); 2667 client.AgentId, client.SessionId, ep.ToString());
2668 if (userVerification != null && ep != null) 2668 try
2669 { 2669 {
2670 if (!userVerification.VerifyClient(aCircuit, ep.ToString())) 2670 client.Close();
2671 { 2671 }
2672 // uh-oh, this is fishy 2672 catch (Exception e)
2673 m_log.WarnFormat("[Scene]: Agent {0} with session {1} connecting with unidentified end point {2}. Refusing service.", 2673 {
2674 client.AgentId, client.SessionId, ep.ToString()); 2674 m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace);
2675 try
2676 {
2677 client.Close();
2678 }
2679 catch (Exception e)
2680 {
2681 m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace);
2682 }
2683 return;
2684 }
2685 else
2686 m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} returned true", aCircuit.firstname, aCircuit.lastname);
2687 } 2675 }
2676 return;
2688 } 2677 }
2689 } 2678 }
2690 2679
@@ -2710,7 +2699,65 @@ namespace OpenSim.Region.Framework.Scenes
2710 EventManager.TriggerOnClientLogin(client); 2699 EventManager.TriggerOnClientLogin(client);
2711 } 2700 }
2712 2701
2713 2702 private bool VerifyClient(AgentCircuitData aCircuit, System.Net.IPEndPoint ep, out bool vialogin)
2703 {
2704 vialogin = false;
2705
2706 // Do the verification here
2707 if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaLogin) != 0)
2708 {
2709 m_log.DebugFormat("[Scene]: Incoming client {0} {1} in region {2} via Login", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
2710 vialogin = true;
2711 IUserAgentVerificationModule userVerification = RequestModuleInterface<IUserAgentVerificationModule>();
2712 if (userVerification != null && ep != null)
2713 {
2714 if (!userVerification.VerifyClient(aCircuit, ep.Address.ToString()))
2715 {
2716 // uh-oh, this is fishy
2717 m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned false", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
2718 return false;
2719 }
2720 else
2721 m_log.DebugFormat("[Scene]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName);
2722 }
2723 }
2724
2725 return true;
2726 }
2727
2728 // Called by Caps, on the first HTTP contact from the client
2729 public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep)
2730 {
2731 AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(agentID);
2732 if (aCircuit != null)
2733 {
2734 bool vialogin = false;
2735 if (!VerifyClient(aCircuit, ep, out vialogin))
2736 {
2737 // if it doesn't pass, we remove the agentcircuitdata altogether
2738 // and the scene presence and the client, if they exist
2739 try
2740 {
2741 ScenePresence sp = GetScenePresence(agentID);
2742 if (sp != null)
2743 sp.ControllingClient.Close();
2744
2745 // BANG! SLASH!
2746 m_authenticateHandler.RemoveCircuit(agentID);
2747
2748 return false;
2749 }
2750 catch (Exception e)
2751 {
2752 m_log.DebugFormat("[Scene]: Exception while closing aborted client: {0}", e.StackTrace);
2753 }
2754 }
2755 else
2756 return true;
2757 }
2758
2759 return false;
2760 }
2714 2761
2715 /// <summary> 2762 /// <summary>
2716 /// Register for events from the client 2763 /// Register for events from the client
diff --git a/OpenSim/Region/Framework/Scenes/SceneBase.cs b/OpenSim/Region/Framework/Scenes/SceneBase.cs
index 3218dad..bfc19b7 100644
--- a/OpenSim/Region/Framework/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneBase.cs
@@ -536,5 +536,6 @@ namespace OpenSim.Region.Framework.Scenes
536 get { return false; } 536 get { return false; }
537 } 537 }
538 538
539 public abstract bool CheckClient(UUID agentID, System.Net.IPEndPoint ep);
539 } 540 }
540} 541}
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs
index dd9f8f6..42587c1 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneBaseTests.cs
@@ -70,6 +70,11 @@ namespace OpenSim.Region.Framework.Scenes.Tests
70 { 70 {
71 throw new NotImplementedException(); 71 throw new NotImplementedException();
72 } 72 }
73
74 public override bool CheckClient(UUID agentID, System.Net.IPEndPoint ep)
75 {
76 throw new NotImplementedException();
77 }
73 } 78 }
74 79
75 [Test] 80 [Test]