diff options
Diffstat (limited to 'OpenSim/Region')
13 files changed, 234 insertions, 281 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index e5cf0dc..b532cd4 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
79 | public event DeRezObject OnDeRezObject; | 79 | public event DeRezObject OnDeRezObject; |
80 | public event ModifyTerrain OnModifyTerrain; | 80 | public event ModifyTerrain OnModifyTerrain; |
81 | public event Action<IClientAPI> OnRegionHandShakeReply; | 81 | public event Action<IClientAPI> OnRegionHandShakeReply; |
82 | public event GenericCall2 OnRequestWearables; | 82 | public event GenericCall1 OnRequestWearables; |
83 | public event SetAppearance OnSetAppearance; | 83 | public event SetAppearance OnSetAppearance; |
84 | public event AvatarNowWearing OnAvatarNowWearing; | 84 | public event AvatarNowWearing OnAvatarNowWearing; |
85 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; | 85 | public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; |
@@ -5681,11 +5681,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5681 | 5681 | ||
5682 | private bool HandlerAgentWearablesRequest(IClientAPI sender, Packet Pack) | 5682 | private bool HandlerAgentWearablesRequest(IClientAPI sender, Packet Pack) |
5683 | { | 5683 | { |
5684 | GenericCall2 handlerRequestWearables = OnRequestWearables; | 5684 | GenericCall1 handlerRequestWearables = OnRequestWearables; |
5685 | 5685 | ||
5686 | if (handlerRequestWearables != null) | 5686 | if (handlerRequestWearables != null) |
5687 | { | 5687 | { |
5688 | handlerRequestWearables(); | 5688 | handlerRequestWearables(sender); |
5689 | } | 5689 | } |
5690 | 5690 | ||
5691 | Action<IClientAPI> handlerRequestAvatarsData = OnRequestAvatarsData; | 5691 | Action<IClientAPI> handlerRequestAvatarsData = OnRequestAvatarsData; |
@@ -5728,7 +5728,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5728 | if (appear.ObjectData.TextureEntry.Length > 1) | 5728 | if (appear.ObjectData.TextureEntry.Length > 1) |
5729 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); | 5729 | te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length); |
5730 | 5730 | ||
5731 | handlerSetAppearance(te, visualparams); | 5731 | handlerSetAppearance(sender, te, visualparams); |
5732 | } | 5732 | } |
5733 | catch (Exception e) | 5733 | catch (Exception e) |
5734 | { | 5734 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index bf71c07..facf146 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -125,13 +125,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
125 | 125 | ||
126 | // Save avatar attachment information | 126 | // Save avatar attachment information |
127 | ScenePresence presence; | 127 | ScenePresence presence; |
128 | if (m_scene.AvatarFactory != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) | 128 | if (m_scene.AvatarService != null && m_scene.TryGetScenePresence(remoteClient.AgentId, out presence)) |
129 | { | 129 | { |
130 | m_log.Info( | 130 | m_log.Info( |
131 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId | 131 | "[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId |
132 | + ", AttachmentPoint: " + AttachmentPt); | 132 | + ", AttachmentPoint: " + AttachmentPt); |
133 | 133 | ||
134 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 134 | m_scene.AvatarService.SetAppearance(remoteClient.AgentId, presence.Appearance); |
135 | } | 135 | } |
136 | } | 136 | } |
137 | } | 137 | } |
@@ -399,8 +399,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
399 | item = m_scene.InventoryService.GetItem(item); | 399 | item = m_scene.InventoryService.GetItem(item); |
400 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); | 400 | presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */); |
401 | 401 | ||
402 | if (m_scene.AvatarFactory != null) | 402 | if (m_scene.AvatarService != null) |
403 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 403 | m_scene.AvatarService.SetAppearance(remoteClient.AgentId, presence.Appearance); |
404 | } | 404 | } |
405 | } | 405 | } |
406 | 406 | ||
@@ -422,10 +422,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
422 | presence.Appearance.DetachAttachment(itemID); | 422 | presence.Appearance.DetachAttachment(itemID); |
423 | 423 | ||
424 | // Save avatar attachment information | 424 | // Save avatar attachment information |
425 | if (m_scene.AvatarFactory != null) | 425 | if (m_scene.AvatarService != null) |
426 | { | 426 | { |
427 | m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID); | 427 | m_log.Debug("[ATTACHMENTS MODULE]: Detaching from UserID: " + remoteClient.AgentId + ", ItemID: " + itemID); |
428 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 428 | m_scene.AvatarService.SetAppearance(remoteClient.AgentId, presence.Appearance); |
429 | } | 429 | } |
430 | } | 430 | } |
431 | 431 | ||
@@ -452,9 +452,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
452 | 452 | ||
453 | presence.Appearance.DetachAttachment(itemID); | 453 | presence.Appearance.DetachAttachment(itemID); |
454 | 454 | ||
455 | if (m_scene.AvatarFactory != null) | 455 | if (m_scene.AvatarService != null) |
456 | { | 456 | { |
457 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 457 | m_scene.AvatarService.SetAppearance(remoteClient.AgentId, presence.Appearance); |
458 | } | 458 | } |
459 | part.ParentGroup.DetachToGround(); | 459 | part.ParentGroup.DetachToGround(); |
460 | 460 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 22c8937..9f7ff7f 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -38,48 +38,20 @@ using OpenSim.Services.Interfaces; | |||
38 | 38 | ||
39 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | 39 | namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory |
40 | { | 40 | { |
41 | public class AvatarFactoryModule : IAvatarFactory, IRegionModule | 41 | public class AvatarFactoryModule : IRegionModule |
42 | { | 42 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | private static readonly byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20 }; | ||
44 | private Scene m_scene = null; | 45 | private Scene m_scene = null; |
45 | private static readonly AvatarAppearance def = new AvatarAppearance(); | ||
46 | 46 | ||
47 | public bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance) | 47 | private bool m_startAnimationSet = false; |
48 | { | ||
49 | AvatarData avatar = m_scene.AvatarService.GetAvatar(avatarId); | ||
50 | //if ((profile != null) && (profile.RootFolder != null)) | ||
51 | if (avatar != null) | ||
52 | { | ||
53 | appearance = avatar.ToAvatarAppearance(avatarId); | ||
54 | return true; | ||
55 | } | ||
56 | |||
57 | m_log.ErrorFormat("[APPEARANCE]: Appearance not found for {0}, creating default", avatarId); | ||
58 | appearance = CreateDefault(avatarId); | ||
59 | return false; | ||
60 | } | ||
61 | |||
62 | private AvatarAppearance CreateDefault(UUID avatarId) | ||
63 | { | ||
64 | AvatarAppearance appearance = null; | ||
65 | AvatarWearable[] wearables; | ||
66 | byte[] visualParams; | ||
67 | GetDefaultAvatarAppearance(out wearables, out visualParams); | ||
68 | appearance = new AvatarAppearance(avatarId, wearables, visualParams); | ||
69 | |||
70 | return appearance; | ||
71 | } | ||
72 | 48 | ||
73 | public void Initialise(Scene scene, IConfigSource source) | 49 | public void Initialise(Scene scene, IConfigSource source) |
74 | { | 50 | { |
75 | scene.RegisterModuleInterface<IAvatarFactory>(this); | ||
76 | scene.EventManager.OnNewClient += NewClient; | 51 | scene.EventManager.OnNewClient += NewClient; |
77 | 52 | ||
78 | if (m_scene == null) | 53 | if (m_scene == null) |
79 | { | ||
80 | m_scene = scene; | 54 | m_scene = scene; |
81 | } | ||
82 | |||
83 | } | 55 | } |
84 | 56 | ||
85 | public void PostInitialise() | 57 | public void PostInitialise() |
@@ -102,6 +74,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
102 | 74 | ||
103 | public void NewClient(IClientAPI client) | 75 | public void NewClient(IClientAPI client) |
104 | { | 76 | { |
77 | client.OnRequestWearables += SendWearables; | ||
78 | client.OnSetAppearance += SetAppearance; | ||
105 | client.OnAvatarNowWearing += AvatarIsWearing; | 79 | client.OnAvatarNowWearing += AvatarIsWearing; |
106 | } | 80 | } |
107 | 81 | ||
@@ -110,42 +84,115 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
110 | // client.OnAvatarNowWearing -= AvatarIsWearing; | 84 | // client.OnAvatarNowWearing -= AvatarIsWearing; |
111 | } | 85 | } |
112 | 86 | ||
113 | public void SetAppearanceAssets(UUID userID, ref AvatarAppearance appearance) | 87 | /// <summary> |
88 | /// Set appearance data (textureentry and slider settings) received from the client | ||
89 | /// </summary> | ||
90 | /// <param name="texture"></param> | ||
91 | /// <param name="visualParam"></param> | ||
92 | public void SetAppearance(IClientAPI client, Primitive.TextureEntry textureEntry, byte[] visualParams) | ||
114 | { | 93 | { |
115 | IInventoryService invService = m_scene.InventoryService; | 94 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
95 | if (sp == null) | ||
96 | { | ||
97 | m_log.WarnFormat("[AVFACTORY] SetAppearance unable to find presence for {0}",client.AgentId); | ||
98 | return; | ||
99 | } | ||
100 | |||
101 | // DEBUG ON | ||
102 | m_log.WarnFormat("[AVFACTORY] SetAppearance for {0}",client.AgentId); | ||
103 | // DEBUG OFF | ||
116 | 104 | ||
117 | if (invService.GetRootFolder(userID) != null) | 105 | /* |
106 | if (m_physicsActor != null) | ||
118 | { | 107 | { |
119 | for (int i = 0; i < 13; i++) | 108 | if (!IsChildAgent) |
120 | { | 109 | { |
121 | if (appearance.Wearables[i].ItemID == UUID.Zero) | 110 | // This may seem like it's redundant, remove the avatar from the physics scene |
122 | { | 111 | // just to add it back again, but it saves us from having to update |
123 | appearance.Wearables[i].AssetID = UUID.Zero; | 112 | // 3 variables 10 times a second. |
124 | } | 113 | bool flyingTemp = m_physicsActor.Flying; |
125 | else | 114 | RemoveFromPhysicalScene(); |
126 | { | 115 | //m_scene.PhysicsScene.RemoveAvatar(m_physicsActor); |
127 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID); | ||
128 | baseItem = invService.GetItem(baseItem); | ||
129 | 116 | ||
130 | if (baseItem != null) | 117 | //PhysicsActor = null; |
131 | { | 118 | |
132 | appearance.Wearables[i].AssetID = baseItem.AssetID; | 119 | AddToPhysicalScene(flyingTemp); |
133 | } | 120 | } |
134 | else | 121 | } |
122 | */ | ||
123 | #region Bake Cache Check | ||
124 | |||
125 | bool changed = false; | ||
126 | |||
127 | // Process the texture entry | ||
128 | if (textureEntry != null) | ||
129 | { | ||
130 | for (int i = 0; i < BAKE_INDICES.Length; i++) | ||
131 | { | ||
132 | int j = BAKE_INDICES[i]; | ||
133 | Primitive.TextureEntryFace face = textureEntry.FaceTextures[j]; | ||
134 | |||
135 | if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) | ||
136 | { | ||
137 | if (m_scene.AssetService.Get(face.TextureID.ToString()) == null) | ||
135 | { | 138 | { |
136 | m_log.ErrorFormat( | 139 | m_log.WarnFormat("[AVFACTORY]: Missing baked texture {0} ({1}) for avatar {2}",face.TextureID,j,this.Name); |
137 | "[APPEARANCE]: Can't find inventory item {0} for {1}, setting to default", | 140 | client.SendRebakeAvatarTextures(face.TextureID); |
138 | appearance.Wearables[i].ItemID, (WearableType)i); | ||
139 | |||
140 | appearance.Wearables[i].AssetID = def.Wearables[i].AssetID; | ||
141 | } | 141 | } |
142 | } | 142 | } |
143 | } | 143 | } |
144 | changed = sp.Appearance.SetTextureEntries(textureEntry); | ||
145 | |||
146 | } | ||
147 | |||
148 | #endregion Bake Cache Check | ||
149 | |||
150 | changed = sp.Appearance.SetVisualParams(visualParams) || changed; | ||
151 | |||
152 | // If nothing changed (this happens frequently) just return | ||
153 | if (changed) | ||
154 | { | ||
155 | // DEBUG ON | ||
156 | m_log.Warn("[AVFACTORY] Appearance changed"); | ||
157 | // DEBUG OFF | ||
158 | sp.Appearance.SetAppearance(textureEntry, visualParams); | ||
159 | if (sp.Appearance.AvatarHeight > 0) | ||
160 | sp.SetHeight(sp.Appearance.AvatarHeight); | ||
161 | |||
162 | m_scene.AvatarService.SetAppearance(client.AgentId, sp.Appearance); | ||
144 | } | 163 | } |
164 | // DEBUG ON | ||
145 | else | 165 | else |
166 | m_log.Warn("[AVFACTORY] Appearance did not change"); | ||
167 | // DEBUG OFF | ||
168 | |||
169 | sp.SendAppearanceToAllOtherAgents(); | ||
170 | if (!m_startAnimationSet) | ||
171 | { | ||
172 | sp.Animator.UpdateMovementAnimations(); | ||
173 | m_startAnimationSet = true; | ||
174 | } | ||
175 | |||
176 | client.SendAvatarDataImmediate(sp); | ||
177 | client.SendAppearance(sp.Appearance.Owner,sp.Appearance.VisualParams,sp.Appearance.Texture.GetBytes()); | ||
178 | } | ||
179 | |||
180 | /// <summary> | ||
181 | /// Tell the client for this scene presence what items it should be wearing now | ||
182 | /// </summary> | ||
183 | public void SendWearables(IClientAPI client) | ||
184 | { | ||
185 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); | ||
186 | if (sp == null) | ||
146 | { | 187 | { |
147 | m_log.WarnFormat("[APPEARANCE]: user {0} has no inventory, appearance isn't going to work", userID); | 188 | m_log.WarnFormat("[AVFACTORY] SendWearables unable to find presence for {0}",client.AgentId); |
189 | return; | ||
148 | } | 190 | } |
191 | |||
192 | // DEBUG ON | ||
193 | m_log.WarnFormat("[AVFACTORY]: Received request for wearables of {0}", client.AgentId); | ||
194 | // DEBUG OFF | ||
195 | client.SendWearables(sp.Appearance.Wearables,sp.Appearance.Serial++); | ||
149 | } | 196 | } |
150 | 197 | ||
151 | /// <summary> | 198 | /// <summary> |
@@ -153,65 +200,81 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
153 | /// </summary> | 200 | /// </summary> |
154 | /// <param name="sender"></param> | 201 | /// <param name="sender"></param> |
155 | /// <param name="e"></param> | 202 | /// <param name="e"></param> |
156 | public void AvatarIsWearing(Object sender, AvatarWearingArgs e) | 203 | public void AvatarIsWearing(IClientAPI client, AvatarWearingArgs e) |
157 | { | 204 | { |
158 | m_log.DebugFormat("[APPEARANCE]: AvatarIsWearing"); | 205 | ScenePresence sp = m_scene.GetScenePresence(client.AgentId); |
159 | 206 | if (sp == null) | |
160 | IClientAPI clientView = (IClientAPI)sender; | ||
161 | ScenePresence sp = m_scene.GetScenePresence(clientView.AgentId); | ||
162 | |||
163 | if (sp == null) | ||
164 | { | 207 | { |
165 | m_log.Error("[APPEARANCE]: Avatar is child agent, ignoring AvatarIsWearing event"); | 208 | m_log.WarnFormat("[AVFACTORY] AvatarIsWearing unable to find presence for {0}",client.AgentId); |
166 | return; | 209 | return; |
167 | } | 210 | } |
211 | |||
212 | // DEBUG ON | ||
213 | m_log.WarnFormat("[AVFACTORY]: AvatarIsWearing called for {0}",client.AgentId); | ||
214 | // DEBUG OFF | ||
215 | |||
216 | AvatarAppearance avatAppearance = new AvatarAppearance(sp.Appearance); | ||
168 | 217 | ||
169 | AvatarAppearance avatAppearance = sp.Appearance; | 218 | //if (!TryGetAvatarAppearance(client.AgentId, out avatAppearance)) |
170 | //if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) | ||
171 | //{ | 219 | //{ |
172 | // m_log.Warn("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresence"); | 220 | // m_log.Warn("[AVFACTORY]: We didn't seem to find the appearance, falling back to ScenePresence"); |
173 | // avatAppearance = sp.Appearance; | 221 | // avatAppearance = sp.Appearance; |
174 | //} | 222 | //} |
175 | 223 | ||
176 | //m_log.DebugFormat("[APPEARANCE]: Received wearables for {0}", clientView.Name); | 224 | //m_log.DebugFormat("[AVFACTORY]: Received wearables for {0}", client.Name); |
177 | 225 | ||
178 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) | 226 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) |
179 | { | 227 | { |
180 | if (wear.Type < 13) | 228 | if (wear.Type < AvatarWearable.MAX_WEARABLES) |
181 | { | 229 | { |
182 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; | 230 | AvatarWearable newWearable = new AvatarWearable(wear.ItemID,UUID.Zero); |
231 | avatAppearance.SetWearable(wear.Type, newWearable); | ||
183 | } | 232 | } |
184 | } | 233 | } |
185 | 234 | ||
186 | SetAppearanceAssets(sp.UUID, ref avatAppearance); | 235 | SetAppearanceAssets(sp.UUID, ref avatAppearance); |
187 | AvatarData adata = new AvatarData(avatAppearance); | ||
188 | m_scene.AvatarService.SetAvatar(clientView.AgentId, adata); | ||
189 | 236 | ||
237 | m_scene.AvatarService.SetAppearance(client.AgentId, avatAppearance); | ||
190 | sp.Appearance = avatAppearance; | 238 | sp.Appearance = avatAppearance; |
191 | } | 239 | } |
192 | 240 | ||
193 | public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) | 241 | private void SetAppearanceAssets(UUID userID, ref AvatarAppearance appearance) |
194 | { | 242 | { |
195 | visualParams = GetDefaultVisualParams(); | 243 | IInventoryService invService = m_scene.InventoryService; |
196 | wearables = AvatarWearable.DefaultWearables; | ||
197 | } | ||
198 | 244 | ||
199 | public void UpdateDatabase(UUID user, AvatarAppearance appearance) | 245 | if (invService.GetRootFolder(userID) != null) |
200 | { | 246 | { |
201 | //m_log.DebugFormat("[APPEARANCE]: UpdateDatabase"); | 247 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) |
202 | AvatarData adata = new AvatarData(appearance); | 248 | { |
203 | m_scene.AvatarService.SetAvatar(user, adata); | 249 | if (appearance.Wearables[i].ItemID == UUID.Zero) |
204 | } | 250 | { |
251 | appearance.Wearables[i].AssetID = UUID.Zero; | ||
252 | } | ||
253 | else | ||
254 | { | ||
255 | InventoryItemBase baseItem = new InventoryItemBase(appearance.Wearables[i].ItemID, userID); | ||
256 | baseItem = invService.GetItem(baseItem); | ||
205 | 257 | ||
206 | private static byte[] GetDefaultVisualParams() | 258 | if (baseItem != null) |
207 | { | 259 | { |
208 | byte[] visualParams; | 260 | appearance.Wearables[i].AssetID = baseItem.AssetID; |
209 | visualParams = new byte[218]; | 261 | } |
210 | for (int i = 0; i < 218; i++) | 262 | else |
263 | { | ||
264 | m_log.ErrorFormat( | ||
265 | "[AVFACTORY]: Can't find inventory item {0} for {1}, setting to default", | ||
266 | appearance.Wearables[i].ItemID, (WearableType)i); | ||
267 | |||
268 | appearance.Wearables[i].ItemID = UUID.Zero; | ||
269 | appearance.Wearables[i].AssetID = UUID.Zero; | ||
270 | } | ||
271 | } | ||
272 | } | ||
273 | } | ||
274 | else | ||
211 | { | 275 | { |
212 | visualParams[i] = 100; | 276 | m_log.WarnFormat("[AVFACTORY]: user {0} has no inventory, appearance isn't going to work", userID); |
213 | } | 277 | } |
214 | return visualParams; | ||
215 | } | 278 | } |
216 | } | 279 | } |
217 | } | 280 | } |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs index 47f19a3..9ee19f8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Avatar/LocalAvatarServiceConnector.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | using OpenSim.Region.Framework.Scenes; | 35 | using OpenSim.Region.Framework.Scenes; |
35 | using OpenSim.Server.Base; | 36 | using OpenSim.Server.Base; |
@@ -137,6 +138,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Avatar | |||
137 | 138 | ||
138 | #region IAvatarService | 139 | #region IAvatarService |
139 | 140 | ||
141 | public AvatarAppearance GetAppearance(UUID userID) | ||
142 | { | ||
143 | return m_AvatarService.GetAppearance(userID); | ||
144 | } | ||
145 | |||
146 | public bool SetAppearance(UUID userID, AvatarAppearance appearance) | ||
147 | { | ||
148 | return m_AvatarService.SetAppearance(userID,appearance); | ||
149 | } | ||
150 | |||
140 | public AvatarData GetAvatar(UUID userID) | 151 | public AvatarData GetAvatar(UUID userID) |
141 | { | 152 | { |
142 | return m_AvatarService.GetAvatar(userID); | 153 | return m_AvatarService.GetAvatar(userID); |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index db427b4..09f615f 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
82 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; | 82 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; |
83 | public event DeRezObject OnDeRezObject; | 83 | public event DeRezObject OnDeRezObject; |
84 | public event Action<IClientAPI> OnRegionHandShakeReply; | 84 | public event Action<IClientAPI> OnRegionHandShakeReply; |
85 | public event GenericCall2 OnRequestWearables; | 85 | public event GenericCall1 OnRequestWearables; |
86 | public event GenericCall1 OnCompleteMovementToRegion; | 86 | public event GenericCall1 OnCompleteMovementToRegion; |
87 | public event UpdateAgent OnPreAgentUpdate; | 87 | public event UpdateAgent OnPreAgentUpdate; |
88 | public event UpdateAgent OnAgentUpdate; | 88 | public event UpdateAgent OnAgentUpdate; |
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs deleted file mode 100644 index c967f30..0000000 --- a/OpenSim/Region/Framework/Interfaces/IAvatarFactory.cs +++ /dev/null | |||
@@ -1,38 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | using OpenSim.Framework; | ||
30 | |||
31 | namespace OpenSim.Region.Framework.Interfaces | ||
32 | { | ||
33 | public interface IAvatarFactory | ||
34 | { | ||
35 | bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance); | ||
36 | void UpdateDatabase(UUID userID, AvatarAppearance avatAppearance); | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c3edeb3..f0f8d55 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -120,7 +120,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
120 | 120 | ||
121 | protected IXMLRPC m_xmlrpcModule; | 121 | protected IXMLRPC m_xmlrpcModule; |
122 | protected IWorldComm m_worldCommModule; | 122 | protected IWorldComm m_worldCommModule; |
123 | protected IAvatarFactory m_AvatarFactory; | ||
124 | protected IConfigSource m_config; | 123 | protected IConfigSource m_config; |
125 | protected IRegionSerialiserModule m_serialiser; | 124 | protected IRegionSerialiserModule m_serialiser; |
126 | protected IDialogModule m_dialogModule; | 125 | protected IDialogModule m_dialogModule; |
@@ -415,11 +414,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
415 | 414 | ||
416 | public IAttachmentsModule AttachmentsModule { get; set; } | 415 | public IAttachmentsModule AttachmentsModule { get; set; } |
417 | 416 | ||
418 | public IAvatarFactory AvatarFactory | ||
419 | { | ||
420 | get { return m_AvatarFactory; } | ||
421 | } | ||
422 | |||
423 | public ICapabilitiesModule CapsModule | 417 | public ICapabilitiesModule CapsModule |
424 | { | 418 | { |
425 | get { return m_capsModule; } | 419 | get { return m_capsModule; } |
@@ -1193,7 +1187,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1193 | m_xmlrpcModule = RequestModuleInterface<IXMLRPC>(); | 1187 | m_xmlrpcModule = RequestModuleInterface<IXMLRPC>(); |
1194 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 1188 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
1195 | XferManager = RequestModuleInterface<IXfer>(); | 1189 | XferManager = RequestModuleInterface<IXfer>(); |
1196 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | ||
1197 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); | 1190 | AttachmentsModule = RequestModuleInterface<IAttachmentsModule>(); |
1198 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); | 1191 | m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); |
1199 | m_dialogModule = RequestModuleInterface<IDialogModule>(); | 1192 | m_dialogModule = RequestModuleInterface<IDialogModule>(); |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 7bf0a99..8cbf4dc 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -76,7 +76,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
76 | 76 | ||
77 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 77 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
78 | 78 | ||
79 | private static readonly byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20 }; | ||
80 | // private static readonly byte[] DEFAULT_TEXTURE = AvatarAppearance.GetDefaultTexture().GetBytes(); | 79 | // private static readonly byte[] DEFAULT_TEXTURE = AvatarAppearance.GetDefaultTexture().GetBytes(); |
81 | private static readonly Array DIR_CONTROL_FLAGS = Enum.GetValues(typeof(Dir_ControlFlags)); | 80 | private static readonly Array DIR_CONTROL_FLAGS = Enum.GetValues(typeof(Dir_ControlFlags)); |
82 | private static readonly Vector3 HEAD_ADJUSTMENT = new Vector3(0f, 0f, 0.3f); | 81 | private static readonly Vector3 HEAD_ADJUSTMENT = new Vector3(0f, 0f, 0.3f); |
@@ -143,8 +142,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
143 | 142 | ||
144 | private SendCourseLocationsMethod m_sendCourseLocationsMethod; | 143 | private SendCourseLocationsMethod m_sendCourseLocationsMethod; |
145 | 144 | ||
146 | private bool m_startAnimationSet; | ||
147 | |||
148 | //private Vector3 m_requestedSitOffset = new Vector3(); | 145 | //private Vector3 m_requestedSitOffset = new Vector3(); |
149 | 146 | ||
150 | private Vector3 m_LastFinitePos; | 147 | private Vector3 m_LastFinitePos; |
@@ -778,13 +775,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
778 | SetDirectionVectors(); | 775 | SetDirectionVectors(); |
779 | } | 776 | } |
780 | 777 | ||
778 | /* | ||
781 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, | 779 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, |
782 | AvatarWearable[] wearables) | 780 | AvatarWearable[] wearables) |
783 | : this(client, world, reginfo) | 781 | : this(client, world, reginfo) |
784 | { | 782 | { |
785 | m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams); | 783 | m_appearance = new AvatarAppearance(m_uuid, wearables, visualParams); |
786 | } | 784 | } |
787 | 785 | */ | |
788 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance) | 786 | public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, AvatarAppearance appearance) |
789 | : this(client, world, reginfo) | 787 | : this(client, world, reginfo) |
790 | { | 788 | { |
@@ -798,8 +796,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
798 | 796 | ||
799 | public void RegisterToEvents() | 797 | public void RegisterToEvents() |
800 | { | 798 | { |
801 | m_controllingClient.OnRequestWearables += SendWearables; | ||
802 | m_controllingClient.OnSetAppearance += SetAppearance; | ||
803 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; | 799 | m_controllingClient.OnCompleteMovementToRegion += CompleteMovement; |
804 | //m_controllingClient.OnCompleteMovementToRegion += SendInitialData; | 800 | //m_controllingClient.OnCompleteMovementToRegion += SendInitialData; |
805 | m_controllingClient.OnAgentUpdate += HandleAgentUpdate; | 801 | m_controllingClient.OnAgentUpdate += HandleAgentUpdate; |
@@ -1208,7 +1204,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1208 | /// <summary> | 1204 | /// <summary> |
1209 | /// Sets avatar height in the phyiscs plugin | 1205 | /// Sets avatar height in the phyiscs plugin |
1210 | /// </summary> | 1206 | /// </summary> |
1211 | internal void SetHeight(float height) | 1207 | public void SetHeight(float height) |
1212 | { | 1208 | { |
1213 | m_avHeight = height; | 1209 | m_avHeight = height; |
1214 | if (PhysicsActor != null && !IsChildAgent) | 1210 | if (PhysicsActor != null && !IsChildAgent) |
@@ -1272,7 +1268,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1272 | if (friendsModule != null) | 1268 | if (friendsModule != null) |
1273 | friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); | 1269 | friendsModule.SendFriendsOnlineIfNeeded(ControllingClient); |
1274 | } | 1270 | } |
1275 | |||
1276 | } | 1271 | } |
1277 | 1272 | ||
1278 | /// <summary> | 1273 | /// <summary> |
@@ -2742,9 +2737,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2742 | if (m_appearance.Texture == null) | 2737 | if (m_appearance.Texture == null) |
2743 | return; | 2738 | return; |
2744 | 2739 | ||
2745 | Vector3 pos = m_pos; | 2740 | if (IsChildAgent) |
2746 | pos.Z += m_appearance.HipOffset; | 2741 | { |
2747 | 2742 | m_log.WarnFormat("[SCENEPRESENCE] A child agent is attempting to send out avatar data"); | |
2743 | return; | ||
2744 | } | ||
2745 | |||
2748 | remoteAvatar.m_controllingClient.SendAvatarDataImmediate(this); | 2746 | remoteAvatar.m_controllingClient.SendAvatarDataImmediate(this); |
2749 | m_scene.StatsReporter.AddAgentUpdates(1); | 2747 | m_scene.StatsReporter.AddAgentUpdates(1); |
2750 | } | 2748 | } |
@@ -2787,6 +2785,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
2787 | m_perfMonMS = Util.EnvironmentTickCount(); | 2785 | m_perfMonMS = Util.EnvironmentTickCount(); |
2788 | 2786 | ||
2789 | // only send update from root agents to other clients; children are only "listening posts" | 2787 | // only send update from root agents to other clients; children are only "listening posts" |
2788 | if (IsChildAgent) | ||
2789 | { | ||
2790 | m_log.Warn("[SCENEPRESENCE] attempt to send update from a childagent"); | ||
2791 | return; | ||
2792 | } | ||
2793 | |||
2790 | int count = 0; | 2794 | int count = 0; |
2791 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) | 2795 | m_scene.ForEachScenePresence(delegate(ScenePresence sp) |
2792 | { | 2796 | { |
@@ -2810,29 +2814,20 @@ namespace OpenSim.Region.Framework.Scenes | |||
2810 | // the inventory arrives | 2814 | // the inventory arrives |
2811 | // m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | 2815 | // m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
2812 | 2816 | ||
2813 | Vector3 pos = m_pos; | ||
2814 | pos.Z += m_appearance.HipOffset; | ||
2815 | |||
2816 | m_controllingClient.SendAvatarDataImmediate(this); | 2817 | m_controllingClient.SendAvatarDataImmediate(this); |
2818 | m_controllingClient.SendAppearance(m_appearance.Owner,m_appearance.VisualParams,m_appearance.Texture.GetBytes()); | ||
2817 | 2819 | ||
2818 | SendInitialFullUpdateToAllClients(); | 2820 | SendInitialFullUpdateToAllClients(); |
2819 | } | 2821 | } |
2820 | 2822 | ||
2821 | /// <summary> | 2823 | /// <summary> |
2822 | /// Tell the client for this scene presence what items it should be wearing now | ||
2823 | /// </summary> | ||
2824 | public void SendWearables() | ||
2825 | { | ||
2826 | m_log.DebugFormat("[SCENE]: Received request for wearables of {0}", Name); | ||
2827 | |||
2828 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | ||
2829 | } | ||
2830 | |||
2831 | /// <summary> | ||
2832 | /// | 2824 | /// |
2833 | /// </summary> | 2825 | /// </summary> |
2834 | public void SendAppearanceToAllOtherAgents() | 2826 | public void SendAppearanceToAllOtherAgents() |
2835 | { | 2827 | { |
2828 | // DEBUG ON | ||
2829 | m_log.WarnFormat("[SP] Send appearance from {0} to all other agents",m_uuid); | ||
2830 | // DEBUG OFF | ||
2836 | m_perfMonMS = Util.EnvironmentTickCount(); | 2831 | m_perfMonMS = Util.EnvironmentTickCount(); |
2837 | 2832 | ||
2838 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 2833 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) |
@@ -2852,96 +2847,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2852 | /// <param name="avatar"></param> | 2847 | /// <param name="avatar"></param> |
2853 | public void SendAppearanceToOtherAgent(ScenePresence avatar) | 2848 | public void SendAppearanceToOtherAgent(ScenePresence avatar) |
2854 | { | 2849 | { |
2850 | // DEBUG ON | ||
2851 | m_log.WarnFormat("[SP] Send appearance from {0} to {1}",m_uuid,avatar.ControllingClient.AgentId); | ||
2852 | // DEBUG OFF | ||
2855 | avatar.ControllingClient.SendAppearance( | 2853 | avatar.ControllingClient.SendAppearance( |
2856 | m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.GetBytes()); | 2854 | m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.GetBytes()); |
2857 | } | 2855 | } |
2858 | 2856 | ||
2859 | /// <summary> | ||
2860 | /// Set appearance data (textureentry and slider settings) received from the client | ||
2861 | /// </summary> | ||
2862 | /// <param name="texture"></param> | ||
2863 | /// <param name="visualParam"></param> | ||
2864 | public void SetAppearance(Primitive.TextureEntry textureEntry, byte[] visualParams) | ||
2865 | { | ||
2866 | lock (m_syncRoot) | ||
2867 | { | ||
2868 | // MT: Commented this because it's no longer needed. | ||
2869 | // It used to be that the avatar height was calculated from the visual | ||
2870 | // params, so any call to this method could change the physical actor's | ||
2871 | // height. Now the height is supplied in the agent circuit data and never | ||
2872 | // changes here. So, we can leave physics alone. | ||
2873 | // | ||
2874 | // if (m_physicsActor != null) | ||
2875 | // { | ||
2876 | // if (!IsChildAgent) | ||
2877 | // { | ||
2878 | // // This may seem like it's redundant, remove the avatar from the physics scene | ||
2879 | // // just to add it back again, but it saves us from having to update | ||
2880 | // // 3 variables 10 times a second. | ||
2881 | // bool flyingTemp = m_physicsActor.Flying; | ||
2882 | // RemoveFromPhysicalScene(); | ||
2883 | // //m_scene.PhysicsScene.RemoveAvatar(m_physicsActor); | ||
2884 | // | ||
2885 | // //PhysicsActor = null; | ||
2886 | // | ||
2887 | // AddToPhysicalScene(flyingTemp); | ||
2888 | // } | ||
2889 | // } | ||
2890 | |||
2891 | #region Bake Cache Check | ||
2892 | |||
2893 | if (textureEntry != null) | ||
2894 | { | ||
2895 | for (int i = 0; i < BAKE_INDICES.Length; i++) | ||
2896 | { | ||
2897 | int j = BAKE_INDICES[i]; | ||
2898 | Primitive.TextureEntryFace face = textureEntry.FaceTextures[j]; | ||
2899 | |||
2900 | if (face != null && face.TextureID != AppearanceManager.DEFAULT_AVATAR_TEXTURE) | ||
2901 | { | ||
2902 | if (m_scene.AssetService.Get(face.TextureID.ToString()) == null) | ||
2903 | { | ||
2904 | m_log.Warn("[APPEARANCE]: Missing baked texture " + face.TextureID + " (" + j + ") for avatar " + this.Name); | ||
2905 | this.ControllingClient.SendRebakeAvatarTextures(face.TextureID); | ||
2906 | } | ||
2907 | } | ||
2908 | } | ||
2909 | |||
2910 | } | ||
2911 | |||
2912 | |||
2913 | #endregion Bake Cache Check | ||
2914 | |||
2915 | m_appearance.SetAppearance(textureEntry, visualParams); | ||
2916 | if (m_appearance.AvatarHeight > 0) | ||
2917 | SetHeight(m_appearance.AvatarHeight); | ||
2918 | |||
2919 | // This is not needed, because only the transient data changed | ||
2920 | //AvatarData adata = new AvatarData(m_appearance); | ||
2921 | //m_scene.AvatarService.SetAvatar(m_controllingClient.AgentId, adata); | ||
2922 | |||
2923 | SendAppearanceToAllOtherAgents(); | ||
2924 | if (!m_startAnimationSet) | ||
2925 | { | ||
2926 | Animator.UpdateMovementAnimations(); | ||
2927 | m_startAnimationSet = true; | ||
2928 | } | ||
2929 | |||
2930 | Vector3 pos = m_pos; | ||
2931 | pos.Z += m_appearance.HipOffset; | ||
2932 | |||
2933 | m_controllingClient.SendAvatarDataImmediate(this); | ||
2934 | } | ||
2935 | } | ||
2936 | |||
2937 | public void SetWearable(int wearableId, AvatarWearable wearable) | ||
2938 | { | ||
2939 | m_appearance.SetWearable(wearableId, wearable); | ||
2940 | AvatarData adata = new AvatarData(m_appearance); | ||
2941 | m_scene.AvatarService.SetAvatar(m_controllingClient.AgentId, adata); | ||
2942 | m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | ||
2943 | } | ||
2944 | |||
2945 | // Because appearance setting is in a module, we actually need | 2857 | // Because appearance setting is in a module, we actually need |
2946 | // to give it access to our appearance directly, otherwise we | 2858 | // to give it access to our appearance directly, otherwise we |
2947 | // get a synchronization issue. | 2859 | // get a synchronization issue. |
@@ -3335,6 +3247,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
3335 | 3247 | ||
3336 | public void CopyTo(AgentData cAgent) | 3248 | public void CopyTo(AgentData cAgent) |
3337 | { | 3249 | { |
3250 | cAgent.CallbackURI = m_callbackURI; | ||
3251 | |||
3338 | cAgent.AgentID = UUID; | 3252 | cAgent.AgentID = UUID; |
3339 | cAgent.RegionID = Scene.RegionInfo.RegionID; | 3253 | cAgent.RegionID = Scene.RegionInfo.RegionID; |
3340 | 3254 | ||
@@ -3374,6 +3288,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3374 | 3288 | ||
3375 | cAgent.AlwaysRun = m_setAlwaysRun; | 3289 | cAgent.AlwaysRun = m_setAlwaysRun; |
3376 | 3290 | ||
3291 | cAgent.Appearance = new AvatarAppearance(m_appearance); | ||
3292 | |||
3293 | /* | ||
3377 | try | 3294 | try |
3378 | { | 3295 | { |
3379 | // We might not pass the Wearables in all cases... | 3296 | // We might not pass the Wearables in all cases... |
@@ -3413,14 +3330,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3413 | { | 3330 | { |
3414 | //m_log.DebugFormat("[SCENE PRESENCE]: attachments {0}", attPoints.Count); | 3331 | //m_log.DebugFormat("[SCENE PRESENCE]: attachments {0}", attPoints.Count); |
3415 | int i = 0; | 3332 | int i = 0; |
3416 | AttachmentData[] attachs = new AttachmentData[attPoints.Count]; | 3333 | AvatarAttachment[] attachs = new AvatarAttachment[attPoints.Count]; |
3417 | foreach (int point in attPoints) | 3334 | foreach (int point in attPoints) |
3418 | { | 3335 | { |
3419 | attachs[i++] = new AttachmentData(point, m_appearance.GetAttachedItem(point), m_appearance.GetAttachedAsset(point)); | 3336 | attachs[i++] = new AvatarAttachment(point, m_appearance.GetAttachedItem(point), m_appearance.GetAttachedAsset(point)); |
3420 | } | 3337 | } |
3421 | cAgent.Attachments = attachs; | 3338 | cAgent.Attachments = attachs; |
3422 | } | 3339 | } |
3423 | 3340 | */ | |
3424 | lock (scriptedcontrols) | 3341 | lock (scriptedcontrols) |
3425 | { | 3342 | { |
3426 | ControllerData[] controls = new ControllerData[scriptedcontrols.Count]; | 3343 | ControllerData[] controls = new ControllerData[scriptedcontrols.Count]; |
@@ -3447,6 +3364,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3447 | 3364 | ||
3448 | public void CopyFrom(AgentData cAgent) | 3365 | public void CopyFrom(AgentData cAgent) |
3449 | { | 3366 | { |
3367 | // DEBUG ON | ||
3368 | m_log.ErrorFormat("[SCENEPRESENCE] CALLING COPYFROM"); | ||
3369 | // DEBUG OFF | ||
3450 | m_originRegionID = cAgent.RegionID; | 3370 | m_originRegionID = cAgent.RegionID; |
3451 | 3371 | ||
3452 | m_callbackURI = cAgent.CallbackURI; | 3372 | m_callbackURI = cAgent.CallbackURI; |
@@ -3473,6 +3393,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3473 | m_godLevel = cAgent.GodLevel; | 3393 | m_godLevel = cAgent.GodLevel; |
3474 | m_setAlwaysRun = cAgent.AlwaysRun; | 3394 | m_setAlwaysRun = cAgent.AlwaysRun; |
3475 | 3395 | ||
3396 | m_appearance = new AvatarAppearance(cAgent.Appearance); | ||
3397 | |||
3398 | /* | ||
3476 | uint i = 0; | 3399 | uint i = 0; |
3477 | try | 3400 | try |
3478 | { | 3401 | { |
@@ -3485,15 +3408,17 @@ namespace OpenSim.Region.Framework.Scenes | |||
3485 | UUID assetId = cAgent.Wearables[n + 1]; | 3408 | UUID assetId = cAgent.Wearables[n + 1]; |
3486 | wears[i++] = new AvatarWearable(itemId, assetId); | 3409 | wears[i++] = new AvatarWearable(itemId, assetId); |
3487 | } | 3410 | } |
3488 | m_appearance.Wearables = wears; | 3411 | // m_appearance.Wearables = wears; |
3489 | Primitive.TextureEntry te; | 3412 | Primitive.TextureEntry textures = null; |
3490 | if (cAgent.AgentTextures != null && cAgent.AgentTextures.Length > 1) | 3413 | if (cAgent.AgentTextures != null && cAgent.AgentTextures.Length > 1) |
3491 | te = new Primitive.TextureEntry(cAgent.AgentTextures, 0, cAgent.AgentTextures.Length); | 3414 | textures = new Primitive.TextureEntry(cAgent.AgentTextures, 0, cAgent.AgentTextures.Length); |
3492 | else | 3415 | |
3493 | te = AvatarAppearance.GetDefaultTexture(); | 3416 | byte[] visuals = null; |
3494 | if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT)) | 3417 | |
3495 | cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams(); | 3418 | if ((cAgent.VisualParams != null) && (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT)) |
3496 | m_appearance.SetAppearance(te, (byte[])cAgent.VisualParams.Clone()); | 3419 | visuals = (byte[])cAgent.VisualParams.Clone(); |
3420 | |||
3421 | m_appearance = new AvatarAppearance(cAgent.AgentID,wears,textures,visuals); | ||
3497 | } | 3422 | } |
3498 | catch (Exception e) | 3423 | catch (Exception e) |
3499 | { | 3424 | { |
@@ -3506,14 +3431,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
3506 | if (cAgent.Attachments != null) | 3431 | if (cAgent.Attachments != null) |
3507 | { | 3432 | { |
3508 | m_appearance.ClearAttachments(); | 3433 | m_appearance.ClearAttachments(); |
3509 | foreach (AttachmentData att in cAgent.Attachments) | 3434 | foreach (AvatarAttachment att in cAgent.Attachments) |
3510 | { | 3435 | { |
3511 | m_appearance.SetAttachment(att.AttachPoint, att.ItemID, att.AssetID); | 3436 | m_appearance.SetAttachment(att.AttachPoint, att.ItemID, att.AssetID); |
3512 | } | 3437 | } |
3513 | } | 3438 | } |
3514 | } | 3439 | } |
3515 | catch { } | 3440 | catch { } |
3516 | 3441 | */ | |
3517 | try | 3442 | try |
3518 | { | 3443 | { |
3519 | lock (scriptedcontrols) | 3444 | lock (scriptedcontrols) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 72e5ebd..96c3d8e 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -676,7 +676,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
676 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; | 676 | public event TeleportLandmarkRequest OnTeleportLandmarkRequest; |
677 | public event DeRezObject OnDeRezObject; | 677 | public event DeRezObject OnDeRezObject; |
678 | public event Action<IClientAPI> OnRegionHandShakeReply; | 678 | public event Action<IClientAPI> OnRegionHandShakeReply; |
679 | public event GenericCall2 OnRequestWearables; | 679 | public event GenericCall1 OnRequestWearables; |
680 | public event GenericCall1 OnCompleteMovementToRegion; | 680 | public event GenericCall1 OnCompleteMovementToRegion; |
681 | public event UpdateAgent OnPreAgentUpdate; | 681 | public event UpdateAgent OnPreAgentUpdate; |
682 | public event UpdateAgent OnAgentUpdate; | 682 | public event UpdateAgent OnAgentUpdate; |
@@ -909,7 +909,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
909 | Scene scene = (Scene)Scene; | 909 | Scene scene = (Scene)Scene; |
910 | AvatarAppearance appearance; | 910 | AvatarAppearance appearance; |
911 | scene.GetAvatarAppearance(this, out appearance); | 911 | scene.GetAvatarAppearance(this, out appearance); |
912 | OnSetAppearance(appearance.Texture, (byte[])appearance.VisualParams.Clone()); | 912 | OnSetAppearance(this, appearance.Texture, (byte[])appearance.VisualParams.Clone()); |
913 | } | 913 | } |
914 | 914 | ||
915 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) | 915 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs index d8f7a84..3f1bd54 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/ExtensionHandler.cs | |||
@@ -32,7 +32,7 @@ using OpenSim.Region.OptionalModules.Scripting.Minimodule.Interfaces; | |||
32 | 32 | ||
33 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 33 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
34 | { | 34 | { |
35 | class ExtensionHandler : IExtension | 35 | class ExtensionHandler : IExtension |
36 | { | 36 | { |
37 | private readonly Dictionary<Type, object> m_instances; | 37 | private readonly Dictionary<Type, object> m_instances; |
38 | 38 | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs index f47e71c..df60709 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs | |||
@@ -291,7 +291,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
291 | 291 | ||
292 | public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID) | 292 | public void InitializeMRM(MRMBase mmb, uint localID, UUID itemID) |
293 | { | 293 | { |
294 | |||
295 | m_log.Info("[MRM] Created MRM Instance"); | 294 | m_log.Info("[MRM] Created MRM Instance"); |
296 | 295 | ||
297 | IWorld world; | 296 | IWorld world; |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 3cbe391..737ca1b 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -188,7 +188,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
188 | 188 | ||
189 | public event DeRezObject OnDeRezObject; | 189 | public event DeRezObject OnDeRezObject; |
190 | public event Action<IClientAPI> OnRegionHandShakeReply; | 190 | public event Action<IClientAPI> OnRegionHandShakeReply; |
191 | public event GenericCall2 OnRequestWearables; | 191 | public event GenericCall1 OnRequestWearables; |
192 | public event GenericCall1 OnCompleteMovementToRegion; | 192 | public event GenericCall1 OnCompleteMovementToRegion; |
193 | public event UpdateAgent OnPreAgentUpdate; | 193 | public event UpdateAgent OnPreAgentUpdate; |
194 | public event UpdateAgent OnAgentUpdate; | 194 | public event UpdateAgent OnAgentUpdate; |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index ab0be77..c471636 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -64,15 +64,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
64 | if (m_appearanceCache.ContainsKey(target)) | 64 | if (m_appearanceCache.ContainsKey(target)) |
65 | return m_appearanceCache[target]; | 65 | return m_appearanceCache[target]; |
66 | 66 | ||
67 | AvatarData adata = scene.AvatarService.GetAvatar(target); | 67 | AvatarAppearance appearance = scene.AvatarService.GetAppearance(target); |
68 | if (adata != null) | 68 | if (appearance != null) |
69 | { | 69 | { |
70 | AvatarAppearance x = adata.ToAvatarAppearance(target); | 70 | m_appearanceCache.Add(target, appearance); |
71 | 71 | return appearance; | |
72 | m_appearanceCache.Add(target, x); | ||
73 | |||
74 | return x; | ||
75 | } | 72 | } |
73 | |||
76 | return new AvatarAppearance(); | 74 | return new AvatarAppearance(); |
77 | } | 75 | } |
78 | 76 | ||
@@ -169,7 +167,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
169 | { | 167 | { |
170 | AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); | 168 | AvatarAppearance x = GetAppearance(p_cloneAppearanceFrom, p_scene); |
171 | 169 | ||
172 | sp.SetAppearance(x.Texture, (byte[])x.VisualParams.Clone()); | 170 | sp.Appearance.SetTextureEntries(x.Texture); |
171 | sp.Appearance.SetVisualParams((byte[])x.VisualParams.Clone()); | ||
172 | sp.SendAppearanceToAllOtherAgents(); | ||
173 | } | 173 | } |
174 | 174 | ||
175 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 175 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |