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-rw-r--r--OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs103
-rw-r--r--OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs12
2 files changed, 15 insertions, 100 deletions
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
index 6143c87..440765a 100644
--- a/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/Hypergrid/HGWorldMapModule.cs
@@ -51,39 +51,6 @@ namespace OpenSim.Region.CoreModules.Hypergrid
51 m_Enabled = true; 51 m_Enabled = true;
52 } 52 }
53 53
54 public override void AddRegion(Scene scene)
55 {
56 if (!m_Enabled)
57 return;
58
59 m_log.Info("[HGMap] Initializing...");
60 lock (scene)
61 {
62 m_scene = scene;
63
64 m_scene.RegisterModuleInterface<IWorldMapModule>(this);
65
66 m_scene.AddCommand(
67 this, "export-map",
68 "export-map [<path>]",
69 "Save an image of the world map", HandleExportWorldMapConsoleCommand);
70 }
71 }
72
73 public override void RemoveRegion(Scene scene)
74 {
75 if (!m_Enabled)
76 return;
77
78 lock (m_scene)
79 {
80 m_Enabled = false;
81 m_scene.UnregisterModuleInterface<IWorldMapModule>(this);
82 // TODO: m_scene.RemoveCommand(this, "export-map");
83 m_scene = null;
84 }
85 }
86
87 public override string Name 54 public override string Name
88 { 55 {
89 get { return "HGWorldMap"; } 56 get { return "HGWorldMap"; }
@@ -91,74 +58,18 @@ namespace OpenSim.Region.CoreModules.Hypergrid
91 58
92 #endregion 59 #endregion
93 60
94 /// <summary> 61 protected override void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
95 /// Requests map blocks in area of minX, maxX, minY, MaxY in world cordinates
96 /// </summary>
97 /// <param name="minX"></param>
98 /// <param name="minY"></param>
99 /// <param name="maxX"></param>
100 /// <param name="maxY"></param>
101 public override void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
102 { 62 {
103 // 63 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
104 // WARNING!!! COPY & PASTE FROM SUPERCLASS
105 // The only difference is at the very end
106 //
107
108 m_log.Info("[HGMap]: Request map blocks " + minX + "-" + maxX + " " + minY + "-" + maxY);
109 64
110 //m_scene.ForEachScenePresence(delegate (ScenePresence sp) { 65 // Different from super
111 // if (!sp.IsChildAgent && sp.UUID == remoteClient.AgentId) 66 FillInMap(mapBlocks, minX, minY, maxX, maxY);
112 // { 67 //
113 // m_log.Debug("XXX Root agent");
114 // DoRequestMapBlocks(remoteClient, minX, minY, maxX, maxY, flag);
115 // }
116 //};
117
118 List<MapBlockData> mapBlocks;
119 if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
120 {
121 List<MapBlockData> response = new List<MapBlockData>();
122
123 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there
124 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
125 if (mapBlocks != null)
126 {
127 foreach (MapBlockData block in mapBlocks)
128 {
129 if (block.X == minX && block.Y == minY)
130 {
131 // found it => add it to response
132 response.Add(block);
133 break;
134 }
135 }
136 }
137
138 if (response.Count == 0)
139 {
140 // response still empty => couldn't find the map-tile the user clicked on => tell the client
141 MapBlockData block = new MapBlockData();
142 block.X = (ushort)minX;
143 block.Y = (ushort)minY;
144 block.Access = 254; // == not there
145 response.Add(block);
146 }
147 remoteClient.SendMapBlock(response, 0);
148 }
149 else
150 {
151 // normal mapblock request. Use the provided values
152 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
153
154 // Different from super
155 FillInMap(mapBlocks, minX, minY, maxX, maxY);
156 //
157 68
158 remoteClient.SendMapBlock(mapBlocks, flag); 69 remoteClient.SendMapBlock(mapBlocks, flag);
159 }
160 } 70 }
161 71
72
162 private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY) 73 private void FillInMap(List<MapBlockData> mapBlocks, int minX, int minY, int maxX, int maxY)
163 { 74 {
164 for (int x = minX; x <= maxX; x++) 75 for (int x = minX; x <= maxX; x++)
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
index 75b5a85..d4e7bb6 100644
--- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
@@ -709,13 +709,12 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
709 /// <param name="maxY"></param> 709 /// <param name="maxY"></param>
710 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) 710 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
711 { 711 {
712 List<MapBlockData> mapBlocks;
713 if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible 712 if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
714 { 713 {
715 List<MapBlockData> response = new List<MapBlockData>(); 714 List<MapBlockData> response = new List<MapBlockData>();
716 715
717 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there 716 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there
718 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); 717 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
719 if (mapBlocks != null) 718 if (mapBlocks != null)
720 { 719 {
721 foreach (MapBlockData block in mapBlocks) 720 foreach (MapBlockData block in mapBlocks)
@@ -743,11 +742,16 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
743 else 742 else
744 { 743 {
745 // normal mapblock request. Use the provided values 744 // normal mapblock request. Use the provided values
746 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4); 745 GetAndSendBlocks(remoteClient, minX, minY, maxX, maxY, flag);
747 remoteClient.SendMapBlock(mapBlocks, flag);
748 } 746 }
749 } 747 }
750 748
749 protected virtual void GetAndSendBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
750 {
751 List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
752 remoteClient.SendMapBlock(mapBlocks, flag);
753 }
754
751 public Hashtable OnHTTPGetMapImage(Hashtable keysvals) 755 public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
752 { 756 {
753 m_log.Debug("[WORLD MAP]: Sending map image jpeg"); 757 m_log.Debug("[WORLD MAP]: Sending map image jpeg");