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-rw-r--r--OpenSim/Region/Application/OpenSim.cs38
1 files changed, 33 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index a8adf58..920d35c 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -1007,7 +1007,14 @@ namespace OpenSim
1007 { 1007 {
1008 if (cmdparams.Length > 2) 1008 if (cmdparams.Length > 2)
1009 { 1009 {
1010 m_sceneManager.SaveCurrentSceneToXml2(cmdparams[2]); 1010 try
1011 {
1012 m_sceneManager.SaveCurrentSceneToXml2(cmdparams[2]);
1013 }
1014 catch
1015 {
1016 m_console.Error("Unable to save xml. Usage: save xml2 <filename>");
1017 }
1011 } 1018 }
1012 else 1019 else
1013 { 1020 {
@@ -1019,7 +1026,14 @@ namespace OpenSim
1019 { 1026 {
1020 if (cmdparams.Length > 2) 1027 if (cmdparams.Length > 2)
1021 { 1028 {
1022 m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[2]); 1029 try
1030 {
1031 m_sceneManager.LoadCurrentSceneFromXml2(cmdparams[2]);
1032 }
1033 catch
1034 {
1035 m_console.Error("Specified xml not found. Usage: load xml2 <filename>");
1036 }
1023 } 1037 }
1024 else 1038 else
1025 { 1039 {
@@ -1042,7 +1056,14 @@ namespace OpenSim
1042 { 1056 {
1043 if (cmdparams.Length > 2) 1057 if (cmdparams.Length > 2)
1044 { 1058 {
1045 m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]); 1059 try
1060 {
1061 m_sceneManager.LoadArchiveToCurrentScene(cmdparams[2]);
1062 }
1063 catch
1064 {
1065 m_console.Error("Specified oar not found. Usage: load oar <filename>");
1066 }
1046 } 1067 }
1047 else 1068 else
1048 { 1069 {
@@ -1052,7 +1073,7 @@ namespace OpenSim
1052 } 1073 }
1053 catch 1074 catch
1054 { 1075 {
1055 m_console.Error("Default oar not found. Usage: load-oar <filename>"); 1076 m_console.Error("Default oar not found. Usage: load oar <filename>");
1056 } 1077 }
1057 } 1078 }
1058 } 1079 }
@@ -1065,7 +1086,14 @@ namespace OpenSim
1065 { 1086 {
1066 if (cmdparams.Length > 2) 1087 if (cmdparams.Length > 2)
1067 { 1088 {
1068 m_sceneManager.SaveCurrentSceneToArchive(cmdparams[2]); 1089 try
1090 {
1091 m_sceneManager.SaveCurrentSceneToArchive(cmdparams[2]);
1092 }
1093 catch
1094 {
1095 m_console.Error("Unable to save oar. Usage: save oar <filename>");
1096 }
1069 } 1097 }
1070 else 1098 else
1071 { 1099 {