diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 14 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | 7 |
2 files changed, 7 insertions, 14 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 7009548..4645e7a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -330,14 +330,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
330 | return key; | 330 | return key; |
331 | } | 331 | } |
332 | 332 | ||
333 | // convert a LSL_Rotation to a Quaternion | ||
334 | public static Quaternion Rot2Quaternion(LSL_Rotation r) | ||
335 | { | ||
336 | Quaternion q = new Quaternion((float)r.x, (float)r.y, (float)r.z, (float)r.s); | ||
337 | q.Normalize(); | ||
338 | return q; | ||
339 | } | ||
340 | |||
341 | //These are the implementations of the various ll-functions used by the LSL scripts. | 333 | //These are the implementations of the various ll-functions used by the LSL scripts. |
342 | public LSL_Float llSin(double f) | 334 | public LSL_Float llSin(double f) |
343 | { | 335 | { |
@@ -6532,12 +6524,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6532 | 6524 | ||
6533 | protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) | 6525 | protected void SitTarget(SceneObjectPart part, LSL_Vector offset, LSL_Rotation rot) |
6534 | { | 6526 | { |
6535 | // LSL quaternions can normalize to 0, normal Quaternions can't. | ||
6536 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | ||
6537 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | ||
6538 | |||
6539 | part.SitTargetPosition = offset; | 6527 | part.SitTargetPosition = offset; |
6540 | part.SitTargetOrientation = Rot2Quaternion(rot); | 6528 | part.SitTargetOrientation = rot; |
6541 | part.ParentGroup.HasGroupChanged = true; | 6529 | part.ParentGroup.HasGroupChanged = true; |
6542 | } | 6530 | } |
6543 | 6531 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index bdc7d70..9d9df9c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -417,7 +417,12 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
417 | 417 | ||
418 | public static implicit operator OMV_Quaternion(Quaternion rot) | 418 | public static implicit operator OMV_Quaternion(Quaternion rot) |
419 | { | 419 | { |
420 | return new OMV_Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 420 | // LSL quaternions can normalize to 0, normal Quaternions can't. |
421 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | ||
422 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | ||
423 | OMV_Quaternion omvrot = new OMV_Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
424 | omvrot.Normalize(); | ||
425 | return omvrot; | ||
421 | } | 426 | } |
422 | 427 | ||
423 | public static implicit operator Quaternion(OMV_Quaternion rot) | 428 | public static implicit operator Quaternion(OMV_Quaternion rot) |