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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs2
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index ea69abb..6d4c65d 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -498,6 +498,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
498 498
499 protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) 499 protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
500 { 500 {
501 m_log.DebugFormat("[FRIENDS]: Entering StatusNotify for {0}", userID);
502
501 List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend); 503 List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend);
502 List<string> remoteFriendStringIds = new List<string>(); 504 List<string> remoteFriendStringIds = new List<string>();
503 foreach (string friendStringId in friendStringIds) 505 foreach (string friendStringId in friendStringIds)
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs
index 6d1fd1f..a456009 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/HGFriendsModule.cs
@@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
252 252
253 protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online) 253 protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
254 { 254 {
255// m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID); 255 m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
256 256
257 // First, let's divide the friends on a per-domain basis 257 // First, let's divide the friends on a per-domain basis
258 Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>(); 258 Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>();