diff options
Diffstat (limited to 'OpenSim/Region')
16 files changed, 281 insertions, 188 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 6127c2d..ae2d836 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -265,10 +265,10 @@ namespace OpenSim | |||
265 | LoadOar); | 265 | LoadOar); |
266 | 266 | ||
267 | m_console.Commands.AddCommand("region", false, "save oar", | 267 | m_console.Commands.AddCommand("region", false, "save oar", |
268 | "save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]", | 268 | "save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]", |
269 | "Save a region's data to an OAR archive.", | 269 | "Save a region's data to an OAR archive.", |
270 | "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine | 270 | "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine |
271 | + "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine | 271 | + "-p|--profile=<url> adds the url of the profile service to the saved user information" + Environment.NewLine |
272 | + "The OAR path must be a filesystem path." | 272 | + "The OAR path must be a filesystem path." |
273 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 273 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
274 | SaveOar); | 274 | SaveOar); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 046b05f..acf2c3e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -37,12 +37,11 @@ using System.Xml.Linq; | |||
37 | using log4net; | 37 | using log4net; |
38 | using OpenMetaverse; | 38 | using OpenMetaverse; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications; | ||
41 | using OpenSim.Framework.Communications.Osp; | ||
42 | using OpenSim.Framework.Serialization; | 40 | using OpenSim.Framework.Serialization; |
43 | using OpenSim.Framework.Serialization.External; | 41 | using OpenSim.Framework.Serialization.External; |
44 | using OpenSim.Region.CoreModules.World.Archiver; | 42 | using OpenSim.Region.CoreModules.World.Archiver; |
45 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
44 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Services.Interfaces; | 45 | using OpenSim.Services.Interfaces; |
47 | 46 | ||
48 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | 47 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver |
@@ -398,20 +397,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
398 | // Don't use the item ID that's in the file | 397 | // Don't use the item ID that's in the file |
399 | item.ID = UUID.Random(); | 398 | item.ID = UUID.Random(); |
400 | 399 | ||
401 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); | 400 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); |
402 | if (UUID.Zero != ospResolvedId) | 401 | if (UUID.Zero != ospResolvedId) // The user exists in this grid |
403 | { | 402 | { |
404 | item.CreatorIdAsUuid = ospResolvedId; | 403 | item.CreatorIdAsUuid = ospResolvedId; |
405 | 404 | ||
406 | // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the | 405 | // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the |
407 | // database). Instead, replace with the UUID that we found. | 406 | // database). Instead, replace with the UUID that we found. |
408 | item.CreatorId = ospResolvedId.ToString(); | 407 | item.CreatorId = ospResolvedId.ToString(); |
408 | |||
409 | item.CreatorData = string.Empty; | ||
409 | } | 410 | } |
410 | else | 411 | else if (item.CreatorData == null || item.CreatorData == String.Empty) |
411 | { | 412 | { |
412 | item.CreatorIdAsUuid = m_userInfo.PrincipalID; | 413 | item.CreatorIdAsUuid = m_userInfo.PrincipalID; |
413 | } | 414 | } |
414 | 415 | ||
415 | item.Owner = m_userInfo.PrincipalID; | 416 | item.Owner = m_userInfo.PrincipalID; |
416 | 417 | ||
417 | // Reset folder ID to the one in which we want to load it | 418 | // Reset folder ID to the one in which we want to load it |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index d81703a..cab341d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -36,8 +36,6 @@ using OpenMetaverse; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Serialization; | 37 | using OpenSim.Framework.Serialization; |
38 | using OpenSim.Framework.Serialization.External; | 38 | using OpenSim.Framework.Serialization.External; |
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Framework.Communications.Osp; | ||
41 | using OpenSim.Region.CoreModules.World.Archiver; | 39 | using OpenSim.Region.CoreModules.World.Archiver; |
42 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Services.Interfaces; | 41 | using OpenSim.Services.Interfaces; |
@@ -139,20 +137,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
139 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); | 137 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); |
140 | } | 138 | } |
141 | 139 | ||
142 | protected void SaveInvItem(InventoryItemBase inventoryItem, string path) | 140 | protected void SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary<string, object> options, IUserAccountService userAccountService) |
143 | { | 141 | { |
144 | string filename = path + CreateArchiveItemName(inventoryItem); | 142 | string filename = path + CreateArchiveItemName(inventoryItem); |
145 | 143 | ||
146 | // Record the creator of this item for user record purposes (which might go away soon) | 144 | // Record the creator of this item for user record purposes (which might go away soon) |
147 | m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; | 145 | m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; |
148 | 146 | ||
149 | InventoryItemBase saveItem = (InventoryItemBase)inventoryItem.Clone(); | 147 | string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService); |
150 | saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.UserAccountService); | ||
151 | |||
152 | string serialization = UserInventoryItemSerializer.Serialize(saveItem); | ||
153 | m_archiveWriter.WriteFile(filename, serialization); | 148 | m_archiveWriter.WriteFile(filename, serialization); |
154 | 149 | ||
155 | m_assetGatherer.GatherAssetUuids(saveItem.AssetID, (AssetType)saveItem.AssetType, m_assetUuids); | 150 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); |
156 | } | 151 | } |
157 | 152 | ||
158 | /// <summary> | 153 | /// <summary> |
@@ -161,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
161 | /// <param name="inventoryFolder">The inventory folder to save</param> | 156 | /// <param name="inventoryFolder">The inventory folder to save</param> |
162 | /// <param name="path">The path to which the folder should be saved</param> | 157 | /// <param name="path">The path to which the folder should be saved</param> |
163 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> | 158 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> |
164 | protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself) | 159 | protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService) |
165 | { | 160 | { |
166 | if (saveThisFolderItself) | 161 | if (saveThisFolderItself) |
167 | { | 162 | { |
@@ -176,19 +171,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
176 | 171 | ||
177 | foreach (InventoryFolderBase childFolder in contents.Folders) | 172 | foreach (InventoryFolderBase childFolder in contents.Folders) |
178 | { | 173 | { |
179 | SaveInvFolder(childFolder, path, true); | 174 | SaveInvFolder(childFolder, path, true, options, userAccountService); |
180 | } | 175 | } |
181 | 176 | ||
182 | foreach (InventoryItemBase item in contents.Items) | 177 | foreach (InventoryItemBase item in contents.Items) |
183 | { | 178 | { |
184 | SaveInvItem(item, path); | 179 | SaveInvItem(item, path, options, userAccountService); |
185 | } | 180 | } |
186 | } | 181 | } |
187 | 182 | ||
188 | /// <summary> | 183 | /// <summary> |
189 | /// Execute the inventory write request | 184 | /// Execute the inventory write request |
190 | /// </summary> | 185 | /// </summary> |
191 | public void Execute() | 186 | public void Execute(Dictionary<string, object> options, IUserAccountService userAccountService) |
192 | { | 187 | { |
193 | try | 188 | try |
194 | { | 189 | { |
@@ -266,7 +261,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
266 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); | 261 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); |
267 | 262 | ||
268 | //recurse through all dirs getting dirs and files | 263 | //recurse through all dirs getting dirs and files |
269 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); | 264 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly, options, userAccountService); |
270 | } | 265 | } |
271 | else if (inventoryItem != null) | 266 | else if (inventoryItem != null) |
272 | { | 267 | { |
@@ -274,14 +269,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
274 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", | 269 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", |
275 | inventoryItem.Name, inventoryItem.ID, m_invPath); | 270 | inventoryItem.Name, inventoryItem.ID, m_invPath); |
276 | 271 | ||
277 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); | 272 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH, options, userAccountService); |
278 | } | 273 | } |
279 | 274 | ||
280 | // Don't put all this profile information into the archive right now. | 275 | // Don't put all this profile information into the archive right now. |
281 | //SaveUsers(); | 276 | //SaveUsers(); |
282 | 277 | ||
283 | new AssetsRequest( | 278 | new AssetsRequest( |
284 | new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); | 279 | new AssetsArchiver(m_archiveWriter), |
280 | m_assetUuids, m_scene.AssetService, | ||
281 | m_scene.UserAccountService, m_scene.RegionInfo.ScopeID, | ||
282 | options, ReceivedAllAssets).Execute(); | ||
285 | } | 283 | } |
286 | catch (Exception) | 284 | catch (Exception) |
287 | { | 285 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 2eaca49..b33c2b1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -75,6 +75,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
75 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); | 75 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
76 | private Scene m_aScene; | 76 | private Scene m_aScene; |
77 | 77 | ||
78 | private IUserAccountService m_UserAccountService; | ||
79 | protected IUserAccountService UserAccountService | ||
80 | { | ||
81 | get | ||
82 | { | ||
83 | if (m_UserAccountService == null) | ||
84 | // What a strange thing to do... | ||
85 | foreach (Scene s in m_scenes.Values) | ||
86 | { | ||
87 | m_UserAccountService = s.RequestModuleInterface<IUserAccountService>(); | ||
88 | break; | ||
89 | } | ||
90 | |||
91 | return m_UserAccountService; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | |||
78 | public InventoryArchiverModule() {} | 96 | public InventoryArchiverModule() {} |
79 | 97 | ||
80 | public InventoryArchiverModule(bool disablePresenceChecks) | 98 | public InventoryArchiverModule(bool disablePresenceChecks) |
@@ -106,11 +124,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
106 | 124 | ||
107 | scene.AddCommand( | 125 | scene.AddCommand( |
108 | this, "save iar", | 126 | this, "save iar", |
109 | "save iar <first> <last> <inventory path> <password> [<IAR path>]", | 127 | "save iar <first> <last> <inventory path> <password> [--p|-profile=<url>] [<IAR path>]", |
110 | "Save user inventory archive (IAR).", | 128 | "Save user inventory archive (IAR).", |
111 | "<first> is the user's first name." + Environment.NewLine | 129 | "<first> is the user's first name." + Environment.NewLine |
112 | + "<last> is the user's last name." + Environment.NewLine | 130 | + "<last> is the user's last name." + Environment.NewLine |
113 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine | 131 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine |
132 | + "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine | ||
114 | + "<IAR path> is the filesystem path at which to save the IAR." | 133 | + "<IAR path> is the filesystem path at which to save the IAR." |
115 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), | 134 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), |
116 | HandleSaveInvConsoleCommand); | 135 | HandleSaveInvConsoleCommand); |
@@ -157,7 +176,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
157 | { | 176 | { |
158 | try | 177 | try |
159 | { | 178 | { |
160 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); | 179 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService); |
161 | } | 180 | } |
162 | catch (EntryPointNotFoundException e) | 181 | catch (EntryPointNotFoundException e) |
163 | { | 182 | { |
@@ -197,7 +216,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
197 | { | 216 | { |
198 | try | 217 | try |
199 | { | 218 | { |
200 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); | 219 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService); |
201 | } | 220 | } |
202 | catch (EntryPointNotFoundException e) | 221 | catch (EntryPointNotFoundException e) |
203 | { | 222 | { |
@@ -235,14 +254,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
235 | if (m_scenes.Count > 0) | 254 | if (m_scenes.Count > 0) |
236 | { | 255 | { |
237 | UserAccount userInfo = GetUserInfo(firstName, lastName, pass); | 256 | UserAccount userInfo = GetUserInfo(firstName, lastName, pass); |
238 | 257 | ||
239 | if (userInfo != null) | 258 | if (userInfo != null) |
240 | { | 259 | { |
241 | if (CheckPresence(userInfo.PrincipalID)) | 260 | if (CheckPresence(userInfo.PrincipalID)) |
242 | { | 261 | { |
262 | |||
243 | InventoryArchiveReadRequest request; | 263 | InventoryArchiveReadRequest request; |
244 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); | 264 | bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false); |
245 | 265 | ||
246 | try | 266 | try |
247 | { | 267 | { |
248 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge); | 268 | request = new InventoryArchiveReadRequest(m_aScene, userInfo, invPath, loadStream, merge); |
@@ -256,7 +276,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
256 | 276 | ||
257 | return false; | 277 | return false; |
258 | } | 278 | } |
259 | 279 | ||
260 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); | 280 | UpdateClientWithLoadedNodes(userInfo, request.Execute()); |
261 | 281 | ||
262 | return true; | 282 | return true; |
@@ -268,6 +288,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
268 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); | 288 | userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID); |
269 | } | 289 | } |
270 | } | 290 | } |
291 | else | ||
292 | m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found", | ||
293 | firstName, lastName); | ||
271 | } | 294 | } |
272 | 295 | ||
273 | return false; | 296 | return false; |
@@ -368,10 +391,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
368 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) | 391 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) |
369 | { | 392 | { |
370 | Guid id = Guid.NewGuid(); | 393 | Guid id = Guid.NewGuid(); |
371 | 394 | ||
395 | Dictionary<string, object> options = new Dictionary<string, object>(); | ||
396 | |||
397 | OptionSet ops = new OptionSet(); | ||
398 | //ops.Add("v|version=", delegate(string v) { options["version"] = v; }); | ||
399 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); | ||
400 | |||
401 | List<string> mainParams = ops.Parse(cmdparams); | ||
402 | |||
372 | try | 403 | try |
373 | { | 404 | { |
374 | if (cmdparams.Length < 6) | 405 | if (mainParams.Count < 6) |
375 | { | 406 | { |
376 | m_log.Error( | 407 | m_log.Error( |
377 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); | 408 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); |
@@ -379,18 +410,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
379 | } | 410 | } |
380 | 411 | ||
381 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | 412 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); |
382 | 413 | if (options.ContainsKey("profile")) | |
383 | string firstName = cmdparams[2]; | 414 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -profile option if you want to produce a compatible IAR"); |
384 | string lastName = cmdparams[3]; | 415 | |
385 | string invPath = cmdparams[4]; | 416 | string firstName = mainParams[2]; |
386 | string pass = cmdparams[5]; | 417 | string lastName = mainParams[3]; |
387 | string savePath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); | 418 | string invPath = mainParams[4]; |
419 | string pass = mainParams[5]; | ||
420 | string savePath = (mainParams.Count > 6 ? mainParams[6] : DEFAULT_INV_BACKUP_FILENAME); | ||
388 | 421 | ||
389 | m_log.InfoFormat( | 422 | m_log.InfoFormat( |
390 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", | 423 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", |
391 | savePath, invPath, firstName, lastName); | 424 | savePath, invPath, firstName, lastName); |
392 | 425 | ||
393 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); | 426 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, options); |
394 | } | 427 | } |
395 | catch (InventoryArchiverException e) | 428 | catch (InventoryArchiverException e) |
396 | { | 429 | { |
@@ -518,5 +551,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
518 | 551 | ||
519 | return false; | 552 | return false; |
520 | } | 553 | } |
554 | |||
521 | } | 555 | } |
522 | } | 556 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 938886b2..2747e15 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -38,7 +38,6 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Osp; | ||
42 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 41 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
43 | using OpenSim.Region.CoreModules.World.Serialiser; | 42 | using OpenSim.Region.CoreModules.World.Serialiser; |
44 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
@@ -96,14 +95,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
96 | item1.Name = m_item1Name; | 95 | item1.Name = m_item1Name; |
97 | item1.AssetID = UUID.Random(); | 96 | item1.AssetID = UUID.Random(); |
98 | item1.GroupID = UUID.Random(); | 97 | item1.GroupID = UUID.Random(); |
99 | item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName); | 98 | //item1.CreatorId = OspResolver.MakeOspa(m_ua2.FirstName, m_ua2.LastName); |
100 | //item1.CreatorId = userUuid.ToString(); | 99 | //item1.CreatorId = userUuid.ToString(); |
101 | //item1.CreatorId = "00000000-0000-0000-0000-000000000444"; | 100 | item1.CreatorId = m_ua2.PrincipalID.ToString(); |
102 | item1.Owner = UUID.Zero; | 101 | item1.Owner = UUID.Zero; |
103 | 102 | ||
103 | Scene scene = SceneSetupHelpers.SetupScene("Inventory"); | ||
104 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); | ||
105 | |||
104 | string item1FileName | 106 | string item1FileName |
105 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | 107 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); |
106 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 108 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string, object>(), scene.UserAccountService)); |
107 | tar.Close(); | 109 | tar.Close(); |
108 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); | 110 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); |
109 | } | 111 | } |
@@ -386,7 +388,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
386 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); | 388 | Scene scene = SceneSetupHelpers.SetupScene("inventory"); |
387 | 389 | ||
388 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); | 390 | SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule); |
389 | 391 | ||
390 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood"); | 392 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua1, "meowfood"); |
391 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); | 393 | UserProfileTestUtils.CreateUserWithInventory(scene, m_ua2, "hampshire"); |
392 | 394 | ||
@@ -551,7 +553,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
551 | 553 | ||
552 | string item1FileName | 554 | string item1FileName |
553 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | 555 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); |
554 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 556 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string,object>(), null)); |
555 | tar.Close(); | 557 | tar.Close(); |
556 | 558 | ||
557 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 559 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs index ccb892e..81b65c5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGAssetMapper.cs | |||
@@ -27,8 +27,11 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | ||
30 | using System.Reflection; | 31 | using System.Reflection; |
31 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Xml; | ||
34 | |||
32 | using log4net; | 35 | using log4net; |
33 | using OpenMetaverse; | 36 | using OpenMetaverse; |
34 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -52,14 +55,16 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
52 | // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); | 55 | // private Dictionary<string, InventoryClient> m_inventoryServers = new Dictionary<string, InventoryClient>(); |
53 | 56 | ||
54 | private Scene m_scene; | 57 | private Scene m_scene; |
58 | private string m_ProfileServerURI; | ||
55 | 59 | ||
56 | #endregion | 60 | #endregion |
57 | 61 | ||
58 | #region Constructor | 62 | #region Constructor |
59 | 63 | ||
60 | public HGAssetMapper(Scene scene) | 64 | public HGAssetMapper(Scene scene, string profileURL) |
61 | { | 65 | { |
62 | m_scene = scene; | 66 | m_scene = scene; |
67 | m_ProfileServerURI = profileURL; | ||
63 | } | 68 | } |
64 | 69 | ||
65 | #endregion | 70 | #endregion |
@@ -95,16 +100,18 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
95 | try | 100 | try |
96 | { | 101 | { |
97 | asset1.ID = url + "/" + asset.ID; | 102 | asset1.ID = url + "/" + asset.ID; |
98 | // UUID temp = UUID.Zero; | ||
99 | // TODO: if the creator is local, stick this grid's URL in front | ||
100 | //if (UUID.TryParse(asset.Metadata.CreatorID, out temp)) | ||
101 | // asset1.Metadata.CreatorID = ??? + "/" + asset.Metadata.CreatorID; | ||
102 | } | 103 | } |
103 | catch | 104 | catch |
104 | { | 105 | { |
105 | m_log.Warn("[HG ASSET MAPPER]: Oops."); | 106 | m_log.Warn("[HG ASSET MAPPER]: Oops."); |
106 | } | 107 | } |
107 | 108 | ||
109 | AdjustIdentifiers(asset1.Metadata); | ||
110 | if (asset1.Metadata.Type == (sbyte)AssetType.Object) | ||
111 | asset1.Data = AdjustIdentifiers(asset.Data); | ||
112 | else | ||
113 | asset1.Data = asset.Data; | ||
114 | |||
108 | m_scene.AssetService.Store(asset1); | 115 | m_scene.AssetService.Store(asset1); |
109 | m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); | 116 | m_log.DebugFormat("[HG ASSET MAPPER]: Posted copy of asset {0} from local asset server to {1}", asset1.ID, url); |
110 | } | 117 | } |
@@ -118,7 +125,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
118 | 125 | ||
119 | private void Copy(AssetBase from, AssetBase to) | 126 | private void Copy(AssetBase from, AssetBase to) |
120 | { | 127 | { |
121 | to.Data = from.Data; | 128 | //to.Data = from.Data; // don't copy this, it's copied elsewhere |
122 | to.Description = from.Description; | 129 | to.Description = from.Description; |
123 | to.FullID = from.FullID; | 130 | to.FullID = from.FullID; |
124 | to.ID = from.ID; | 131 | to.ID = from.ID; |
@@ -129,6 +136,70 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
129 | 136 | ||
130 | } | 137 | } |
131 | 138 | ||
139 | private void AdjustIdentifiers(AssetMetadata meta) | ||
140 | { | ||
141 | if (meta.CreatorID != null && meta.CreatorID != string.Empty) | ||
142 | { | ||
143 | UUID uuid = UUID.Zero; | ||
144 | UUID.TryParse(meta.CreatorID, out uuid); | ||
145 | UserAccount creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid); | ||
146 | if (creator != null) | ||
147 | meta.CreatorID = m_ProfileServerURI + "/" + meta.CreatorID + ";" + creator.FirstName + " " + creator.LastName; | ||
148 | } | ||
149 | } | ||
150 | |||
151 | protected byte[] AdjustIdentifiers(byte[] data) | ||
152 | { | ||
153 | string xml = Utils.BytesToString(data); | ||
154 | return Utils.StringToBytes(RewriteSOP(xml)); | ||
155 | } | ||
156 | |||
157 | protected string RewriteSOP(string xml) | ||
158 | { | ||
159 | XmlDocument doc = new XmlDocument(); | ||
160 | doc.LoadXml(xml); | ||
161 | XmlNodeList sops = doc.GetElementsByTagName("SceneObjectPart"); | ||
162 | |||
163 | foreach (XmlNode sop in sops) | ||
164 | { | ||
165 | UserAccount creator = null; | ||
166 | bool hasCreatorData = false; | ||
167 | XmlNodeList nodes = sop.ChildNodes; | ||
168 | foreach (XmlNode node in nodes) | ||
169 | { | ||
170 | if (node.Name == "CreatorID") | ||
171 | { | ||
172 | UUID uuid = UUID.Zero; | ||
173 | UUID.TryParse(node.InnerText, out uuid); | ||
174 | creator = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, uuid); | ||
175 | } | ||
176 | if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty) | ||
177 | hasCreatorData = true; | ||
178 | |||
179 | //if (node.Name == "OwnerID") | ||
180 | //{ | ||
181 | // UserAccount owner = GetUser(node.InnerText); | ||
182 | // if (owner != null) | ||
183 | // node.InnerText = m_ProfileServiceURL + "/" + node.InnerText + "/" + owner.FirstName + " " + owner.LastName; | ||
184 | //} | ||
185 | } | ||
186 | |||
187 | if (!hasCreatorData && creator != null) | ||
188 | { | ||
189 | XmlElement creatorData = doc.CreateElement("CreatorData"); | ||
190 | creatorData.InnerText = m_ProfileServerURI + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName; | ||
191 | sop.AppendChild(creatorData); | ||
192 | } | ||
193 | } | ||
194 | |||
195 | using (StringWriter wr = new StringWriter()) | ||
196 | { | ||
197 | doc.Save(wr); | ||
198 | return wr.ToString(); | ||
199 | } | ||
200 | |||
201 | } | ||
202 | |||
132 | // TODO: unused | 203 | // TODO: unused |
133 | // private void Dump(Dictionary<UUID, bool> lst) | 204 | // private void Dump(Dictionary<UUID, bool> lst) |
134 | // { | 205 | // { |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 125a397..34b8114 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs | |||
@@ -54,6 +54,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
54 | get { return m_assMapper; } | 54 | get { return m_assMapper; } |
55 | } | 55 | } |
56 | 56 | ||
57 | private string m_ProfileServerURI; | ||
58 | |||
57 | // private bool m_Initialized = false; | 59 | // private bool m_Initialized = false; |
58 | 60 | ||
59 | #region INonSharedRegionModule | 61 | #region INonSharedRegionModule |
@@ -73,6 +75,12 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
73 | { | 75 | { |
74 | m_Enabled = true; | 76 | m_Enabled = true; |
75 | m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name); | 77 | m_log.InfoFormat("[HG INVENTORY ACCESS MODULE]: {0} enabled.", Name); |
78 | |||
79 | IConfig thisModuleConfig = source.Configs["HGInventoryAccessModule"]; | ||
80 | if (thisModuleConfig != null) | ||
81 | m_ProfileServerURI = thisModuleConfig.GetString("ProfileServerURI", string.Empty); | ||
82 | else | ||
83 | m_log.Warn("[HG INVENTORY ACCESS MODULE]: HGInventoryAccessModule configs not found. ProfileServerURI not set!"); | ||
76 | } | 84 | } |
77 | } | 85 | } |
78 | } | 86 | } |
@@ -83,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
83 | return; | 91 | return; |
84 | 92 | ||
85 | base.AddRegion(scene); | 93 | base.AddRegion(scene); |
86 | m_assMapper = new HGAssetMapper(scene); | 94 | m_assMapper = new HGAssetMapper(scene, m_ProfileServerURI); |
87 | scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; | 95 | scene.EventManager.OnNewInventoryItemUploadComplete += UploadInventoryItem; |
88 | 96 | ||
89 | } | 97 | } |
@@ -97,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
97 | string userAssetServer = string.Empty; | 105 | string userAssetServer = string.Empty; |
98 | if (IsForeignUser(avatarID, out userAssetServer)) | 106 | if (IsForeignUser(avatarID, out userAssetServer)) |
99 | { | 107 | { |
100 | m_assMapper.Post(assetID, avatarID, userAssetServer); | 108 | Util.FireAndForget(delegate { m_assMapper.Post(assetID, avatarID, userAssetServer); }); |
101 | } | 109 | } |
102 | } | 110 | } |
103 | 111 | ||
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 67732ff..1ebccd1 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -53,6 +53,17 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
53 | 53 | ||
54 | protected bool m_Enabled = false; | 54 | protected bool m_Enabled = false; |
55 | protected Scene m_Scene; | 55 | protected Scene m_Scene; |
56 | protected IUserManagement m_UserManagement; | ||
57 | protected IUserManagement UserManagementModule | ||
58 | { | ||
59 | get | ||
60 | { | ||
61 | if (m_UserManagement == null) | ||
62 | m_UserManagement = m_Scene.RequestModuleInterface<IUserManagement>(); | ||
63 | return m_UserManagement; | ||
64 | } | ||
65 | } | ||
66 | |||
56 | 67 | ||
57 | #region INonSharedRegionModule | 68 | #region INonSharedRegionModule |
58 | 69 | ||
@@ -542,6 +553,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
542 | SceneObjectGroup group | 553 | SceneObjectGroup group |
543 | = SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData); | 554 | = SceneObjectSerializer.FromOriginalXmlFormat(itemId, xmlData); |
544 | 555 | ||
556 | Util.FireAndForget(delegate { AddUserData(group); }); | ||
557 | |||
545 | group.RootPart.FromFolderID = item.Folder; | 558 | group.RootPart.FromFolderID = item.Folder; |
546 | 559 | ||
547 | // If it's rezzed in world, select it. Much easier to | 560 | // If it's rezzed in world, select it. Much easier to |
@@ -699,6 +712,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
699 | return null; | 712 | return null; |
700 | } | 713 | } |
701 | 714 | ||
715 | protected void AddUserData(SceneObjectGroup sog) | ||
716 | { | ||
717 | UserManagementModule.AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData); | ||
718 | foreach (SceneObjectPart sop in sog.Parts) | ||
719 | UserManagementModule.AddUser(sop.CreatorID, sop.CreatorData); | ||
720 | } | ||
721 | |||
702 | public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) | 722 | public virtual void TransferInventoryAssets(InventoryItemBase item, UUID sender, UUID receiver) |
703 | { | 723 | { |
704 | } | 724 | } |
@@ -779,9 +799,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
779 | protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) | 799 | protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) |
780 | { | 800 | { |
781 | IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); | 801 | IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); |
782 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, agentID); | 802 | InventoryItemBase item = new InventoryItemBase(itemID, agentID); |
783 | assetRequestItem = invService.GetItem(assetRequestItem); | 803 | item = invService.GetItem(item); |
784 | return assetRequestItem; | 804 | |
805 | if (item.CreatorData != null && item.CreatorData != string.Empty) | ||
806 | UserManagementModule.AddUser(item.CreatorIdAsUuid, item.CreatorData); | ||
807 | |||
808 | return item; | ||
785 | } | 809 | } |
786 | 810 | ||
787 | #endregion | 811 | #endregion |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 0d94baa..bf84100 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -275,6 +275,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
275 | m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); | 275 | m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL); |
276 | } | 276 | } |
277 | 277 | ||
278 | public void AddUser(UUID uuid, string first, string last, string profileURL) | ||
279 | { | ||
280 | AddUser(uuid, profileURL + ";" + first + " " + last); | ||
281 | } | ||
282 | |||
278 | //public void AddUser(UUID uuid, string userData) | 283 | //public void AddUser(UUID uuid, string userData) |
279 | //{ | 284 | //{ |
280 | // if (m_UserCache.ContainsKey(uuid)) | 285 | // if (m_UserCache.ContainsKey(uuid)) |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs index 2324380..e25700d 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsIn/Asset/AssetServiceInConnectorModule.cs | |||
@@ -91,9 +91,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Asset | |||
91 | { | 91 | { |
92 | m_Registered = true; | 92 | m_Registered = true; |
93 | 93 | ||
94 | m_log.Info("[RegionAssetService]: Starting..."); | 94 | m_log.Info("[HGAssetService]: Starting..."); |
95 | 95 | ||
96 | Object[] args = new Object[] { m_Config, MainServer.Instance, string.Empty }; | 96 | |
97 | Object[] args = new Object[] { m_Config, MainServer.Instance, "HGAssetService" }; | ||
97 | 98 | ||
98 | ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args); | 99 | ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:AssetServiceConnector", args); |
99 | } | 100 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index b987b5a..0699407 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -190,7 +190,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
190 | 190 | ||
191 | new AssetsRequest( | 191 | new AssetsRequest( |
192 | new AssetsArchiver(archiveWriter), assetUuids, | 192 | new AssetsArchiver(archiveWriter), assetUuids, |
193 | m_scene.AssetService, awre.ReceivedAllAssets).Execute(); | 193 | m_scene.AssetService, m_scene.UserAccountService, |
194 | m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets).Execute(); | ||
194 | } | 195 | } |
195 | catch (Exception) | 196 | catch (Exception) |
196 | { | 197 | { |
@@ -238,10 +239,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
238 | } | 239 | } |
239 | 240 | ||
240 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | 241 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); |
241 | if (majorVersion == 1) | 242 | //if (majorVersion == 1) |
242 | { | 243 | //{ |
243 | m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); | 244 | // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); |
244 | } | 245 | //} |
245 | 246 | ||
246 | StringWriter sw = new StringWriter(); | 247 | StringWriter sw = new StringWriter(); |
247 | XmlTextWriter xtw = new XmlTextWriter(sw); | 248 | XmlTextWriter xtw = new XmlTextWriter(sw); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index d4a09b4..5da1656 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -34,6 +34,7 @@ using log4net; | |||
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Serialization; | 36 | using OpenSim.Framework.Serialization; |
37 | using OpenSim.Framework.Serialization.External; | ||
37 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.World.Archiver | 40 | namespace OpenSim.Region.CoreModules.World.Archiver |
@@ -100,17 +101,26 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
100 | /// Asset service used to request the assets | 101 | /// Asset service used to request the assets |
101 | /// </value> | 102 | /// </value> |
102 | protected IAssetService m_assetService; | 103 | protected IAssetService m_assetService; |
104 | protected IUserAccountService m_userAccountService; | ||
105 | protected UUID m_scopeID; // the grid ID | ||
103 | 106 | ||
104 | protected AssetsArchiver m_assetsArchiver; | 107 | protected AssetsArchiver m_assetsArchiver; |
105 | 108 | ||
109 | protected Dictionary<string, object> m_options; | ||
110 | |||
106 | protected internal AssetsRequest( | 111 | protected internal AssetsRequest( |
107 | AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, | 112 | AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, |
108 | IAssetService assetService, AssetsRequestCallback assetsRequestCallback) | 113 | IAssetService assetService, IUserAccountService userService, |
114 | UUID scope, Dictionary<string, object> options, | ||
115 | AssetsRequestCallback assetsRequestCallback) | ||
109 | { | 116 | { |
110 | m_assetsArchiver = assetsArchiver; | 117 | m_assetsArchiver = assetsArchiver; |
111 | m_uuids = uuids; | 118 | m_uuids = uuids; |
112 | m_assetsRequestCallback = assetsRequestCallback; | 119 | m_assetsRequestCallback = assetsRequestCallback; |
113 | m_assetService = assetService; | 120 | m_assetService = assetService; |
121 | m_userAccountService = userService; | ||
122 | m_scopeID = scope; | ||
123 | m_options = options; | ||
114 | m_repliesRequired = uuids.Count; | 124 | m_repliesRequired = uuids.Count; |
115 | 125 | ||
116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 126 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
@@ -241,7 +251,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
241 | { | 251 | { |
242 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); | 252 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); |
243 | m_foundAssetUuids.Add(asset.FullID); | 253 | m_foundAssetUuids.Add(asset.FullID); |
244 | m_assetsArchiver.WriteAsset(asset); | 254 | |
255 | m_assetsArchiver.WriteAsset(PostProcess(asset)); | ||
245 | } | 256 | } |
246 | else | 257 | else |
247 | { | 258 | { |
@@ -288,5 +299,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
288 | "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); | 299 | "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); |
289 | } | 300 | } |
290 | } | 301 | } |
302 | |||
303 | protected AssetBase PostProcess(AssetBase asset) | ||
304 | { | ||
305 | if (asset.Type == (sbyte)AssetType.Object && asset.Data != null && m_options.ContainsKey("profile")) | ||
306 | { | ||
307 | //m_log.DebugFormat("[ARCHIVER]: Rewriting object data for {0}", asset.ID); | ||
308 | string xml = ExternalRepresentationUtils.RewriteSOP(Utils.BytesToString(asset.Data), m_options["profile"].ToString(), m_userAccountService, m_scopeID); | ||
309 | asset.Data = Utils.StringToBytes(xml); | ||
310 | } | ||
311 | return asset; | ||
312 | } | ||
291 | } | 313 | } |
292 | } | 314 | } |
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs index 1a5cb7e..2904ee8 100644 --- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs +++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs | |||
@@ -9,5 +9,6 @@ namespace OpenSim.Region.Framework.Interfaces | |||
9 | { | 9 | { |
10 | string GetUserName(UUID uuid); | 10 | string GetUserName(UUID uuid); |
11 | void AddUser(UUID uuid, string userData); | 11 | void AddUser(UUID uuid, string userData); |
12 | void AddUser(UUID uuid, string firstName, string lastName, string profileURL); | ||
12 | } | 13 | } |
13 | } | 14 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 06f8ac1..2cf0ced 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -416,6 +416,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
416 | 416 | ||
417 | if ((item != null) && (item.Owner == senderId)) | 417 | if ((item != null) && (item.Owner == senderId)) |
418 | { | 418 | { |
419 | IUserManagement uman = RequestModuleInterface<IUserManagement>(); | ||
420 | if (uman != null) | ||
421 | uman.AddUser(item.CreatorIdAsUuid, item.CreatorData); | ||
422 | |||
419 | if (!Permissions.BypassPermissions()) | 423 | if (!Permissions.BypassPermissions()) |
420 | { | 424 | { |
421 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) | 425 | if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) == 0) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index b1216c5..90223b1 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2560,6 +2560,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2560 | } | 2560 | } |
2561 | else | 2561 | else |
2562 | m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); | 2562 | m_log.DebugFormat("[SCENE]: User Client Verification for {0} {1} in {2} returned true", aCircuit.firstname, aCircuit.lastname, RegionInfo.RegionName); |
2563 | |||
2563 | } | 2564 | } |
2564 | } | 2565 | } |
2565 | 2566 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 9cf5a39..6c9826f 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -409,12 +409,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
409 | #region SOPXmlProcessors | 409 | #region SOPXmlProcessors |
410 | private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) | 410 | private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) |
411 | { | 411 | { |
412 | obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); | 412 | obj.AllowedDrop = Util.ReadBoolean(reader); |
413 | } | 413 | } |
414 | 414 | ||
415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) | 415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) |
416 | { | 416 | { |
417 | obj.CreatorID = ReadUUID(reader, "CreatorID"); | 417 | obj.CreatorID = Util.ReadUUID(reader, "CreatorID"); |
418 | } | 418 | } |
419 | 419 | ||
420 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) | 420 | private static void ProcessCreatorData(SceneObjectPart obj, XmlTextReader reader) |
@@ -424,7 +424,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
424 | 424 | ||
425 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) | 425 | private static void ProcessFolderID(SceneObjectPart obj, XmlTextReader reader) |
426 | { | 426 | { |
427 | obj.FolderID = ReadUUID(reader, "FolderID"); | 427 | obj.FolderID = Util.ReadUUID(reader, "FolderID"); |
428 | } | 428 | } |
429 | 429 | ||
430 | private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) | 430 | private static void ProcessInventorySerial(SceneObjectPart obj, XmlTextReader reader) |
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
439 | 439 | ||
440 | private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) | 440 | private static void ProcessUUID(SceneObjectPart obj, XmlTextReader reader) |
441 | { | 441 | { |
442 | obj.UUID = ReadUUID(reader, "UUID"); | 442 | obj.UUID = Util.ReadUUID(reader, "UUID"); |
443 | } | 443 | } |
444 | 444 | ||
445 | private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) | 445 | private static void ProcessLocalId(SceneObjectPart obj, XmlTextReader reader) |
@@ -459,7 +459,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
459 | 459 | ||
460 | private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) | 460 | private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) |
461 | { | 461 | { |
462 | obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); | 462 | obj.PassTouches = Util.ReadBoolean(reader); |
463 | } | 463 | } |
464 | 464 | ||
465 | private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) | 465 | private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) |
@@ -474,32 +474,32 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
474 | 474 | ||
475 | private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) | 475 | private static void ProcessGroupPosition(SceneObjectPart obj, XmlTextReader reader) |
476 | { | 476 | { |
477 | obj.GroupPosition = ReadVector(reader, "GroupPosition"); | 477 | obj.GroupPosition = Util.ReadVector(reader, "GroupPosition"); |
478 | } | 478 | } |
479 | 479 | ||
480 | private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) | 480 | private static void ProcessOffsetPosition(SceneObjectPart obj, XmlTextReader reader) |
481 | { | 481 | { |
482 | obj.OffsetPosition = ReadVector(reader, "OffsetPosition"); ; | 482 | obj.OffsetPosition = Util.ReadVector(reader, "OffsetPosition"); ; |
483 | } | 483 | } |
484 | 484 | ||
485 | private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) | 485 | private static void ProcessRotationOffset(SceneObjectPart obj, XmlTextReader reader) |
486 | { | 486 | { |
487 | obj.RotationOffset = ReadQuaternion(reader, "RotationOffset"); | 487 | obj.RotationOffset = Util.ReadQuaternion(reader, "RotationOffset"); |
488 | } | 488 | } |
489 | 489 | ||
490 | private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) | 490 | private static void ProcessVelocity(SceneObjectPart obj, XmlTextReader reader) |
491 | { | 491 | { |
492 | obj.Velocity = ReadVector(reader, "Velocity"); | 492 | obj.Velocity = Util.ReadVector(reader, "Velocity"); |
493 | } | 493 | } |
494 | 494 | ||
495 | private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) | 495 | private static void ProcessAngularVelocity(SceneObjectPart obj, XmlTextReader reader) |
496 | { | 496 | { |
497 | obj.AngularVelocity = ReadVector(reader, "AngularVelocity"); | 497 | obj.AngularVelocity = Util.ReadVector(reader, "AngularVelocity"); |
498 | } | 498 | } |
499 | 499 | ||
500 | private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) | 500 | private static void ProcessAcceleration(SceneObjectPart obj, XmlTextReader reader) |
501 | { | 501 | { |
502 | obj.Acceleration = ReadVector(reader, "Acceleration"); | 502 | obj.Acceleration = Util.ReadVector(reader, "Acceleration"); |
503 | } | 503 | } |
504 | 504 | ||
505 | private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) | 505 | private static void ProcessDescription(SceneObjectPart obj, XmlTextReader reader) |
@@ -553,7 +553,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
553 | 553 | ||
554 | private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) | 554 | private static void ProcessScale(SceneObjectPart obj, XmlTextReader reader) |
555 | { | 555 | { |
556 | obj.Scale = ReadVector(reader, "Scale"); | 556 | obj.Scale = Util.ReadVector(reader, "Scale"); |
557 | } | 557 | } |
558 | 558 | ||
559 | private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) | 559 | private static void ProcessUpdateFlag(SceneObjectPart obj, XmlTextReader reader) |
@@ -563,22 +563,22 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
563 | 563 | ||
564 | private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) | 564 | private static void ProcessSitTargetOrientation(SceneObjectPart obj, XmlTextReader reader) |
565 | { | 565 | { |
566 | obj.SitTargetOrientation = ReadQuaternion(reader, "SitTargetOrientation"); | 566 | obj.SitTargetOrientation = Util.ReadQuaternion(reader, "SitTargetOrientation"); |
567 | } | 567 | } |
568 | 568 | ||
569 | private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) | 569 | private static void ProcessSitTargetPosition(SceneObjectPart obj, XmlTextReader reader) |
570 | { | 570 | { |
571 | obj.SitTargetPosition = ReadVector(reader, "SitTargetPosition"); | 571 | obj.SitTargetPosition = Util.ReadVector(reader, "SitTargetPosition"); |
572 | } | 572 | } |
573 | 573 | ||
574 | private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) | 574 | private static void ProcessSitTargetPositionLL(SceneObjectPart obj, XmlTextReader reader) |
575 | { | 575 | { |
576 | obj.SitTargetPositionLL = ReadVector(reader, "SitTargetPositionLL"); | 576 | obj.SitTargetPositionLL = Util.ReadVector(reader, "SitTargetPositionLL"); |
577 | } | 577 | } |
578 | 578 | ||
579 | private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) | 579 | private static void ProcessSitTargetOrientationLL(SceneObjectPart obj, XmlTextReader reader) |
580 | { | 580 | { |
581 | obj.SitTargetOrientationLL = ReadQuaternion(reader, "SitTargetOrientationLL"); | 581 | obj.SitTargetOrientationLL = Util.ReadQuaternion(reader, "SitTargetOrientationLL"); |
582 | } | 582 | } |
583 | 583 | ||
584 | private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) | 584 | private static void ProcessParentID(SceneObjectPart obj, XmlTextReader reader) |
@@ -614,17 +614,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
614 | 614 | ||
615 | private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) | 615 | private static void ProcessGroupID(SceneObjectPart obj, XmlTextReader reader) |
616 | { | 616 | { |
617 | obj.GroupID = ReadUUID(reader, "GroupID"); | 617 | obj.GroupID = Util.ReadUUID(reader, "GroupID"); |
618 | } | 618 | } |
619 | 619 | ||
620 | private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) | 620 | private static void ProcessOwnerID(SceneObjectPart obj, XmlTextReader reader) |
621 | { | 621 | { |
622 | obj.OwnerID = ReadUUID(reader, "OwnerID"); | 622 | obj.OwnerID = Util.ReadUUID(reader, "OwnerID"); |
623 | } | 623 | } |
624 | 624 | ||
625 | private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) | 625 | private static void ProcessLastOwnerID(SceneObjectPart obj, XmlTextReader reader) |
626 | { | 626 | { |
627 | obj.LastOwnerID = ReadUUID(reader, "LastOwnerID"); | 627 | obj.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID"); |
628 | } | 628 | } |
629 | 629 | ||
630 | private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) | 630 | private static void ProcessBaseMask(SceneObjectPart obj, XmlTextReader reader) |
@@ -654,16 +654,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
654 | 654 | ||
655 | private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) | 655 | private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) |
656 | { | 656 | { |
657 | string value = reader.ReadElementContentAsString("Flags", String.Empty); | 657 | obj.Flags = Util.ReadEnum<PrimFlags>(reader, "Flags"); |
658 | // !!!!! to deal with flags without commas | ||
659 | if (value.Contains(" ") && !value.Contains(",")) | ||
660 | value = value.Replace(" ", ", "); | ||
661 | obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value); | ||
662 | } | 658 | } |
663 | 659 | ||
664 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) | 660 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) |
665 | { | 661 | { |
666 | obj.CollisionSound = ReadUUID(reader, "CollisionSound"); | 662 | obj.CollisionSound = Util.ReadUUID(reader, "CollisionSound"); |
667 | } | 663 | } |
668 | 664 | ||
669 | private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) | 665 | private static void ProcessCollisionSoundVolume(SceneObjectPart obj, XmlTextReader reader) |
@@ -690,7 +686,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
690 | #region TaskInventoryXmlProcessors | 686 | #region TaskInventoryXmlProcessors |
691 | private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) | 687 | private static void ProcessTIAssetID(TaskInventoryItem item, XmlTextReader reader) |
692 | { | 688 | { |
693 | item.AssetID = ReadUUID(reader, "AssetID"); | 689 | item.AssetID = Util.ReadUUID(reader, "AssetID"); |
694 | } | 690 | } |
695 | 691 | ||
696 | private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) | 692 | private static void ProcessTIBasePermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -705,7 +701,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
705 | 701 | ||
706 | private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) | 702 | private static void ProcessTICreatorID(TaskInventoryItem item, XmlTextReader reader) |
707 | { | 703 | { |
708 | item.CreatorID = ReadUUID(reader, "CreatorID"); | 704 | item.CreatorID = Util.ReadUUID(reader, "CreatorID"); |
709 | } | 705 | } |
710 | 706 | ||
711 | private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) | 707 | private static void ProcessTICreatorData(TaskInventoryItem item, XmlTextReader reader) |
@@ -730,7 +726,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
730 | 726 | ||
731 | private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) | 727 | private static void ProcessTIGroupID(TaskInventoryItem item, XmlTextReader reader) |
732 | { | 728 | { |
733 | item.GroupID = ReadUUID(reader, "GroupID"); | 729 | item.GroupID = Util.ReadUUID(reader, "GroupID"); |
734 | } | 730 | } |
735 | 731 | ||
736 | private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) | 732 | private static void ProcessTIGroupPermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -745,20 +741,20 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
745 | 741 | ||
746 | private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) | 742 | private static void ProcessTIItemID(TaskInventoryItem item, XmlTextReader reader) |
747 | { | 743 | { |
748 | item.ItemID = ReadUUID(reader, "ItemID"); | 744 | item.ItemID = Util.ReadUUID(reader, "ItemID"); |
749 | } | 745 | } |
750 | 746 | ||
751 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) | 747 | private static void ProcessTIOldItemID(TaskInventoryItem item, XmlTextReader reader) |
752 | { | 748 | { |
753 | ReadUUID(reader, "OldItemID"); | 749 | Util.ReadUUID(reader, "OldItemID"); |
754 | // On deserialization, the old item id MUST BE UUID.Zero!!!!! | 750 | // On deserialization, the old item id MUST BE UUID.Zero!!!!! |
755 | // Setting this to the saved value will BREAK script persistence! | 751 | // Setting this to the saved value will BREAK script persistence! |
756 | // item.OldItemID = ReadUUID(reader, "OldItemID"); | 752 | // item.OldItemID = Util.ReadUUID(reader, "OldItemID"); |
757 | } | 753 | } |
758 | 754 | ||
759 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) | 755 | private static void ProcessTILastOwnerID(TaskInventoryItem item, XmlTextReader reader) |
760 | { | 756 | { |
761 | item.LastOwnerID = ReadUUID(reader, "LastOwnerID"); | 757 | item.LastOwnerID = Util.ReadUUID(reader, "LastOwnerID"); |
762 | } | 758 | } |
763 | 759 | ||
764 | private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) | 760 | private static void ProcessTIName(TaskInventoryItem item, XmlTextReader reader) |
@@ -773,7 +769,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
773 | 769 | ||
774 | private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) | 770 | private static void ProcessTIOwnerID(TaskInventoryItem item, XmlTextReader reader) |
775 | { | 771 | { |
776 | item.OwnerID = ReadUUID(reader, "OwnerID"); | 772 | item.OwnerID = Util.ReadUUID(reader, "OwnerID"); |
777 | } | 773 | } |
778 | 774 | ||
779 | private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) | 775 | private static void ProcessTICurrentPermissions(TaskInventoryItem item, XmlTextReader reader) |
@@ -783,17 +779,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
783 | 779 | ||
784 | private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) | 780 | private static void ProcessTIParentID(TaskInventoryItem item, XmlTextReader reader) |
785 | { | 781 | { |
786 | item.ParentID = ReadUUID(reader, "ParentID"); | 782 | item.ParentID = Util.ReadUUID(reader, "ParentID"); |
787 | } | 783 | } |
788 | 784 | ||
789 | private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) | 785 | private static void ProcessTIParentPartID(TaskInventoryItem item, XmlTextReader reader) |
790 | { | 786 | { |
791 | item.ParentPartID = ReadUUID(reader, "ParentPartID"); | 787 | item.ParentPartID = Util.ReadUUID(reader, "ParentPartID"); |
792 | } | 788 | } |
793 | 789 | ||
794 | private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) | 790 | private static void ProcessTIPermsGranter(TaskInventoryItem item, XmlTextReader reader) |
795 | { | 791 | { |
796 | item.PermsGranter = ReadUUID(reader, "PermsGranter"); | 792 | item.PermsGranter = Util.ReadUUID(reader, "PermsGranter"); |
797 | } | 793 | } |
798 | 794 | ||
799 | private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) | 795 | private static void ProcessTIPermsMask(TaskInventoryItem item, XmlTextReader reader) |
@@ -808,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
808 | 804 | ||
809 | private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) | 805 | private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) |
810 | { | 806 | { |
811 | item.OwnerChanged = reader.ReadElementContentAsBoolean("OwnerChanged", String.Empty); | 807 | item.OwnerChanged = Util.ReadBoolean(reader); |
812 | } | 808 | } |
813 | 809 | ||
814 | #endregion | 810 | #endregion |
@@ -922,7 +918,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
922 | 918 | ||
923 | private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) | 919 | private static void ProcessShpScale(PrimitiveBaseShape shp, XmlTextReader reader) |
924 | { | 920 | { |
925 | shp.Scale = ReadVector(reader, "Scale"); | 921 | shp.Scale = Util.ReadVector(reader, "Scale"); |
926 | } | 922 | } |
927 | 923 | ||
928 | private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) | 924 | private static void ProcessShpState(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -932,25 +928,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
932 | 928 | ||
933 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) | 929 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) |
934 | { | 930 | { |
935 | string value = reader.ReadElementContentAsString("ProfileShape", String.Empty); | 931 | shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape"); |
936 | // !!!!! to deal with flags without commas | ||
937 | if (value.Contains(" ") && !value.Contains(",")) | ||
938 | value = value.Replace(" ", ", "); | ||
939 | shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value); | ||
940 | } | 932 | } |
941 | 933 | ||
942 | private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) | 934 | private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) |
943 | { | 935 | { |
944 | string value = reader.ReadElementContentAsString("HollowShape", String.Empty); | 936 | shp.HollowShape = Util.ReadEnum<HollowShape>(reader, "HollowShape"); |
945 | // !!!!! to deal with flags without commas | ||
946 | if (value.Contains(" ") && !value.Contains(",")) | ||
947 | value = value.Replace(" ", ", "); | ||
948 | shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value); | ||
949 | } | 937 | } |
950 | 938 | ||
951 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) | 939 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) |
952 | { | 940 | { |
953 | shp.SculptTexture = ReadUUID(reader, "SculptTexture"); | 941 | shp.SculptTexture = Util.ReadUUID(reader, "SculptTexture"); |
954 | } | 942 | } |
955 | 943 | ||
956 | private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) | 944 | private static void ProcessShpSculptType(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1045,17 +1033,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1045 | 1033 | ||
1046 | private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1034 | private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1047 | { | 1035 | { |
1048 | shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); | 1036 | shp.FlexiEntry = Util.ReadBoolean(reader); |
1049 | } | 1037 | } |
1050 | 1038 | ||
1051 | private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1039 | private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1052 | { | 1040 | { |
1053 | shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); | 1041 | shp.LightEntry = Util.ReadBoolean(reader); |
1054 | } | 1042 | } |
1055 | 1043 | ||
1056 | private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1044 | private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1057 | { | 1045 | { |
1058 | shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty); | 1046 | shp.SculptEntry = Util.ReadBoolean(reader); |
1059 | } | 1047 | } |
1060 | 1048 | ||
1061 | private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) | 1049 | private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1220,16 +1208,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1220 | 1208 | ||
1221 | static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) | 1209 | static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) |
1222 | { | 1210 | { |
1223 | // Older versions of serialization can't cope with commas | 1211 | // Older versions of serialization can't cope with commas, so we eliminate the commas |
1224 | if (options.ContainsKey("version")) | 1212 | writer.WriteElementString(name, flagsStr.Replace(",", "")); |
1225 | { | ||
1226 | float version = 0.5F; | ||
1227 | float.TryParse(options["version"].ToString(), out version); | ||
1228 | if (version < 0.5) | ||
1229 | flagsStr = flagsStr.Replace(",", ""); | ||
1230 | } | ||
1231 | |||
1232 | writer.WriteElementString(name, flagsStr); | ||
1233 | } | 1213 | } |
1234 | 1214 | ||
1235 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) | 1215 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) |
@@ -1459,66 +1439,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1459 | return obj; | 1439 | return obj; |
1460 | } | 1440 | } |
1461 | 1441 | ||
1462 | static UUID ReadUUID(XmlTextReader reader, string name) | ||
1463 | { | ||
1464 | UUID id; | ||
1465 | string idStr; | ||
1466 | |||
1467 | reader.ReadStartElement(name); | ||
1468 | |||
1469 | if (reader.Name == "Guid") | ||
1470 | idStr = reader.ReadElementString("Guid"); | ||
1471 | else // UUID | ||
1472 | idStr = reader.ReadElementString("UUID"); | ||
1473 | |||
1474 | UUID.TryParse(idStr, out id); | ||
1475 | reader.ReadEndElement(); | ||
1476 | |||
1477 | return id; | ||
1478 | } | ||
1479 | |||
1480 | static Vector3 ReadVector(XmlTextReader reader, string name) | ||
1481 | { | ||
1482 | Vector3 vec; | ||
1483 | |||
1484 | reader.ReadStartElement(name); | ||
1485 | vec.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // X or x | ||
1486 | vec.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Y or y | ||
1487 | vec.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); // Z or z | ||
1488 | reader.ReadEndElement(); | ||
1489 | |||
1490 | return vec; | ||
1491 | } | ||
1492 | |||
1493 | static Quaternion ReadQuaternion(XmlTextReader reader, string name) | ||
1494 | { | ||
1495 | Quaternion quat = new Quaternion(); | ||
1496 | |||
1497 | reader.ReadStartElement(name); | ||
1498 | while (reader.NodeType != XmlNodeType.EndElement) | ||
1499 | { | ||
1500 | switch (reader.Name.ToLower()) | ||
1501 | { | ||
1502 | case "x": | ||
1503 | quat.X = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1504 | break; | ||
1505 | case "y": | ||
1506 | quat.Y = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1507 | break; | ||
1508 | case "z": | ||
1509 | quat.Z = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1510 | break; | ||
1511 | case "w": | ||
1512 | quat.W = reader.ReadElementContentAsFloat(reader.Name, String.Empty); | ||
1513 | break; | ||
1514 | } | ||
1515 | } | ||
1516 | |||
1517 | reader.ReadEndElement(); | ||
1518 | |||
1519 | return quat; | ||
1520 | } | ||
1521 | |||
1522 | static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) | 1442 | static TaskInventoryDictionary ReadTaskInventory(XmlTextReader reader, string name) |
1523 | { | 1443 | { |
1524 | TaskInventoryDictionary tinv = new TaskInventoryDictionary(); | 1444 | TaskInventoryDictionary tinv = new TaskInventoryDictionary(); |