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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs16
1 files changed, 10 insertions, 6 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
index d34a8f6..0f3b1e8 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
@@ -690,18 +690,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
690 m_scene.EventManager.TriggerOnAttach(so.LocalId, so.FromItemID, UUID.Zero); 690 m_scene.EventManager.TriggerOnAttach(so.LocalId, so.FromItemID, UUID.Zero);
691 sp.RemoveAttachment(so); 691 sp.RemoveAttachment(so);
692 692
693 // We can only remove the script instances from the script engine after we've retrieved their xml state
694 // when we update the attachment item.
695 m_scene.DeleteSceneObject(so, false, false);
696
697 // Prepare sog for storage 693 // Prepare sog for storage
698 so.AttachedAvatar = UUID.Zero; 694 so.AttachedAvatar = UUID.Zero;
699 so.RootPart.SetParentLocalId(0); 695 so.RootPart.SetParentLocalId(0);
700 so.IsAttachment = false; 696 so.IsAttachment = false;
701 so.AbsolutePosition = so.RootPart.AttachedPos; 697
698 // We cannot use AbsolutePosition here because that would
699 // attempt to cross the prim as it is detached
700 so.ForEachPart(x => { x.GroupPosition = so.RootPart.AttachedPos; });
702 701
703 UpdateKnownItem(sp, so, true); 702 UpdateKnownItem(sp, so, true);
704 so.RemoveScriptInstances(true); 703
704 // This MUST happen AFTER serialization because it will
705 // either stop or remove the scripts. Both will cause scripts
706 // to be serialized in a stopped state with the true run
707 // state already lost.
708 m_scene.DeleteSceneObject(so, false, true);
705 } 709 }
706 710
707 private SceneObjectGroup RezSingleAttachmentFromInventoryInternal( 711 private SceneObjectGroup RezSingleAttachmentFromInventoryInternal(