diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | 1 |
2 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs b/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs index fd4d48a..a069317 100644 --- a/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs | |||
@@ -49,7 +49,8 @@ namespace OpenSim.Region.CoreModules.Framework | |||
49 | 49 | ||
50 | private readonly List<Scene> m_scenes = new List<Scene>(); | 50 | private readonly List<Scene> m_scenes = new List<Scene>(); |
51 | 51 | ||
52 | private OpenSim.Framework.BlockingQueue<GridRegionRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<GridRegionRequest>(); | 52 | //private OpenSim.Framework.BlockingQueue<GridRegionRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<GridRegionRequest>(); |
53 | private OpenSim.Framework.DoubleQueue<GridRegionRequest> m_RequestQueue = new OpenSim.Framework.DoubleQueue<GridRegionRequest>(); | ||
53 | 54 | ||
54 | public void Initialise(IConfigSource config) | 55 | public void Initialise(IConfigSource config) |
55 | { | 56 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 507329e..ffb8bda 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -60,6 +60,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
60 | protected Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>(); | 60 | protected Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>(); |
61 | 61 | ||
62 | // Throttle the name requests | 62 | // Throttle the name requests |
63 | //private OpenSim.Framework.BlockingQueue<NameRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<NameRequest>(); | ||
63 | private OpenSim.Framework.BlockingQueue<NameRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<NameRequest>(); | 64 | private OpenSim.Framework.BlockingQueue<NameRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<NameRequest>(); |
64 | 65 | ||
65 | 66 | ||