diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs | 15 |
2 files changed, 11 insertions, 13 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 5dc48d7..f828a2d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3657,15 +3657,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
3657 | return; | 3657 | return; |
3658 | } | 3658 | } |
3659 | 3659 | ||
3660 | List<int> attPoints = m_appearance.GetAttachedPoints(); | 3660 | List<AvatarAttachment> attachments = m_appearance.GetAttachments(); |
3661 | foreach (int p in attPoints) | 3661 | foreach (AvatarAttachment attach in attachments) |
3662 | { | 3662 | { |
3663 | if (m_isDeleted) | 3663 | if (m_isDeleted) |
3664 | return; | 3664 | return; |
3665 | 3665 | ||
3666 | UUID itemID = m_appearance.GetAttachedItem(p); | 3666 | int p = attach.AttachPoint; |
3667 | UUID itemID = attach.ItemID; | ||
3667 | 3668 | ||
3668 | //UUID assetID = m_appearance.GetAttachedAsset(p); | 3669 | //UUID assetID = attach.AssetID; |
3669 | // For some reason assetIDs are being written as Zero's in the DB -- need to track tat down | 3670 | // For some reason assetIDs are being written as Zero's in the DB -- need to track tat down |
3670 | // But they're not used anyway, the item is being looked up for now, so let's proceed. | 3671 | // But they're not used anyway, the item is being looked up for now, so let's proceed. |
3671 | //if (UUID.Zero == assetID) | 3672 | //if (UUID.Zero == assetID) |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs index 0786bd9..922eaaf 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SPAvatar.cs | |||
@@ -29,6 +29,7 @@ using System.Collections; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Security; | 30 | using System.Security; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenSim.Region.Framework.Interfaces; | 34 | using OpenSim.Region.Framework.Interfaces; |
34 | 35 | ||
@@ -81,16 +82,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
81 | get { | 82 | get { |
82 | List<IAvatarAttachment> attachments = new List<IAvatarAttachment>(); | 83 | List<IAvatarAttachment> attachments = new List<IAvatarAttachment>(); |
83 | 84 | ||
84 | Hashtable internalAttachments = GetSP().Appearance.GetAttachments(); | 85 | List<AvatarAttachment> internalAttachments = GetSP().Appearance.GetAttachments(); |
85 | if (internalAttachments != null) | 86 | foreach (AvatarAttachment attach in internalAttachments) |
86 | { | 87 | { |
87 | foreach (DictionaryEntry element in internalAttachments) | 88 | attachments.Add(new SPAvatarAttachment(m_rootScene, this, attach.AttachPoint, |
88 | { | 89 | new UUID(attach.ItemID), |
89 | Hashtable attachInfo = (Hashtable)element.Value; | 90 | new UUID(attach.AssetID), m_security)); |
90 | attachments.Add(new SPAvatarAttachment(m_rootScene, this, (int) element.Key, | ||
91 | new UUID((string) attachInfo["item"]), | ||
92 | new UUID((string) attachInfo["asset"]), m_security)); | ||
93 | } | ||
94 | } | 91 | } |
95 | 92 | ||
96 | return attachments.ToArray(); | 93 | return attachments.ToArray(); |