diff options
Diffstat (limited to 'OpenSim/Region')
6 files changed, 14 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index cd81df5..9899669 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -384,7 +384,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
384 | set { m_startpos = value; } | 384 | set { m_startpos = value; } |
385 | } | 385 | } |
386 | public UUID AgentId { get { return m_agentId; } } | 386 | public UUID AgentId { get { return m_agentId; } } |
387 | public ISceneAgent SceneAgent { get; private set; } | 387 | public ISceneAgent SceneAgent { get; set; } |
388 | public UUID ActiveGroupId { get { return m_activeGroupID; } } | 388 | public UUID ActiveGroupId { get { return m_activeGroupID; } } |
389 | public string ActiveGroupName { get { return m_activeGroupName; } } | 389 | public string ActiveGroupName { get { return m_activeGroupName; } } |
390 | public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } } | 390 | public ulong ActiveGroupPowers { get { return m_activeGroupPowers; } } |
@@ -695,7 +695,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
695 | 695 | ||
696 | public virtual void Start() | 696 | public virtual void Start() |
697 | { | 697 | { |
698 | SceneAgent = m_scene.AddNewClient(this, PresenceType.User); | 698 | m_scene.AddNewClient(this, PresenceType.User); |
699 | 699 | ||
700 | RefreshGroupMembership(); | 700 | RefreshGroupMembership(); |
701 | } | 701 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index aadd3bc..0c83679 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -261,6 +261,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
261 | client.OnTerminateFriendship += (thisClient, agentID, exfriendID) => RemoveFriendship(thisClient, exfriendID); | 261 | client.OnTerminateFriendship += (thisClient, agentID, exfriendID) => RemoveFriendship(thisClient, exfriendID); |
262 | client.OnGrantUserRights += OnGrantUserRights; | 262 | client.OnGrantUserRights += OnGrantUserRights; |
263 | 263 | ||
264 | // We need to cache information for child agents as well as root agents so that friend edit/move/delete | ||
265 | // permissions will work across borders where both regions are on different simulators. | ||
266 | // | ||
264 | // Do not do this asynchronously. If we do, then subsequent code can outrace CacheFriends() and | 267 | // Do not do this asynchronously. If we do, then subsequent code can outrace CacheFriends() and |
265 | // return misleading results from the still empty friends cache. | 268 | // return misleading results from the still empty friends cache. |
266 | // If we absolutely need to do this asynchronously, then a signalling mechanism is needed so that calls | 269 | // If we absolutely need to do this asynchronously, then a signalling mechanism is needed so that calls |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 7993abe..fe3438e 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -71,6 +71,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
71 | /// Triggered when a new client is added to the scene. | 71 | /// Triggered when a new client is added to the scene. |
72 | /// </summary> | 72 | /// </summary> |
73 | /// <remarks> | 73 | /// <remarks> |
74 | /// This is triggered for both child and root agent client connections. | ||
74 | /// Triggered before OnClientLogin. | 75 | /// Triggered before OnClientLogin. |
75 | /// </remarks> | 76 | /// </remarks> |
76 | public event OnNewClientDelegate OnNewClient; | 77 | public event OnNewClientDelegate OnNewClient; |
@@ -191,7 +192,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
191 | public delegate void ClientClosed(UUID clientID, Scene scene); | 192 | public delegate void ClientClosed(UUID clientID, Scene scene); |
192 | 193 | ||
193 | /// <summary> | 194 | /// <summary> |
194 | /// Fired when a client is removed from a scene. | 195 | /// Fired when a client is removed from a scene whether it's a child or a root agent. |
195 | /// </summary> | 196 | /// </summary> |
196 | /// <remarks> | 197 | /// <remarks> |
197 | /// At the point of firing, the scene still contains the client's scene presence. | 198 | /// At the point of firing, the scene still contains the client's scene presence. |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c887b4e..44cd30a 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2670,6 +2670,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2670 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); | 2670 | sp.IsChildAgent ? "child" : "root", sp.Name, RegionInfo.RegionName); |
2671 | } | 2671 | } |
2672 | 2672 | ||
2673 | // We must set this here so that TriggerOnNewClient and TriggerOnClientLogin can determine whether the | ||
2674 | // client is for a root or child agent. | ||
2675 | client.SceneAgent = sp; | ||
2676 | |||
2673 | m_LastLogin = Util.EnvironmentTickCount(); | 2677 | m_LastLogin = Util.EnvironmentTickCount(); |
2674 | 2678 | ||
2675 | // Cache the user's name | 2679 | // Cache the user's name |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 5cf478a..43548e6 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
55 | 55 | ||
56 | private UUID m_agentID = UUID.Random(); | 56 | private UUID m_agentID = UUID.Random(); |
57 | 57 | ||
58 | public ISceneAgent SceneAgent { get; private set; } | 58 | public ISceneAgent SceneAgent { get; set; } |
59 | 59 | ||
60 | private string m_username; | 60 | private string m_username; |
61 | private string m_nick; | 61 | private string m_nick; |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
895 | 895 | ||
896 | public void Start() | 896 | public void Start() |
897 | { | 897 | { |
898 | SceneAgent = m_scene.AddNewClient(this, PresenceType.User); | 898 | m_scene.AddNewClient(this, PresenceType.User); |
899 | 899 | ||
900 | // Mimicking LLClientView which gets always set appearance from client. | 900 | // Mimicking LLClientView which gets always set appearance from client. |
901 | AvatarAppearance appearance; | 901 | AvatarAppearance appearance; |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 16ec34f..5ea5af7 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
72 | get { return m_ownerID; } | 72 | get { return m_ownerID; } |
73 | } | 73 | } |
74 | 74 | ||
75 | public ISceneAgent SceneAgent { get { throw new NotImplementedException(); } } | 75 | public ISceneAgent SceneAgent { get; set; } |
76 | 76 | ||
77 | public void Say(string message) | 77 | public void Say(string message) |
78 | { | 78 | { |