diff options
Diffstat (limited to 'OpenSim/Region')
9 files changed, 114 insertions, 79 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 6127c2d..ae2d836 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -265,10 +265,10 @@ namespace OpenSim | |||
265 | LoadOar); | 265 | LoadOar); |
266 | 266 | ||
267 | m_console.Commands.AddCommand("region", false, "save oar", | 267 | m_console.Commands.AddCommand("region", false, "save oar", |
268 | "save oar [-v|--version=N] [-p|--profile=url] [<OAR path>]", | 268 | "save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]", |
269 | "Save a region's data to an OAR archive.", | 269 | "Save a region's data to an OAR archive.", |
270 | "-v|--version=N generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine | 270 | "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine |
271 | + "-p|--profile=url adds the url of the profile service to the saved user information" + Environment.NewLine | 271 | + "-p|--profile=<url> adds the url of the profile service to the saved user information" + Environment.NewLine |
272 | + "The OAR path must be a filesystem path." | 272 | + "The OAR path must be a filesystem path." |
273 | + " If this is not given then the oar is saved to region.oar in the current directory.", | 273 | + " If this is not given then the oar is saved to region.oar in the current directory.", |
274 | SaveOar); | 274 | SaveOar); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 046b05f..870ead2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -37,12 +37,11 @@ using System.Xml.Linq; | |||
37 | using log4net; | 37 | using log4net; |
38 | using OpenMetaverse; | 38 | using OpenMetaverse; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications; | ||
41 | using OpenSim.Framework.Communications.Osp; | ||
42 | using OpenSim.Framework.Serialization; | 40 | using OpenSim.Framework.Serialization; |
43 | using OpenSim.Framework.Serialization.External; | 41 | using OpenSim.Framework.Serialization.External; |
44 | using OpenSim.Region.CoreModules.World.Archiver; | 42 | using OpenSim.Region.CoreModules.World.Archiver; |
45 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
44 | using OpenSim.Region.Framework.Interfaces; | ||
46 | using OpenSim.Services.Interfaces; | 45 | using OpenSim.Services.Interfaces; |
47 | 46 | ||
48 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | 47 | namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver |
@@ -398,16 +397,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
398 | // Don't use the item ID that's in the file | 397 | // Don't use the item ID that's in the file |
399 | item.ID = UUID.Random(); | 398 | item.ID = UUID.Random(); |
400 | 399 | ||
401 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); | 400 | UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); |
402 | if (UUID.Zero != ospResolvedId) | 401 | if (UUID.Zero != ospResolvedId) // The user exists in this grid |
403 | { | 402 | { |
404 | item.CreatorIdAsUuid = ospResolvedId; | 403 | item.CreatorIdAsUuid = ospResolvedId; |
405 | 404 | ||
406 | // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the | 405 | // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the |
407 | // database). Instead, replace with the UUID that we found. | 406 | // database). Instead, replace with the UUID that we found. |
408 | item.CreatorId = ospResolvedId.ToString(); | 407 | item.CreatorId = ospResolvedId.ToString(); |
408 | |||
409 | item.CreatorData = string.Empty; | ||
409 | } | 410 | } |
410 | else | 411 | else if (item.CreatorData == null || item.CreatorData == String.Empty) |
411 | { | 412 | { |
412 | item.CreatorIdAsUuid = m_userInfo.PrincipalID; | 413 | item.CreatorIdAsUuid = m_userInfo.PrincipalID; |
413 | } | 414 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index d81703a..cab341d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | |||
@@ -36,8 +36,6 @@ using OpenMetaverse; | |||
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Serialization; | 37 | using OpenSim.Framework.Serialization; |
38 | using OpenSim.Framework.Serialization.External; | 38 | using OpenSim.Framework.Serialization.External; |
39 | using OpenSim.Framework.Communications; | ||
40 | using OpenSim.Framework.Communications.Osp; | ||
41 | using OpenSim.Region.CoreModules.World.Archiver; | 39 | using OpenSim.Region.CoreModules.World.Archiver; |
42 | using OpenSim.Region.Framework.Scenes; | 40 | using OpenSim.Region.Framework.Scenes; |
43 | using OpenSim.Services.Interfaces; | 41 | using OpenSim.Services.Interfaces; |
@@ -139,20 +137,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
139 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); | 137 | m_id, succeeded, m_userInfo, m_invPath, m_saveStream, reportedException); |
140 | } | 138 | } |
141 | 139 | ||
142 | protected void SaveInvItem(InventoryItemBase inventoryItem, string path) | 140 | protected void SaveInvItem(InventoryItemBase inventoryItem, string path, Dictionary<string, object> options, IUserAccountService userAccountService) |
143 | { | 141 | { |
144 | string filename = path + CreateArchiveItemName(inventoryItem); | 142 | string filename = path + CreateArchiveItemName(inventoryItem); |
145 | 143 | ||
146 | // Record the creator of this item for user record purposes (which might go away soon) | 144 | // Record the creator of this item for user record purposes (which might go away soon) |
147 | m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; | 145 | m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; |
148 | 146 | ||
149 | InventoryItemBase saveItem = (InventoryItemBase)inventoryItem.Clone(); | 147 | string serialization = UserInventoryItemSerializer.Serialize(inventoryItem, options, userAccountService); |
150 | saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.UserAccountService); | ||
151 | |||
152 | string serialization = UserInventoryItemSerializer.Serialize(saveItem); | ||
153 | m_archiveWriter.WriteFile(filename, serialization); | 148 | m_archiveWriter.WriteFile(filename, serialization); |
154 | 149 | ||
155 | m_assetGatherer.GatherAssetUuids(saveItem.AssetID, (AssetType)saveItem.AssetType, m_assetUuids); | 150 | m_assetGatherer.GatherAssetUuids(inventoryItem.AssetID, (AssetType)inventoryItem.AssetType, m_assetUuids); |
156 | } | 151 | } |
157 | 152 | ||
158 | /// <summary> | 153 | /// <summary> |
@@ -161,7 +156,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
161 | /// <param name="inventoryFolder">The inventory folder to save</param> | 156 | /// <param name="inventoryFolder">The inventory folder to save</param> |
162 | /// <param name="path">The path to which the folder should be saved</param> | 157 | /// <param name="path">The path to which the folder should be saved</param> |
163 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> | 158 | /// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param> |
164 | protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself) | 159 | protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService) |
165 | { | 160 | { |
166 | if (saveThisFolderItself) | 161 | if (saveThisFolderItself) |
167 | { | 162 | { |
@@ -176,19 +171,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
176 | 171 | ||
177 | foreach (InventoryFolderBase childFolder in contents.Folders) | 172 | foreach (InventoryFolderBase childFolder in contents.Folders) |
178 | { | 173 | { |
179 | SaveInvFolder(childFolder, path, true); | 174 | SaveInvFolder(childFolder, path, true, options, userAccountService); |
180 | } | 175 | } |
181 | 176 | ||
182 | foreach (InventoryItemBase item in contents.Items) | 177 | foreach (InventoryItemBase item in contents.Items) |
183 | { | 178 | { |
184 | SaveInvItem(item, path); | 179 | SaveInvItem(item, path, options, userAccountService); |
185 | } | 180 | } |
186 | } | 181 | } |
187 | 182 | ||
188 | /// <summary> | 183 | /// <summary> |
189 | /// Execute the inventory write request | 184 | /// Execute the inventory write request |
190 | /// </summary> | 185 | /// </summary> |
191 | public void Execute() | 186 | public void Execute(Dictionary<string, object> options, IUserAccountService userAccountService) |
192 | { | 187 | { |
193 | try | 188 | try |
194 | { | 189 | { |
@@ -266,7 +261,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
266 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); | 261 | m_invPath == String.Empty ? InventoryFolderImpl.PATH_DELIMITER : m_invPath); |
267 | 262 | ||
268 | //recurse through all dirs getting dirs and files | 263 | //recurse through all dirs getting dirs and files |
269 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly); | 264 | SaveInvFolder(inventoryFolder, ArchiveConstants.INVENTORY_PATH, !saveFolderContentsOnly, options, userAccountService); |
270 | } | 265 | } |
271 | else if (inventoryItem != null) | 266 | else if (inventoryItem != null) |
272 | { | 267 | { |
@@ -274,14 +269,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
274 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", | 269 | "[INVENTORY ARCHIVER]: Found item {0} {1} at {2}", |
275 | inventoryItem.Name, inventoryItem.ID, m_invPath); | 270 | inventoryItem.Name, inventoryItem.ID, m_invPath); |
276 | 271 | ||
277 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH); | 272 | SaveInvItem(inventoryItem, ArchiveConstants.INVENTORY_PATH, options, userAccountService); |
278 | } | 273 | } |
279 | 274 | ||
280 | // Don't put all this profile information into the archive right now. | 275 | // Don't put all this profile information into the archive right now. |
281 | //SaveUsers(); | 276 | //SaveUsers(); |
282 | 277 | ||
283 | new AssetsRequest( | 278 | new AssetsRequest( |
284 | new AssetsArchiver(m_archiveWriter), m_assetUuids, m_scene.AssetService, ReceivedAllAssets).Execute(); | 279 | new AssetsArchiver(m_archiveWriter), |
280 | m_assetUuids, m_scene.AssetService, | ||
281 | m_scene.UserAccountService, m_scene.RegionInfo.ScopeID, | ||
282 | options, ReceivedAllAssets).Execute(); | ||
285 | } | 283 | } |
286 | catch (Exception) | 284 | catch (Exception) |
287 | { | 285 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 2eaca49..421ea30 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs | |||
@@ -75,6 +75,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
75 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); | 75 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
76 | private Scene m_aScene; | 76 | private Scene m_aScene; |
77 | 77 | ||
78 | private IUserAccountService m_UserAccountService; | ||
79 | protected IUserAccountService UserAccountService | ||
80 | { | ||
81 | get | ||
82 | { | ||
83 | if (m_UserAccountService == null) | ||
84 | // What a strange thing to do... | ||
85 | foreach (Scene s in m_scenes.Values) | ||
86 | { | ||
87 | m_UserAccountService = s.RequestModuleInterface<IUserAccountService>(); | ||
88 | break; | ||
89 | } | ||
90 | |||
91 | return m_UserAccountService; | ||
92 | } | ||
93 | } | ||
94 | |||
95 | |||
78 | public InventoryArchiverModule() {} | 96 | public InventoryArchiverModule() {} |
79 | 97 | ||
80 | public InventoryArchiverModule(bool disablePresenceChecks) | 98 | public InventoryArchiverModule(bool disablePresenceChecks) |
@@ -106,11 +124,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
106 | 124 | ||
107 | scene.AddCommand( | 125 | scene.AddCommand( |
108 | this, "save iar", | 126 | this, "save iar", |
109 | "save iar <first> <last> <inventory path> <password> [<IAR path>]", | 127 | "save iar <first> <last> <inventory path> <password> [--p|-profile=<url>] [<IAR path>]", |
110 | "Save user inventory archive (IAR).", | 128 | "Save user inventory archive (IAR).", |
111 | "<first> is the user's first name." + Environment.NewLine | 129 | "<first> is the user's first name." + Environment.NewLine |
112 | + "<last> is the user's last name." + Environment.NewLine | 130 | + "<last> is the user's last name." + Environment.NewLine |
113 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine | 131 | + "<inventory path> is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine |
132 | + "-p|--profile=<url> adds the url of the profile service to the saved user information." + Environment.NewLine | ||
114 | + "<IAR path> is the filesystem path at which to save the IAR." | 133 | + "<IAR path> is the filesystem path at which to save the IAR." |
115 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), | 134 | + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), |
116 | HandleSaveInvConsoleCommand); | 135 | HandleSaveInvConsoleCommand); |
@@ -157,7 +176,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
157 | { | 176 | { |
158 | try | 177 | try |
159 | { | 178 | { |
160 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(); | 179 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService); |
161 | } | 180 | } |
162 | catch (EntryPointNotFoundException e) | 181 | catch (EntryPointNotFoundException e) |
163 | { | 182 | { |
@@ -197,7 +216,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
197 | { | 216 | { |
198 | try | 217 | try |
199 | { | 218 | { |
200 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(); | 219 | new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService); |
201 | } | 220 | } |
202 | catch (EntryPointNotFoundException e) | 221 | catch (EntryPointNotFoundException e) |
203 | { | 222 | { |
@@ -368,10 +387,18 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
368 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) | 387 | protected void HandleSaveInvConsoleCommand(string module, string[] cmdparams) |
369 | { | 388 | { |
370 | Guid id = Guid.NewGuid(); | 389 | Guid id = Guid.NewGuid(); |
371 | 390 | ||
391 | Dictionary<string, object> options = new Dictionary<string, object>(); | ||
392 | |||
393 | OptionSet ops = new OptionSet(); | ||
394 | //ops.Add("v|version=", delegate(string v) { options["version"] = v; }); | ||
395 | ops.Add("p|profile=", delegate(string v) { options["profile"] = v; }); | ||
396 | |||
397 | List<string> mainParams = ops.Parse(cmdparams); | ||
398 | |||
372 | try | 399 | try |
373 | { | 400 | { |
374 | if (cmdparams.Length < 6) | 401 | if (mainParams.Count < 6) |
375 | { | 402 | { |
376 | m_log.Error( | 403 | m_log.Error( |
377 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); | 404 | "[INVENTORY ARCHIVER]: usage is save iar <first name> <last name> <inventory path> <user password> [<save file path>]"); |
@@ -379,18 +406,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
379 | } | 406 | } |
380 | 407 | ||
381 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); | 408 | m_log.Info("[INVENTORY ARCHIVER]: PLEASE NOTE THAT THIS FACILITY IS EXPERIMENTAL. BUG REPORTS WELCOME."); |
382 | 409 | if (options.ContainsKey("profile")) | |
383 | string firstName = cmdparams[2]; | 410 | m_log.WarnFormat("[INVENTORY ARCHIVER]: Please be aware that inventory archives with creator information are not compatible with OpenSim 0.7.0.2 and earlier. Do not use the -profile option if you want to produce a compatible IAR"); |
384 | string lastName = cmdparams[3]; | 411 | |
385 | string invPath = cmdparams[4]; | 412 | string firstName = mainParams[2]; |
386 | string pass = cmdparams[5]; | 413 | string lastName = mainParams[3]; |
387 | string savePath = (cmdparams.Length > 6 ? cmdparams[6] : DEFAULT_INV_BACKUP_FILENAME); | 414 | string invPath = mainParams[4]; |
415 | string pass = mainParams[5]; | ||
416 | string savePath = (mainParams.Count > 6 ? mainParams[6] : DEFAULT_INV_BACKUP_FILENAME); | ||
388 | 417 | ||
389 | m_log.InfoFormat( | 418 | m_log.InfoFormat( |
390 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", | 419 | "[INVENTORY ARCHIVER]: Saving archive {0} using inventory path {1} for {2} {3}", |
391 | savePath, invPath, firstName, lastName); | 420 | savePath, invPath, firstName, lastName); |
392 | 421 | ||
393 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, new Dictionary<string, object>()); | 422 | ArchiveInventory(id, firstName, lastName, invPath, pass, savePath, options); |
394 | } | 423 | } |
395 | catch (InventoryArchiverException e) | 424 | catch (InventoryArchiverException e) |
396 | { | 425 | { |
@@ -518,5 +547,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
518 | 547 | ||
519 | return false; | 548 | return false; |
520 | } | 549 | } |
550 | |||
521 | } | 551 | } |
522 | } | 552 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 938886b2..1e39c39 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | |||
@@ -38,7 +38,6 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Serialization; | 38 | using OpenSim.Framework.Serialization; |
39 | using OpenSim.Framework.Serialization.External; | 39 | using OpenSim.Framework.Serialization.External; |
40 | using OpenSim.Framework.Communications; | 40 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Osp; | ||
42 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; | 41 | using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver; |
43 | using OpenSim.Region.CoreModules.World.Serialiser; | 42 | using OpenSim.Region.CoreModules.World.Serialiser; |
44 | using OpenSim.Region.Framework.Scenes; | 43 | using OpenSim.Region.Framework.Scenes; |
@@ -103,7 +102,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
103 | 102 | ||
104 | string item1FileName | 103 | string item1FileName |
105 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | 104 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); |
106 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 105 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string, object>(), null)); |
107 | tar.Close(); | 106 | tar.Close(); |
108 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); | 107 | m_iarStream = new MemoryStream(archiveWriteStream.ToArray()); |
109 | } | 108 | } |
@@ -551,7 +550,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests | |||
551 | 550 | ||
552 | string item1FileName | 551 | string item1FileName |
553 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); | 552 | = string.Format("{0}{1}", ArchiveConstants.INVENTORY_PATH, archiveItemName); |
554 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1)); | 553 | tar.WriteFile(item1FileName, UserInventoryItemSerializer.Serialize(item1, new Dictionary<string,object>(), null)); |
555 | tar.Close(); | 554 | tar.Close(); |
556 | 555 | ||
557 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); | 556 | MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray()); |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 1ff1a47..1ebccd1 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -799,9 +799,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
799 | protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) | 799 | protected virtual InventoryItemBase GetItem(UUID agentID, UUID itemID) |
800 | { | 800 | { |
801 | IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); | 801 | IInventoryService invService = m_Scene.RequestModuleInterface<IInventoryService>(); |
802 | InventoryItemBase assetRequestItem = new InventoryItemBase(itemID, agentID); | 802 | InventoryItemBase item = new InventoryItemBase(itemID, agentID); |
803 | assetRequestItem = invService.GetItem(assetRequestItem); | 803 | item = invService.GetItem(item); |
804 | return assetRequestItem; | 804 | |
805 | if (item.CreatorData != null && item.CreatorData != string.Empty) | ||
806 | UserManagementModule.AddUser(item.CreatorIdAsUuid, item.CreatorData); | ||
807 | |||
808 | return item; | ||
805 | } | 809 | } |
806 | 810 | ||
807 | #endregion | 811 | #endregion |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index b987b5a..0699407 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -190,7 +190,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
190 | 190 | ||
191 | new AssetsRequest( | 191 | new AssetsRequest( |
192 | new AssetsArchiver(archiveWriter), assetUuids, | 192 | new AssetsArchiver(archiveWriter), assetUuids, |
193 | m_scene.AssetService, awre.ReceivedAllAssets).Execute(); | 193 | m_scene.AssetService, m_scene.UserAccountService, |
194 | m_scene.RegionInfo.ScopeID, options, awre.ReceivedAllAssets).Execute(); | ||
194 | } | 195 | } |
195 | catch (Exception) | 196 | catch (Exception) |
196 | { | 197 | { |
@@ -238,10 +239,10 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
238 | } | 239 | } |
239 | 240 | ||
240 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); | 241 | m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); |
241 | if (majorVersion == 1) | 242 | //if (majorVersion == 1) |
242 | { | 243 | //{ |
243 | m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); | 244 | // m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); |
244 | } | 245 | //} |
245 | 246 | ||
246 | StringWriter sw = new StringWriter(); | 247 | StringWriter sw = new StringWriter(); |
247 | XmlTextWriter xtw = new XmlTextWriter(sw); | 248 | XmlTextWriter xtw = new XmlTextWriter(sw); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index d4a09b4..5da1656 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs | |||
@@ -34,6 +34,7 @@ using log4net; | |||
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Serialization; | 36 | using OpenSim.Framework.Serialization; |
37 | using OpenSim.Framework.Serialization.External; | ||
37 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
38 | 39 | ||
39 | namespace OpenSim.Region.CoreModules.World.Archiver | 40 | namespace OpenSim.Region.CoreModules.World.Archiver |
@@ -100,17 +101,26 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
100 | /// Asset service used to request the assets | 101 | /// Asset service used to request the assets |
101 | /// </value> | 102 | /// </value> |
102 | protected IAssetService m_assetService; | 103 | protected IAssetService m_assetService; |
104 | protected IUserAccountService m_userAccountService; | ||
105 | protected UUID m_scopeID; // the grid ID | ||
103 | 106 | ||
104 | protected AssetsArchiver m_assetsArchiver; | 107 | protected AssetsArchiver m_assetsArchiver; |
105 | 108 | ||
109 | protected Dictionary<string, object> m_options; | ||
110 | |||
106 | protected internal AssetsRequest( | 111 | protected internal AssetsRequest( |
107 | AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, | 112 | AssetsArchiver assetsArchiver, IDictionary<UUID, AssetType> uuids, |
108 | IAssetService assetService, AssetsRequestCallback assetsRequestCallback) | 113 | IAssetService assetService, IUserAccountService userService, |
114 | UUID scope, Dictionary<string, object> options, | ||
115 | AssetsRequestCallback assetsRequestCallback) | ||
109 | { | 116 | { |
110 | m_assetsArchiver = assetsArchiver; | 117 | m_assetsArchiver = assetsArchiver; |
111 | m_uuids = uuids; | 118 | m_uuids = uuids; |
112 | m_assetsRequestCallback = assetsRequestCallback; | 119 | m_assetsRequestCallback = assetsRequestCallback; |
113 | m_assetService = assetService; | 120 | m_assetService = assetService; |
121 | m_userAccountService = userService; | ||
122 | m_scopeID = scope; | ||
123 | m_options = options; | ||
114 | m_repliesRequired = uuids.Count; | 124 | m_repliesRequired = uuids.Count; |
115 | 125 | ||
116 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); | 126 | m_requestCallbackTimer = new System.Timers.Timer(TIMEOUT); |
@@ -241,7 +251,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
241 | { | 251 | { |
242 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); | 252 | // m_log.DebugFormat("[ARCHIVER]: Writing asset {0}", id); |
243 | m_foundAssetUuids.Add(asset.FullID); | 253 | m_foundAssetUuids.Add(asset.FullID); |
244 | m_assetsArchiver.WriteAsset(asset); | 254 | |
255 | m_assetsArchiver.WriteAsset(PostProcess(asset)); | ||
245 | } | 256 | } |
246 | else | 257 | else |
247 | { | 258 | { |
@@ -288,5 +299,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
288 | "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); | 299 | "[ARCHIVER]: Terminating archive creation since asset requster callback failed with {0}", e); |
289 | } | 300 | } |
290 | } | 301 | } |
302 | |||
303 | protected AssetBase PostProcess(AssetBase asset) | ||
304 | { | ||
305 | if (asset.Type == (sbyte)AssetType.Object && asset.Data != null && m_options.ContainsKey("profile")) | ||
306 | { | ||
307 | //m_log.DebugFormat("[ARCHIVER]: Rewriting object data for {0}", asset.ID); | ||
308 | string xml = ExternalRepresentationUtils.RewriteSOP(Utils.BytesToString(asset.Data), m_options["profile"].ToString(), m_userAccountService, m_scopeID); | ||
309 | asset.Data = Utils.StringToBytes(xml); | ||
310 | } | ||
311 | return asset; | ||
312 | } | ||
291 | } | 313 | } |
292 | } | 314 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index da25e80..6c9826f 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -409,7 +409,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
409 | #region SOPXmlProcessors | 409 | #region SOPXmlProcessors |
410 | private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) | 410 | private static void ProcessAllowedDrop(SceneObjectPart obj, XmlTextReader reader) |
411 | { | 411 | { |
412 | obj.AllowedDrop = reader.ReadElementContentAsBoolean("AllowedDrop", String.Empty); | 412 | obj.AllowedDrop = Util.ReadBoolean(reader); |
413 | } | 413 | } |
414 | 414 | ||
415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) | 415 | private static void ProcessCreatorID(SceneObjectPart obj, XmlTextReader reader) |
@@ -459,7 +459,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
459 | 459 | ||
460 | private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) | 460 | private static void ProcessPassTouches(SceneObjectPart obj, XmlTextReader reader) |
461 | { | 461 | { |
462 | obj.PassTouches = reader.ReadElementContentAsBoolean("PassTouches", String.Empty); | 462 | obj.PassTouches = Util.ReadBoolean(reader); |
463 | } | 463 | } |
464 | 464 | ||
465 | private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) | 465 | private static void ProcessRegionHandle(SceneObjectPart obj, XmlTextReader reader) |
@@ -654,11 +654,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
654 | 654 | ||
655 | private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) | 655 | private static void ProcessFlags(SceneObjectPart obj, XmlTextReader reader) |
656 | { | 656 | { |
657 | string value = reader.ReadElementContentAsString("Flags", String.Empty); | 657 | obj.Flags = Util.ReadEnum<PrimFlags>(reader, "Flags"); |
658 | // !!!!! to deal with flags without commas | ||
659 | if (value.Contains(" ") && !value.Contains(",")) | ||
660 | value = value.Replace(" ", ", "); | ||
661 | obj.Flags = (PrimFlags)Enum.Parse(typeof(PrimFlags), value); | ||
662 | } | 658 | } |
663 | 659 | ||
664 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) | 660 | private static void ProcessCollisionSound(SceneObjectPart obj, XmlTextReader reader) |
@@ -808,7 +804,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
808 | 804 | ||
809 | private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) | 805 | private static void ProcessTIOwnerChanged(TaskInventoryItem item, XmlTextReader reader) |
810 | { | 806 | { |
811 | item.OwnerChanged = reader.ReadElementContentAsBoolean("OwnerChanged", String.Empty); | 807 | item.OwnerChanged = Util.ReadBoolean(reader); |
812 | } | 808 | } |
813 | 809 | ||
814 | #endregion | 810 | #endregion |
@@ -932,20 +928,12 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
932 | 928 | ||
933 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) | 929 | private static void ProcessShpProfileShape(PrimitiveBaseShape shp, XmlTextReader reader) |
934 | { | 930 | { |
935 | string value = reader.ReadElementContentAsString("ProfileShape", String.Empty); | 931 | shp.ProfileShape = Util.ReadEnum<ProfileShape>(reader, "ProfileShape"); |
936 | // !!!!! to deal with flags without commas | ||
937 | if (value.Contains(" ") && !value.Contains(",")) | ||
938 | value = value.Replace(" ", ", "); | ||
939 | shp.ProfileShape = (ProfileShape)Enum.Parse(typeof(ProfileShape), value); | ||
940 | } | 932 | } |
941 | 933 | ||
942 | private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) | 934 | private static void ProcessShpHollowShape(PrimitiveBaseShape shp, XmlTextReader reader) |
943 | { | 935 | { |
944 | string value = reader.ReadElementContentAsString("HollowShape", String.Empty); | 936 | shp.HollowShape = Util.ReadEnum<HollowShape>(reader, "HollowShape"); |
945 | // !!!!! to deal with flags without commas | ||
946 | if (value.Contains(" ") && !value.Contains(",")) | ||
947 | value = value.Replace(" ", ", "); | ||
948 | shp.HollowShape = (HollowShape)Enum.Parse(typeof(HollowShape), value); | ||
949 | } | 937 | } |
950 | 938 | ||
951 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) | 939 | private static void ProcessShpSculptTexture(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1045,17 +1033,17 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1045 | 1033 | ||
1046 | private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1034 | private static void ProcessShpFlexiEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1047 | { | 1035 | { |
1048 | shp.FlexiEntry = reader.ReadElementContentAsBoolean("FlexiEntry", String.Empty); | 1036 | shp.FlexiEntry = Util.ReadBoolean(reader); |
1049 | } | 1037 | } |
1050 | 1038 | ||
1051 | private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1039 | private static void ProcessShpLightEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1052 | { | 1040 | { |
1053 | shp.LightEntry = reader.ReadElementContentAsBoolean("LightEntry", String.Empty); | 1041 | shp.LightEntry = Util.ReadBoolean(reader); |
1054 | } | 1042 | } |
1055 | 1043 | ||
1056 | private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) | 1044 | private static void ProcessShpSculptEntry(PrimitiveBaseShape shp, XmlTextReader reader) |
1057 | { | 1045 | { |
1058 | shp.SculptEntry = reader.ReadElementContentAsBoolean("SculptEntry", String.Empty); | 1046 | shp.SculptEntry = Util.ReadBoolean(reader); |
1059 | } | 1047 | } |
1060 | 1048 | ||
1061 | private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) | 1049 | private static void ProcessShpMedia(PrimitiveBaseShape shp, XmlTextReader reader) |
@@ -1220,16 +1208,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1220 | 1208 | ||
1221 | static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) | 1209 | static void WriteFlags(XmlTextWriter writer, string name, string flagsStr, Dictionary<string, object> options) |
1222 | { | 1210 | { |
1223 | // Older versions of serialization can't cope with commas | 1211 | // Older versions of serialization can't cope with commas, so we eliminate the commas |
1224 | if (options.ContainsKey("version")) | 1212 | writer.WriteElementString(name, flagsStr.Replace(",", "")); |
1225 | { | ||
1226 | float version = 0.5F; | ||
1227 | float.TryParse(options["version"].ToString(), out version); | ||
1228 | if (version < 0.5) | ||
1229 | flagsStr = flagsStr.Replace(",", ""); | ||
1230 | } | ||
1231 | |||
1232 | writer.WriteElementString(name, flagsStr); | ||
1233 | } | 1213 | } |
1234 | 1214 | ||
1235 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) | 1215 | static void WriteTaskInventory(XmlTextWriter writer, TaskInventoryDictionary tinv, Dictionary<string, object> options, Scene scene) |