diff options
Diffstat (limited to 'OpenSim/Region')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 58721b0..a60c551 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2335,9 +2335,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
2335 | // storing a requested force instead of an actual traveling velocity | 2335 | // storing a requested force instead of an actual traveling velocity |
2336 | 2336 | ||
2337 | // Throw away duplicate or insignificant updates | 2337 | // Throw away duplicate or insignificant updates |
2338 | if (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) || | 2338 | if ( |
2339 | !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) || | 2339 | // If the velocity has become zero, send it no matter what. |
2340 | !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE)) | 2340 | (Velocity != m_lastVelocity && Velocity == Vector3.Zero) |
2341 | // otherwise, if things have changed reasonably, send the update | ||
2342 | || (!Rotation.ApproxEquals(m_lastRotation, ROTATION_TOLERANCE) | ||
2343 | || !Velocity.ApproxEquals(m_lastVelocity, VELOCITY_TOLERANCE) | ||
2344 | || !m_pos.ApproxEquals(m_lastPosition, POSITION_TOLERANCE))) | ||
2345 | |||
2341 | { | 2346 | { |
2342 | SendTerseUpdateToAllClients(); | 2347 | SendTerseUpdateToAllClients(); |
2343 | 2348 | ||